#'StarterAssetsInputs' does not contain a definition for 'fire' and no accessible extension method '

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pseudo haven
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Hello, I am trying to add a new bind action in unity's Input Actions feature but when I try to run my code on the added binding it says this error " 'StarterAssetsInputs' does not contain a definition for 'fire' and no accessible extension method 'fire' accepting a first argument of type 'StarterAssetsInputs' could be found (are you missing a using directive or an assembly reference?)"

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When I am trying to use _input.jump it works

glad vector
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you called it Fire not fire