#Making specific Slices of a Spritesheet transparent (Changing it's Opacity) [2D]
1 messages · Page 1 of 1 (latest)
Just change the opacity on the renderer
or change it on a texture editor like Paint.net or aseprite
sorry for updating now lol
yeah I changed the opacity of the water part in photoshop... so that works, but like you see closely there is this like line/boxes outline thing when the player is in water... it doesnt happen outside only in water...
any reason why? and how could I fix it?
Rounding error => overlapped tile + Transparency blending