{
"width": 2,
"height": 2,
"_items": [
{
"Key": {
"x": 1,
"y": 0,
"magnitude": 1.0,
"sqrMagnitude": 1
},
"Value": {
"width": 2,
"height": 2,
"_items": [],
"itemType": 0,
"itemPrefab": null,
"icon": null,
"itemName": "veeeery cool backpack",
"description": null,
"sizeX": 2,
"sizeY": 2,
"mass": 0.0,
"stackSize": 0,
"maxStackSize": 0,
"itemID": 0,
"subItemId": 1
}
},
{
"Key": {
"x": 1,
"y": 2,
"magnitude": 2.236068,
"sqrMagnitude": 5
},
"Value": {
"width": 2,
"height": 2,
"_items": [],
"itemType": 0,
"itemPrefab": null,
"icon": null,
"itemName": "veeeery cool backpack",
"description": null,
"sizeX": 2,
"sizeY": 2,
"mass": 0.0,
"stackSize": 0,
"maxStackSize": 0,
"itemID": 0,
"subItemId": 1
}
}
],
"itemType": 0,
"itemPrefab": null,
"icon": null,
"itemName": "cool backpack",
"description": null,
"sizeX": 2,
"sizeY": 2,
"mass": 0.0,
"stackSize": 0,
"maxStackSize": 0,
"itemID": 10,
"subItemId": 1
}```
error:
```JsonSerializationException: Could not create an instance of type Item. Type is an interface or abstract class and cannot be instantiated. Path '_items[0].Value.width', line 13, position 16.```
and my data structure:
```C#
public abstract class Item
{
// implementation specific
public ItemType itemType;
public GameObject itemPrefab;
public Sprite icon;
public string itemName, description;
public int sizeX, sizeY;
public float mass;
public int stackSize;
public int maxStackSize;
public int itemID;
public int subItemId;
}
#Problem with Deserializing an JSON object into a class that inherits values from abstract class
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