#Starsector Adventures!

1 messages ยท Page 2 of 1

fleet glen
#

so they tend to blow up when outmatched

#

not ideal high tech doctrine

hearty shale
#

mhm

#

Fury cruisers have the same problem on paper

#

but they have the staying power for it

#

I use shrikes and medusas mostly as additional support for the anchors xD

#

very defensively, with long range lasers and PD

#

medusa actually can fight though

#

I also like to run hammer-and-anvil type tactics though

#

so stuff in my fleets really needs to have staying power - or be super evasive

fleet glen
#

hmm maybe if i got rid of all these d mods my fleet would be better

#

ive just noticed im averaging like 2-3 dmods per ship lol

#

im probably judging my fleet too harshly considering its been somewhat designed with the new enemy in mind, so while it underperforms a bit against other things it might do well against those

#

i do have to get out to the abyss and see if even thats true

serene viper
#

Just blow up the base

fleet glen
#

at the time i had dropped all my ships off save a single apogee i was flying :p

#

i would have though

serene viper
#

Also I'm seeing we've got all 3 forms of player here. Citrea with high tech, Raven with midline and me with low tech

hearty shale
#

And all my high tech gets funded with luddite toasters leaCheese

serene viper
#

I love my low tech bricks

hearty shale
#

Which they defend so poorly, they are basically free!

serene viper
#

Speaking of. I'm gonna try and flagship an invictus this run

#

Instead of my 'usual' ship...

#

I'm addicted to ||ziggie||

fleet glen
#

nice the second cryosleeper was 11ly away from the first

hearty shale
#

the Odyssey battleship looks kinda interesting, too, as a core to the Fury squad hammer... But then I'd be wanting to run three battleship-class vessels, which... gets expensive fast. May be an option for poking into endgame content though ๐Ÿ˜…

fleet glen
#

ive found me some threat! time to see how my fleet fares

#

wow these things are ridiculous

#

im getting owned

#

i was a fool to come here

#

theyre just eating me alive

#

big spoiler screenshot btw

#

well, if i cant fight them i can at least test something else while im in the abyss

#

i just cant kill them fast enough at all

#

its like the ||oldslaught|| is just completely necessary to bring for them

#

only that has the speed and power to break through

#

or maybe i just need to full shift to low tech?

#

really not sure

fleet glen
#

OMG ive never zoomed in on the planetary debris before look at these little guys

serene viper
fleet glen
#

id have thought a double paladin paragon would have that pretty well

#

i think i just couldnt kill priority targets which is more a fleet composition thing

fleet glen
#

i did, there were just too many for my ships to be able to do it

#

too much quite dangerous chaff

serene viper
#

Hence, flak.

#

Or other AoE weapons.

#

They're extremely good at clearing chaff...

fleet glen
#

very armoured chaff

serene viper
#

It sounds like I might have to reintroduce an old design I made in a modded run...

#

PDominator.

fleet glen
#

yeah

serene viper
#

Dominator but all the guns are point defence.

fleet glen
#

its just super lame that it seems like they hard counter high tech

#

and i kinda have put loads of story points and money into that

serene viper
#

On the other hand.

#

The other scary things might actually get countered by high tech.

fleet glen
#

yeah hope so, i feel like my builds would do good against that

#

and i can imagine the paragon would be like the perfect tank for the job

serene viper
#

Which is interesting... and a pain....

fleet glen
#

ahh whats a guy gotta do to get some horrors beyond my comprehension out here

#

cant find any

serene viper
fleet glen
#

nop havent been to ||limbo|| yet

serene viper
#

๐Ÿ™‚

fleet glen
#

ive just been going around the abyss at other sides of the map

serene viper
#

Should spoiler the location just in case.

#

But uhhh yeah go over there and you'll figure out how to find the big scary pretty fast.

#

And I highly suggest not posting any pictures of the actual fight. People can't help themselves and it's something you need to experience.

#

But yeah uhhh... where the fuck do you find the other [SUPER REDACTED]? I wanna fight them some more.

fleet glen
#

||afaik they appear from the pink-ish abyss lights, which you just find by moseying around long enough||

#

i dont thiink theyre tied to any specific area in the abyss

#

but ive had pretty sour luck so far so maybe im in the wrong area

#

oooh sweet

#

found a nicely placed black hole i can slipstream and slingshot myself into the abyss from

#

that saves a lot of time

fleet glen
#

how is any fleet meant to deal with that...

#

YESS

#

caught a fish

#

well the paragon lived but everything else just imploded

#

im so sad

#

what a dumb fleet

#

i guess i just need to get rid of all my destroyers and small ships and just use cruisers

#

they just die

serene viper
#

Against that? Well idk tbh. I think it's more just 'how much of a brick is it' that matters )

#

I haven't messed with them beyond the initial fight (which I am looking forward to redoing...)

fleet glen
#

wow i did it

#

i brought in the ||oldslaught||, which died, the paragon suffered for like 5 minutes but cleared most of them, and i brought in the frigates and they managed to swarm the big one

#

that was so dumb

#

my fleet is dogshit

#

i think the main flaw is im using lots of emp where ||both the new threats are emp resistant||

#

which sucks because thats like high tech's thing

hearty shale
#

aw, looks like I can't run Starsector in fullscreen on Linux >_>

#

It just... breaks. The moment I try to do anything else beside Starsector.

#

windowed works fine though miaShrug

serene viper
#

Windowed borderless?

#

Afaik starsector will run windowed borderless by default if you set it to not run fullscreen but at full screen res.

hearty shale
#

tried that, it works but that cuts off the window where my task bar is miaShrug

#

and if I run fullscreen, it decides that my cursor is not allowed off of my primary screen and cannot interact with anything but starsector, even the task bar to get back into starsector, so I have to manually alt-tab back in and close it

fleet glen
#

very silly looking build designed for fishing

serene viper
hearty shale
#

mhm. probably.

serene viper
#

Unlikely
High risk
ATLAS

hearty shale
#

it is an atlas...

#

the ship itself is worth quite a bit

serene viper
#

There was nothing else in there.

#

Just the atlas.

#

XD

hearty shale
#

Well, enjoy your extra large space backpack :P

serene viper
#

Time to try and build this thing... I suck at shipbuilding though but I wanna try something new.

round badger
#

Ouuuuu

#

That's a lot of firepower

fleet glen
#

loads of kinetic

round badger
#

I find bulkheads to be a meh choice in general unless I'm putting a position holder together

#

What's the energy bolt thing do

fleet glen
#

oh yeah bulkheads might not be the right choice for a ship that is fairly reliant on shields

#

however, it does bump up the hull of capital ships quite significantly so its not for nothing

round badger
#

Oh yeah 40 percent is no joke dnt get me wrong

hearty shale
#

New fleet! Running with Second in Command this time, to try it out :D

#

wolves can pick apart destroyers >:D

fleet glen
#

wolves are awesome

#

oh, funny thing i saw with shephards a little bit ago, someone was using three of them in an escort to a manticore to give it a mini drone swarm and it was a little bit ridiculous how effective they made that look

#

truly a big brain individual

round badger
#

You ever run with direwolves citrea?

hearty shale
#

Direwolves?

fleet glen
#

pretty much they took a wolf and made it a destroyer with a large energy mount and similar configuration and flaws to the original wolf

hearty shale
#

ah. No, I run things fairly vanilla ๐Ÿ˜…

fleet glen
#

way insufficient base flux, pretty fragile. its kind of just a sunder but not midline

hearty shale
#

No extra ships or systems

fleet glen
#

yea helps have a more balanced experience that way lol

#

second in command is super awesome hope you have fun with it

serene viper
round badger
#

Nice

hearty shale
#

Can salvage a Sunder... Unfortunately, Sunders are very squish ๐Ÿ˜…

fleet glen
#

ive had a lot of success with my beam sunder

#

i think the squishiness is unavoidable sadly

hearty shale
#

In my experience, once I get out of the extremely early game, they tend to just... die. On the spot ๐Ÿ˜…

fleet glen
#

yeah i can imagine the ai being silly with them for sure

#

well not imagine, ive been there lol

#

the ai will always mess up in the way you least expected because of how ridiculous it would be to do such an idea

#

like i see my medusas routinely jumping into the middle of like 7 ships and get vaporized

round badger
#

Oof

fleet glen
#

then again i think that one had an officer with a death wish

round badger
#

I rely on control groups really heavily to avoid that

#

Small ships round a medium, those medium around me

#

And I am the spearpoint

fleet glen
#

one of the perks of low tech and slower fleets i suppose, they wont (usually) run or be able to run headlong into danger so dramatically

round badger
#

yeah but they suck at managing shield flux

#

i see them overload so fucking often

fleet glen
#

yeah :p

hearty shale
#

New flagship, for now >:D

fleet glen
#

classic

hearty shale
#

with the energy weapon focus this thing comes with, three pulse lasers are actually really good ๐Ÿ˜…

fleet glen
#

this is what i came up for mine

#

devastating to ships that are already engaged with my frontline

#

absurd range, and ive been considering using escort package to amp that up even more now i have capitals around

#

dont mind the 5 d mods lol

#

user error

round badger
#

here citrea, this is my usual flagship

fleet glen
#

with that awful shield efficienct no wander it melts

round badger
#

posting it again just cuz i love the silhouette so much

fleet glen
#

it looks really cool i gotta try it

round badger
#

tahlan shipworks

fleet glen
#

reminds me of the long ones from amazinghs thingy

#

those were super broken

round badger
#

it IS fairly squishy but mmmmm if you handle er just right

#

it was made for my playstyle

fleet glen
#

speedy and deadly?

round badger
#

see those four medium mounts?

#

full broadside capability

#

its still a light cruiser, so it cant turn, stop, or start on a dime, but diving into a shipwreck to take cover to reduce flux is well within its abilities

#

iirc the shield is omnidirectional, with a 90 degree coverage

#

if you keep the small mounts on anti shield weapons and the broadsiders on anti armour, it absolutely chews through everything - except ventures (?)

#

those things are unreasonably fucking tanky >.>

fleet glen
#

ahhh

#

i was thinking those were four large mounts lol

round badger
#

oh gosh no, that would be way too op

fleet glen
#

i understand why the new enemies aren't in the sim but man it would be so nice to test and know for sure if im building something effective or useless

#

remnant are really the best i can do

round badger
#

should be good hunting

fleet glen
#

who needs rear defense

round badger
#

im no sure if its a mod ship or not

#

but have you run into a ship with a hard mounted wepaon thats a long range kinetic, that splits like a shotgun?

#

you can also get the weapon in the wild iirc

fleet glen
#

hm that sounds pretty curious

#

and op

round badger
#

it wasnt great but i thought it was fucking cool

fleet glen
#

probably a mod

round badger
#

it had a really slow rate of fire to balance it out

#

and fairly mid travel speed

#

are there any new cool beam weapons?

fleet glen
#

i dont think so

#

all the new weapons are very unconventional to say the least

#

i havent seen them all so there may be one

#

i wonder if im using expanded mags and magazine based weapons too much

#

every combat ship ive made except one has had s modded expanded mags lol

round badger
#

i mean, is it working for you?

#

its not a function i use very much so i wont be much help

fleet glen
#

it worked pretty well until the threat

#

hmm

round badger
#

it sounds very much like an "all in" strategy to me

serene viper
#

sexmags is great.

serene viper
round badger
#

i forget the exact part, but if i could make a suggestion

#

missiles with an emp effect also typically have tracking that curves around to hit the engines

serene viper
#

Salamander.

round badger
#

yeah?

serene viper
#

Salamander is the vanilla missile that does anti-engine.

fleet glen
#

oh that sounds pretty brutal yea roadtrain

round badger
#

its killer against unidirectional shield ships

#

ill have a couple of missile boats loaded with emp shit, and then just sweep up their targets

fleet glen
#

salamanders are just so weak

serene viper
#

Idk if salamander does emp.

#

That sounds like a mod gun tbh.

round badger
#

maybe

fleet glen
#

salamander does 1500 emp

#

just checked

#

my emp has mainly been from ion pulsers this run

round badger
#

as effective as they can be, im not a big fan of reapers

#

even with extended capacities, its just so low

fleet glen
#

though im a fan of the ||voltaic cannon for its 500emp + numerous emp arcs||

serene viper
#

Yeah I also just checked.

#

Reapers are the big funny though.

round badger
#

oh yeah i mean you can one shot a motherfucker with a full alpha strike

fleet glen
#

an effective thing i copied was missile autoloaders + small reapers on omens

#

they get 4 reapers a battle and being small, strong shields and fast means they can get the right angles

serene viper
#

Reapers on an omen... my god

round badger
#

is that a phase ship?

fleet glen
#

its a high tech frigate

serene viper
#

No, it's the emp emitter ship.

round badger
#

try it on a phaser ๐Ÿ˜›

fleet glen
#

this is the exact build

serene viper
#

There's a phase variant though called the shade.

round badger
#

you only have to pop out of phase space long enough to launch your missiles then you can fuck off immediately

serene viper
fleet glen
#

designed by someone much smarter than me :p

#

it performs really well

serene viper
#

Wait why does it have 3 built-in hullmods

round badger
#

its a real driveby ship

fleet glen
#

the creator of it s modded hardened shields and something else i dont remember

#

omens just get those for free

#

theyre very good

serene viper
#

Holy crap I NEVER REALIZED THAT LMAO

#

As if they weren't already busted.

fleet glen
#

yeah for real lol

serene viper
#

That also means omens can have 6 s-mods...

#

Jesus christ lmao

fleet glen
#

i think only the sensors s mod would be that effective to have, gives omens great map vision

#

eccm isnt that good since reapers are unguided and theyre frigates so they arent bothered much by range reduction

#

and considering the weapon layout specifically lol

serene viper
#

but. It's funny

fleet glen
#

true

round badger
#

yeah you kinda gotta shake your ass at them to fire off that missile so

#

i see that cheeky phase ship in there btw

#

that thing is a giant asshole

serene viper
#

Which one.

#

The only phase ship I see is his revenant.

round badger
#

the rev yeah

serene viper
#

... you realize that has no guns.

round badger
#

since when has it needed guns

serene viper
#

It's a cargo ship.

round badger
#

oh i bamboozled myself, i thought it was the big one but wrong silhouette, oops

#

i was thinking of the one that drops mines

serene viper
#

You're thinking of the doom.

#

XD

round badger
#

yeah fuck those things

serene viper
#

Dooms are funny.

round badger
#

reeeeeeee

serene viper
#

I like flying the doom. I wanna fly one again...

fleet glen
#

dooms are pretty sweet though i dont find myself using them much

#

nor phase ships at all really

#

maybe i should be

#

oh my favourite phase ship has gotta be the grendel

serene viper
#

Observe: Cruelty.

#

I could save this smuggler.

round badger
#

i would have

serene viper
#

On the other hand. There's loot in the smugglers.

fleet glen
#

its a tough world

serene viper
#

And I want that loot.

round badger
#

see what you do is swoop in roadtrain, as if ou are gonna save them

#

then shoot them in back. If there are no survivvors, theres no crime right

serene viper
#

That's going to fucking murder my indie rep lol

round badger
#

i think they fixed that rep glitch tho

serene viper
#

And that's the one faction I will not go hostile with.

#

however it might still be best for me to swoop in, let them die, then deploy my ships to kill the pirates.

round badger
#

absoluteky

#

you want that exp too

serene viper
#

nvm battle ended the moment I unpaused.

#

Anyway. Pirates. You have a falcon. I want it.

fleet glen
#

wasps are super good this update

#

3 second replacement time is kinda crazy

serene viper
#

Boooo the falcon's a story point...

fleet glen
#

i havent managed to make falcon p work that well

serene viper
#

Missiles

#

Absolutely fill it to the brim with missiles.

#

I like to go for annihilators, typhoon reapers and salamanders as well as some PD. I've also heard that it's a good converted hanger candidate cause it has so much OP to spend.

fleet glen
#

hm yeah 125 is a lot for mainly 2 med and small missiles

#

oh and the composites

#

maybe thats where im going wrong, id use the composites for ballistics

#

instead of using it like it is, a missile cruiser

#

ill have to give it a go

#

ah i wanna do a pirate run at some point

serene viper
#

Yeah no the falcon wants as much missiles as it can possibly get.

round badger
#

honestly tho, is there ANY downside to annihilators?

fleet glen
#

use a lot of ammo, not great on shields

#

against weak shields its good

serene viper
#

They're a suppression weapon though.

fleet glen
#

so it is

#

its pretty good i probably use it less than i should

hearty shale
#

Ah, yes, those combats where a faction decides to send a way too weak fleet to attack a pirate station, but you want to loot it, so you deploy a paragon to help, literally turning the fight from a sure loss to a simple victory... and then you get one reputation and no loot leaCheese

#

I have had that happen last run

#

helping is worth it, but really not by much xD

round badger
#

It really depends on the situation

serene viper
#

mfw I check out a trinary star and one of the stars is a neutron.

#

... I should win this.

fleet glen
#

yeah youve easily got the anti armour for that

#

the pathers can be easy to underestimate at times for me

serene viper
#

My flagship is an anti armour monster.

#

Okay that actually got a bit scary...

#

but we pulled through

fleet glen
#

was it the erads

serene viper
#

Yeah... kinda got ganged up on. I also didn't deploy all of my ships cause I forgot to reinforce...

round badger
#

Those are the best fights, the close ones

serene viper
#

This will be tasty.

#

it wasn't. WHY DO THESE KEEP HAPPENING IN HYPERSPACE.

round badger
#

Juicyyyyy

serene viper
#

Only 1 ship dropped (am not commissioned or anything... I should try that at some point tbh)

fleet glen
#

being comissioned makes the early and mid game a lot lot better and makes it easy to get ships from your preferred tech level

#

it has the slight downside of having to choose a faction and not be friends with everyone but that kinda shakes things up and makes it interesting

serene viper
#

What the fuck are these guys doing IN HYPERSPACE.

fleet glen
#

woaw

#

are you sure you dont have nex installed

serene viper
#

Yes I am. I'm wondering if they're mission tied (doing the first galatia quest)

fleet glen
#

humhum

serene viper
#

Definitely quest tied.

#

They got special text and everything.

#

And of course I am going to fight this even if the game reckons I can't.

#

Apparently this is a random event...

fleet glen
#

huh cool

#

yeah thats not a particularly scary remnant fleet idk why the game thinks it is lol

#

probably the alpha core

hearty shale
#

Alright, so I did a thing... ๐Ÿ˜…

#

Supposedly, the Sunder has a large hard point..? But I am guessing this variant just doesn't. Soooo, I gave it a heavy blaster instead, and two phase lances.

#

Activate energy specialisation, overload enemy shields in one salvo (or kill them) >:D

#

Phase lances

#

Are good

#

Replaced the Graviton Beam on my suppression wolf with a phase lance

#

aaaand it is very good. So good that I took one of it's tac beams and gave it to the other wolf, so now they both keep enemy shields suppressed while having a good heavy hitting option >:D

#

Fear my single Sunder and two wolves! xD

fleet glen
#

woaw that is very overfluxed

#

the large hardpoint would usually be in the middle thats a funky variant

hearty shale
#

yea, I guessed so xD

#

This one just has a medium there

#

and it can actually support like two salvos with shields up

#

heavy burst damage

#

with solid enough shields to protect the wolves, buuut not fire while doing so

round badger
#

BZZZZEWWWWW

#

Wolves are small enough that I don't mount defensive armaments on them

hearty shale
#

yea... Don't really have anything for those slots, but it tends to be more effective to just shield missiles. But at the moment, I have no larger ships to screen for fighters, so they need some pd

#

else they die too easily to random strike craft

#

Big fan of the phase lance though :D

#

smaller sister of the tachyon lance >:D

#

same role, different size

round badger
#

it's the IM NOT COMPENSATING weapon for small ships ;D

serene viper
#

Opinion of the executor so far: Meh?

#

I'mma need to get hardened shields or smth for it because right now it just melts.

#

Very much looking forward to getting my hands on the big chonk

fleet glen
#

ahhh i remember this build when the light dual autocannon had crazy flux efficiency

#

retribution gotta be one of my favourite ships

round badger
#

That's a lot of dakka

fleet glen
#

prodigious dakka

#

glorious days

#

that fleet was truly blessed by the light of ludd

fleet glen
#

wow i think this is one of the prettiest ring systems ive seen in starsector

fleet glen
#

you know someone i was watching mentioned they thought the abyss corner was bigger than it used to be and i think theyre right

#

here's the new abyss corner, very big large distance

#

ah nevermind

#

i thought i had an older screenshot of a sector with previous generation to compare with

#

i have no conclusive evidence other than i think it looks bigger because someone else suggested it :p

hearty shale
#

While I do miss my capital ships... Tiny fleets are their own kind of fun :D

#

Barely out of the tutorial, just did two bounties after that and a timy bit of shipping. Currently headed out into unexplored space for the academy. Last run, I messed up there and got stranded out there, after a slipstream incident leaCheese

#

Distress call is a good ability, even if you don't want to use it

#

This time, I am making sure I have enough fuel to get back xD

#

If and when my Starfaring officer levels up, I will also be getting Continuous Repairs - and if I get really lucky, I can find another paragon just floating out in unknown space somewhere >:D

fleet glen
#

i was reaally looking at the "transverse is free" ability from the starfaring tree

#

im not sure how actually consequential that would be and the real supply returns for that but it sounds nice

hearty shale
#

It sounds quite useful

#

but more useful than the rest? Not sure

#

it is great if you are playing any kind of smuggling or super large fleets

#

smuggling because, well, leaving from anywhere

#

and large fleets will eventually reach a point where you save more jumping immediately for free than if you had flown to the jump point and spent that point on something else

#

It also makes emergency burn free, though, right?

#

that one can be invaluable for chasing down some fast targets

#

add on top of that the hazard damage reduction, which... is not necessary, but nice to have

#

The other two at that tier are arguably better

#

But it is a very nice skill in certain nieche cases

#

that said, starfaring has way too many good skills to decide xD

#

I am probably going to skip Bulk Transport for one of the tier 2 skills, but it's a close decision

fleet glen
#

i dont remember if it included e burn but i know for sure it was transverse

#

starfaring is pretty awesome

hearty shale
#

it does, just looked it up ๐Ÿ˜…

#

Continuous repairs is so good they needed to nerf it from the hull restoration baseline ๐Ÿ˜…

fleet glen
#

woaw thats nuts

#

oh man just realised i completely forgot about the contacts system this run

#

ive nearly exclusively made money off of exploration missions and academy quests

hearty shale
#

I have yet to do much with that ๐Ÿ˜…

#

probably should

fleet glen
#

theyre awesome, your supplies and fuel are paid for and then you get loot too!

#

saves from having to do it all later looking for a colony as wel

#

and fairly safe most of the time

#

wish i had 2 more gazes for those back missiles

#

who needs pd anyway

#

resistant flux conduits was put just as a protection against piercing emp arcs. that + hardened shields makes emp a non issue. at least while its shields are up, which they should be, or something has gone terribly wrong

#

it beats the sim paragon handily so ill call it fine

#

oh yeah the autolances on the back look pretty silly huh

#

they probably are

fleet glen
#

you are allowed to laugh at this build

#

i realised a great flaw

#

this means it has to turn to get all its weapons on target

#

thats no good

#

it must be staring at them

hearty shale
#

as the fortress core of a fleet, part of it's job is to defend the smaller ships

fleet glen
#

well, at least from my limited observation ||the old ones don't have missiles||

hearty shale
#

Astral has a similar role, if you pair it with a paragon

#

mm. Strike craft?

#

and pd still lasers ships ๐Ÿ˜…

fleet glen
#

it does and i considered whether the frag effect the paladin has would be useful, but i do feel like an autopulse probably is more effective

#

four autopulses kinda says goodbye to most enemy shields id imagine which is what i want

hearty shale
#

Well... The paragon does have a lot of firepower

#

but it's pretty much omni-directional, specifically because it is the core of a fleet, putting pressure on everything else

#

and then your ships can swoop in to exploit that pressure

#

as such, LRPD is almost a must-have ๐Ÿ˜…

#

it is kind of too slow normally to really act as a hammer, with focused fire power

#

Mind you, it's absolutely possible to to all tac beams and use them as PD >:D

#

Point Defense hull mod is pretty good ๐Ÿ˜…

fleet glen
#

i usually just go for burst pds where i can, though maybe i should consider lrpds just for the crazy range theyd get from the paragon

hearty shale
#

Mhm

#

Exactly, that, but also, tac lasers have even more range

#

and they're small

#

so an S-Modded PD AI makes them into better LRPD

#

and they still get the targeting bonus, PD damage bonus and ignoring decoys

#

it's really good ๐Ÿ˜…

#

Basically, the idea is that your Paragon becomes a zone of "no enemy missiles or strike craft allowed"

#

And when there's no missiles, your tac beams are still PD

#

so they get pretty much perfect tracking

#

and they force enemies within that amazing range to keep their shields up or be lasered

#

which means your heavy hitters don't need to defend themselves as much and can use that pressure to hit even harder

fleet glen
#

true but i feel there are better s mods i could be using, like turret gyros for 5% damage per class size down, stabilised shields for 10% damage turns to soft flux, solar shielding to ignore storms, maybe even the flux hullmods just for even better stats

#

there might be something to be said about making the paragon have a ton of pd and having no pd on the rest of the fleet but that seems like a big weakness

#

its so easy for ships to just wander off

hearty shale
#

there is a reason I always get the three s-mod skill ^_^

#

and yea, I use not just the paragom for it

fleet glen
#

ive already used up two of my s mods on hardened shields and expanded mags

hearty shale
#

bur that is the concept

#

ah, I don't need expanded mags

#

since I rely primarily on my beams

fleet glen
#

yeah its probably limiting my builds a bit by having it s modded but the charge based weapons are very strong

hearty shale
#

also true

#

playstyles :D

fleet glen
#

ye

#

hey since you have second in command there is that one skill tree that buffs beams

hearty shale
#

nothing beats the noise of linked tachyon lances <3

#

hm?

fleet glen
#

i think its in tech

hearty shale
#

I am getting Starfaring, Management (probably) and Tech

#

yea

fleet glen
#

i was using a high tech fleet with looads of phase lances at the time so it was a no brainer for me

hearty shale
#

tech is just generally good for energy weapon and high tech fleets

fleet glen
#

tech is awesome

#

second in command is awesome in general

#

really opens up a lot more options

hearty shale
#

Ah, you mean focused lenses

#

getting that next

#

skipping the t3 skills to get shield modulation and focused lenses

#

and then speed, energy weapon damage + flux and emp resistance in tier 1

#

not using phase ships and ecm is useful, but I don't use too many long range missiles

#

sabot missiles <3

fleet glen
#

at least in the sim

#

lack of pd probably hurts a lot in real combat

#

oh thats the funny in the screenshot whoops

#

oh its in the other ones too

#

hmm

#

well i look crazy now but spoilers removed

#

might be getting too fancy with this

fleet glen
#

this feels nice and streamlined

#

not sure about double capital but thought id bring em out for fun to blow up a pather base

#

ive gone with heavy armour and strong emp resist hullmods on a lot of these

fleet glen
#

wow that was a slaughter

#

that station didnt stand a chance

#

the pather fleet i fought before it was tougher

serene viper
#

Pls tell me it's not default.

fleet glen
#

no lol

#

ill get that in 1 seec

round badger
#

Holy moly

#

I sleep and yall go wild :p

fleet glen
#

integrated so it gets 8

#

i do have another build im not using that uses pd officer skill

fleet glen
serene viper
fleet glen
#

ahaha

#

im sure theres ways to build it well

serene viper
#

Probably but I just couldn't get it to work. It is so fucking squishy.

fleet glen
#

yeah its pretty funky, its almost like a capital sunder

#

at least to my initial observation. i havent spent much time building it

serene viper
#

Honestly that's a good way of putting it. And I dislike the sunder.

round badger
#

Maybe I'll try an ai empire next time for hard mode

hearty shale
#

oooh, found a derelict omen

#

it's... interesting. Not good, at least not this one, but I may just not know how to play it yet

#

the 360ยฐ shield is nice though

round badger
#

360 degree is sometimes a trap but sometimes not

#

I found it OK on doritos because their Flux pools were so high but on a less efficient or lower capacity ship it can be chancyb

#

Not having to worry about a chance engine failure is real nice tho :p

hearty shale
#

A revenant! :D

#

And I found a really good system, I think .-.

#

Both in one system!

#

That seems like a good place to start colony efforts ๐Ÿ˜…

#

a gas giant and two barren worlds here as well, and a barren-desert world

#

Class V and Class IV >:D

#

All the way out here, (un?)fortunately

fleet glen
#

that 150% is half decent

round badger
#

oh wow thats really not at all far imo ๐Ÿ˜›

hearty shale
#

oh, yea, no, it's pretty good - and there's that 125% in the same system, too

#

pretty much right next to it

round badger
#

its rough for accessibility but ive gone sometimes three or four times that distance out to get a good handful of systems

hearty shale
#

Map of the system. The green one top left is the 150 and the blue next to the gas giant is the 125

#

also also, the jungle world is hot

round badger
#

same

fleet glen
#

my current colony system isnt far from the corner lol

hearty shale
#

And I just earlier found this one

round badger
#

ahem, i mean good for mining?

fleet glen
#

works out cause thats close to where the new goodies are

round badger
#

oh thats really neat

hearty shale
#

I am really tempted to set up shop here tbh

#

I currently lack the crew, and my fleet is... really not enough for this, I feel ๐Ÿ˜…

fleet glen
#

i heard about a very specific way to use that colony item

hearty shale
#

but, I do have 800k

#

And also these, but I can't really use them at all xD

fleet glen
#

volcanic planet with double ultrarich, you can set up mining, refining and heavy industry and since the supply chain is all on one planet its impossible to disrupt

#

and perfect for a military base

hearty shale
#

oh, yea, that sounds like exactly what I'd use this for >:D

fleet glen
#

a sort of fortress industrial world

hearty shale
#

alas, I have no such planet

fleet glen
#

the nanites are probably still useful on the 125% planet, even if it is sparse farmland

#

basically just turns it to okay farmland, but its better than having no food supply

#

id imagine it would prevent food shortages in system and be resistant to trade disruption

round badger
#

it only increases it by 2 units anyway

#

so its gonna be about as effective there as anywhere else

hearty shale
#

oh, no, I can't use these on any planet with ore

round badger
#

oh right

#

so you need to shop around your nearby systems a little then

#

if you havent already?

hearty shale
#

not yet

#

cargo holds are full and I really need to stock up on supplies to colonise this place, anyway ๐Ÿ˜…

#

how important is proximity to a remnant nexus? leaCheese

#

[Insert yo mama joke about orbiting Her here]

round badger
#

her ass giant?

hearty shale
round badger
#

it might not hurt to wait a bit anyway yeah

#

cuz its not like the other factions are gonna come out here and colonize

fleet glen
#

i believe it only matters if its in system

#

ah which it is

#

well i think its like 10 progress per tick for a remnant nexus, they also will terrorize your orbital station and patrol fleets. however theyre pretty good security, theyve fended off pirate raids for me

hearty shale
#

Mhm, buuuut I also want to get the colony growth started so I can actually maybe do something with it ๐Ÿ˜…

fleet glen
#

10 or 20

hearty shale
#

oh, no, it's well north

round badger
#

iirc colony growth has been improved a lot hasnt it?

hearty shale
#

but close-ish

#

No idea

#

but when my stipend runs out, I need income ๐Ÿ˜…

fleet glen
#

i havent noticed anything about colony growth lately. unless you mean like compared to a much earlier version

#

in which case idk

#

its always been this way for me

round badger
#

pfffff

#

you just need salvage citrea trust me

hearty shale
#

I mean, yes

#

but also

#

actually being able to build the ships I want would be nice

#

oh, yea, just salvaged a revenant, too >:D

#

it's... not the best, but it is a phase ship I don't actually need to use in combat

fleet glen
#

would recommend s modding some utility things on the revenant they are well worth it

hearty shale
#

and still reasonably large

#

mhm

#

all the expanded stuff S-modded, and a sensor array I am thinking

fleet glen
#

my entire mid-late game fleet is supported by just one

round badger
#

i wish i could remember the mod that gave you the neutronium ships

hearty shale
#

reduce the fleet signature as much as possible

round badger
#

i really want that railcannon back

#

alright citrea you've finished what the others started

#

im fuckin updating >=0

hearty shale
#

hehe

#

Welcome to my fleet composition

#

A sunder and four wolves xD

round badger
#

oh ffs windows

fleet glen
#

oh uh

round badger
#

how many times a mfer gotta tell you a file is safe

fleet glen
#

note about updating, it wiped my saves and stuff

fleet glen
#

which is fine cuz no point keeping them around when theyre incompatible

#

but something to note

round badger
#

Yeah mine are years old at this point

#

uhm, how big is the game?

#

i had almost a full gig of mods on there

hearty shale
#

so, with high resolution sensors, the revenant reduces my sensor profile by 24% ๐Ÿ˜…

#

good ship

round badger
#

the .libs dont need an update do they?

hearty shale
#

Oh, actually

#

I think I can use the nanites on the tundra world?

#

It's Transplutonics or Volatiles

#

That planet has ore and organics

#

Question: Should I start on the tundra world, where I can get the farming boost and which has a lower hazard rating... or on the jungle world, which has even more organics, but no ruins and has volatiles?

round badger
#

Id go with the ruins personally

hearty shale
#

yea, especially since I can get the farming boost...

#

I do have five gamma cores in my cargo hold ๐Ÿ˜…

fleet glen
#

my game folder including screenshots, no mods, is 2.5gb

#

its not a huge game

fleet glen
round badger
#

So 1/3 of my game is mods lmao oops...

fleet glen
#

happens :p

serene viper
serene viper
#

Just uhhh make sure you can defend against the fleets that they'll send you or you lose the colony.

hearty shale
#

oh, luddites will not set foot on my world xD

#

nah, I just need some food

#

hooray, it's already making a small profit xD

#

and in 60 days, I will be able to slot nanites into farming

round badger
#

hey roadtrain, is there a rule for external links or

hearty shale
#

now, I probably should hold off on inserting AI cores for the time being

#

since I am kinda close to hegemony space?

round badger
#

Just make sure you have a lot of money for bribes

hearty shale
#

I do not xD

#

so I'll hold off for now

round badger
#

you might like this one citrea

#

doesnt change any ships or mechanics just planet skins

hearty shale
#

station is a must have though, my fleet is too small for now to defend this properly

round badger
#

that close to the core worlds tho you should be semi safe from pirates and Ludd

hearty shale
#

one sunder and four wolves are good, bur not that good ๐Ÿ˜…

#

the pirates initiated a crisis the moment I settled the colony

round badger
#

hmmmmmm

serene viper
hearty shale
#

I will bomb them into dust

#

Luddites are not allowed in my systems ๐Ÿ˜…

serene viper
#

At least, it's 1 by default but doubles if you defeat the luddites.

hearty shale
#

AI cores go brr

serene viper
#

You can still use AI cores. Even on the luddic majority planets.

hearty shale
#

can you? รด.รด

serene viper
#

Also think of all the invictii you get to blow up.

#

Yes.

#

You can also use colony items.

#

It is a stupidly powerful bonus.

fleet glen
#

id say your 125 hazard world is a great candidate for a luddic population. farming with soil nanites works there, and light industry can use organics from your other world

serene viper
#

But uhhhh... you are limited to 3 industry slots.

hearty shale
#

mmmm

round badger
#

wait hol up

serene viper
#

Farming/light industry/commerce.

round badger
#

you can CHOOSE population cultures?

serene viper
#

Anything else makes the luddites move away.

#

@round badger no this is a specific thing related to the luddic church colony crisis.

fleet glen
#

kind of. you just get luddic pop if you dont do techy things

round badger
#

ohhhhh. ok thats still cool tho?

hearty shale
#

and I really don't have anything but farming and light industry I can realistically do there

serene viper
#

However there's something more like that if you use industrial.evolution.

fleet glen
#

its not like the mod you're thinking of

round badger
#

i havent used that one myself

serene viper
#

Technically tech mining would be nice.

hearty shale
#

the other planet is richer in ores anyway

#

mm, true

serene viper
#

But yeah. It's worth foregoing that.

#

Although I'm unsure if you could in theory build tech mining as first industry, mine it a bit, then tear it down and build farming.

hearty shale
#

I just need money atm, really, and supplies ๐Ÿ˜…

#

oh, I built farming first

#

get that food sorted asap

#

and benefit from my nanites

serene viper
#

If you want supplies at your colony, you can build a waystation.

#

Also the 10% access is just nice.

fleet glen
# round badger i havent used that one myself

its industrial evolution, and it adds different government types you can choose. as an example, rural polity gives increased growth and stability and farming generates supplies, but industrial buildings reduce stability

round badger
#

OH

#

mayasuran navy sure got a uh, an update

#

i was not expecting that much booba

#

from the p9 colony group, a lot of these mods have been extensively updated

fleet glen
#

wow that looks quite uhh normal

#

im sure this could never be horrors beyond my comprehension

round badger
#

its not updated yet sadly, but i like scalartech too

fleet glen
#

i havent played with it yet. im not sure how i feel about carrier fleets, havent used many

round badger
#

as cool as they are i would recommend not.

hearty shale
#

Oh hey

round badger
#

fightercraft are what bogs the game down the most i find, maybe your pc is way better than mine but

#

ouuuu shiny planet

hearty shale
#

A bit more hazardous, but... same system, could be good for mining

#

just ore, alas

round badger
#

yeah idk, that anarchic populace

hearty shale
#

but abundant!

round badger
#

and its only abundant.

fleet glen
#

yeah they definitely chugged my game in previous versions, but my frames have been extremely stable with the new java version

round badger
#

I would wait for a volcanic citrea

hearty shale
#

oh, it's not a now thing xD

round badger
#

superabundant for both ore types? mmmmmm

hearty shale
#

and the main benefit would be that this is in the same system

fleet glen
#

better refining

hearty shale
#

and yea, if I find a volcanic world with superabundant, that is where my cryocomputer goes xD

round badger
#

same system is nice but definitely not mandatory imo

#

you pay for what, one extra facility? its not that big of a deal i find

hearty shale
#

no supply lines seems quite good

#

and especially in the early stages, where I need to defend it

#

buuut not a now thing anyway

round badger
#

im looking raven, and i think the modder who made the big fuck off railcanon took their stuff down ๐Ÿ˜ฆ

fleet glen
#

oh dear was it president matt damon

#

the guy who thought it was funny to put crashcode in his mods

#

well whatever case thats lame

#

ohhh or do you mean superweapons arsenal?

round badger
#

no no it was a faction

#

their schtick was super high armour, crappy shields, and rail weapons

hearty shale
#

Abundant volatiles on the gas giant :D

serene viper
fleet glen
#

yeah i was sure thats the one lol

hearty shale
#

There is this one nebula over... ๐Ÿ˜…

round badger
#

yeahhhhh idk about that one

hearty shale
#

Moderate ore, rich rare ore... But also 250% hazard

round badger
#

if im gonna accept hazard ratings that high, it needs to have crazy abundance

hearty shale
#

Even richer xD

round badger
#

moderate just is not good enough for the costs you will be facing

serene viper
#

Both of those are kinda bad...

hearty shale
#

Two in the same system, actually

#

both abundant

round badger
#

i know, but

hearty shale
#

but yea... kinda not enough?

round badger
#

im picky citrea

serene viper
#

None of them have no atmo tho ๐Ÿ˜ฆ

hearty shale
#

There is this one...

#

With ultrarich and rich

#

buuuut

serene viper
#

That's toxic atmo

round badger
#

yeah thats tough

serene viper
#

It's good but also... bad...

round badger
#

roadtrain im blind af, what was the expanded sector mod called

hearty shale
#

And it's right next to the system with the remnant nexus ๐Ÿ˜…

#

and has a high warning beacon

serene viper
round badger
#

heck

hearty shale
#

I should explore the systems next to mine

#

oh for

round badger
#

oh thats why i couldnt see it, it was the first one on the list >.>

hearty shale
#

random entity just made a slipstream

serene viper
#

I usually don't settle until I explore the sector or I find an amazing system.

hearty shale
#

ah, they're temporary, good

round badger
#

hows that for a sector?

serene viper
round badger
#

doesnt it just make you want to gas tf up and go out to explore the furthest reaches of space?

hearty shale
#

Oh

#

I could buy an aurora cruiser

#

and I think I should

#

now, it will take most of my funds

#

but that is a cruiser

#

and would finally give me some staying power

#

and I could get tempests as well...

#

Aurora Get

serene viper
#

I really want to get my hands on an invictus...

#

But legion is good for now. Need a second hammer barrage though.

serene viper
#

Also that yes.

#

That would also be nice.

#

But... I wanna try the funny brick ship.

round badger
#

what about the one mod ship

#

thats literally a gigantic space missile

serene viper
#

Oh god I remember that one... but dunno where it's from.

serene viper
round badger
#

yeah idr either, pretty sure it was a bounty reward tho

#

or not a reward, but if you didnt mess it up too badly you could salvage it

#

oh frick im a moron

#

i see why i was lagging so bad now >.>

#

you have to readjust your vmparams after every update dont you

round badger
#

youve got to be fucking kidding me

#

uhhhhhhhh roadtrain

#

how would i acquire my activation code

serene viper
#

@round badger In the email that got sent to you. Alternatively just send alex an email with the email you used to buy starsector and he'll send you the key again.

round badger
#

thats the problem

#

it was purchased for me as a gift from someone im not on good terms with anymore

serene viper
#

I gotchu.

round badger
#

is there any way i can prove it cuz i dont want to bother alex unnecessarily

serene viper
#

starsector keys have unlimited uses.

round badger
#

i dont even remember the guys email, the one who bought it for me i mean

#

we dont usually do first.lastname as emails

serene viper
#

Gimme a moment I'm looking up my key.

#

I'll give you mine.

round badger
#

that wont fuck up your copy?

serene viper
#

Nope.

#

How do I know? I am using the key from a youtuber.

round badger
#

sseths? ๐Ÿ˜›

serene viper
#

Starsector keys have unlimited uses.

#

Yep.

#

... I might have to go look up the video...

round badger
#

i think i tried to use it before and it didnt go through

#

so the ex-homie bought it for me ๐Ÿ˜›

serene viper
#

It's been working for me.

#

If it no longer works tbh I'd be fine with that.

#

I want to buy this game legit.

round badger
#

its been on this rig basically since i bought it

#

i wouldnt mind getting it again, ๐Ÿคท not like i personally paid the first time, but i dont have the cash rn

serene viper
#

Otherwise just try to send Alex an email.

#

But why is it asking your key?

round badger
#

i just downloaded the update

serene viper
#

It didn't do that for me.

round badger
#

๐Ÿ˜ฆ i havent played it in a while either

#

ive missed maybe 2 big updates?

#

it deleted my existing files but i figured that was just for the overwrites

hearty shale
#

my cruiser is a flashlight leaCheese

round badger
#

all power to beams!

hearty shale
#

:D

#

basically, "You must keep your shields up at all times

#

And then the phase lances hit xD

round badger
#

BZZZZYOOOM

hearty shale
#

also, tempest frigates are pretty good xD

round badger
#

no ur pretty good

hearty shale
hearty shale
#

cruiser good :D

round badger
#

my first survey, citrea ๐Ÿ˜›

#

if it ever posts

#

200% hazard and rich deposits

hearty shale
#

heh

#

can't quite fight stations yet, but most regular pirate fleets are no longer an issue

serene viper
round badger
#

yeeee

#

i was gonna salvage this atlas but degraded drive, erratic fuel injector, and compromised storage

serene viper
#

I'd still take it. I have one that's worse. I'll trade it up eventually... or I'll get hull restoration.

round badger
#

oh shit

#

have yall uh, found naga yet?

#

is that new vanilla or mod

#

dont want to post a photo in case of spoiler

serene viper
#

dunno what naga is

#

In other news: I got my other hammer barrage... Oooooh yeeeeee.

fleet glen
#

adjusted sector

serene viper
#

@fleet glen what do u think of my legion build?

#

I particularly enjoy this.

round badger
#

im just finishing my second salvage run and ive already run up close to a half mil

serene viper
#

Flux neutrality ftw.

round badger
#

i can afford the good shit now

#

none of these broke ass salvage ships for me, no no

serene viper
#

Tbh I rarely buy ships.

#

Though I will probably pick up a salvage rig soon.

#

But yeah I am really happy with my legion build. I'm thinking I might shunt it.

fleet glen
#

looks ok

serene viper
#

Then again Legion does have the flux for the shield whereas the onslaught does not lmao.

fleet glen
#

i think id put like way more op into the fighters

#

or idk

serene viper
#

...

fleet glen
#

the caps seem unnecessary given how much armour the 14th legion has

serene viper
#

I have these...

fleet glen
#

with that much op actually you could use something like tridents

#

make it more of a strike platform

serene viper
#

I'm captaining this and I am absolutely going to get right into the thick of it.

#

I also lack tridents.

round badger
#

im about to get a prometheus as my first big buy

#

soon as it gets around to posting, yall can be jealous af of my fleet

serene viper
#

Don't ask about the kite. I've been too lazy to drop it off.

round badger
serene viper
#

HOOOOLY SALVAGE POTENTIAL.

#

Jesus christ my dude now I see how you're getting that much salvage LMAO

round badger
#

still in the first year pretty sure

#

this is my strat man

#

i go in hard at the start, sell the crap ships, only take quality etc, buy big

#

theres a phoca on sale here but it has so many dmods ;-;

serene viper
#

Buy it.

#

Don't let the orange lines scare you.

#

I assume you're industry skill maxxing so u should be able to get hull restoration.

#

That's... at least 24k luddites.

#

Oh, mighty brick. One day you shall be mine...

round badger
#

ok whats the deal with these fucking planets that have all the asteroid destroying satellites

#

is this important later or is it just lategame loot

round badger
#

Hmmmmmm

#

Either spoiler or mod then I won't say more

#

Oh my god wtf am I supposed to do with 30k ore?

#

And 15k metal smh

serene viper
round badger
#

even with the atlas i just picked up im having a hard time doing more than one system before having to go home

fleet glen
round badger
#

It's armed satellites

#

I have to fight my way through

fleet glen
#

ohh like the big pd one?

#

yeah thats a mod

serene viper
#

Artillery stations!

#

At least I presume that's it. You got industrial evolution?

#

Anyway. Sleep.

round badger
#

No

#

Its like 10+ surrounding it ibhavent fought them yet because I'm still on salvage

fleet glen
#

maybe ashes of the domain

round badger
#

ho ho ho i love the intensity of skimming right between remnant fleets on running silent

#

Riding straight through an asteroid ring, their fleets close enough to touch

round badger
#

i dont need four prometheus supertankers....do i?

round badger
#

idk if this is gonna bite me in the ass, but i have three fleets .... shadowing me

#

holy fuck scratch that, make it five

round badger
#

tehe they will never find me

round badger
#

i think thats a good enough start, time to get some combat ships i think

fleet glen
#

thats a ton

#

do you like take every single bit of salvage

hearty shale
#

Do you break thermodynamics and get more salvage than it takes to build those ships? leaCheese

round badger
#

Yes.

#

When it takes weeks to get where I'm going I want a lot of storage space

serene viper
#

It gives you so much more cargo space.

round badger
#

I know

#

And I have a mod that gives an external cargo space hmod

serene viper
round badger
#

What I need is a warp tender or a drive upgrade. 16 max burn is too low for me

serene viper
round badger
#

No. I needed the militarized subsystems

#

Remember, I'm a sneaky boi

serene viper
round badger
#

Booooooooo

serene viper
#

why boo? It's the better choice.

fleet glen
#

if you didnt carry ten thousand metal everywhere youd have a lot more storage

#

and ore is so worthless i dont even know if youd get your fuel money back

#

but, you might argue its wasteful to dump so much metals into space, which i couldnt argue with

serene viper
#

Time to start scouring the system for paladins... as have an anubis in DIRE need of them.

round badger
#

in my defense, one of my mods gives me shipboard refineries as hull mods

#

so i can slowly turn those ores into metals, into other shit. Its not very fast so the extra return isnt great, and i still dont actually carry ores but the metal conversion is still nice. I never carry more than 5k of any one item at a time though

serene viper
#

can u turn them into supplies?

fleet glen
#

evn so i dont feel like metals are worth it

#

oh well turning metals into other stuff, i guess that changes things

#

yeah

round badger
#

its not a huge amount, and its every 3 days

#

but im not just going to eject thousands of credits into space when thats also worth rep on the open market

#

especially if i have a pirate base bounty in the region i can sell it on the black market first hue hue hue

serene viper
#

Sell, raid, murder.

round badger
#

ive only got two real combat ships crrently tho

serene viper
#

bruh do paladins just not exist anymore I went through so many markets not a single one's selling smh

round badger
#

also i tried fighting one of those anti asteroid satellites?

#

holy. fuck.

#

it started firing at me the moment i entered the map, its frigging insane. Definitely need some capitals to take it on, not just what i have

fleet glen
round badger
#

it took me more than a minute to make my approach under that fire too

#

glad i saved beforehand lol

fleet glen
#

its very necessary with mods

serene viper
round badger
#

oh right those things

serene viper
#

Did somebody say point defense?

fleet glen
#

oooh high scatter is a choice

#

i think i would have opted for the range boost

#

using the buffed sparks i see, their weapon got changed from high delay to normal

serene viper
#

Meaning it can absolutely UNLOAD.

fleet glen
#

oh yeah thats pretty strong

#

and the little extra frag is the cherry on top

round badger
#

i dont have it open rn, but in my current run i found a pirate version of the plasma cannon

fleet glen
#

whuhh??

#

what would that even do

round badger
#

iirc its red, less efficient, and faster firing ๐Ÿ˜›

serene viper
#

Oh yeah I remember that one.

#

Oh... paladin benefits from extended mags

fleet glen
#

oh yeha you gotta build that in

serene viper
#

I DON'T HAVE THE HULL MOD NOOO

fleet glen
#

i buy any hullmod i see in the shops

#

but especially that one

#

i looooooov eexpanding my mags

round badger
#

shops have hullmods?

#

that I didnt sell them? you gotta frequent more black holes my captain

serene viper
#

Exploration is on the agenda yes. I just uhhh had to beat up a certain big guy near Hybrasil.

#

Big lady rather. She sings...

fleet glen
#

ahhh

#

the orbs

serene viper
#

Yeah that's why I needed anubis.

#

I needed PD. A lot of PD.

fleet glen
#

id usually think emp resist would be the way instead

#

s modded repair unit for instant repairs

serene viper
#

Yeah... probably. But ehhh.

fleet glen
#

armoured weapoin mounts, resistant conduits

#

the trifecta of "emp? nah, id win"

round badger
#

its my one weakness

#

any emp that pierces shields

serene viper
#

Hardened shields.

fleet glen
#

for that i think just resistant flux conduits is probably enough. youd likely already be using hardened shields so not many arcs get through

#

hardened shields + resistant conduits for high tech, the trio for anything else

serene viper
#

Problem: I had neither of those.

fleet glen
#

yea

serene viper
#

So I opted for the alternative: spam PD

round badger
#

hardened shields is one of my favourites for defensive ships