#Listening to map ping events
1 messages · Page 1 of 1 (latest)
Looks like the order filter and check for DOTA_UNIT_ORDER_PING_ABILITY does not work for some reason.
1 messages · Page 1 of 1 (latest)
Is there a way how to interact with the event when player "pings" position on the map? Like who did it and at which position. I would like to use it to make bots more obedient and run to that location regardless of other things they are doing.
Looks like the order filter and check for DOTA_UNIT_ORDER_PING_ABILITY does not work for some reason.