godot-questions
Mesh doesn't show right (https://www.reddit.com/r/godot/comments/18zj3ov/help_mesh_doesnt_show_righ)
gdscript
3d
Procedural Map Generation - How to store/manipulate map data
gdscript
2d
Area2D not detecting mouse_entered due to TextureButtons also detecting the mouse
how do i rotate and spin shader sprite.
parameters
[Resolved] Last gdquest tutorial problem for flipping the gun
gdscript
2d
Rotate a 3D character without rotating camera.
gdscript
3d
Enemy Spawning
2d
Collision moves differently from Sprite
create a preview of tile before placing it at the cursor position
How to Only change the pitch & not the tempo in AudioStreamPlayer node?
How Use curve To character acceleration
gdscript
Linked Nodes
CanvasLayer and mouse hover interaction? (Godot 3.5)
gdscript
2d
Uh...guys? How do I use shaders exactly? 💀
Can't locate user path for HTML5 build in Godot 4.2
save and load game
Call Deferred on Scene Change
gdscript
Viewport Size in Editor not correct
Switching between two scenes
gdscript
Enemies keep accelerating
gdscript
physics
Navigation Agent Movement
sorry to make this a whole post, but is there an & condition in godot?
gdscript
How do i Make an auto shooting gun only shoot when enemies are in a certain area
gdscript
2d
What's the best way for me to go about creating a crosshair that follows the mouse cursor?
im bad :(
Transparent camera feed background + Android integration
Help with switching from v3.5 to v4.2
Changing scenes
What is wrong with my code?
Godot 4 web export: SharedArratBuffer and Cross Origin Isolation
online
Where can I find a tutor?
Coin HUD
Should I start learning now with the free courses or wait for the paid courses to come out?
how can i properly type (static typing) a 3 dimensional array?
gdscript
The gun its not shooting
2d
how to get started???
[solved] what would be the equivalent of `<SpatialMaterial>.albedo_material.set_flags(2)` on godot 4
3d
C++ for 3D games in Godot.
Weird Skeleton 2D behaviour
2d
Godot 4
i keep getting these errors while following his new tutorial
Point and Click Movement around obstacles
How Do I Await For a Thread Inside a Signal-Called Function in Godot 4.1?
gdscript
dynamically create obstacles with collision
Enemy jumping
Navigation on a procedurally generated TileMap with obstacles
gdscript
2d
physics
Where to keep data that should go into a save file?
gdscript
Adding Elevation into procedural GridMap Terrain
I want to have an export var with hinted list of actions from the InputMap.