#Create Interactive is causing server lag issues when contraptions are assembled
1 messages · Page 1 of 1 (latest)
the owner of the server said:
Ping, tps or FPS?
Smth assembled
The world would stop
Then it would properly appear for clients
So if you were watching it happen
A gantry would start moving
Be invisible while moving
Have to wait to disassemble
And then do the same
^ idk if this info helps or not
it would also affect all the players on the server, And spark would report a abnormally long tick
if theres any way to help reduce the lag caused by assembling plz say