#player/mob/entity interaction

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fierce hill
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I think that entities should push vs ships away (unless they're too heavy) and if a ship falls on an entity then depending on the material of what hit that entity and weight of the ship and speed it should either A:bounce off (like slime) B:break the block or structure and maybe even deal damage (glass)C: just act as if the entity is a block and the ship kinda just supports it self on the entity AND the entity can drag the ship (something light) OR D: it squashes the entity.
i have included a picture that i drew on ms paint

fierce hill
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also glass shard projectile