#Game A Week 2: Isometric Golf Stuff

6 messages · Page 1 of 1 (latest)

bold ginkgo
#

So like originally wrote the projection to and from the isometric space by myself and the physics only to realize 'oh yea I could've just used regular Phaser physics stuff as its has x-y coordinates anyways and just project the rendering to canvas 2D space before rendering, then bring it back to isometric space for calculation'

#

Or if there is some kind of 'separate render coordinate's X and Y from physics coordinate X and Y' type feature

bold ginkgo
bold ginkgo