#Can't change variable it's back to 0 every time
1 messages · Page 1 of 1 (latest)
code?
The code it's not made by me, i bought it to reduce the time, but i will give it to you and a video
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using UnityEngine; using System.Collections; using System.Collections.Generic; using System.IO; using SimpleJSON; namespace BizzyBeeGames
ah strange, sadly i have no idea then
I thought maybe a script implements either OnValidate, OnBeforeSerialize or OnAfterDeserialize (you can look those methods up) and forces a previously saved state of the array to be applied instead
could be an editor bug, but probably not (have never seen that before)