#UI animation Lean Tween
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Hello there for someone searching for this, I spent 3 hours looking for the answer surprised to find the answer nowhere.
The answer is fairly simple before I was using the gameobject's transform to move the object that would work completely fine for the given resolution but as soon as you change the resolution it wouldn't work.
Instead of it you should use the " Rect Transform " component to move the position as I had anchor on UI gameobjects
So, The code would be :
<RectTransform>.LeanMove(new Vector3() , time):
instead of:
<Transform>.LeanMove(new Vector3() , time);