#right click not functioning at all?

1 messages · Page 1 of 1 (latest)

prisma path
#

hey gang! I'm trying to follow along in the "how to make an RPG in Unity" series, but for whatever reason I got stuck on the Interactables part. I thought I might have messed up somewhere along the line, but now even after adding the following line, I still get no output, even in the log.
``if (Input.GetMouseButtonDown(1))
{
Debug.Log("Mouse button 1 down: " + Input.GetMouseButtonDown(1));

if (Physics.Raycast(ray, out hit, 100))
{

    {
        Interactable interactable = hit.collider.GetComponent<Interactable>();
        if (interactable != null)
        {
            Debug.Log("Interactable hit: " + hit.collider.name);
            Debug.Log("We hit" + hit.collider.name + " " + hit.point);
            SetFocus(interactable);
        }
      
        else 
        {
            Debug.Log("Interactable not hit: " + hit.collider.name);
            Debug.Log("We hit" + hit.collider.name + " " + hit.point);
        }


        // check if we hit an interactable
        // if we did, set it as our focus
    }
}

} ``

#

I don't get any response in the console at all -- I don't get a message saying "Mouse button 1 down" and I don't hit (or interact with) any of the interactables.