#Hi. I have problem with building aab project

1 messages · Page 1 of 1 (latest)

mental cairn
#

1st error:
Assembly 'Assets/ExternalDependencyManager/Editor/1.2.179/Google.IOSResolver.dll' will not be loaded due to errors:
Unable to resolve reference 'UnityEditor.iOS.Extensions.Xcode'. Is the assembly missing or incompatible with the current platform?
Reference validation can be disabled in the Plugin Inspector.

2nd error in file
3rd error in file
4th error in file

5th error:
Build completed with a result of 'Failed' in 13 seconds (13396 ms)
3 errors
#0 GetStacktrace(int)
#1 DebugStringToFile(DebugStringToFileData const&)
#2 DebugLogHandler_CUSTOM_Internal_Log(LogType, LogOption, ScriptingBackendNativeStringPtrOpaque*, ScriptingBackendNativeObjectPtrOpaque*)
#3 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
#4 (Mono JIT Code) [BuildPlayerWindowBuildMethods.cs:96] UnityEditor.BuildPlayerWindow:CallBuildMethods (bool,UnityEditor.BuildOptions)
#5 (Mono JIT Code) [BuildPlayerWindow.cs:1204] UnityEditor.BuildPlayerWindow:GUIBuildButtons (UnityEditor.Modules.IBuildWindowExtension,bool,bool,bool,UnityEditor.Build.BuildPlatform,UnityEditor.Modules.IBuildPostprocessor)

Anyone have idea how to fix it?

loud thistle
#

For the 1st error look for google.iosresolver.dll and disabled the incompatible platform which I guess is iOS platform