#[Clockwork] Reaction wheels
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Pre alpha mod glitched?
you don’t in patch 1.2
A visibly glitchy item is bound to be broken typically
In a pre alpha
If you put like 3 resistors on high power between a crank and the reaction wheel, you can actually get slow and stable turning motion on a ship, but this solution feels pretty janky, and imo not a very "organic" way to turn a ship lol
It’s just that they’re too strong