#Issue with tower defense tutorial
1 messages · Page 1 of 1 (latest)
This is my code:
Also "junk" is my currency
if (!target.isTier2)
{
upgradeButtonTier3.enabled = false;
Tier2upgradeCost.text = target.TurretBlueprint.Tier2upgradeCost + "junk";
upgradeButtonTier2.interactable = true;
} else
{
Tier2upgradeCost.text = "MAX";
upgradeButtonTier2.interactable = false;
**upgradeButtonTier3.interactable = true;**
}