# Is there anyway to prevent this weird clipping? And how to make the rigidbody stay in place when going down 050814.mp4
# i'm not that experienced with physics in godot but you can try making the collision shape bigger or using Jolt physics engine
# https://github.com/godot-jolt/godot-jolt GitHub GitHub - godot-jolt/godot-jolt: Godot Jolt is a Godot extension tha... Godot Jolt is a Godot extension that integrates the Jolt physics engine - godot-jolt/godot-jolt