#The bones do not move with the model

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sullen yoke
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I use SetOrigin to move the position of a prop_dynamic entity. Although the model moves, the bones do not move together. Is there any simple solution?

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I asked gpt,prop:EntFire("ValveBiped.Bip01_Head1", "SetLocalOrigin", "100 100 100", 0, nil, nil)

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Is there any other way? Is it my model's problem?

crisp estuary
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Try use SetAbsOrigin instead. SetOrigin considers parent and rest things like that if i remember right