#Animation desync in Unity

1 messages · Page 1 of 1 (latest)

drifting perch
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Animation desync in Unity

south apex
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How is it supposed to look?

naive valve
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Looks fine to me

hard pollen
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Not only is there not enough information here to even understand the problem, there is no information to how the animation/animator is configured, how you trigger it, how it looks in blender, etc

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noone can help you with this unless there is more info