feature-requests

2532 threads · Page 35 of 51

Make a gravity chamber to keep physical objects still even after activation 7 messages
Clockwork New Block/Item
blocks that are redstone-solid but shouldnt be 18 messages
maybe there should be a stabilizer block 25 messages
Ability to use create's fluid tank as variable ballast 6 messages
Clockwork
Compatibility with nyf's spiders. 9 messages
Compatibility
Height-meter 2 messages
Clockwork New Block/Item
Submarine Ballast Block 89 messages
Some sort of stablilizer, or gyroscope, which balances contraptions 19 messages
Phisics statistics for vehicles 39 messages
Clockwork
Redstone/CC control for propeller bearing 71 messages
add support for tough as nail 5 messages
clockwork suggestion 44 messages
Vanilla Interaction Clockwork
Working beds. 11 messages
Clockwork
Wind Up Motem 49 messages
Clockwork New Block/Item
Bellow 16 messages
Clockwork New Block/Item
Physics 40 messages
Clockwork
Ice breaking logic when ice block is hit with a physics entity (boat) 35 messages
Clockwork
Block that teleports your ship back to you 8 messages
change the blue glue 7 messages
Clockwork
support for 1.19.2 118 messages
water wakes 9 messages
Schedules for Clockwork Air Vehicles 51 messages
Weights ( for clockwork) 8 messages
"Phys Pistons" 4 messages
1.19.2 update pls for clockwork 40 messages
Skulk sensor functionality 78 messages
having ships visible on xaeros mini/worldmap 6 messages
Weight List 12 messages
1.19.2 support 23 messages
Clockwork Compatibility
add different balloons 3 messages
New Block/Item
Linux Servers compat ( Eureka and Valk ) :) 44 messages
Clockwork Compatibility
compatibility with the physics mod waves 40 messages
Compatibility
bluper glue ray 22 messages
Clockwork New Block/Item
1.16.5 Eureka Multiplayer 9 messages
Vanilla Interaction Compatibility
Stats monitor 4 messages
Clockwork Constructs - Rain Interaction 4 messages
Conductors, but for airships (clockwork) 31 messages
Clockwork New Block/Item
Weight controller or center of gravity controller 6 messages
Clockwork New Block/Item
Gear 7 messages
bullets hit ships 7 messages
Clockwork
Physic Mod Support 48 messages
ability to assign dismount button for Vs Eureka 10 messages
an Eureka ship requires a GYRO BLOCK to get the pitch and yaw balance in the air. 10 messages
Ships should take more time to accelerate, turn, stop (according to their weight.) 3 messages
Physics objects should break (or break the block they just hit) when the crash/are fired into blocks 4 messages
Make Phys bearings have less torque 4 messages
Clockwork
Option for Create Fans to either produce thrust or not 16 messages
Create: Big Cannons Compatibility 5 messages
Compatibility
Advanced redstone controller 15 messages
contrail configuration 12 messages