#Smaller Build Size

1 messages · Page 1 of 1 (latest)

mortal aurora
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Hello,

I am looking for tips and suggestions for making the size of my build exported webGL folder smaller, the [game_name].data file seems to be too big for some reason, I have to use two video files in the game as background these files are around 100mb each and i brake them down into individual frames and then make an animation from those frames to use them at the moment, i suspect these files and animations are what is causing the large build size, is there a better way to use the videos as background and other general ways to reduce the size.

PS - I already tried using the video player component and setting up two cameras trick to make a video bg, that messed with the UI interaction for me,

Thanks!

lament breach
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how long are those videos?

mortal aurora
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this is vid 1

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this is vid 2

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i converted them to individual frames

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all the frames, and their metadata end up creating this folder

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vid 1 on its own

lament breach
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why is the frame size so large