#Do i use Built in or URP?

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solid mesa
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Which one is more compatible with the assets in the market? Mostly 3d models and textures.

fallow finch
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Built In is the legacy pipeline and has much greater support, though much older, URP has all of the high quality features and such like bloom and post processing all built right in as well as Emission and shader graph

gloomy knot
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This shouldn't be a question btw
If you need the best visual fidelity, choose HDRP, otherwise always choose URP.
Built-in is legacy... for legacy reason.