I'm making a 2d Game in Unity and the pixel perfect camera is annoying me so badly. My game is in 32-bit and I have the Assets pixels per unity set to 32. I have the reference resolution in 320 by 180. I have a cursor asset in the game, and no matter what I do i cannot get it to not be distorted. The problem is that the cursor will not cleanly resize to 32 bit. Im not sure what to do?
#Pixel perfect camera is driving me nuts.
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