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1 messages · Page 1 of 1 (latest)

gritty bridge
halcyon dagger
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There are no api for spell immunity type and if you want to just fix tooltip write your own panorama script that modify it

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If you want dynamically change spell immunity type for gameplay effects write your own bkb and don't rely on valve one (worse solution is ctrl+ ctrl+v ability for all cases that affect spell immunity type and swap them ingame)

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You might try check GetModifierOverrideAbilitySpecial since valve silently sometimes add new kv that affected by that (not long ago they added manacost and cooldown), but i don't think they added spell immunity type

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If you decide to go with custom bkb way for stun/rest effects immunity apply modifier with priority like 9999999 and state_stunned/silenced/etc = false

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Thats not what i mean, apply modifier that override key values and check what valve pass for you to override. If valve don't pass spell immunity type nothing can be done related to that

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Any unit that exists on map with that ability