#general
1 messages · Page 89 of 1
lol you can say that but not everyone can have money
and yougenerally make the server to make a profit
Servers don’t run on oxygen
not waste money
And I personally think they EULA is too strict
But that’s irrelevant. It exists and therefore should be enforced
oh ye it is
brain just read the thread
itll backup what ive said
- its a interesting read
If you’re running it for profit I think you have the wrong motive
like opcraft lol.
You guys. You realize I do run a server, right?
Great
ye they do aswell
except they cant pay for the server that large unless they have profits
And also guess how much money I make
brainstone your missing the factor of how big and how much the network costs itself
I just pay $131 a year out of pocket
I know it can easily become 10000€ or more
But if you’re running it to make money, you’re doing it wrong
Making money to pay for server costs is a different story
Though again. The rules are for everyone
And it pisses me off to no extent that so many just don’t give two fucks about it
Because let’s be honest. I’d love to sell some minor ingame perks
But I don’t.
Because I follow the EULA
making money pays for the server and the developers
And now tell me why they can do it and I can’t?
thats the point of them making money
that’s why I don’t pay devs
the owners re invest most the money to the developers and the server not themselves
custom devs
I know. You’re missing my point
brainstone if you read the thread they do give 2 fucks as you would say its just not financially viable to uphold a server of that size without giving people any motives to play
They still break them
you cn defend thatall you want but like i said when you own a network of 1000 players without multiple servers on it and your about to go bankrupt
lets see what you do
If every server went eula compilant right now, 80% of them would die because the players getting pissed
and just not playing
if thats the best response your gonna give im just going to stop now as that was pathetic
I’m being serious
If you have the choice between breaking the law and scamming people (as an example) or shutting down your company, what are you gonna do?
its not scamming people lol?
Honestly, i think the EULA is too strict because just like idk clash of clans for example, you can buy gems for progress
Cosmetics is much more of a scam
how are you scamming people they are getting what they paid for
lol
and the servers show what u get on the store
if you think thats scamming you need a dictionary
But i do think we should follow the EULA
you are making them pay for something they don’t want which is much more of a scam lol
It exists. And it’s not ok that some servers don’t honor it
yes same lars except some servers need to break it slightly
maybe if mojang realised 95% of their customers dont even play fucking single player
it would be chaged
To be honest, if your server is popular people want to stand out with that cool 5$ premium prefix
And the cool trails they get
And @coral lantern as I said. It was an example
a prefix is fine
You just said it’s a scam
brainstone yeah i agree but you cant be annoyed at all servers that break eula
especially seemings some do there best not to
because my players like custom prefixes
A prefix is nothing but cosmetic
technically morphs should break eula as that can break your hitbox sometimes
giving you a pvp advtange
Or everyone has it
yea then u dont make money to finance the development brainstone
Would a smaller cooldown break the eula
its a non stop cycle of shit eula and compliancy
yes lars
Hypixel went EULA compliant. And surprise surprise. Still everyone plays
minigames
brainstone thats mini games
Yes it would
Game modes aren’t that different
In the sense of how to monetize them? Not at all
mini games don’t have 350 stackers being built to blow 50 layers of sand, bedrock and obsidian
mini games last 5-20 minutes give or take a gamemode lasts months
yes lol gamemodes last months
bedwars and factions arent simila
Especially if you also have a lobby
I wonder how strict Hytale will be
Again. I’m only talking about monetizing it
You can do almost the exact same things
I think the EULA should become less strict and small things like extra claim blocks should be ok
not really brain
So do I Lars
But im not in for stuff like super op kits
people dont want things to make them look nice in lobby if your a factions player
u want shit to beat the opposingfaction
But again. It doesn’t really matter how it should be. It only matters how it is
Like if a 5$ ranks gets 10 diamonds and a regular 0 it should be nt allowed
Maybe like they got a higher chance for good vote rewards
just xray
that gets u banned
most AC’s can’t detect it
xray testure pack works
¯_(ツ)_/¯
*texture
the built in function beats it
Yup
as the server sends you false info about what the blocks are
unless ur looking at them
@coral lantern @gilded nova I have a question for you.
Do you think you agreed to a contract that requires you (or the person that created the server) to follow the EULA?
i actually said yes it is a thing but some servers need to
if mojang went and black listed every server that broke eula
That’s not what I asked
minecraft would be dead within a week
ofc it is
brainstone i answered it i said yes lol?
And no it wouldn’t be dead.
yes it would lol
Not even close.
now tag me if its something important, I am working
You might notice a change but that’s it
Cute
and I pay out of pocket so
You couldn’t kill the game if you wanted to
you can if you black list every 9 year olds favourite servers
all at once
9 year olds part was a joke
you get what i mean tho
You could shut down all servers and people still would play it
You’d lose a lot but it certainly wouldn’t be dead
no they wont as no1 would be playing the servers which bring people to play mc
it would be essentially dead
no1 i know actively playssingle player hours on end a day
that has never been the case unless you literally have no internet
or a cannons server is down and your testing out a new cannon with 1.7 cannon mechanics otherwise yes minecraft would essentially die
If 99% of players stopped playing you’d still have more players than most games people don’t consider dead
And that’s a high estimate considering how much stuff there is for SP
well due to the fact minecraft id say racks in lets go 1.5mil unique a year and 99% of those still play this is being generous. you would have 15 thousand players still playing
thats the same amount as call of duty black ops 2 online multiplayer which is considered a dead game now in terms of multiplayer
I wouldn’t consider a SP game with 15k players dead
also people play multiplayer because you cant play single player with your friends 😉
I’m aware.
thats being generous brainstone
i doubt even 15k actively play single player if they had internet access
It’s way more
and due to the fact the largest multiplayer server peaks at 45k at its most actively roughly i think my position backs up
SP is more popular than you think
That’s why I try to keep an eye on every MC community
Anyways my point is and was that the MC community is way too resilient and active to be killed by anything
You can kill subcommunities. But not the whole thing
im sure if it blacklisted every server there would be a out cry and a possible large scale boycott
until something is settled
Sure. But it wouldn’t die
also with hytale releasing (very excited) im sure if they did when its released
majority of the mc community would move to hytale
brainstone i declare a game dead when its got less than 95% of its unique logged in users not playing
gta 5 xbox 360 is a dead gamemode sure it brings in a few thousand people but its dead
What an arbitrary measure
no thats what a majority of gamers would agree
it is a dead game
and as lost more than 95% of its uniue users
I’d disagree
Hytale won't do anything to minecraft (i am pretty sure)
I agree
chinese marc read what i said in relation to hytale
it was a hypotehtical
hypothetical*
It's mainly for hypixel to make their server work how they want it to work xd
I honestly don’t even think it’ll reach maturity
Not a single MC clone has
And I doubt any ever will in the near future
i already know many people who are gonna quit to play it
i wanna see if they implement cannoning etc as a thing for factions
And the probably half are gonna hate it and switch back
:>
ye thats only if they fuck up something really bad
hopefully it works on my shitty pc thats the big question tho
^
;-;
@minor socket correction to your first emoji
btw brainstone idc if hytale dies im gonna get as many OG acc names as i can lol
yep 😄
going back on a previous statement, whoever said hypixel is eula compliant, they're definitely not. maybe they were at one point, but not right now they're not. The eula could be a lot more relaxed, there's no doubt about that. But I have to agree with Brain, it's there for everyone, just don't break it.
they are eula compliant
you obviously do not know the eula if you think they arent
@gilded nova
they sell commands
lol
well one of the first things the eula states is you cannot sell soft currency (and un game currency) for hard money (real money). They are selling gold coins that are used in game
lol
is it an out of game currency then
Gold can be used in-game to purchase items on the Hypixel Server's In-Game Store.
ye and they are cosmetic
therefore it does not break eula
as cosmetic items do not break eula
if you could purchase a diamond sword with those coins to bring into a bedwars game
yes it would break eula but you cant so it does not break eula
@gilded nova
hypixel does not break eula at all
loot chest
"You may not sell soft currency for hard currency, neither separately or along with ranks as a single or recurring payout. This is regardless of what you can use the soft currency for."
This is regardless of what you can use the soft currency for.
no it doesnt count
if it did they would be blacklisted
Mate I’ve played hypixel since it came out
read this... loot chests
the loot chests are cosmetic items only
why would you sell cosmetics to be used in the middle of pvp?
I will just drop this and do not participate further
https://docs.google.com/forms/d/e/1FAIpQLSeSH8fnOoVr7z4ZZmnfZhPEJ4IGVfAiKoDC1dDfAGZWi0-ncA/viewform
Please familiarize yourself with our commercial use guidelines, available at https://account.mojang.com/terms#commercial. These guidelines establish what a server can and cannot charge players for. If you are unsure that a server violates the guidelines, please do not send a ...
ryder u cant ffs
ryder is obviously trolling
and frankp has no clue about how the eula is interpretted
thankyou rainbow
there you go
its kinda funny that they use google for server reports and didnt make their own form page
ya
I mean when it's free, why wasting money? It's not like they would have enough money tho
You may sell a premium currency. If it’s premium only and you can only buy things with it that are cosmetic only and can only be bought with the currency
Damn. I’m a tad late XD
And in any case. Hypixel has direct contact with Mojang. Before they blacklist a server they talk with them how they can make their store compliant
So yeah. Even if it seems like it violates the EULA then they have had a talk with them and Mojang agreed that what they are doing is acceptable
Guys remember to sub to PewDiePie!!!
No
andre a t seres fan
What if I havent subscribed to either or to both? 😛
How can I make it so that players can ender pearl through fences? Tag me if you've got an answer
There have been patches floating around for that on the server, but I couldn't find when when I was looking to see what changes they'd made
Is there a plugin or some setting that makes Nicknames be used as the nametag that floats above player heads in-world?
nicknames as provided by EssentialsX, that is
PlaceholderAPI Makes it possible
Where would I apply PAPI stuff - like where is the config option 'nametag-format:' or w/e
unless
like
for some reason, EssentialsX nicknames are supposed to change it in world too (the name above player heads)
but like... it's just not doin' it for me rn lol
@cedar tinsel some HCF cores have pearling through fences possible
had 1 a while back not now tho sorry
I think you need a certain spigot to have pearl thru fences etc
I found an alternative to forge and liteloader some time ago, but I can't remember the name. Anyone have any ideas?
Ty
1.13 clients cannot send messages on a 1.12 server that has viaversion installed,
?
Disable 1.13 tab completion in config @tacit zealot (viaversion config)
Anyone use Dynmap?
did you have a question about it
Yeah...# The TCP-port the webserver will listen on.
webserver-port: 8117 (is the # meant to be removed in the config file for it to take effect?)
if you remove that # you will screw up the config most likely
it's a comment and should be kept that way
if there was a # before webserver-port then you would remove that
Hey Titanzhang! Please don't tag staff members.
Sorry for tagging
please just ask dude, don't ask to ask, that way other people might be able to answer too
Okay is the binaddress in the config important?
Am I supposed to put my IP address in there?
The network-interface the webserver will bind to (0.0.0.0 for all interfaces, 127.0.0.1 for only local access).
If not set, uses same setting as server in server.properties (or 0.0.0.0 if not specified)
#webserver-bindaddress: 0.0.0.0 (I have read that I should not touch it, but I have also read in knowledgebase articles that the IP needs to replace the 0s.
Like here it says do it: https://www.beastnode.com/portal/knowledgebase/41/How-to-Install-DynMap.html
you probably should leave that alone
I have read that too but I just can't get the map to show in the browser.
what error do you get
Just browser won't connect. I've tried a few different ports and nothing connects. I am using Firefox.
well there should only be one port
and you are using the same IP as your server?
well dynmap will only bind to one port
so whatever port that is, is the one you will use
I am using my server IP and just changing the port to a different one as someone else is using that port.
The default dynmap port is 8123 but using that directs me to someone elses map.
Anyone have an idea on how to add a custom IP to one of my bungee servers?
to whatever your server ip is
you just add it to forced hosts
well you do need to set your DNS to point to the bungee server
ok ill try changing the bin
Hmm
and then add the forced host
listeners:
forced_hosts:
skyblock.something.net: skyblock
or whatever your skyblock server is called
That's brutal
AAHHAHAH
How much GB and Cores would you need for a ~6 server bungeecord?
The proxy itself doesn't require that much.
But it all depends on what plugins you use on it. Some proxies go with half a gigabite, some with 1GB and others with more
But I guess more than 2GB really isn't needed.
Since the main job of a proxy is to manage the connections between servers
Yeah, I think we are gonna use 1 - 2 (more 1) GB for the proxy and 1 - 2 for the normal servers
Hi, I need help with BungeeGuard , it doesn't work (even if setup all) , can I ask why? It needs luckperms or something?
What type of servers are you backend servers using? plain spigot, paper, tacospigot????
@prisma stone either the plugin is outdated or made for a newer version of Minecraft/Spigot
thanks brainsotne
@gilded nova have you followed the install steps on github?
this is what I'm thinking he didn't do:
BungeeGuard does not work with plain Spigot.```
wacky Twitter: https://www.twitter.com/_stickfab Instagram: https://www.instagram.com/stickfab Discord: https://discord.gg/7mqvxmx
See
@ Luck#1111 yes, all of them
Hey Drogamers Italia! Please don't tag staff members.
Also please don't edit/delete tags, because ghost tags are much more annoying
okay...
So you have paper?
What version
I think PlayerHandShake event is added in 1.9.2
Or higher
I wish they'd make an easy way for plugins to get a player's mod list instead of needing to send a special message and listen for a response back
that would require spigot to implement the forge handshake
no real support for modded servers on a bungeecord network 😦
waterfall has some stuff which helps with mods, recently also got a patch to disable entity metadata (config in waterfall.yml) to kill one of the major hurdles for mod support
there has been forks of Bungee for years to enable mod support
i know bungeecord has that but it doesn't allow you to get a list of mods a player is using via plugins.
all it does is allows them to join servers without getting "too many channels" error
Bungee won't initiate a fml handshake itself, that's the servers role itself
i have a plugin i wrote to do it. which sucks
does optifine and shaders not show up as mods?
not that I'm aware of
They're not really mods in the sense of a traditional forge mod afaik
i was wondering why my plugin didn't detect them
i have them running and it never shows them on the mods list
With optifine running: http://prntscr.com/mcawqo
Optifine doesn’t count as a Forge mod and never shows up as such. @vagrant laurel
shaders are provided by optifine
ah ok
@vagrant laurel what are you trying to achieve with your plugin
sort modded players to a modded only lobby
only allow optifine, shaders, and maybe a few other client only mods
is it a bc plugin?
it would only work if they were connecting to a forge based server the bc should be able to see the hand shack and the mod list in this instance
i got it so its fetching player mods on a non-forge server. but it does it in a weird way
yea as i am running all forge based servers now its no longer an issue for us so we just using it at the BC level
except i don't know how to code it to work on BC
Hey, asking this in here because it isn't a luckperms question.
Pretty new to sponge forge, and it seems to not be detecting Nucleus Essentials despite it being in the mods folder, not sure why this is.
1.12.2 if that helps.
hey
just wondering how do i load dependencies or jars from a different folder than the plugins
for example plugins/PluginName/someFolder/SomeDependencyJar.jar
Depends I guess.... You could check out the PlaceholderAPI repo for how it loads expansions.
Anyone know how this guild and the sponge guild got the verified tick? The worldedit guild is verified and has a custom URL, is listed on the discord website, etc, but doesn’t have the tick 🤔
I think that the tick is seperate and another thing you have to apply for or something
I recall Z looking into it, he submitted a PR to be added to the site, but the url and tick was seperate
lp editor
@primal granite can I help you?
@drowsy quest I don't know someone just told me to do 'lp editor'
Hey Riley! Please don't tag staff members.
It’s a command ingame
Run /lp editor ingame or lp editor on the console and open the link @primal granite
Woah that's so cool!
Glad you like it
Although where do you find the parent things
Like how do you set parents in this editor
Can someone explain me what >= means in Java, I can't find it
Like in terms of if(args.length >= 1) {
greater than or equal to
yes
Thanks @potent prawn
Hey Lars! Please don't tag staff members.
and btw it's not just java, almost all languages use that operator
none that i've come across
Man, I sure do love when my server crashes without telling me what went wrong.
Or maybe I'm blind?
there is probably more information above that
@sage pike You have an invalid flag being passed to the server
Any idea that's causng that? And there isn't anything above that.
@rustic cobalt (Sorry for ping if your busy.)
what startup flags are you using?
Nevermind, i found out the issue.
Now it's a modded issue that I don't know how to fix, seems like applied energestics isn't loading before it's addons. Fun.
Not even sure how to remedy this.
Anyone use Dynmap here?
BrainStone, everytime I issue the command "dynmap render 100" the tile queues but nothing happens. In the console it just gives [Dynmap Render Thread/INFO]: [dynmap] Loading default resource pack
Any suggestions why my map won't update?
thanks
Any recommend scoreboard plugin support PAPI?
Budget: FREE
SimpleScore
It's easy to configurate and you can toogle the scorrboard. It does it's job
Hey oXo! Please don't tag staff members.
No. Because I don’t know how to help with that
ok
Port forwarding was always straight forward for me
ye but me internet is fucked up and cant -_-
guyz, I have problems with bungeeguard, can anyone help me? 😦
Anyone use worldedit here?
My compass teleports and I cannot disable it. I've tried looking in the config and changing it but nothing works even after reloads and YML checks
I think you need to go to your.confif
Config*
I've never had to use permissions before and the compass was not a problem. Could it because of 1.13?
I am opped. I own the server.
It cannot be permission based. I and other players could use the compass without problems a few months back.
- you should not always be OP, it breaks things, like the worledit compass
- IT IS PERMISSION BASED
- use verbose to find the permission or search the worldedit docs
guys, I have a problem that some players using cheat can use the nuker, causing the server to crash. I tried to install Phoenix anticheat and watchcat, but they do not block it. How can I do? the server is creative 1.13.2
@hybrid loom took a selfie of me for you,
Thought I was cute, might delete later
Hey Miles Carpenter! Please don't tag staff members.
what
someone here understanding how to create a javadocs in my website hosted by github pages. For example:
mrivanplays.github.io/javadocs/<APIname> ?
i already have some shet generated via the maven javadoc plugin
Meh
It's still the top one as a free plugin
Also look at the ratings
Yours has almost 4 times as many
ya well you can only review premium resources once you've purchased them
obviously
so that does a good job of filtering out people who can't read or use the internet
heheh
Because it has a GUI
Which is just a nice way of saying they’re either stupid or lazy. Or both
I guess
¯_(ツ)_/¯
idk why you'd wanna use a chest ui to manage permissions
but some do
so ya whatever
yeah
hi, I have a problem that some players using cheat can use the nuker, causing the server to crash. I tried to install Phoenix anticheat and watchcat, but they do not block it. How can I do? the server is creative 1.13.2
anyone can help me :c
Uhh... why is BungeeCord not working for me, I have bunggecord: true in my spigot.yml and offline-mode=false in my server.properties, but I can't connect, it says "Exception Connecting:QuitException : Server is in online mode"
But I can connec to the lobby Server, where I basicly have the same settings
@sleek niche should be online mode 😛
Oh yes, typo, but I have online-mode=false
Here's my BungeeConfig, if that is helping:
connection_throttle_limit: 3
online_mode: true
log_commands: false
network_compression_threshold: 256
listeners:
- query_port: 25565
motd: '&1Another Bungee server'
tab_list: GLOBAL_PING
query_enabled: false
proxy_protocol: false
forced_hosts:
pvp.md-5.net: pvp
ping_passthrough: false
priorities:
- Lobby
bind_local_address: true
host: 0.0.0.0:25565
max_players: 20
tab_size: 60
force_default_server: false
connection_throttle: -1
groups:
Tobi406:
- admin
log_pings: true
ip_forward: true
prevent_proxy_connections: false
forge_support: false
stats: 4f625fc4-e9d8-41d7-bff0-49edef852e34
inject_commands: false
disabled_commands:
- disabledcommandhere
timeout: 30000
permissions:
default:
- bungeecord.command.server
- bungeecord.command.list
admin:
- bungeecord.command.alert
- bungeecord.command.end
- bungeecord.command.ip
- bungeecord.command.reload
servers:
Minecraft-City:
motd: MC-City
adress: localhost:25580
restricted: false
address: localhost:25565
Lobby:
motd: '&1Just another BungeeCord'
address: localhost:25566
restricted: false
RPG:
motd: Der RPG-Serer
adress: localhost:25570
restricted: false
address: localhost:25565
player_limit: -1
Make sure you have set the right ports for your servers
I think the error doesn't have to do with a setting in the config, the bungeecord is always adding a address: localhost:25565 at the end of the RPG Server (and the Minecraft-City too), and 25565 is the port for my BungeeCord, which runs in online-mode, any way to stop this?
Is there anyone here that have managed to setup luckperms with EzRankspro where your staff ranks have a higher weight than rankups?
@sleek niche Make sure that all of your spigot server have online-mode=false in server.properties. Bungeecord should have online-mode: true
I found out my error, BungeeCord was adding address: localhost:25565 because I wrote adress instead of address, so just a typo
Late response but ok. Why need a chest UI when you can have a freaking web editor 😛
🙌
Just need advice: are nether-hubs practical on public mc servers? I am excited about building one but dont know whether it is practical to establish one for all players.
if it's a server that doesn't have access to teleport commands like /warp, /home, etc. then a nether hub is a good idea IMO as it allows for quicker travel
Turbo, Yeah I have warps set up I was just thinking about that. No need for netherhub with warps hmmm
Do you know how I could make a dummy-portal? Like jjust for show that no-one can enter?
But still has the nether portal effect..
I could worldguard it...
do you want people to pass through it? could just place barriers around it
You mean barrier blocks?
Players can pass through but not enter the nether.
If you mean blocking it off then no, that's not what I want.
It's just for show.
ah, well then i don't know how you'd do that. it's probably possible.
I've seen it done on Hypixel.
there is a setting for that in the configuration files somewhere
Editor and commands are infinitely better than a gui
@gilded nova So you want a nether-portal that people can enter, but nobody can go to the Nether?
Does setting enable-nether or enable-hellworld (I forget which) in bukkit.yml disable Nether portals? If not, that could be an option.
I've always just done it through Multiverse - worlds created in MV don't have a concept of a linked nether/end, so building portals in these worlds become entirely cosmetic.
That would disable the portal.
You could still create one, but people wouldn't be able to go to the nether, since the nether is disabled
Andre, I want people to go to the Nether just not through a portal I am about to make.
The netherportal will just be for show.
Then I have no idea
so, you want to the use nether portal blocks (the purple wavy panels)... and you want players to be able to enter the nether - BUT you don't want players to enter the nether by interacting with the nether portal blocks?
&7&l[&b&lL&3&lP&7&l]
Can someone maybe help me with this error here, I just don't know how I could fix it:
https://pastebin.com/J3eKVDPw
Solved my error, corrupted playerdata
Mmmm~
My problem with Chartoose Caboose is I order their 9" rock and I'm still hungry after
And it's either that or the 5"
It's been a few years since I've played with SpongeForge, so I'm not entirely sure.
Lol
I just received the following typo:
That socks
*ducks
And that made me think of ducks in socks
😂
That is a very good idea, but was if a duck in a sock is in a sock, that is weard by a duck, would that mean a duck is in a sock, that is being weard by a duck?
anyone know how LP downloads and loads dependencies?
My plugin's jar is too bloated already and I'd like to move deps out of it
Are you embedding your dependencies in your jar?
For some things I understand but you should really look at building (or using) a proper API for most of your dependencies, and then rely on those outside jars in your plugin.yml file.
Very off-topic. Anyone know how to delete images from discord posts without also deleting the actual post itself and its text? This is what I am trying to do (https://imgur.com/a/7h2ZxsE): the red lettering image should be above the welcome message. Deleting the whole post is not an option cos its the first post and there are other posts after it.
has to be two separate messages, with the image being sent first before the message with text
discord always adds images to the bottom of a message
I messed up. Is there a way to rectify it or would I need to start the whole channel over?
probably needs to be redone, idk hard to say when i can't see everything
That sucks
does anyone know if DeluxeChat supports cross-server /msg
I know it supports cross-server chat, but from my testing not PM.
I'm really desperate in need of help...
I want to implement a leveling system, where to reach a new level, it requires 10% more of the previous one.
Base XP as reference is 50...
I have a value setup that shows how much the next level requires...
Issue now is to update the level properly...
And that's how it shows
I just have no idea, what I should use now to adjust levelDouble to the new xpNextLevel system
hi i have a problem with my server.. vps and server is started, but can't connect.. say Pinging..
Refreshing doesn't help?
Can anyone explain me how i can give someone the Water breathing effect with addPotionEffect(); ?
@drowsy quest I want to convince my friend to switch to LuckPerms but I don't know how exactly to convince them. 😂
Hey JPTiger13! Please don't tag staff members.
Show them the webeditor
And mention that that is literally just the tip of the iceberg
Uh it's not really literal. 😂
*figuratively
Their argument is that LP is good for 1.13+, but PEX is good for 1.12.2-
LP supports pretty much all versions. Even below 1.7.10
Suggestion: A feature for a read-only editor link to show other people you don't fully trust.
I also mentioned that you can save memory by switching to SQL.
@gilded nova every link is pretty much read only
w8 wut
You need to run the /lp applyedits command to actually make any changes on the server
Hey JPTiger13! Please don't tag staff members.
no u
LP is better in literally every aspect. Even on 1.12.2 and below
If I remember correctly for bungee support you put the bungee version on proxy and spigot version on subservers?
Can people just stop using pex i mean why do you use it lmao
The only time i use it is when i needa get a quick test done
cuz its on my test server
@gilded nova correct
I'd also mention that even the PEX dev recommends using LP instead
And that by himself
!!
Already did he didn't seem to care XD
@ornate heron yeah I use it on my private server
That's about it
Looking for people who knows how to draw faces on Minecraft using blocks! For a YouTube video! DM me!
lel
Off topic but minecraft related 5 years ago There was a Multiplayer Clicker game made called "A Game" Original name af hahaha anyways the game is live once again so figured I would share a link http://play.trilliumstudios.ca
Is it possible for my world to not have created any mesa biomes?
@gilded nova i dont think there is a way but there might be a plugin to stop mesa biomes spawning im not sure
No I mean I cannot find any on my world and I've used two biomefinder apps already.
check the seed in mcedit
I'm not using mcedit
unless your server is a version before mesa biomes were implemented
they are there somewhere
@verbal portal
Good point lol
I hope you're right
I've checked around a lot of savannah and desert biomes but they don't show up
yeah they are rare
i dont see many of em in a 10k by 10k world lol so yeah
just fly around a bit u shood eventually
My last seed I found them no problem 🤔
yeah but all seeds are different
seed 01
is completely different to seed 02
its how they made minecraft so every world is unique and there are endless worlds
in fact every new world I have created except the current one all had mesa biomes on them and they were not that rare.
i rarely come across em lol
so they are rare for me
if its that concerning just backup spawns etc etc and regernate the world
(assuming no1 has started proper playing ur server yet)
Not yet. What do you mean by backup spawn?
well if u have a spawn built
I do
copy it with schematica so u can use it on ur new map
Oh I see yeah that's easy enough
yeah just backup important builds etc like spawn or shop if u have 1
then once u know thye are properly backed up and saved delete the world and make a new 1 then paste em in
Luckily I've only got a spawn and some balloons in the air
Thanks for the reassurance
So if there are some mesa biomes where would they likely be - I'm guessing near savanah and desert
er not really sure
ive normally seen near a ocean
and near trees
all biomes can kinda be near each other
👍
anyways imma go sleep in a bit so gn
👋
I got a map with no mesa biomes so I was right./
thats weird lol
Apparently it can happen
Brainstone I found Mesa at 45million blocks out. That means Ill never reach it.
There will be some closer ones
Though keep in mind they typically are like over 10k blocks apart
That’s why they’re so hard to find
I am using apps and chunckbase and someone else is also doign it with me on their end. There really is nothing showing on the map until I got to 45million.
That sucks. It means Ill have to schematic everything and start over.
So, I'm having trouble finding a few more plugins that are similar to ones that I used to use on my old bukkit server... anybody have any suggestions for these that works on 1.13.2?
- Skylands generator for Multiverse
- Monsterbox, would let you use eggs on the spawners to change what spawns
- Protection stones replacement, the important thing is it integrates with WorldGuard
If Monsterbox was written for 1.12.2 then it could work for 1.13.2. That one you'd have to try, but worst case, it wouldn't be too terrible trying to recreate that as long as you had the source.
For the others, not that I've heard of. A lot of MV generators have been abandoned and I'm not sure what Protection Stones is. For SignEdit, I was looking at writing that functionality myself using ProtocolLib but I've not gotten to it yet.
Protection stones was pretty simple, I could set a block by it's ID, that block would get placed and create a worldguard region bound to the player that was 10x10, or whatever I had it set to in the config. Then it had it's own commands to modify worldguard flags for that region. Just it allows easy open world land claiming.
I'll have to give monsterbox a shot then if it might possibly work.
I think it's worth a try. Worst case it doesn't load the plugin.
I'll probably post somewhere if/when I get the signedit plugin up.
@slender prism you don’t need a plugin to change what a spawned spawns. Right clicking it with a spawn egg changes that
@drowsy quest oooh, that's new to me... will have to try that then
Hey gabessdsp! Please don't tag staff members.
oops, my bad
At least in creative. But I think it works in survival too
Worst case, if you're an admin, changing to creative to edit a spawner isn't too terrible a task.
Yup
@coral lantern Tried
Anyone use fawe or worldedit to generate a forest? I can't get the command arguments to work
hi, someone knows a good plugin for the rankings, requesting objects, type with command /rank that tells you what you lack to rank
Do you mean something like a prison ranking system?
Which authentication plugin would you guys recommend?
Mojang
i second that
we have a winner!
if you hit esc three times on the server terminal you get a command list
Plugin for Ranks based on island level and items askyblock? Thanks
@harsh aurora See NametagEdit - that's the plugin I use. https://www.spigotmc.org/resources/nametagedit.3836/
It doesn't say it explicitly, but it does support PlaceholderAPI replacements, so you can format it however you like.
thanks but I preferred to use this
TAB [1.8.x - 1.13.2] REBORN
Ah, that works too. Seems to be pretty much the same idea.
It feels amazing when you've been working hard on something and you get things working how you're wanting them to.
dose anyone have the invite link to the essentialsX discord
google is a thing
Hello, I have a problem with Buycraft.
When the range expires of the user's VIP the commands to remove the range are not sent.
from the buycraft website.
Anyone know how to solve this big problem.
so it's either Towny messes up my chat format or breaks lol epic
@fast beacon If the command isn't sent at all, it's an issue with buycraft
Ensure that your 'server's are setup correctly in their control panel
Linking the servers and buycraft is well done
everything works correctly except
when it comes to eliminating a VIP rank
after 30 days buycraft does not send commands to remove the rank
Just make the buycraft command a 'parent addtemp' command and let LP deal with removing it
@drowsy quest always good to have another auth system on servers
Hey Miles Carpenter! Please don't tag staff members.
Not needed in the slightest
well that's your own opinion
I’ve yet to run into any issues with using Mojang auth
And I’ve been running servers for years
And apparently it’s a non issue for at least 99% of “premium” servers
well as i said, that is your own opinion :D
If you’re that paranoid you have a lot of other things to worry about first
lol k
There’s exactly one way at this point in time to hack an account. And that is by getting/guessing the password
i ended the conversation lol
To make sure that doesn’t happen is your responsibility
mk
that's not an opinion it's fact lmao
👋
How is having a factual discussion being rude?
he's gone
@drowsy quest i do not see anything that would do that
Hey Spooder! Please don't tag staff members.
oof
What plugins are on the bungee?
How exactly did you "disable essentials chat"
No. These are the Spigot plugins
i put a # in fornt fornt it
so do i disable the plugin then?
and none of my other plugins manage chat messages like essx
Can I still see your bungee plugins?
yeah it's likely still handling the chat format even if you disabled it.
i think the only way to disable essentialschat is to remove the .jar
i could be wrong
so what should i do?
Try contacting EssentialsX support
Nothing wrong on the LP side
do you know a better chat plugin
hmm ok ty
I hope someone could quickly help me...
I want to round a number (f.e. 3.856) to #.## (3.86).
Now the issue is that I don't know, what I should use... One method mentioned in StackOverflow is String.format("%.2g", 3.856) but this seems to only return whole numbers...
I don't care if the numbers shows like 3.00. I just want a simple and easy solution
wait brain does adding .disabled at the end stop a jar from running?
@hybrid loom https://stackoverflow.com/questions/153724/how-to-round-a-number-to-n-decimal-places-in-java
does this work?
That's the question I got the String format from
And the provided answer isn't what I want
Because there it always rounds up
So I'm having some trouble making my chat appear how I want it too.
I am currently using essentials chat, multiverse and luckperms.
I want the chat to display [WorldAlias] [Group] displayname: message
and I mostly have it. Instead of showing the WorldAlias with the world color set by MultiVerse essentials is just displaying the world name, then the group name but it's all white. Anybody know if with EssentialsXChat if I can use the MV world alias, and can I use LuckPerms to set the color of the group? or if I need a more advanced chat plugin, any suggestions?
I think EssentialsXChat should be able to do that
If you have PlaceholderAPI you should also be able to use {placeholders}
I'll have to look at Placeholder API I guess
{placeholders} are provided by ChatInjector, if I'm not misstaken, but yeah that should be possible with papi placeholders, LuckPerms can be used to set the group (or you are hardcoding it with Essentials (specific prefix for specific group))
alright, I'm familiar with using chatmanager with the PEX plugin so it's just taking a bit to adjust to this.
So I actually need ChatInjector then?
@slender prism How does your chatformat look like?
'&7[&r{multiverse_world_alias}&7] [&r{GROUP}&7] &e{DISPLAYNAME}&r: {MESSAGE}'
I seen the issue...
{DISPLAYNAME} shows prefix, playername/nickname and suffix
I can't remember what the placeholder was for just the playernam... {NAME}?
Yeah. Just checked it myself....
Hmmm....
You could make the prefix be the groupname with the right colors and remove the {GROUP} placeholder.
so I basically have to remove the Group part, and in luckperms just do the entire thing per group I guess?
/lp group emperor meta addprefix 100 &7[&5Emperor&7] &r&e
let me try that
more annoying to do...but if it works it works
You could edit the existing prefix in the web editor
Thanks so much for your help tonight
looks like that's giving me the results I wanted
nice
@alpine ether since the issue isn’t luckperms I’m going to tell you here
oh ok
It’s with essentials, the essentials uses the display name(name with prefix) as the message format. I don’t believe there is a way to change this, unless you change change-displayname to false, but that will not add the prefix to normal chat or make the ability to do /Nick for essentials
However, DeluxeChat can do what you’re looking for. It’s a paid plugin though
and np
I don't have $10 to spare ;-;
logs from my server for a troll user
feel free to ban them from your servers
not really our job to ban a user for commiting a act on a different network unless they violate the rules on our network or server
Hello guys, I search plugin since few time, I have a server with whitelist, and rank into.
And in reality, i don't need whitelist, i juste need the player has a rank.
So i search a plugin to auto-kick if there are (or not) the permission.
I found nothing on spigot or bukkit siteweb.
For me that's can be easy to do. But i'm not Java developper ^^
So before try to do myself. Do you know a existing plugin to do this ?
Thanks
anyone know how to turn off <> at the start and end in factions
@mighty falcon I did a bit of digging and it turns out that it is something with LuckPerms. I removed EssentialsXChat and the prefixes are still attached
does anyone know a good tab plugin
04.02 21:24:20 [Server] Server thread/WARN [FML]: Missing English translation for FML: assets/fml/lang/en_us.lang
04.02 21:24:20 [Server] Server thread/WARN [FML]: Missing English translation for spongeapi: assets/spongeapi/lang/en_us.lang
04.02 21:24:20 [Server] Server thread/WARN [FML]: Missing English translation for spongeforge: assets/spongeforge/lang/en_us.lang```
Is this a problem?
@burnt flame no. This is just Forge being a bit too over cautious
how do i get tab prefixes to work with lucky perms
uncle google!
Ok cool. It seemed to run fine without them, just wasn't sure if it was something I needed to worry about.
What do you use if not spigot?
Good to know though.
Sponge is the other major branch, and then Forge (or SpongeForge)
I'm setting up a SpongeForge server for my second time. Been a while since I've done it though.
I am still new to hosting a server. I have heard of others than spigot though the only other I have used was a bedrock software.
and spigot.
me?
not sure how you'd think he was talking to you
and if you have questions about something just ask them
anyone know any plugins for sign editing?
@gilded nova Sponge was created when the DMCA takedown hit Bukkit
It was designed to be an alternative to the Bukkit API with these goals in mind:
- Better designed API
- Native support for Forge
- Super long term: Allow servers to provide mods for clients (not yet added after several years of development btw)
And I gotta say, they made it
The API is orders of magnitude better and designed to work with Forge
That too
but no one really seems to care about that
Which means you can offer downloads of Sponge
@thin wadi not the place to ask for staff
i wasnt asking for staff i want someone to teach me how to build
Essentially the same
not really
Are you really gonna argue with me over that?
someone knows command for commandblock that makes the command execute only to a determined group
No
You would need a plugin, that allows the use of plugin commands in command blocks
mhh ok. exist this plugin?
yes i use 1.12
Which means, no it’s not possible
As I have told you before
At least not without another plugin
ok
And no. I wouldn’t know a plugin that can do that
ok...does nothing thanks the same
anyone know how to get rid of when people leave the server
@thin wadi /perm user <user> permission settemp <permission> should be the command you're looking for.
Yeah?
and it says foxtrek_64 has left the game
You want to remove that leave message?
Some plugins let you get rid of join and leave messages on a permission base
Pretty sure Essentials does
^ You'd be correct
what the command with essentials
Needs to be enabled iirc but check their docs
just set the leave message as blank ''
Subscribe to pewdiepie: https://www.youtube.com/channel/UC-lHJZR3Gqxm24_Vd_AJ5Yw

In Paper, when I run /plugins from the console, some of the plugins have a * affixed, for example dynmap*. What does this star represent?
something about the plugin being run in legacy mode due to it not being flagged for use with 1.13
does foxguard work with luckperms, beacuse I cant seem to give anyone the perms to do pretty much anything with it which is really anonoying...
Foxguard?
yes
Never heardof it
am i able to make a suffix so when i type its [Owner] xboxmadkian faction message
@coral burrow If you use EssentialsChat, this is done through setting the user's prefix and suffix on LucPerms. If this is the case, see this page.
!usage
:paperclip: https://github.com/lucko/LuckPerms/wiki/Usage
ok thx
Otherwise, it relies on the channel setup of your particular chat plugin.
You'll need PlaceholderAPI to show faction tags.
I have this error when using the plugin with bungeecord and configure the mysql database and everything.
@sudden jackal No advertising
I have a world I'd paid to have panted for me circa 1.10. I built a 1.13.2 spigot server where I'd imported the world and started building on it.
Due to popular request from the build team, we have decided to set up a 1.12.2 spongeforge server so that we may leverage the Conquest Reforged_ modpack.
In order to keep the builds we have already, my plan was to shut down the 1.13.2 server and copy/paste the world folder into the spongeforge server. Will I run into any issues porting from 1.13.2 to 1.12.2? The world does not have any 1.13.2-specific blocks.
Yes
1.13 changed a lot in terms of world generation snd blocks.
It isn't backwards compatible.
I see. So my best bet will likely be to make schematics of the builds I want to keep, then port the 1.10 world into my 1.12.2 server and re-paste based on those schematics?
This gave me a bit of a laugh https://github.com/Microsoft/visualfsharp/pull/5975
An actual PR in Microsoft's F# lib
wot
they are indeed human . lol
I'm surprised they have the audacity to do that on a public forum though
