#OnCollision + Audio

1 messages · Page 1 of 1 (latest)

little kayak
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You can add a check to see if it's already playing

bleak cave
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I know but dunno how bcs that method doesn;t work somehow xd

languid cave
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Read the docs

bleak cave
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it's just I don;t have audio source defined in a script

languid cave
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ok?

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Just define it. but that's irrelevant

bleak cave
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so I can;t do it any other way

little kayak
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???