#Physics Rope ideas.

1 messages · Page 1 of 1 (latest)

alpine drum
#

hello everyone. I am working on a game and I need a physics based rope that I can alter the length of to move either objects or the character.
This is for a grappling hook, so I need to be able to dynamically pull objects or the player depending on which has less mass.
I'm trying to do this based on logic, so preferably no code please
Thank you!

worn garden
#

What does "physics based" mean in this context and why the rope needs to be one? I would assume most grappling hook implementations only used the rope for the visual effect and based the actual grappling behavior on adding forces towards each other to the objects in contact