#Allow JSON recipe format for Combustion Engine fuel
1 messages · Page 1 of 1 (latest)
1 messages · Page 1 of 1 (latest)
I wanted to allow combustion engines to use oils from Immersive Petroleum/PneumaticCraft, but I realized it was hardcoded.
but what about fuel power
what if
they added tags that work like
vs_clockwork:engine_fuel/(number)
and based on the number it changes the speed
i still believe json format is easier tbh
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