#Creating a Basic 3D Environment and Implementing a Selectable Targeting System in Godot

18 messages Β· Page 1 of 1 (latest)

willow rose
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I'm seeking help setting up a simple 3D environment similar to this 2D tutorial. https://github.com/gdquest-demos/godot-3-demos. No animations are necessary, just simple shapes. I am attempting to figure out how to implement a targeting system. Pressing the left arrow will select the closest target to the left, the same as the right. Clicking with the mouse would also work too. After pressing a button, this would then evoke a menu that has selectable actions. Does anyone have resources they can share?

fierce quail
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Hello 😊 !
Ask your questions πŸ₯³

willow rose
# fierce quail Hello 😊 ! Ask your questions πŸ₯³

Hello, I'm just a hobbiest looking to try some mechanical stuff. I'm looking to see about getting some 3D resources and or tutorials similar to the link in the posting above. So any advise, tips, resources, etc would be apprecated. Do you have any tips on where I should start? I'm not looking for any fancy textures or animated stuff yet.

brittle vessel
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Maybe do a search for tutorial on FPS in godot

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Or just 3D tutorials in godot in general

brittle vessel
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Also, get comfortable with reading the documentation

willow rose
willow rose
brittle vessel
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I'm not trying to be a jerk or anything, but a lot of people don't read the manual and come here looking for answers that are in there plain as day

willow rose
fierce quail
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Tutorial on kids can code are really well explained. There is a good start

brittle vessel
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This will get you a little familiar with working with 3D. From there you'll have to play with it, come up with a game plan, and try and implement what you need.

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If possible, read through as much of the online docs as possible. The docs walk you through EVERY part of the engine. Some parts are more detailed than others. Some parts are more difficult to grasp than others at first, but just keep pushing through, posting any questions you have here. This will serve you well because it will help you to see what tools you have at your disposal to help create what you want

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It's hard to build a house if you don't know how to use the tools to build it