feature-requests
How to edit Eureka (for adding new fuels from other mods)
Compatibility
Clockwork make rotating on the y axis easier
Add rain collision to the faq
Vanilla Interaction
Reverse Physics Bearing
Clockwork
New Block/Item
apes
Thin Tracks
Powerful phys bearing
Clockwork
New Block/Item
Air Thruster
Create fans tweaks
Copycats take blocks weight
Cw phys bearing modezz
Cw rpm phys piston
Clockwork
New Block/Item
Vs Additions Port.Interface rotation
please add a lock rotaiton button it would be so helpfull
Please add a api to teleport ships across dimensions in 2.5
sentient blocks
New Block/Item
Water evaporator
Altitude meter changes
Ships should block rain (see: Doctor4t airship)
Vanilla Interaction
Vs warium channel
counting thread no kill me ples
Clockwork
gravipotion
Clockwork
New Block/Item
realistic collision physics
Ragdoll?
possible sinking mechanics for boats
Edgecase Build Height Fix
Compatibility
water in hull
make flaps generate thrust when moved down
Clockwork
Features for diffrent vehicles
Clockwork bouyant casing
interactive for neo forge
Hover pad
chains
Velocity destruction
Adding Clockwork ship/submarine items
Clockwork
New Block/Item
An item converter
Add a preview bounding box and a confirmation prompt when assembling ships
Make a trackworks fabric version
Compatibility
add more suspension configs rather than just double wishbone
New Block/Item
Make a version of this mod for Bedrock edition
Reset Stick
Clockwork
optic links/wireless cameras
Clockwork
New Block/Item
Package Port
Clockwork
Compatibility
Is there a roadmap somewhere ?
Make eureka floaters work with no helm
Colision Tweaks
My imagination mode: Whisper of the abyss
I want something like an afterblazer and a ballooner
Idea on how to stop ships hitting the chunk edge
Vanilla Interaction
Clockwork Ropes
Clockwork
Compatibility
New Block/Item