despite having a gyro built into the ship and even running at 256 rpm, it has no effect on the ships balance whatsoever.
its only being stabilized, when i place a gyro, using a creative motor.
its not the center of mass or gravity, since changin the gyro`s position doesnt affect this behaviour
#small issue with clockwork gyros not working
1 messages · Page 1 of 1 (latest)
probably not enough SU
mmmmaybe
change the direction of the rotational input, I just found that it works one way but not the other, no idea why
Well it will try to face another direction instead of up when the rpm is reversed
it doesn't seem to operate upside down, it just doesn't function
Had a look at the code looks like the speed of the gyro is put into a function to calculate the movement before taking the absolute value, my guess is taking the absolute of the speed before it goes into the function could fix that
@wanton linden not sure if you are the one to inform about this gyro fix, but I thought I’d pass on the info if I’m right and it helps