#Flask and Clarity regen Modifiers changed
1 messages · Page 1 of 1 (latest)
just make them custom. they would be very simple modifiers
if you insist on using them though, you could try passing the values in the modifier kv.
works with some things, doesnt with others, just depends on how valve coded them
just make the key match what the special value key is.
an example for clarity:
unit:AddNewModifier(unit, nil, "modifier_clarity_potion", {duration = 10, mana_regen = 6})
Yeah, that's true. I guess I'm mostly nervous that other items and modifiers changed. Is there a way to find out what was changed, or is it just 'did it break?' in typical Valve fashion.
you can see every patch in #bot-announcements , though you arent going to see meaningful information in a lot of cases
Either try what Dankbud said or apply those modifiers with abilities that have Flask and Clarity kvs
Dota IMBA has both remade, it's very straightforward to do