#Animation no longer playing when booling is in code

2 messages · Page 1 of 1 (latest)

wide fog
#

Hello as my title states, the first three lines of code is preventing my "walk" animation to play.

When I comment the three lines of code, everything works. Do you have any suggestions to help me overcome this problem.

Thanks

warm orbit
#

Walk animation's if statement is in the else of is_on_the_floor. Meaning that block only fires if that is false, so it will never be a situation where its on_the_floor statement will be true