#Channeling for wyrm teathers

5 messages · Page 1 of 1 (latest)

agile ingot
#

2 options with channeling, either directly life steals or similar to what we have but with channeling, first idea to directly life steal it can be bigger chuncks of hp or small chunks but you have to stay in a certail tile radius of the teathered enemy to recieve the healing if not the teather breaks (E.G) every 5 mana spent you get 5 hp back or every 30 mana spent you get 30 hp back, other idea would still be you have to hit the teathered enemy to get health back but the health gain from damage dealt gets bigger after a certain amount of mana is spent (E.G) starts off at 1% then 1.5% so on and so fourth after 20-50 mana spent.

keen saffron
#

Considering how to apply channeling to wyrm is cool but i don’t think it’s a mechanic that we should be applying to every class

agile ingot
#

I understand that but wyrm needs somethin even frickin voids beckon is like under 1k silver nobody is using the class only assasains are on right now its pretty lack luster in the moment

keen saffron
#

i think that’s more of assassins being overpowered right now rather than wyrms being lacking

#

Sin needs a nerf probably