Hello,
I am looking for tips and suggestions for making the size of my build exported webGL folder smaller, the [game_name].data file seems to be too big for some reason, I have to use two video files in the game as background these files are around 100mb each and i brake them down into individual frames and then make an animation from those frames to use them at the moment, i suspect these files and animations are what is causing the large build size, is there a better way to use the videos as background and other general ways to reduce the size.
PS - I already tried using the video player component and setting up two cameras trick to make a video bg, that messed with the UI interaction for me,
Thanks!