#Allow JSON recipe format for Combustion Engine fuel

1 messages · Page 1 of 1 (latest)

pliant coral
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I wanted to allow combustion engines to use oils from Immersive Petroleum/PneumaticCraft, but I realized it was hardcoded.

ripe steeple
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its not

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add the custom fuel tasg

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tag*

pliant coral
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oh interesting

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didn't know that existed

ripe steeple
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ig it does

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¯_(ツ)_/¯

pliant coral
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but what about fuel power

ripe steeple
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its like vs_clockwork:stale etc etc

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you would have to ask a dev for specific tags

pliant coral
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what if

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they added tags that work like
vs_clockwork:engine_fuel/(number)
and based on the number it changes the speed

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i still believe json format is easier tbh

ripe steeple
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but its not just for combustion engine

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and that would be redundant

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and janky

cunning mossBOT
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