#DoCleaveAttack and OnAttackLanded

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random goblet
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is DoCleaveAttack triggers OnAttackLanded?

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or i need to replace OnAttackLanded with OnDamageCalculated and add if statement

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or i crash the game xd

placid summit
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I suppose you want to find units hit by the cleave?

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Create a custom function to find units in the cleave area of effect the moment you trigger it, the most common is the know custom "FindUnitsInCone"

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But this only works for cleave abilities coded on lua, by yourself