#SetForceAttackTargetAlly( ) is not working for me. What could be the reason?
1 messages · Page 1 of 1 (latest)
try adding a modifier with state MODIFIER_STATE_SPECIALLY_DENIABLE
But in case of something like a winter's curse that will allow to attack target with MODIFIER_STATE_SPECIALLY_DENIABLE even if they are not affected by spells
use this: MODIFIER_STATE_ATTACK_ALLIES and MoveToTargetToAttack()