#Could we add a new rotation/movement type that makes it follow/track the player?

1 messages · Page 1 of 1 (latest)

bitter narwhal
#

Something like making it move along a slope created by the coordinates of the object's center, and the player's coordinates at the time of it choosing to move, and then maybe there is yet another type that constantly does that, so it will always follow the player until the object is actively told not to, or until it dies

hearty valley
#

pretty sure people have already asked and it's already been said that doing something like this would involve big workings and would be really hard

bitter narwhal
#

Oh