hi, I have a problem in unity Idk if someone could help me but I made an animation(Unity 3D) where mi camara rotates in the X axis so it looks like its looking down but if im looking to other direction rather than the one I was looking when I recorded the animation it drives me back to the same position, I already tried removing the keys in the animator for the other axis so it only effects the X and doesnt moves all the other orientations. If someone could understand what happend I would be really happy.
#Modifying animator recordings
1 messages · Page 1 of 1 (latest)