#Godot 3.5 HTML Export to itch Missing Enemies

6 messages · Page 1 of 1 (latest)

marsh nova
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I'm just guessing here, but maybe you need to export the textures with the game as well

grave cave
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how do you do that?

marsh nova
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I'm quoting@lapis lynx here:

Project -> Export...

Pick your export preset, and in the Resources tab, add [the extension of the textures you are using (.jpg, .png, etc)] to the "Filters to export non-resources files/folders" section.

This will flag Godot to include those files in the PCK.

rigid coyote
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What format are the textures in? They should be included automatically, so this is a bit odd.

grave cave
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sorry for the late response the images were png

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so pretty much I got all of game from one tile map sheet from kenny that has all stuff I need