#Godot/iOS IAP Official Plugin - 3 Years Outdated

1 messages · Page 1 of 1 (latest)

sand jungle
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Anybody know where I might find a updated or paid for or anything to replace the 3 years outdated iOS Plugins for Godot?

I'm extremely hesitant to use a outdated IAP plugin after I used one in Unity that cost me a substantial amount of money.

This is the github for the official one "godotengine/godot-ios-plugins" its kinda worrying considering how many people might be attempting to make mobile games to find out "Oh, you can't make IAPs for iOS".

north mango
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That is the official current plugin and it still works. There are not muchs devs on it, but it is still worked on. If you have issues, open them and they will get adressed. More users = More interest of the devs to work further on it.
For iap, I would wait for storekit 2 though. It comes tmsoon

https://github.com/godotengine/godot-ios-plugins/issues/57#issuecomment-1854765623

GitHub

There is a vulnerability with the way most Godot users are currently using this "inappstore" plugin. Unlike the Android Billing plugin, there is no way to query_purchases() and find out w...

sand jungle
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Yeah thats how I feel on that but if things haven't been updated in 3 years. How am I to know they'll be done in 6 months when my game is nearing completion. 😦

I'll just go back to Unity I guess.