#Use custom imported asset as texture property
1 messages · Page 1 of 1 (latest)
In that case, you might need to show your code and specify what exactly you are doing to import a file, and at which point it stops working as expected.
Okay so... why do you have this importer in the first place?
It literally doesn't do anything.
It doesn't even fulfil the minimum requirements explained by the documentation:
tried to add what?
what accepts what as a simple object?