#support-2

1 messages ยท Page 47 of 1

tame hollow
#

that has nothing to do with LP, please use #general or go seek support with official Featherboard support

cunning geyser
#

whats the link for fb support they dont have a discord

tame hollow
#

i guess i'll be your google

cunning geyser
#

funny

tame hollow
#

on their resource page

#

just FYI

strong wagon
#

Are we able to duplicate a group?

tame hollow
#

for what purpose?

quick lagoon
#

i suggest using group inheritance

#

!usage has explaination on it

wintry cloudBOT
light echo
#

I did what you wrote, I put online mode = True, but the server still doesn't work with LuckPerms installed. I tried to place an older version of LuckPerms version 4.4.1 on the server, and the server suddenly managed to start. However, I would very much like it to be possible to place the latest version on the server. My server: Spigot 1.12.2

lilac hazel
#

Send logs for when it doesn't start with the latest version and online mode = true set

light echo
#

ok

#

Log with 4.4.1

lilac hazel
#

that's not the latest version of LP, 4.4.1 is old

#

!downloads

wintry cloudBOT
lilac hazel
#

Get the latest version from there

light echo
#

Ok I try it

light echo
high raven
#

you did not get the latest version from the link USB gave you

#

however luckperms enabled successfully

#

what you aren't doing is actually reading the log

#

!faq take a look at the last entry here, the one regarding authme

wintry cloudBOT
light echo
#

Ok I try it. Thanks

#

Thank you @high raven and @lilac hazel everything is going as it should. Bye for now.

wintry cloudBOT
#

Hey TomSimpson123! Please don't tag helpful/staff members directly.

autumn ruin
quick lagoon
#

run the full command

#

Does it say access denied?

autumn ruin
#

The access denied in that screenshot was something ellse

quick lagoon
#

Run the full command

#

With like the /warn player

autumn ruin
#

Do it works. But the commands does not show if you type it

quick lagoon
#

Hmm show /plugins

#

also Ensure that tab completion is enabled in spigot.yml

autumn ruin
#

where is the spigot.yml found

quick lagoon
#

Your server folder

#

omg 70 plugins

autumn ruin
#

Yea I was going to delete it all

dusky oar
#

oof lol

autumn ruin
#

yea

strong wagon
#

Am I able to set like which group appears only in that "server". So lets say i have a member group, I want it to only appear in the survival server but not the creative server, which also means its not a "global" group. I know I need to set context for it, but where do I set it? On the name? On the prefix? Or basically the whole permission node for member?

quick lagoon
#

!context

wintry cloudBOT
high raven
#

@strong wagon you can set it on the group you add to the user

quick lagoon
#

either set context for all perms for that group, or when you give users that group, set to an context so like lp user USER parent add GROUP server=servername

high raven
#

or to every perm you add to the group

strong wagon
#

ohh alright, it's either the extra step or the single step. Got it haha

prisma hinge
#

whats the command sos a group inherits other group?

#

can i get any help? the problem is when i use the web editor, and it says no changes were made when i clearly made changes.

#

after u add permissions make sure you hit the plus sign

#

._.

#

why am i dumb

#

i spent 2 hours trying to figure that out

#

after you hit that button, you add the permissions to it then hit Save

#

and then copy the link and run the command ingame

#

ok thanks

#

if you want to create another group or perms make sure you always open a new editor

stiff rune
#

Can someone say me a plugin to add prefix to a rank in LuckPerms

prisma hinge
#

how do i add some1 to a group

tame hollow
#

!usage

wintry cloudBOT
inner urchin
#

Hello! Once I've been writing here about my issue, but nothing have helped. When I give to someone a temp grup it lasts forever. It assigns a player to the group forever after rejoin... I will send now some example.

high raven
#

Send the output of lp info

inner urchin
high raven
#

!bugreport please make a GitHub issue and include those screenshots, in that order, so luck can take a look. Also include what steps you're taking (what commands and in what order) to achieve this

wintry cloudBOT
inner urchin
#

Okay, thanks

high raven
#

!update @inner urchin also, check if updating the plugin from here works

wintry cloudBOT
high raven
#

It may fix it

inner urchin
#

@high raven I've updated the plugin and it still happens. I've wirtten a GitHub issue and we will see. Thank you for your help! ๐Ÿ˜„

wintry cloudBOT
#

Hey r3cord! Please don't tag helpful/staff members directly.

high raven
#

Sounds good, np!

fierce sinew
high raven
#

set a weight on default

fierce sinew
#

I set the weight on default as weight.1

high raven
#

ooooo

#

sorry, didn't see it in the header ๐Ÿ˜›

fierce sinew
#

Haha all good.

high raven
#

so what part isn't working

#

the trigger perm?

fierce sinew
#

Yeah.

high raven
#

that's cause that permission doesn't exist in bukkit afaik

#

it's another plugin probably

#

run lp verbose on then /trigger and see in chat what the permission is

#

!verbose is awesome!

wintry cloudBOT
fierce sinew
high raven
#

oof yeah you're gonna need to use lp verbose record, run /trigger many many times, and then lp verbose upload

#

it will give a link to a site with your results where you can search "trigger"

high raven
#

okay looks like the permission is actually being checked somehow

#

I didn't know it existed honestly, the bukkit wiki denies it, and I seem incompetent

#

so run lp user <you> permission checkinherits minecraft.command.trigger

fierce sinew
#

When looking into it it seems that the permission cannot be controlled?

high raven
#

perhaps? I've never seen it used or even in existence so it's not out of the realm of possibilities

high raven
#

send lp user <you> info

high raven
#

did you save and applyedits for the editor?

fierce sinew
#

Yes.

high raven
#

oh, you're not in diamond

fierce sinew
#

No.

high raven
#

in your example you set the perm in diamond

fierce sinew
#

But I should inherit it right?

#

The administrator group has group.diamond in it.

high raven
#

i see, try setting appropriate weights on all the involved groups

fierce sinew
#

Okay.

#

That worked, thank you!

gentle zodiac
#

e

merry fern
#

so something I wanted to ask, because I can't exactly find it in the docs, but...

If I have an explicit deny permission on groups.default, but then an explicit allow permission on a role that has default as a parent, which takes priority if they're equal weights?

dusky oar
#

False ALWAYS have priority over true

#

No matter the weight

merry fern
#

ah, that brings some issues then, since WorldEdit seems to have this weird implicit allow on 90% of its commands

#

tho that might be because it's reading the fact I'm opped, even tho LuckPerms overrides that

#

time to bash it a bit more to see what happens

sly gorge
#

@timber sparrow

timber sparrow
#

?

spring gust
#

Lol

merry fern
#

the people whose username are everyone are unintentional heroes on certain servers

high raven
#

!advanced

wintry cloudBOT
high raven
#

@dusky oar @merry fern weight does matter. That's what weight is for. Redacted you can set the weight one higher on the group that has default as a parent and as long as the player has that group the permission will be true for them

#

!weight

wintry cloudBOT
dusky oar
#

confused gibberish

merry fern
#

so if Admin has True settings with a weight of 5, and Default has the same False settings at a weight of 1, Admin would override?

high raven
#

Yeah, if the player has Admin and Admin inherits from default

#

However you should probably space your weights out a bit more, take a look at the wiki ๐Ÿ˜„

merry fern
#

oh for sure, just wanted to clarify

#

Admin's probably gonna have a weight of 100

high raven
#

Go up 100 per group ๐Ÿ˜œ

#

Super mega ultra weight

merry fern
#

oh

#

I misread

#

yeah I'll just give Admin a weight of...

#

3 billion?

high raven
#

That's should do ๐Ÿ˜‚

merry fern
#

what's +MaxInt for Signed Ints?

high raven
#

Idk honestly

#

Probably very large

dusky oar
#

This is so that if you want to insert groups later, you do not have to reweigh all groups. doesnt work for people with ocd

high raven
#

ยฏ\_(ใƒ„)_/ยฏ

#

Redacted you cccoouuullddd go negative ;)

#

Alll up to you

dusky oar
#

WAIT REALLY?

high raven
#

Yep

merry fern
#

yeah, default is -MaxInt and Admin is +MaxInt

high raven
#

Woah

#

That's extreme my dude, I like it

#

Do you have 200 million groups between

#

Or something fancy

dusky oar
#

well admin will be the highest group
owner: notice me senpai

merry fern
#

not likely, but I do like the idea of maxing out either way when it comes to the weighting

high raven
#

Aight, just beware at least one external plugin that uses LPAPI won't work if the weight is 0 or below

#

One of the bungee tablist ones

dusky oar
#

what is the value of +MaxInt?

merry fern
#

depends if it's signed or unsigned

dusky oar
#

uhh what's the difference?

high raven
#

One is signed

#

๐Ÿ˜‰

merry fern
#

the signed int can go negative

#

which means it can't go as high in the positive

dusky oar
#

what is the value of +MaxInt?
of unsigned one then

merry fern
#

4,294,967,295 assuming 32-bit

dusky oar
#

imagine a server having 4,294,967,295 groups

merry fern
#

however, given LuckPerms can go negative, it maxes out at +/-2,147,483,647

#

once again assuming 32-bit

high raven
#

I hope you rounded

#

Also I think it's 64ยฟ Honestly no idea but I do remember the 2038 problem having to be resolved

merry fern
#

yeah due to some backwards compatability, I wouldn't be surprised if Minecraft was still using Int32 rather than Int64

#

or I think... Int and Long?

#

I forget the proper term with java

high raven
#

And I just don't know it ๐Ÿ˜‚

#

long, probably, I'd guess

#

Maybe double? Literally know like 2 java terms properly

merry fern
#

double's something else entirely

#

it's like a float, but not

stiff egret
#

Hmm

#

was anything changed w/ mongodb with luckperms?

#

I can't connect to my cluster anymore

#

Just updated, same error. It spams opening and closing connections

#

but says successfully connected within the spam

hearty pond
#

are you using the URI to connect or are you using the username/password combo @stiff egret

stiff egret
#

username and password

#

but w/ the host name too

hearty pond
#

i had the same issue i think it stems from one of the more recent updates to mongodb where they removed the Authentication database defaulting to admin

#

use the URI and you should be able to connect

stiff egret
#

Ah okay ty, was not sure what the URI is, but changing the user I was using to access the DB to an Atlas Admin fixed it.

#

gonna switch to mysql :P got all my issues w/ that fixed

hidden badger
#

is there a way to remove a certain permission from everyone?

shrewd cliff
#

Add the permission in a group they all share, and make sure it's set to false

#

Or add it to all groups

hidden badger
#

i want them to be able to re get the permission if they buy it

shrewd cliff
#

Like donate? or in game currency?

hidden badger
#

donate

shrewd cliff
#

So on the donator rank, make sure you have the same permission set to true, and have it either in a track or higher weight

#

I know higher weight works, not sure how tracks specifically function personally but I've heard that works

#

You can also just not include the permission in the lower ranks

#

/lp editor makes it easy

ivory valley
#

anyone knows how to get luckperms <> bungee chat to work? even if i setup a prefix and suffix (in luckperms), bungee chat does nothing with it, it seems

proper pulsar
#

You need to install LuckPerms on the bungee and properly sync it up

#

!bungee

wintry cloudBOT
ivory valley
#

properly hmm? i have them both in the plugins folder, and working, but i'll look into it. thanks!

#

hmm i see, this table is about setting up lp across the network, but this is already the case. also i have tested bungeechat if it gives another prefix if i apply it to a specific user, and this works.

proper pulsar
#

You can check it very easily. If the prefixes show with the command /lpb user <user> info then it's set up properly. (Note that lpb is not a typo. If you get unknown command or just the LP version number your setup is not correct)

#

Are those per server prefixes?

ivory valley
#

yeah LPB is for bungeecord, i'll test it right ahead

#

no, global prefixes, all of them

proper pulsar
#

Good

ivory valley
#

i have tested server/map specific, but does not help

proper pulsar
#

Those are a hassle to get working properly. But certainly possible

#

That's why I was asking

#

global prefixes are no issue what so ever

ivory valley
#

which i have as a standard hole

proper pulsar
#

Looks good then

#

What does Bungeechat say?

ivory valley
#

bungeechat seems to work as intended

proper pulsar
#

Ok. What's the issue then?

ivory valley
#

luckperms prefixes should be used in the chat, isn't it..

#

and bungeechat does not use luckperm prefixes

#

i also can't find an option to do so

#

or am i mistaken, should i use both bungeechat AND luckperms as chat plugins?

#

(rendering prefixes / suffixes from bungee useless)

proper pulsar
#

LuckPerms is not a chat plugin

ivory valley
#

i thought so

#

it's a permissions plugin

proper pulsar
#

Setting prefixes with BungeeChat overrides any from external prefix providers like LuckPerms

#

So unset the prefix for BungeeChat and then the LP one should show

ivory valley
#

yeah of course, so as soon as i gave myself a prefix i removed it to further test LP

proper pulsar
#

(to unset it run the setprefix command without an actual prefix to remove it)

ivory valley
#

one thing, thanks for helping

#

it isn't solved yet..

proper pulsar
#

What... does it do?

ivory valley
#

but i really appretiate the effort ๐Ÿ™‚

proper pulsar
#

You're welcome

ivory valley
proper pulsar
#

Looks ok

ivory valley
#

yeah true

proper pulsar
#

What's the issue then?

ivory valley
#

wait

#

ah eh, it says ''

#

i'll edit that 1 moment

#

shouldn't this result in the [TEST] thing being shown in the chat?

proper pulsar
#

Run /lpb group default meta info

ivory valley
#

oh useful command, didn't know that one

proper pulsar
#

Ok. Try /lpb user <user> info and ... <user> meta info

ivory valley
proper pulsar
#

Odd. Try /bungeechat reload

ivory valley
#

they are in the same plugin folder on the bungee server. shouldn't cause issues right?

proper pulsar
#

They have to be

ivory valley
#

yeah, otherwise they can't communicate

#

unless you use mysql

proper pulsar
#

Just to be safe. You are actually using lpb, not lp, right?

ivory valley
#

yeah, i'm using lpb on the bungee server

proper pulsar
#

I mean when running the commands

ivory valley
#

yeah i am

proper pulsar
#

Good. Can you check the bungee log for errors

ivory valley
#

don't even have it installed on the actual spigot server

#

hmm sure, 1 moment

proper pulsar
#

Is it showing the wrong prefix for all players or just you?

ivory valley
#

checked the logs, only normal errors (invalid link to non-existant server, connection <> player issue)

#

it's showing the wrong prefix for all players. i can test that since i have someone playing with the default rank

#

with the "wrong" prefix i mean no prefix

proper pulsar
#

Very very odd

ivory valley
#

ikr

proper pulsar
#

Mind to restart the bungee?

ivory valley
#

sure, 1 moment

#

done, nothing changed

proper pulsar
#

Alright then

#

Did you change anything with the BungeeChat config?

ivory valley
#

maybe, just maybe it's a version problem?

#

hmm maybe, 1 moment, taking a look

proper pulsar
#

Like for example changed the default prefix or enabled the context fix mode

ivory valley
#

no i didn't do any of these, if i would have changed anything (which i believe i did not) i would have enabled/disabled a chat module

#

but i could give you a print of the config

proper pulsar
#

Sure

ivory valley
#

ok, getting it

wintry cloudBOT
proper pulsar
#

Alright

#

That's a straigh up WTF

ivory valley
#

i was really out of ideas tbh

#

eh this may be of importance, my server is 1.8

proper pulsar
#

I'll throw you a debug version

ivory valley
#

the spigot server

proper pulsar
#

Doesn't matter

ivory valley
#

well it only works on the bungee but just to sure, yeah.

#

sure, how can i get the debug?

proper pulsar
#

I'm making it right now

#

Give me little bit

ivory valley
#

sure, take your time

#

now that i think of it, luckperms needs vault right? i have that on my spigot, but not on the bungee

#

it's not even possible to get vault on the bungee so eh nvm

proper pulsar
#

Not the issue

#

When you run /bungeechat modules does it list LuckPerms5?

ivory valley
#

yep

proper pulsar
#

Issue found

#

You have BungePerms installed

#

You can't have two permissions plugins

ivory valley
#

uhh i've made that plugin useless

#

but 1 moment i'll check

#

yay i've made a noob mistake

#

i forgot to make it jarr but instead kept it jar

#

thanks so much ๐Ÿ˜„

proper pulsar
#

Personal recommendation: Add .disabled to the file name (after the .jar, so that it's .jar.disabled)

ivory valley
#

good one, will do

#

i can barely believe that it's fixed

proper pulsar
#

I mean why wouldn't that fix it

ivory valley
#

yep that fixed it

proper pulsar
#

I won't lie that was the first case ever that I've seen where what LP said and what BungeeChat show was different

ivory valley
#

thanks alot ๐Ÿ™‚

proper pulsar
#

(Ignoring setting prefixes through BungeeChat of course)

ivory valley
#

yeah i didn't understand what was happening

#

but gg

proper pulsar
#

You're welcome

merry fern
#

quick question:
What does the /lp sponge command actually do, and where would I find the subjects that are listed?

#

every time I try to do something with the command, I just create more subject collections

proper pulsar
#

You'll have to ask Luck about that

#

I doubt there are many that know about it

merry fern
#

ah, and uhhh... how would I ask?

#

I know there's a no direct ping rule

proper pulsar
#

I'll see if I can catch his attention

#

If not ask on GitHub.

merry fern
#

ok

soft cosmos
#

hello

elder perch
#

Hi

#

How are you?

merry fern
#

hey, so I was wondering what the /lp sponge command did? I tried to finagle it to see what happened, and all I managed to do is create new empty subject collections, or bring up the list of commands that seems to be available when using that list

soft cosmos
#

hey I'm good thanks

merry fern
#

I can't seem to find any documentation on it, which is why I'm currently stumped

soft cosmos
#

so /lp sponge lets you play with subjects that aren't groups or users

#

the reason it isn't documented is because it's so rarely used

merry fern
#

ah, so it's one of those cases of me touching something I probably shouldn't have?

soft cosmos
#

nobody has really done anything particularly interesting with permissions on sponge so users and groups are all you need for the most part!

#

er yep chances are you don't need to touch that command

merry fern
#

so... how would I remove data subjects that I accidentally created?

#

just in case them existing might break something

soft cosmos
#

erm, probably easiest to just wipe the storage file

#

I forget exactly where it is, it'll be in the luckperms folder

#

called sponge-data or something like that

merry fern
#

yeah that... doesn't exist right now?

#

./luckperms right?

soft cosmos
#

one moment

merry fern
#

ok

soft cosmos
#

yeah so it's a folder: /luckperms/sponge-data/

#

if there's nothing showing there then you probably haven't added anything :p

merry fern
#

yeah it's just two empty data collections

#

I'd assume if I restarted the server they'd vanish?

#

that or reloading luckperms

soft cosmos
#

erm, no, they'll stay unless you delete the file I think

#

but if they're empty then they're harmless anyway

merry fern
#

right

#

the issue is that it just doesn't exist for some reason I guess?

soft cosmos
#

hm?

merry fern
#

...ignore the drive names

soft cosmos
#

looks file to me

#

just proceed as normal ๐Ÿ™‚

merry fern
#

fair enough then

merry fern
#

just to double check, is there a way to "quick audit" roles?
for example; Admins inherits from Mods which inherits from Default. Is there I way I can fire off a command or something for luckperms to check if any in that parent chain have the exact same permissions?

high raven
#

lp user <name> permission checkinherits <perm>

merry fern
#

thank you

#

does that also work for groups?

high raven
#

not sure

#

best to test

#

but probably

shrewd cliff
#

My experience was that groups that are nested like that don't inherit but it's probably a setting.

#

Most I could get was user > group1 > group2

#

Also I didn't especially test it thoroughly

high raven
#

wdym? it should math itself throughout the inheritance tree for the user/group

shrewd cliff
#

Yeah, okay, maybe I should test again.

high raven
#

yes pls ๐Ÿ˜‚

shrewd cliff
#

I only set up a server a week or two ago so it's likely I just did something stupid.

strong wagon
#

I would like to understand what this means, for include-global and include-global-world, if I set it to true, no matter what I put in context in still applies globally? So must I set it to false for the context node to run its place?

dusky oar
#

I guess when you run a command without context, will it be global (true) or be based on target's world (false) (it's only what I think, feel free to yell at me)

deep mural
#

Here's my issue.
Had a server for a year. Not bungee. Has loads of local ranks. Lots of people with different perms etc.
Now I need to make a bungee network. I installed BungeeChat, which only reads "LuckPermsBungee" config / perms etc.

The main issue is, I have multiple servers with the same rank names like, take "King".
But a player may be a lower rank on one server, "Lord", but "King" on another.
And so I need to add the player to a rank on LuckPermsBungee called "KingSurvival" but also "LordCreative". So when they talk, depending on the server they will get a different prefix in BungeeChat format.

Issue is, all my players are in "King" and "Lord" on Survival Spigot LuckPerms. And I wanna shift them over to "KingSurvival" on LuckPerms Bungee.

#

Any way to do this quick time for all my ranks would be nice, Just like a
/lp convert King KingSurvival

#

Would be hot

strong wagon
#

Are all your permissions sync into the server?

#

Separate it out by context

deep mural
#

Are you talking to me?

strong wagon
#

Yea

deep mural
#

I don't understand what you're asking me

humble plaza
wintry cloudBOT
deep mural
#

I haven't synced anything

daring stirrup
#

!errors @humble plaza

wintry cloudBOT
strong wagon
#

!sync

wintry cloudBOT
strong wagon
#

!context

wintry cloudBOT
strong wagon
#

@deep mural

deep mural
#

?

#

Nah I'm just not interested in that

#

Sorry

limber parrot
#

Hi, is there a way to do this (Player clicks sign/command_block > Adds that specific player to a group > teleports that player to a coordinate > auto-equips that player with a customized armor)

#

I am kinda stuck on the [Adds that specific player to a group] part

#

@s selector doesn't really work with /lp command

dusky oar
#

because @s targets the executor

limber parrot
#

ye

dusky oar
#

and if you run any command with @s in a command block, executer is a command block

limber parrot
#

ooohhh

#

does @p work with /lp

dusky oar
#

yes

#

(should be atleast)

limber parrot
#

for some reason this >/lp user @p parent add default wont work on commandblocks

#

it says not valid username

dusky oar
#

do you have selectors turned on in the config?

limber parrot
#

I use minehut sorry, idk how to do that. I am akid

dusky oar
#

ofc it says it's not valid because it doesn't parse selectors by default

#

you need to do that in the config

limber parrot
#

what do i need to search for

#

resolve-command-selectors: false < Is it this

#

or this > allow-invalid-usernames: false

quick lagoon
#

resolve-command-selectors: false < Is it this
@limber parrot yes try set this to true

limber parrot
#

this is kinda weird. this command >lp user @p parent add default< works when I type it on chat. like it says "already inherits" but when i use it on command block. nothing happens

#

should i use signs maybe?

quick lagoon
#

can try command hook ^

limber parrot
#

I installed it

#

sorry for nagging too much btw, this is my first server

prisma hinge
#

So I am trying to configure multiworld perms but the plugin only detects one world and I have 4

#

how can I make the plugin detect the other worlds?

quaint idol
#

wdym the plugin only detects one world?

prisma hinge
#

yeah, when I write the command to add a permission to a group, once I have to put the context, it only appears in the options one world, but not the other 3 I have

quaint idol
#

just write out the world name as normal, tab complete tries it's best but isn't perfect

prisma hinge
#

I tried if it works and it isn't working

#

it just doesn't detect the other worlds

wintry cloudBOT
#
Please tell us what's going on!

We really would absolutely love to help you out! However, telling us that it isn't working wastes everyone's time. Please, just describe the issue you're having clearly and with as much detail as possible, and send any relevant screenshots of whatever problems you're having.

For Console Errors:
quaint idol
#

I need more detail then that

prisma hinge
#

ok so I have a creative server

#

with plots

#

the plugin for that is plot squared

#

I want to have different plot worlds, some of them just for ranked players

#

so I need to set permissions per world to make sure that default players don't build on the ranked worlds

quaint idol
#

EULA violation but anyways

prisma hinge
#

why?

quaint idol
#

Non-cosmetic paid perk, but anyways

prisma hinge
#

it'll have cosmetics

#

but that isn't the point

#

the point is that I was testing if the context perms work and they don't for the world I generated with plot squared

#

is it possible that the worlds generated with plot squared are kind of incompatible and other plugins don't take them into account?

#

@quaint idol?

wintry cloudBOT
#

Hey FilipOstrich! Please don't tag helpful/staff members directly.

quick lagoon
#

@prisma hinge what exact context are you setting?

prisma hinge
#

So the world where I wanna set the perm is called exactly plots1

#

So Iโ€™m contest I put plots1

#

And after that, a message appears saying that the permission was set in context server=plots1

quick lagoon
#

server?

#

youaare using a bungeecord network?

high raven
#

You just type world=plots1 instead of just plots1

ripe maple
#

I am using a bungee network

quick lagoon
#

? whats the context to it lol?

tame hollow
#

they just wanted to tell us they have a bungee network

quick lagoon
#

i .... see....

lilac hazel
#

Me too

#

Wot larry? lol

high raven
prisma hinge
#

@quaint idol just saying EULA has changed

wintry cloudBOT
#

Hey Govindas Herลซnas! Please don't tag helpful/staff members directly.

prisma hinge
#

oops sorry

#

didn't know is staff

high raven
#

?

#

pls?

prisma hinge
#

well he said it here

#

so I replied here xd

high raven
#

ah isee

#

yes the EULA has changed; have you read it?

lilac hazel
#

Oh it changed to what now?

high raven
#

slightly more permissive language, basically

#

IANAL and all

dusky oar
#

You may not play the Game

tame hollow
#

there was an addition in april about allowing the sale of items as long as they don't give a competitive advantage

#

that would exclude pvp servers but let smp servers without leaderboards the option to sell more stuff

#

and then another change which i can't remember exactly, i think it was about hard/soft currency

prisma hinge
#

Fuck the EULA

#

America!

dark salmon
#

is there an easy way to import an older version of perm export file to the new format?

quick lagoon
#

no, you will have to use an older version of luckperms

dark salmon
#

so i have to rebuild the perms file when i update. i am upgrading LuckPerms-Sponge-4.4.4 to current

quick lagoon
#

you can update from v4 to v5 just fine

#

your perms will stay

#

but the exported files from v4 will not work in v5

dark salmon
#

ahhh gotcha, many thanks for saving me that headache lol

quick lagoon
#

np!

prisma hinge
#

Hey so I'm having weight problems imo.

Basically player has two groups:
GroupNameX - Global, but all permissions are server specific except for some queue perm
GroupNameY - Global, but all permissions are server specific except for some queue perm

GroupNameX & GroupNameY are on separate realms ( servers ), but when they join each other's servers it's saying that they have each other's ranks when they shouldn't. I know they do technically have it, but from view point of the server it should be GroupNameY, but due to weight it's saying GroupNameX & when I adjust weight for one rank it'll just happen opposite on the other server.

prisma hinge
#

I've read up on this as much as I can from the LuckPerms wiki & have asked many people heavily experienced in LuckPerms. I've had no luck ๐Ÿ˜ฆ

quick lagoon
#

those perms that are global will still be share across teh servers

#

and thus the player will still be in both GroupNameX and GroupNameY ?

prisma hinge
#

idk wym
I"m just trying to say from a weight perspective
like
on Realm1 it says that I'm GroupNameY, but GroupNameY shouldn't be on there so it should just be GroupNameX

#

But if I switch the weight then the issue with show up on Realm2

#

Can someone help me with luckperms

wintry cloudBOT
#
Please ask your question!

Please ask the question you have. Don't ask to ask, or ask to DM someone. There are people here to help you, but we need to know what to help you with, so please just ask the question you want to in as much detail as possible!

Why shouldn't I ask to ask?
quick lagoon
#

@prisma hinge are the groups completely only for one server respectively?

prisma hinge
#

Yes, but they need a permission that will be on Hub as well.

#

So I can't make the group server specific ๐Ÿ˜ฆ

quick lagoon
#

ah, then the prefix to have context?

prisma hinge
#

The prefix Iโ€™m able to get working on one server

#

It has context

#

But a problem exists where a tab plugin or scoreboard plugin looks for which group I have that has the highest weight then wants to show that :/

hot cypress
#

gamemode switcher seems to not work rn

high raven
#

@prisma hinge do you use bungeechat

prisma hinge
#

We use EssentialsChat

high raven
#

So do you have strict context on the groups themselves and everything in them?

prisma hinge
#

@ Larry, Yeah I do.

#

Every perm is in server specific context

#

Except group.member & queue

#

iirc

high raven
#

So check lp user <you> info on each server and see if the prefix is correct there

vague nest
#

Hello, would someone tell me how to create time ranges?

#

What is the command or how do I do it?

#

V:

ashen cape
#

|| I was being a smartass ||

#

So what are you trying to do?

tidal blade
vague nest
#

spanish?:'v

ashen cape
#

ir al enlace

vague nest
#

thanks

#

I don't understand what I have to do on the page: 'v

prisma hinge
#

Larry, the correct prefix shows I was able to fix that.

#

However it's the DisplayName which is the problem

#

Since Scoreboard grabs that.

vague nest
#

ready I already found the command I need โค๏ธ

tardy sun
#

Iโ€™m trying to give some users the ability to promote other users in a track, but only up to a certain rank on that track. However the โ€œonly up to a certain rankโ€ part doesnโ€™t seem to be working.

Iโ€™ve followed the instructions on the wiki:
https://luckperms.net/wiki/Argument-based-command-permissions#promote-other-players-but-not-to-or-past-their-own-level-on-a-track

Iโ€™m running Paper/Spigot. My track is called player and the ranks are default, member, moderator, and owner.

Per the wiki instructions, Iโ€™ve set:
luckperms.user.promote to true
luckperms.user.promote.modify.others to true
luckperms.user.promote.player.* to true
luckperms.user.promote.player.(moderator|owner) to false

However, the user with these permissions can promote through all levels on the track.

โ€ข I've triple-checked that the permissions are all entered correctly.
โ€ข The user, or the groups they are in, do not have any other luckperms permissions.
โ€ข lp verbose shows two checks for luckperms.user.promote - true, and no other permission checks with promote in them.

Is this a bug? Any ideas what Iโ€™m doing wrong?

ashen cape
#

So bad news

#

People can promote or demote

#

there is no lower or upper limits

tardy sun
#

Are you recapping my post or letting me know that this is a known issue?

ashen cape
#

Letting you know I've asked for the same setup/feature

#

Atm it is only an "on/off" switch, they can either promote/demote, or not at all

tardy sun
#

Well the wiki says it already exists -- there's a whole section in the wiki on it
So if it doesn't work, it's a bug (or outdated documentation), rather than a not-yet-implemented feature

high raven
#

@ashen cape you're incorrect

#

@tardy sun yes, there is a node that isn't included on that list because it's optional and it's the usecontext.global add-on to luckperms.user.promote

#

If you want people to be able to promote in global context that is

#

The best way to find which perms are still being denied, however, is to run verbose

#

!verbose

wintry cloudBOT
ashen cape
high raven
#

Yeah that's by default lol

#

!argumentbased

wintry cloudBOT
high raven
#

You can enable an advanced feature in the config that makes default LP nodes pretty ineffective because there are just so many

tardy sun
#

Larry, thanks for the response. But my issue isn't that promote commands are being denied. It's that they're being allowed when they shouldn't be (too many ranks on the track)..

#

I've used verbose. It doesn't seem to be doing any checks beyond luckperms.user.promote - true.

high raven
#

Oh, you've probably not turned the option on in the config! Also, the perms you sent that have luckperms.user.promote.player aren't exactly valid unless the track is called player

tardy sun
#

The track is called player.

high raven
#

Ok that makes more sense haha

tardy sun
#

There's a relevant config option? I'll look for that. Do you know which it is?

high raven
#

argument-based-permissions or something

#

!config

wintry cloudBOT
tardy sun
#

Yeah, there's a ton of this context in my message above ๐Ÿ™‚

#

ahhhh I'll check that

high raven
#

Oops! Sorry I skimmed the message honestly

tardy sun
#

It's ok!

#

I apprerciate you stepping ini to help out

#

Why does that config default to false, do you know? Is there a significant performance hit?

#

Or is it just easy to have unintended consequences / make configuration more complex?

high raven
#

No, it just very drastically changes the permission system

#

Makes LP perms very different

tardy sun
#

Just permissions related to /lp commands though, right?

high raven
#

yes

tardy sun
#

Shouldn't affect the behavior of anything outsiide of executing /lp commansd? Great

high raven
#

Nope, just LP perms

ashen cape
#

In what way would it change LP perms?

high raven
#

It makes like 5 nodes required for basic promotion rather than 1

ashen cape
#

:x

high raven
#

Basically the same for every other LP command

#

It allows for fine tuning but takes a significant deal more config

ashen cape
#

Makes sense on why I am just told "no"

#

I'd break it some how

high raven
#

Just that it's a lot more complex, and by default it is indeed a no

tardy sun
#

@high raven The config value + usecontext.global fixed it! thanks a lot!

wintry cloudBOT
#

Hey Arroway! Please don't tag helpful/staff members directly.

tardy sun
#

(oops, sorry for the tag)

ashen cape
#

Look what you did, now they're gonna starve because of a ping

high raven
#

ร‘รฃh

ashen cape
#

... you... you just can't ร‘รฃh starvation away...... th.. there are children who would be upset if they knew thats how that works....

high raven
#

it's not starvation lol it's just rather annoying to be going about your day and get notifications to rephrase the wiki for people ๐Ÿ˜‚

ashen cape
#

๐Ÿ˜‚

#

"The wiki said to put the first small box on the second large box, what do?"

"Put the small box on big box."

high raven
#

OoOoOOOOh

#

I get it now ty

ashen cape
#

"omggggg thxxxx"

high raven
gaunt sorrel
#

I am using LuckpermsChat, even though it is not an official Luckperms plugin, maybe you can help me. Turns out I'm getting double prefixes in chat. Any suggestion?

ashen cape
#

Uh, config.yml and uh, probably check LPChat configuration files as well

#

Probably pulling the prefixes twice

#

I don't use it, so no clue what the Chat could be doing

quick lagoon
#

yea LuckpermsChat is known to do that, see lp user USER info to ensure your prefix set using lp is correct

gaunt sorrel
#

I am using Luckperms Network, could that be the problem?

ashen cape
#

Well, anything is possible

quick lagoon
#

@gaunt sorrel screenshot lp user USER info

ashen cape
#

I've never used it, so you should probably check all the config/setting files to see if there is an LP placeholder somewhere

#

And what ben said

gaunt sorrel
#

Remove all the plugins that edit the chat format and even the <user iFernet> lol remains

quick lagoon
#

do you have like bungeechat or smt

gaunt sorrel
ashen cape
#

Oh

#

That explains it

#

Stop the server, apply changes, start the server

#

See if things still remain

#

(Disable plugins by adding an extra character to the .jar extension)

quick lagoon
#

idt it works like this?

#

jus create a new folder called disabled and put the .jars inside

ashen cape
#

PlugMan doesn't really "stop" plugins

digital trench
#

I am assuming that plugin uses player#setDisplayName which will persist until changed (depending on the plugin used). Do not use plugman for plugins like this unless supported by developers

quick lagoon
#

which basically most dev dont really support

gaunt sorrel
ashen cape
#

LP needs and info-graphic about stopping the server to make any changes in any of the files

quick lagoon
#

@gaunt sorrel lets move this to #general and can you screenshot plugins

high raven
#

Every plugin does to the extent that it's just common sense

gaunt sorrel
#

ok

sleek sapphire
#

Why does prefixes not show? Using 1.16.1 although it didn't work on 1.15.2 for me either. I have installed Vault

tame hollow
#

!chat

wintry cloudBOT
#
LuckPerms does not display things in chat!

LuckPerms is only able to send information to formatting plugins so that they display them properly. LuckPerms does not put the prefix in front of your name, you need a chat formatting plugin to do it, and you need Vault. Same goes for the tablist! If the information appears correctly when you run /lp user <user> info, LuckPerms is doing its job!

sleek sapphire
#

Installed VaultChatFormatter. It worked. Thank you very much

mossy dragon
#

It's just repost of my question from #support-1

Hi again :D
%luckperms_group_expiry_time_vip% returns something like this: 1d 5h 36s, but for lp user %player_name% parent addtemp vip_plus %luckperms_group_expiry_time_vip% I need this: 1d,5h,36s.

What I can do with it?
I want to create "upgrading" from vip to vip+. VIP+ group given player for expire time of default VIP group.

#

Hm... I think that I can do this with tracks, but I'm not sure rn ๐Ÿค”

dusky oar
#

Up to your placeholder plugin to give the value

mossy dragon
#

Err... I doesn't understand

quick lagoon
#

its up to the placeholderAPI to format the time

mossy dragon
#

Oh, okay, thanks

ashen cape
#

Gotta love when it's up to PAPI

quick lagoon
#

!papi

wintry cloudBOT
#
Helpchat

Helpchat is a general plugin assistance discord as well as the home of DeluxeChat, PlaceholderAPI, and many more.

Helpchat Discord
prisma hinge
#

Im having issues with permissions not being given for a specific server even though it is specified within luckperms, any ideas?

Permission node: plots.auto
Server(s): Creative and Events

When I add this node with the server= it doesnt allow them access to it, but when I set it with no server context it works, anyone able to help?

#

Mention me if you reply :))

shrewd obsidian
#

How do I Add Ranks using Tebex

prisma hinge
#

Do I get more server lag by having visible prefixes?

deep mural
#

Anybody worked with luckperms placeholders before, and knows how to grab the prefix, with context?

hearty pond
#

I don't think it would be server lag just client lag at most @prisma hinge

ashen cape
#

Luckpermschat is not an official plugin of LP

#

So you'll have to go ask who ever made it

night flame
#

@prisma hinge it does work in 1.16 I use it

normal geode
#

Hello everyone, I am fairly new to Luck Perms. I can't seem to turn off keepinv, could someone guide me?

high raven
#

if you're op and have essentials, it is doing that to ya

#

set essentials.keepinv to false on your user

#

(or if you have the node *)

normal geode
#

I am op, I understand that I have to set essentials.keepinv on a user, I just don't know how to do that.

high raven
#

lp user <name> permission set essentials.keepinv false

normal geode
#

Yay! That worked. Thank You.

prisma hinge
#

I don't think it would be server lag just client lag at most @prisma hinge
@hearty pond but would it be really noticeable

hearty pond
#

depends on the client's computer

#

if they have a top of the line current computer no they aren't really going to notice it

prisma hinge
#

Like if I have like 3 visible prefixes then would it be a problem

hearty pond
#

if they have a computer from about 10 years ago they might feel some lag depending on their game settings

#

if at all possible how i would handle it is a preferences plugin that allows you select what parts of players(nametags/prefixes/suffixes/etc) you want to see

prisma hinge
#

How do they select them

hearty pond
#

it would be part of the preferences plugin and selection would depend on which plugin you use for preferences

prisma hinge
#

Thx

#

How would having a prefix in front of your name cause lag?

hearty pond
#

more work for an older computer to render it's very rare that name tags would cause lag

prisma hinge
#

Doesnโ€™t it only show in chat?

hearty pond
#

if you make it only show it chat it should not cause lag anywhere

#

if you make it show on the player's nametag above their heads then it might cause lag on super old hardware

prisma hinge
#

Ok

prisma hinge
#

whats is the best visible prefix plugin

tidal blade
#

!meta #general Not related to Luckperms. There is also a list at the bottom of this page:

wintry cloudBOT
prisma hinge
#

ok thx

warped totem
#

I used Luckperms on Sponge before and it told me op was useless since I was using a Permissions Plugin, a Problem is: Since I switched to Spigot op has weight again, so I cant f3+n without op, even though I have the minecraft.* perm - why does Luckperms suddenly refuse to ignore op?

quick lagoon
#

minecraft.* doesnt mean you are opped

warped totem
#

Ik

#

but I dont want up to give me special perms

#

I created a Group owner

quick lagoon
#

and f3+n can only work if you re opped

#

aas its a vanilla feature

warped totem
#

It worked on Sponge

#

thats why I need the minecraft.*

#

wtf

quick lagoon
#

so if you give minecraft.* in sponge you can use f3+n?

warped totem
#

I thought so

quick lagoon
#

i dont think it works that way

dusky oar
#

Spongle disables OP if there's a perm plugin

#

Spigot/Paper doesn't

warped totem
#

ooh

#

how can I disable it?

#

Bukkit/Spigot

quick lagoon
#

!config

wintry cloudBOT
dusky oar
#

I think Sponge has a workaround with F3+N to use perm plugin instead of OP

warped totem
#

ah k thanks

quick lagoon
#

you can disable op @warped totem on spigot/paper but it will also mean you cant do F3+N bcu op is disabled

warped totem
#

wtf

#

why

#

thats not good

quick lagoon
#

bcu op is disabled

#

means no one opped

warped totem
#

I cant even find the enable-ops in the bukkit/spigot/magma config file

barren fable
#

It's in the LuckPerms config

warped totem
#

oh lol

quick lagoon
warped totem
#

I already found it there

#

thx for the help

#

hm it seems like f3+n only sends a command: ```
[12:19:12] [Server thread/INFO] [net.minecraft.network.NetHandlerPlayServer]: UltraBlack_ issued server command: /gamemode spectator
[12:19:13] [Server thread/INFO] [net.minecraft.network.NetHandlerPlayServer]: UltraBlack_ issued server command: /gamemode creative

high raven
#

yeah it does indeed

#

the permission for switching gamemode might be being taken over by another plugin though

#

so just use verbose and hit those buttons

#

!verbose

wintry cloudBOT
dusky oar
#

It probably uses Vanilla commands.

high raven
#

it just runs those as you

#

essx overtakes the gamemode commands when it's installed for example

warped totem
#

I just cant understand why I need op for that even though it just runs 2 simple commands for me

dusky oar
#

ยฏ_(ใƒ„)_/ยฏ

keen iris
warped totem
#

perfect! thanks alot!

dusky oar
#

what's so hard with typing 4-5 symbols tho?

warped totem
#

its annoying

dusky oar
#

you just typed 12 symbols and it wasnt annoying?

keen iris
#

How does LuckPerms does the colored TabCompletion in Minecraft Version 1.13+? With packets or with the Bukkit API?

barren fable
#

With brigader

tidal blade
barren fable
#

Bukkit uses Luck's Commodore library, while the others I think use their own implementation

icy venture
#

hello is this ok?

barren fable
#

Anything before that?

livid edge
#

Could somebody help me with this... I am using the latest version of spigot, essentials, nuvotifier, Luckperms and VotingPlugin. I am trying to find out how to link the VotingPoints per vote, to luckperms ranks.... ie Citizen rank for 25 votes, novice rank for 50 votes etc, which auto assigns the role as soon as it is reached

quick lagoon
#

its up to your VotingPoints plugin.

#

!commands to see which command yu maay want to run for giving people perms with luckperm

wintry cloudBOT
quick lagoon
north reef
#

What is building and griefing permission

quick lagoon
#

best is to look at the plugins documentation

#

!verbose if you really cannot find

wintry cloudBOT
prisma hinge
#

Hey so I'm having weight problems imo.

Basically player has two groups:
GroupNameX - Global, but all permissions are server specific except for some queue perm
GroupNameY - Global, but all permissions are server specific except for some queue perm

GroupNameX & GroupNameY are on separate realms ( servers ), but when they join each other's servers it's saying that they have each other's ranks when they shouldn't. I know they do technically have it, but from view point of the server it should be GroupNameY, but due to weight it's saying GroupNameX & when I adjust weight for one rank it'll just happen opposite on the other server.

ashen cape
#

Have you added context to the prefixes?

north reef
#

My friend canโ€™t break block in the world ( plugin : luckperms, griefprevention, nucleus

prisma hinge
#

@ashen cape Yeah.

#

I was able to fix prefixes.

#

The problem now lies with

#

Displayname & just ranks in general

#

Since on the scorebaord we have it state ur rank

#

the Rank says:
GroupNameX ( even though it doesn't exist on that specific server )

#

but since u dont have a higher group such as like GroupNameY it'll just say ur GroupNameX instead of something like default

ashen cape
#

Have you tried adding context to the display names?

quick lagoon
#

!placeholders

wintry cloudBOT
quick lagoon
#

also can you try setting weight context

#

so like set context for weight.<number> perm node

tribal grail
#

Can someone help me? oop

#

Hello, I've had a problem that has occurred multiple times. Whenever I give someone a rank, they can only have it for a while before getting reverted to default (the rank gets deleted altogether from the user). I am not setting an expiry on the rank. It is just getting reverted.

high raven
#

Do you have any console errors, logs, records?

red hemlock
#

Iโ€™m currently setting up a 1.16 server, and Iโ€™m considering using spigot ? Is that the best route to take with luck perms or is paper better ?

dusky oar
#

Paper >>>>>>>>>>>>>>>>>>>>>>>>>> Spigot

#

End of discussion

tribal grail
#

Do you have any console errors, logs, records?
@high raven None at all.

wintry cloudBOT
#

Hey Meduxa! Please don't tag helpful/staff members directly.

tribal grail
#

Whoops, sorry...

subtle scarab
#

is it possible to ban a group from placing paintings via luckperms or should that be handled by a different plugin? spongeforge 1.12

barren fable
#

Different plugin

prisma hinge
#

When I'm starting my server with the luckperms on its crashing out Spigot version: 1.8.8

#

My LP just malfunctioned

#

All users who had group.staff permission had all their permissions nodes auto changed to group.staff. Noone else has access to LP and I'm using it for a while and never had an issue. It happened to just the staff team so I can fix it, but it could have been a massive blunder

tribal grail
#

All users who had group.staff permission had all their permissions nodes auto changed to group.staff. Noone else has access to LP and I'm using it for a while and never had an issue. It happened to just the staff team so I can fix it, but it could have been a massive blunder
@prisma hinge I have the same problem. I added "group.staff" to a jrhelper group, and now (note, group.staff is removed), whenever I add jrhelper to a player, it automatically gets reverted back to being default. Also only staff ranks.

I have no fix for this, but is this also something you are experiencing?

prisma hinge
#

For me it didn't get reverted back but all of the users permission nodes got changed to group.staff , the user had nodes for ingame ranks etc. and all were changed group.staff resulting in the user having multiple nodes stating group.staff

#

If that happened to all the users, I was a dead man CRBlobDead

high raven
#

@prisma hinge do you have authme

#

!faq if so, read the last point on this faq

wintry cloudBOT
high raven
#

@prisma hinge if you can get steps to replicate it and make it happen again, reliably, please make an issue on GitHub detailing the steps. As always, use the latest version

prisma hinge
#

No clue how to replicate, but for sure if I can figure something out then i'll make a github issue ;D

tribal grail
#

Even with the newest version (just updated), it still happens. Or at least for my problem. I'll try to replicate it later, but I just wonder if there isn't anything I can do to prevent it meanwhile?

high raven
#

If we don't know how to cause it, we can't tell you how to not cause it unfortunately

delicate quest
#

What is the premise for users to put lava and tnt?

high raven
#

It's up to whichever plugin handles/blocks it

austere thistle
#

hey how do i disable luckperms perm nodes for ops?

high raven
#

You can usually set them to false but the op system is independent of luckperms unless you use the LP autoop feature so it's never really a guarantee

austere thistle
#

so luckperms.* false in default group then?

high raven
#

You can certainly try that yep

fierce ivy
#

i'm confused about parents. if i set group B to be a parent of group A, does group B get all of group As permissions?

high raven
#

Parents pass on permissions. In your example with group b as a parent of a, group a will get group b perms

fierce ivy
#

I have a group called DA which has a kit permission. on the editor, i added a group DS as a parent of DA. Then on the page for DS, I added group G as a parent

#

However, group G does not have access to the kit?

high raven
#

Like I said, parent groups pass on permissions

barren fable
#

You need to add DS on G

fierce ivy
#

I moved them to another group then back and it worked?

high raven
#

Add DA as a parent of DS, and DS, as a parent of G

#

Then G gets DA perms

#

Yes it does

#

Because like I said

#

They pass on permissions

fierce ivy
#

im confused

high raven
#

?!

fierce ivy
#

english not my first language

#

sorry

high raven
#

Parents in no way inherit from children

barren fable
#

Do your parents inherit from you?

high raven
#

It's the other way around

fierce ivy
#

ok thank you i will try

tall star
#

If im updating my luckperms to the latest version, where are the permissions for each group stored so I don't have to go through and manually re-add them all?

silk wren
#

any news on this plugin working on 1.16

tall star
high raven
#

@tall star by default, in the LP folder in a .h2.db format file. However to update you just have to swap out the jarfile

tall star
#

Cool thanks

rugged oasis
#

small problem with essentials

#

i have my server set up so /home will take you to your bed or world spawn (if theres no bed)

#

it works fine for other players but for me, it teleports me to world spawn even though i have a bed set

#

i have the luckperms.* perm and was opped briefly while setting this up

#

someone from the essentials server said it was probably some permissions thing

high raven
#

Yeah, but it's an essentials permissions thing, or at least some plugin you have. If you deop/remove the * node from yourself using console does it work?

rugged oasis
#

what does the * node do

wintry cloudBOT
#

Hey SameriteRL! Please don't tag helpful/staff members directly.

rugged oasis
#

my b

high raven
#

if you dont have it, no need to worry but it means "all permissions" so literally every permission check will return as true if you have that node, including ones that prevent you from spawning at your bed

quick lagoon
#

!nwc

wintry cloudBOT
rugged oasis
#

i dont have the * node on me

#

are there any other perms that could cause this?

tame hollow
#

!verbose

wintry cloudBOT
tame hollow
#

use that and you will likely find the issue.

red wedge
#

I am back

#

can someone tell me how to reset player data? and ranks from players. not delete it from the database

#

Just pm me

#

tag..

high raven
#

How does one go about resetting player data without removing that data from the database

#

@red wedge

#

Or do you mean remove all player data but not the groups themselves

red wedge
#

Yeah

#

Just players

high raven
#

lp bulkupdate users delete will clear all players. Make a backup first though using lp export <anyname>

red wedge
#

But ranks stay as is

#

kk thanks

strong goblet
#

who wanna join voice 1

tame hollow
#

nobody

sacred adder
#

Iโ€™m new to LuckPerms and wanted to ask what the perm is called that gives players access to modify the world?

barren fable
#

There is none by default

#

LuckPerms doesn't restrict modifying the world. It's either another plugin or spawn protection

#

!verbose may help to find the right node

wintry cloudBOT
sacred adder
#

But my players even when being in survival canโ€™t modify

#

Thx for quick response

tame hollow
#

look at your plugins and see what would be denying the modify

sacred adder
#

How do I see? I got Saber Factions, Auctions, BetterEnd, EssentialsX, Slimefun, Dynmap and some other minor ones

high raven
#

EssXAntiBuild perhaps?

sacred adder
#

ok

prisma hinge
#

?

dusky oar
#

@primal perch stop, go to #general and dont spam

primal perch
#

ok

proud geyser
#

I really need help with this

#

I'm trying to use hex color codes in LuckPerms prefixes for 1.16.1 and it's not working, and I have EssentialsChat, which supports hex color codes.

#

So I can use them in chat, in /nick, but not in LuckPerms prefixes.

#

Oh

#

This might be an actual bug

#

It works but ONLY if you don't use a color code before the hex color code.

quaint idol
#

We don't handle the color itself, we only pass data to your chat plugin. Any bug of that vein can be directed to your chat plugin

#

!moss assuming you are using EssentialsXChat, their support is here:

wintry cloudBOT
#
Essentials

Make sure you are using EssentialsX and Vault for prefixes. For any other issues with Essentials, you should seek support in either #general or the official EssentialsX support Discord.

EssentialsX Discord
devout garnet
#

@proud geyser update both your essentials and chat to the latest version

#

the codes should work, they just dont currently display colored in luckperms

open marsh
#

Hey. I have a little question. In my server im trying to fix the weight and stuff. That all done. My members keep on showing up above the higher weighted groups. While that is not logical. Does someone have a clue for this?

quaint idol
#

prefixes have weight as well, make sure they are set up correctly as well

#

!weight

wintry cloudBOT
open marsh
#

Thanks

#

Hhm seems like i've already done that. Its still not working correctly.

ashen cape
#

On the tablist?

#

@open marsh

open marsh
#

Yes.

ashen cape
#

!chat

wintry cloudBOT
#
LuckPerms does not display things in chat!

LuckPerms is only able to send information to formatting plugins so that they display them properly. LuckPerms does not put the prefix in front of your name, you need a chat formatting plugin to do it, and you need Vault. Same goes for the tablist! If the information appears correctly when you run /lp user <user> info, LuckPerms is doing its job!

ashen cape
#

Same for tablist

stable needle
#

Literally was about to ask why the prefix isn't showing

ashen cape
#

You'll need a plugins that manages chat and tablist, or a plugin all together to manage the tablist + chat

stable needle
#

I've seen this problem prior, and I've done as the answers have stated. Everytime I create a rank and join it, as the title states, it doesn't show.

Plugins:
Vault [Just downloaded. Haven't been on MC since]
PlaceholderAPI [Just downloaded. Haven't been on MC since]
Multiverse-Core
Multiverse
EssentialsX [Or just Essentials]
EssentialsChat
CoreProtect
LuckPerms

I've also recently edited the files and haven't been on MC since. I think the problem may have been repaired, though I don't want to get back on, only to fail moments later.

Config for Essentials:
https://pastebin.com/FCypSqYQ

ashen cape
#

That would be your chat plugin

stable needle
#

[I use Spigot, also]

dusky oar
#

Normal Spigot or Paper?

stable needle
#

I see.

ashen cape
#

You'll need to make sure the chat plugin is enabled

stable needle
#

Normal Spigot.

dusky oar
#

angry screaming

ashen cape
#

And then, you'll need to see if it is even formatted to pull/display prefix(es)

#

And the problem should be fixed once you install vault

stable needle
#

It's been a while since I've involved myself in files/commands, so I've returned to my noob stage.

When I do /plugins, the EssentialsChat shows, though I dunno how to exactly 'enable' it. Me dumb

#

Ah! Good. I heard Vault repairs the problem automatically (from people whove had the same problem)

ashen cape
#

Not repairs, just links LP to the other plugins

#

If you don't have a link, and/or are not using LP placeholders, it isn't going to work the way you intend it

#

You'll modify your plugins via your host built-in FTP access area or you'll need an FTP (File Transfer Protocol) client to log into your server to make changes in config/setting files

stable needle
#

I've removed the hashtags behind certain text, as recommended by videos and so on forth, and set commands to true while offline. I installed the Placeholder and Vault, and haven't been on Minecraft since (downloaded them right after I logged off of MC to fix everything up).

And alrighty. Hopefully everything shall be fine now.

#

*PlaceholderAPI

#

Imma go check up on some stuff rq. Be afk for a bit

fierce ivy
#

i have a difficult situation i'm not sure how to resolve. players can have normal ranks as well as VIP ranks if they choose to help out the server by donating. when a user gets a VIP rank, I was going to do lp user <user> permission set group.<previous normal rank> then lp user <user> parent set VIP . that way, they are now VIP but keep their permissions from the old group.

the reason i am only letting them have one group, is that the normal groups and the VIP groups have tags. but the users can pick if they want to use the VIP tag, or keep the normal rank tag. as such, i don't see how to set the prefix weights and therefore it doesn't seem like it's a good idea to put them in both groups at once.

the problem, then, is that when they donate, how do i give them VIP? i'm using craftingstore and there is no placeholder for their current group when running commands, so I can't execute what I described above

#

the reason i wanted them to be in the VIP group was because of /list, but i suppose it's okay if they get put under their regular rank. unless there's a way around that

high raven
#

Tag isn't prefix, and if you're using something like deluxetags it's permission based and inheritable. What you're doing with lp user <user> permission set group.<previous normal rank> is simply adding that group to them as a parent, then your parent set command is removing it. You should just leave them in their rank and run parent add for the VIP group. Then, give VIP rank permission to use more deluxetags/whatever tags you use.

#

Make sure VIP is weighted higher than normal ranks, and their primary group will change to VIP as well

#

as for prefix, you can weigh it higher if you want to have it appear, or you can not set one. Either a VIP prefix will appear or not, though, as prefixes should, and that's up to you

fierce ivy
#

I'm quite confused. what do you mean tag != prefix? i am not using any tag plugin. each player will only have one prefix at a time, but possibly also a suffix if they are helper (they get [H] as a suffix).

okay so if i run parent add for VIP, and VIP's prefix has a higher weight than all the normal ranks, they will get the VIP prefix? will they still be in the normal rank group? as i said they still need to be able to rankup.

the default is going to be to give them the VIP tag. so if they decide they don't want one, how do i remove it and give them their regualr rank prefix back?

rocky kraken
#

finn you remind me of myself when I first started with luckperms ๐Ÿ˜›

#

Larry might remember, I had no idea what I was doing lmaoo

fierce ivy
#

lol, sorry i just came from groupmanager and also havent done any of this for a while

rocky kraken
#

Ye I came from UltraPermissions

#

okay so if i run parent add for VIP, and VIP's prefix has a higher weight than all the normal ranks, they will get the VIP prefix? will they still be in the normal rank group? as i said they still need to be able to rankup.
They will get the VIP prefix and will still have the permissions of all the other groups

#

Including your normal rank group

high raven
#

If you make your normal rank group weighted higher than VIP, then it will be their primary group and the rankup plugin will see it as the one they are ranking up on. If you have the rankup plugin promote along a track on each rankup there will be no further issues with that, but if you're currently having it parent set the next group you'll have to change that in the rankup plugin.

The VIP prefix, if weighted higher, regardless of the groups' weights, will show. If VIP is lower , the normal track rank will show. There isn't a way for players to 'choose' a prefix with that system, but there is a way for them to have both. (stacking, natively in LP will show both if they have both and one if they only have one.

If you really want them to be able to choose what goes before their name, I highly recommend using the plugin deluxetags as it will give them an optional prefix, based on permission nodes (which you can assign to groups for them to inherit) and they can choose it ingame and swap between them.

#

!stacking if you're interested in showing both

wintry cloudBOT
high raven
#

!tracks for putting your 'normal progression ranks' on a track so the rankup plugin can run promote

wintry cloudBOT
fierce ivy
#

isn't it a bad idea to weight the normal rank group higher than VIP? as you said before, the normal group may have deny on a permission the VIP has allow, so it will be overridden. i haven't setup any tracks, but rankup is working fine actually. do i need to?

i want the VIP prefix to show unless they choose to disable it. there's no way to disable showing the prefix of a group on a per-user basis, and hence show the normal rank prefix? i only want them to have a single prefix.

i suppose i will look at that plugin if you can't do it with LP. almost regretting leaving groupmanager now tbh

high raven
#

You're trying to use a single-group system where there is a lot more powerful ways to do the very specific things you need. I'm just giving you suggestions for ways in which you can do it, because you can't rely on the way GM did it for a differently-structured plugin.

Depending on your rankup plugin setup, there could be a million things it is doing when a player ranks up. If it is running parent set then it will remove the VIP group when they rankup, and that would be a problem.

If you put all your normal progression ranks on a track, and make sure it's running the promote command along that track whenever they rankup, then you can safely weigh VIP higher than the normal track. The only problem regarding this that I can remember people facing is if the rankup plugin checks what their rank is before running the parent set, promote , or whatever action it does. If that is the case, you may need to restructure the rankup plugin slightly so on rankup it simply runs the promote command on the specified track. That would make things significantly less complex within the rankup plugin itself and a lot cleaner in LP.

As for selecting a prefix that you inherit to display, there is not really a rational way to do that. Do they pick from their highest prefix on each track they have, do they pick from all the prefixes they inherit? Do they pick from their top two highest? There are just too many different ways of doing that math, so the highest prefix by default shows, and if you set up stacking you can configure more prefixes in about a million other situations to show in addition. If you want a really easy way for VIP players to pick, just give them access to a sign command/similar that has lp user <name> meta setprefix <very high weight> "Vip Prefix " and the lp user <name> meta removeprefix <very high weight> "Vip Prefix " commands so they can add the prefix to their user and toggle it

ashen cape
#

VIP is essence should always be higher in a tier list

#

Hence it standing for "Very Important Person"

#

They are more important than standard users

fierce ivy
#

I'm not set on using a single group system, I think the way you have explained it with parent groups will work as desired. The rankup plugin I linked doesn't seem to let me configure what happens when the player ranks up, but I think it is working exactly as intended. When a user ranks up from group Heisenberg to Charlie Sheen, heisenberg is removed from their parent groups list and charliesheen is added. i also added VIP as parent as i would do if they had bought it. here is the result

#

now VIP doesn't have a higher prefix weight, but im assuming it's showing it because it has a higher group weight

ashen cape
#

When I make groups, I section it off in groups of 100 (weight.100)

Weight.1 to weight.99 are "reserved" for standard groups (I then subdivide these up)

Weight.100 to Weight.199 would be reserved for any additional ranks/groups that may be for example, reward groups.

Then my weight.200 to weight.299 would be my VIP ranks (people who donate/buy VIP)

Weight.500 to Weight.900 is reserved for beta testers, staff, admins etc

#

It's just how you set it up

fierce ivy
#

the player should only be able to choose between their VIP tag and their current normal rank tag

high raven
#

Wow that's a pretty great rankup plugin finn I'm actually really glad that it's working as intended with no extra config!

#

The VIP prefix likely does have the same weight as the group if you ran setprefix and did not include a weight. A screenshot of lp user <name> meta info would be able to tell me more

fierce ivy
#

yeah i set all the prefix weights to 1

#

the group weights increment by 50 and vip is higher than charliesheen

high raven
#

Oh then it's really rather random which prefix shows if they're all the same

ashen cape
#

Yeah

#

Thats why I use increments of ~100

#

So you can give each group a +1 from the last

fierce ivy
#

I think the solution is to have no prefix for the VIP group. then when they get the rank I run lp user <name> meta setprefix <very high weight> "Vip Prefix ", then as you said after that they can use a sign to toggle it

#

or i can use mycommand to make a custom command

high raven
#

yeah that would work pretty well

#

or if you want a GUI and a bit more customizability, you can looking into deluxetags

fierce ivy
#

the only issue then is /list, i.e. a user showing their Charlie Sheen tag will still show under VIP

high raven
#

/list from which plugin?

ashen cape
#

You can use LP placeholders to list all groups

fierce ivy
#

which is not the end of the world, but just a bit messy

#

essentialsx

high raven
#

I'd look into using Chatinjector (?) to be able to use placeholderapi placeholders in EssX

#

then you can use luckperms_prefix_highest_on_track_normal or something

ashen cape
#

Create a custom command that uses LPs list groups placeholder

high raven
#

that might be a little more complex Zakkry ๐Ÿ˜‚

ashen cape
#

I mean... yeahhh

fierce ivy
#

to be honest i don't really care about it all that much, it's barely a minor inconvenience

high raven
#

well I hope the system I've described works wonderfully for you! ๐Ÿ˜„

fierce ivy
#

yeah, thanks a lot for your help and patience

high raven
#

best of luck with it, I know it's new and unfamiliar

#

and no worries, that's what I'm here for!

ashen cape
#

I bet groupmanager doesn't have people who care that much ๐Ÿ˜

fierce ivy
#

this is true. i mean i had everything working on there fine, just isn't really maintained properly anymore i believe

high raven
#

Oh it's gonezo. Ancient. like a dusty skeleton

fierce ivy
#

i should really start learning java. i have programmed in python a lotttt, but plugins still confuse the hell out of me. trying to write a couple of simple ones to smooth things over on my server

rocky kraken
#

I'm learning java rn

#

so I can make my server core ๐Ÿ˜„

ashen cape
fierce ivy
#

pff

fierce ivy
#

is it advisable to run commands such as lp user <name> meta setprefix <very high weight> "Vip Prefix ". lp user <name> parent add <group> when the player is online?

barren fable
#

Should be ok

vapid belfry
#

Man, just switched from PermEX to luckperms

#

It's intimidating but im excited

#

I feel like my server runs better? Am i wrong?

tame hollow
#

maybe!

vapid belfry
#

You guys fans or spigot or paper?