#Modifying animator recordings

1 messages · Page 1 of 1 (latest)

severe swift
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hi, I have a problem in unity Idk if someone could help me but I made an animation(Unity 3D) where mi camara rotates in the X axis so it looks like its looking down but if im looking to other direction rather than the one I was looking when I recorded the animation it drives me back to the same position, I already tried removing the keys in the animator for the other axis so it only effects the X and doesnt moves all the other orientations. If someone could understand what happend I would be really happy.

balmy frigate
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as far as I know, if you rotate the camera through the code, the animator will not be able to rotate it normally