#I think theres something wrong in colliders i need help

1 messages · Page 1 of 1 (latest)

wise solar
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i did every single thing Brackeys said

earnest sapphire
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Show me the PlayerCombat component in the inspector please.

wise solar
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like this?

earnest sapphire
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Yes

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Can you select the "AttackPoint" object and show me a screenshot like this one before?

wise solar
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what should i do ?

earnest sapphire
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Is the "Enemy" layer attached to the enemy?

wise solar
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yes

earnest sapphire
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There are two possibilities:

  • Either the radius is too small (try to increase the radius)...
  • ... or, in case the sword is supposed to move in an animation and you are expecting the "AttackPoint" to move along, this "AttackPoint" doesn't move along, respectively, you call the OverlapCircleAll method right after triggering the animation, meaning you don't wait for it to finish. Is that the case? Are you expecting the sword to hit the enemy?
wise solar
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omg that was the case

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wow

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thank you so much bro

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i have been trying to solve this for legit 2-2.5 hours

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you are a lifesaver