#How to call to a scriptable object in C sharp, without using GetObject

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compact heath
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So i have the stats to they type of card in a scriptable object, but now that im trying to use these stats in the main game controller script i cant access them as the only way i can think to do it is using GetObject, but unity doesnt seem to like this. Thanks

hidden egret
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i think you got some things mixed up here. Is Card1 the SO? its hard to tell without the full code