#general
1 messages Β· Page 66 of 1
@rustic cobalt yup XD
ovh gives me cancer sometimes i swear
Why?
Keeping in mind it's one of the best hosters, that makes the others look even worse xD
Hey KrauseFx! Please don't tag staff members.
Their message was deleted by staff because they were advertising, tried using @ everyone too
Nah, though some do try that as well lol.
I'm not sure why the bot reacts to @ everyone since it doesn't actually ping anyone
@everyone
Hey Blayyke! Please don't tag staff members.
Oh yeah that's weird
you're brave π
Turbo, Clippy would react because it's still technically pinging staff members as they are included as "everyone"
how... unlucky
Lol
I know this isn't the correct place to ask, although I thought one of you may know the answer to my question.
How would I go about getting s players Island Ranking using the AskyBlock pligin. So, you may know of the Island Top menu in ASkyBlock, the top ten islands are listed there. I'd like to know how to get the rank position of every island.
afaik is there a placeholder from PlaceholderAPI that does that.
But you Need To look it up.
The comment π
Hey @twin warren just found MineResetLite in your CI. I just found an old server with 1.7.9 on CraftBukkit. I used a plugin also called MineResetLite. Wondering if it was yours :D
[MineResetLite] Loading mine from file 'mine01.mine.yml'...
Hey Rasre! Please don't tag staff members.
no the version on my jenkins is just a fork
Ah okay. Would be nice if we met before π
π π± πΊ π¨ π° π΅ πͺ π· π² πΈ π
π
@willow lodge what version of forge are you on?
If it's 1.10, could easily be done with crafttweaker. If not, check if the trade-o-mat is on the server and set that up
VirtualChest may also be able to do that. I recall an example where wheat can be traded for bread
spongeforge-1.12.2-2655-7.1.0-BETA-3065
So scripts won't work since they have to be client side now, so I'd go with VirtualChest
thats why I couldn't get a script to work
why does one plugin in sponge see the correct group and another only see global groups
Depends how it's set up and on the plugins i guess.
when I set groups I do /lp user <player_name> group add <group> <server>
Make sure the LuckPerms configs has the servername in the config and that the servers can see the groups with /lp listgroups
Try it with a permission, global and server only as well.
I see all the groups when I run /lp listgroups
Okay, does global and server only perms work correctly?
yes all perms work, just can't get rankup see the correct group
I just would like a rankup plugin to work on API 7.1.0
I'm not too sure about which one is good as I don't use Sponge.
I normally run a bukkit server but wanted to add a forge server to my network
@willow lodge do you need MySQL support or are you okay with local storage?
who's good at making plugins here dm me
Hello! Someone has ever used FirstJoinCommands? I'm looking for an alternative, because plugin is abandoned and in 1.12.2 it's not working...
Give this one a go. It does exactly what the name suggests https://www.spigotmc.org/resources/join-commands.51758/
It doesn't actually do 'first join' commands however. From what I can gather, that'll be added in the future
So I set every group's spawn with EssentialsXSpawn to a specific building but they just end up spawning in the natural spawn when they warp from another world or when they enter the server for the first time.
How do I force everyone to spawn there on their first join or when they warp from another world (multiverse)?
Are the spawnpoint and worldspawn the same? And do a setspawn there too just in case. If all 3 are there it should be ok
Seems to be working for multiverse now, but I haven't tested for new players yet. Thanks.
@leaden ocean I ok with mySQL, it's already running mySQL
Hey Ironic_8b49! Please don't tag staff members.
Ah, there is an alternative for local storage but not MySQL :/
Anyone want to be a dev for my server and help me set it up? I cant seem to get much set up. Ping me if yes
What plugin would you guys recommend to allow members to claim land and share it with others? This is so that they can protect their house/ create cities.
Also something that awards blocks to claim over time, so that they can't claim the entire world whenever they want
Hahaha, I like the Grief Prevention feature list
There's nothing stopping players from claiming land with Grief Prevention in WorldGuard regions is there?
EDIT: Yes there is, it will tell the player they are not allowed to build so they cannot claim
pretty sure that GP uses WG internally, i'd imagine it's smart enough to allow that
Thanks, I'll check it out
@minor socket why is it better? Can you elaborate
That's fair. I use GP right now, what features did you need that weren't in GP?
First time i added dice furnitures everyone was able to destroy furnitures even in worldguard region
After that i added this plugin
My players love claiming with fences
I am having an issue with MySQL and lp. It says connection refused when the server starts, but I can use a mysql client with the same settings to access the database.
@swift forge Make sure you have setup the right details on the database settings.
I did
Just double check to make sure.
10 times
What ip did you use for your client?
What do you use for port?
3306
i did that awhile ago
storage-method: MySQL
yep
nvm...
Did you created a database on mysql panel?
phpmyadmin
yes
did you created a database
and password?
yep
I think i know whats wrong
pls do tell
your sql bind-address is wrong
Is it ubuntu?
server or cilent
server
Debian
debian
yep
Thats dumb
Ubuntu is simple
Okay
Nothing changed
i can take a look but i need your details
ok
in dm.
ill DM u the config.yml
oki
k
Is it possible to promote people with signs? I want to promote Guest users to normal members when they finish reading the rules
You'd need a separate plugin for that. Something like commandsigns.
@sage knoll why not get a plugin that run a command after accepting the rules
https://dev.bukkit.org/projects/acceptrules would this be a good plugin for that @bleak notch ? Or are there better options?
With the whole permissions thing I'm afraid it'll clash with luckperms or something
Too true, I think they are just asking to much from a poorly writen launcher
what did twitch pay for it 1.5 billion or somthing?
Audience draw...probably plenty of Curse users that didn't even use Twitch
Don't forget that minecraft is only a part of Curse usage
Now ALL Curse users know about Twitch...and are forced to at least have a Twitch account
i've found it buggy on other games too KSP for example π
Never used Twitch, or it's launcher...never will lol
I had to get a new account recently and I'm like "Twitch? I need a Twitch account now? Oh FFS!"
I have 2 setups for our modpack, a MultiMC instance using PackUpdate, and another that uses the Vanilla JAR Launcher with PackUpdate and a custom executable to tie it together.
I tried going with my own Solder setup, found I'm not the only one that can't stand the Technic launcher, and even though MultiMC supports grabbing it...might as well just do it with PackUpdate.
true, perhaps curse needs pushing off its rock, creating a new multi platform launcher that is just a launcher, that can pull packs from a simple to search website
There's one in the works I looked at awhile ago...allows for basically doing what I do, but in a user-friendly manner with interface.
I can't recall the name though
oh i'll keep a eye out for that π
see nice and simple that is what is needed π no place for google to advertise π
If you search for it, they have a site with early builds
Hopefully it actually comes full release at some point...
We just did what many others have done and made our own launcher for the packs we use
MultiMC supports Curse packs now, though someone on my server said it didn't extract Curse pack mods/ overrides properly
,
@mint inlet The system requires a user online in order to send messages, in order to counteract that, bungee stores these messages in a queue, which if nobody joins there is no memory limit on (and stuff like CMI loooves sending this stuff out), but also provides no way to actually send data to a server with no players, better than nothing, and I can see it's merits, especially when your plugin users are generally running on a shared host lucky to provide a mysql DB with some of them these days with no real way for a proper messaging system (and lets face it, most people struggle setting up bungee itself, to add a socket server on top of that just sounds like a support headache)
π
the whole system bungee uses for authentication (or lack of) and ip forwarding just sucks
it would make so much more sense to just override the vanilla networking stuff and implement a decent system w/ auth between the proxy and backend instances
mhm, would need a fallback for non spigot/supported stuff, but I don't understand why they didn't
the number of people running non firewalled spigot instances is seriously worrying as well
that wouldn't be an issue if the system was designed properly
just crawl through some shared host subnets and I bet you'd find plenty of instances running which return the "ip forwarding should be enabled in the proxy config too" error on connect
If at all that.
Way too many people just donβt even use bungee mode
@jaunty arrow ask here please
sorry
Anyone wants to help me with my new server? need help with plugins, mostly LP, will give Vip as an example once the server is done
Its a pixelmon server
The permission stuff is something you should be able to do yourself
I am not able, got my own reasons why its hard for me π
been trying 2 days, but its so damn hard
I meant , i have alearning difficulty, so thats why its hard lol
Anyone know how to give people permission to use items in spawn while spawn is protected?
like enderchests etc
Try worldguard and it's flags
Hope universe guard works the same cause im using sponge
oh, In that case I can't help
[1:02 PM] BrainStone: Not everyone should be running a server
say it again for the people at the back
Not everyone has the time, or interest, or dedication to overcome all the small, big or recurring issues
but my cat really wants to run a server pls help
anyone know a plugin that can sync commands between bungee servers? so if someone does a command, then every server in the network will do something, or like Player1 does /giveallplayers then every server's console will do /give @a apple or something, thats just an example
I have been wanting a similar thing. Just did a quick search and found this - https://www.spigotmc.org/resources/free-commandsdispatcher.9854/
Thanks :) just what im looking for
Heyo,
Luck a quick question about the arg-based-permission implementation
How does it work?
Is it essentially creates nodes on the fly based on the input command and just checks against those in the backing?
Correct
thanks, I needed something similar for my plugin
Could it be caused by lucky perms, that i cant ffight trainers in pixelmon?
nop
Second question, how to set that way when a player joins hes automatically placed to group member, and not default?
go into the config, and scroll all the way down to rule three
you just have to adjust the rule to the group you need
has-true="<group.member>"
like this?
and wth i did, i typed
/lp group default set member dunno what i did
Please someone
@jaunty arrow Read: https://github.com/lucko/LuckPerms/wiki/Default-Groups#configure-default-assignments
So i just made everything ready for the server, but got one problem, still cant fight NPC's in pixelmon
So the problem is, the npc's spawn with 0 pokemons, anyone know a fix?
Hey CelexGames! Please don't tag staff members.
Hey guys im reselling a Dedicated Server hosted in France, 32 gb ram 3x120gb SSD. Pm me if you are interested.
I have a question, with ./ignore for essentialsx it does nothing, and i disabled bungeechat ignore since i don't want players ignoring staff since bungeechat doesn't have a proper perm to exempt staff.(edited)
but essentialsx does.. what permission should i give, and or suggestions?
[1:10 AM] electronicboy: "does nothing" - as in, no command output at all, or just doesn't ignore them?
oh
My bad, sorry. I meant just doesn't ignore them
i thought you were talking to the other person
the command outputs saying, you have ignored [player] from now on.
Would essentialsxchat be required?
rip electronicboy
Well, it depends entirely upon your chat plugin to respect essentials ignoring stuff
EssX chat isn't needed for that, that just provides basic chat formatting and stuff
well it can't, bungeecord plugins can't connect with spigot plugins without some sort of messaging system
Hmph. so you mean that essentialsxchat perms are useless since bungeechat overrides them
EssentialsXChat handles the Chat formatts and stuff like that, it doesn't handle the /ignore perms or anything.
You either use BungeeChat or EssentialsX chat.
Okie
thank you for the help
Since if i get rid of bungeechat, is there any alternatives beside bungeechat?
if anyone knows any
would venturechat be a nice alternative?
I use venturechat
VentureChat should be fine, though I'm not experienced with it. I use DeluxeChat and recently decided to switch to ChatControlPro. Depends what features you're after really.
Venturechat works fine for me formatting and all
I would use chatcontrolpro BUT I HATE how they handle their chat channel system
how so?
you dont FOCUS a channel per say from what I could see
any chat message you send goes to all channels you have access to
maybe I am missing something... idk
I think I recall reading something about that
Herochat handles channels perfectly
and I would use it BUT it has issues with factions
annoyingly
I just need something to let essentialsx perms be nice with, so it doesnt override/ignore
I use DeluxeChat and ChatControlPro and don't have any issues with either of them
ill go with venturechat
does anyone know of a chest locking mod that allows people to opt out of auto-locking
and devs here?
What i did ask π xD
Oh, sorry i fixed it
Herochat has local chat, which is very cool
@broken vigil Check out StickyLocks. I wrote it.
already looked at it, im looking for something more like lwc's auto locking of chests, but where people can opt out of it without an admin having to change the config files
OK.
thanks anyways
Well, I have to fix StickyLocks for 1.13 anyway, so I'll look into adding that.
I have other features to add, too
from other admins
Feel free to bung it on the Github issues, if you want to make sure I rememebr it
yeah thats the impass im at now, do i want to just fork lwc or keep looking for a different option thats updated a bit more often than lwc
Score PlayerAmount = o.getScore(ChatColor.GRAY + "" + Bukkit.getServer().getOnlinePlayers().length);```
says it has more than 16 lines
wat is this
you would need to take advantage of the team prefix/suffix in order to get around that
xD
localhost xD
^ xD
XD
Being serious though, it actually is the cheapest.
And if done right, the best too
@placid pebble thanks for your idead of putting the user in advanturer mode, have you a idea how i can solve this issue?
Set the default gamemode for your world to adventure mode
and every other player need to change it manualy then?
Players who have been on the server will keep their mode
And I think youβre promoting them somehow
If itβs a plugin doing that, thereβs a good chance it allows to execute arbitrary commands too
so promoting then via LP and giving them a new gamemode would be the workflow then
Yes
is the gamemode global or world specific?
Should be global
Are you getting any errors in console?
Anyone good with venturechat? I'm having trouble with prefix formatting
@calm gate Actual issue is generally reported much before that
I don't want clippy to watch me...
Hello, never really worked with custom .yml files before. I know, I know, dynamic is better and I'll agree. I have not coded in a very long time, and I'm getting back into it. If someone could provide assistance on my issue, that'd be great. I've tried to figure this out for many hours and days now. Thanks! π
So, I basically made a little system to create a custom .yml file every time a player joins with some default values. Here's what I'm using to create the custom configs: https://hastebin.com/wibikegawa.cpp
It does everything perfectly fine. But, when attempt to write to it, it creates a blank file. Code I'm using to write: https://hastebin.com/ovuxuzuzim.cpp
Thanks! π
Some debugging to the console I did: https://hastebin.com/aveyegunen.vbs
extending YamlConfiguration is the general way to do it
I prefer gson however, especially as I can just create data objects and deal with serialization generally automatically
Do you know if BungeeCord supports IPv6? Is there any point in having a AAAA dns record?
Last I checked, the Minecraft client didn't look at AAAA records. It can do IPv6 numerically, but will only resolve A records.
I'm going to Google this again, though, because IPv6 is the future, etc.
hmm.. ok. let me know if you find anything! π
AFAIK thatβs true
Minecraft can use IPv6 addresses. But only uses IPv4 domain recorde
However SRV records work too
I just wonder why my bungee doesnt seem to be listening on ipv6
pbz@uber:~$ nc -zv -6 mc.tallcraft.com 25565
nc: connect to mc.tallcraft.com port 25565 (tcp) failed: Connection refused
pbz@uber:~$ nc -zv -4 mc.tallcraft.com 25565
Connection to mc.tallcraft.com 25565 port [tcp/*] succeeded!
https://github.com/SpigotMC/BungeeCord/blob/master/proxy/src/main/java/net/md_5/bungee/BungeeCord.java#L252
^ Ipv4 only?
brain, on bungeechat <.< sorry about this, but on plotsquared bungeechat essentially ignores plot chat, is there any way around that?
Not really I guess, because BungeeCord and Spigot are completely seperate instances
How the hell do you get slimes to spawn
I just made dark rooms in a slime chunk and nothing is spawning
They only spawn in swamp-biomes and afaik does it not matter, how dark the area is
But I built it in a slime chunk
Probably not... π€·
I'm sure of it
My friend built a slime farm in that chunk and it's the same seed
And before that I sat for 10 min outside a swamp biome and slimes didn't spawn at all
Reason could be:
- There are already other hostile mobs that reduce the spawn-chance
- The difficulty is peacefull...
SERIOUSLY i've made some dark rooms in the slime chunk and i've waited 24 blocks away for about 10 min and nothing's happening
they spawn on (and below) a certain Y coordinate
and like I mentioned earlier, does it not matter, what lightlevel the room has
Y: - 40
ICEANDDDD π
Anyone here that knows a good MySQL host
Beyond places like AWS which basically offer a platform as a service, and charge a bomb for that, you're not really going to find somewhere that offers just a mysql database, and most places providing them as part of another service are going to lock access down externally because databases can get large fast... If your hosting provider doesn't offer you a free database, look elsewhere, you need the database to be hosted in at least the same datacenter as your server, otherwise it's going to suck for stuff like economy plugins.
I agree
π€ Has server rack...can get Gigabit internet. Should offer SQL databases, make money?
justdatabases.com nothinbutdbs.com....hmm
There are already quite a few free hosters
Copy/paste the full error to https://hastebin.com and give the link
What version of PlaceholderAPI do you run?
Yeah I was joking previously there about the DB thing...on the back of several people looking for a DB, that chances are their host provides.
@buoyant gate french is hard to "know" if you're not a native speaker
I'm from portugal (and so I speak portuguese), and for me it's easier to understand people talking in spanish compared to french
lol did anyone ever figure out the slime spawning? they spawn at certain heights
just gotta build some well lit platforms for them to spawn on (at least 3 blocks of air space between each platform) the light level doesnt matter so light it well
@azure bone there are like a billion of videos on YouTube on how slime spawning works
And the MC-WIki of course
also true, i couldnt help but chuckle when I saw the struggle
That was a rhyme lol
Sup
ey
71 here at 1pm
luck can we get a temperature conversion bot
Β―_(γ)_/Β―
I'm excited, just got the last of my Amazon adventure purchases yesterday for my camping trip in the Smoky Mountains
what sorta stuff did you buy
Wish you lot of fun Clip
Tons of stuff. Since I'm taking my kids, first thing I got was a roof cargo bag so the SUV isn't packed full of stuff. Got a new tent, some battery powered fans, some chairs for the kids, new sleeping bags, some cooking utensils, a grate to cook on over the fire pit, etc
TIL clip is a father
My last tent was only a 2 person so I had to upgrade
yes Clip is one @potent prawn π
I guess I need to stop assuming everyone on spigot is a teenager
My son is almost 3 and daughter just turned 1
Didn't know that?
dang lots of challenging years ahead π
Kind of crazy to take small kids in the wilderness like I am about to do
Probably
just make sure a bear doesn't eat them you'll be fiiine
9mm
cool
Probably won't do anything to a bear tho
We should be fine without a weapon
Just have to make sure to keep food put up
I just wanted to do something different this year for vacation. Never camped in the mountains and I love camping
Should be a fun experience
I'm just nervous about taking the kids really
My daughter doesn't even like the beach
best of luck and enjoy. i'm off to bed, 1am and gotta be up at 6 :/ π π΄
Still a few weeks to go but we will definitely enjoy when it comes time
@pure quiver can you add database to deluxetags?
Actually yes
I'm currently writing the plug in to support multiple storage types
Just be patient because I don't have all day to work on it so I'm doing a little bit here and there
Using Aikars IDB
on my sponge/forge server I have this setting like this
server = "forge"
is the " " suppose to be there or not?
ok thanks. still can't figure out why my rankup plugin will not see the correct rank players are in
Canβt tell you why. Sorry
had a thought that might fix it. if I use global groups on that server and all the perms were server specific they would not be able to use the perms on the other servers, right?
I think the rankup will see global groups just not server specific groups
just wanted to make sure, not sure why I set up server specific groups but 10 servers work great just this last one cause it's a sponge server I think
I'm using this on rule #2 <forge/group.warrior> I should change the group checks to <group.warrior>?
I know this is not related to LuckPerms but does anyone have any suggestions on the best world split inventory plugin that won't cause crazy bugs?
So that's the best I could get?
Probably
Does it split money also?
thanks
Does it annoy you when they call it LuckyPerms?
IS REALLY LUCKY PERMS
You have no idea how much it grinds my gears XD
BrainyStone
And I donβt even know why it annoys me so much XD
gets B&
Used to be called PaperSpigot around 1.8.8 times, was renamed to Paper sometime around 1.9
Yeah. Though you canβt really fault people for that
Wait it's not called paperspigot anymore?
throws a brick at @potent prawn
Hey electronicboy! Please don't tag staff members.
DIE CLIPPY, DIE
XD
That feels like years worth of stress released in one sentence...
And yeah luckyperms makes me cringe
Luck should add a bot listener that corrects everyone who says lucky perms
Yea, we now have a bot in #paper which tells people we're now called Paper π
You meant PaperSpigot π
Hello there, BrainStorm
XD
Hmmm, BrainyStorm
Is clueless rn
The thing that upsets me the most though is when people call me Brian or BrainStorm
UGHHHHH
:)
Also, luck being sneaky with a new plugin on sponge https://forums.spongepowered.org/t/tapir-tapir-is-a-script-loading-system-which-lets-you-create-javascript-plugins-for-the-sponge-api/24079
Neat
XD
He made one for spigot as well
Did you guys see the js wrapper for Minecraft someone made?
True words electronicboy
Actually I can't find the spigot one
But that isn't by luck :(
I mean JS has its valid reasons to be used.
But for Christβs sake stop using it for everything
The language is terrible
B U T J A V A S C R I P T
If they at least enforced strong typing....
As a Web developer I'm kinda stuck with it
So I use it for everything. Because I can.
I know. And itβs great for the web. But thatβs it
More efficient for me to develop in a language I already know.
KOTLIN HYPE
I hope that TypeScript gets native Browser support at one point
If it does, safari will be the last to implement it
I mean that would get rid off the most severe coding issues with JS
I have doubts that would even happen, tbh
We're at the point where anything new needs to offer significant advantages that somebody large would want to pull them in
Yeah prob not
It should happen though
Iβm amazed at how alien the concept of type safety is to some people
More like terrified
That's the one thing that pisses me off working in languages like that
I really need to learn Java
The lack of typing just /really/ makes me feel sad
At least php is moving closer to that
#RipCompiletimeSafety ;-;
And also the additional cost of making sure the variable youβre working with is the right type...
Essentially 20% of the code in popular JS frameworks is type safety code
Which is ridiculous
And all the unit testing that is essentially required because of that
In PHP you can at least use somewhat strong typing
I need to start playing with stuff like PHP again, Been too long since I last used it and it just feels like I've forgotten basically everything
Iβm still wondering which genius thought putting one of the most maintenance intensive languages out there on the server
And I mean itβs reflected in the quality of Node.JS libraries out there
I was tryna provide a justificiation for it
90% are utter garbage or have severe bugs or security issues
Insanity is the only thing I could come up with
Absolutely
Like, it's something I could see myself whipping something together that works for some reason
But I don't think it's really something I'd be inclined to spend a whole bunch of time on to create a usable application when there are languages which are less of a pain to work with
Yeah. Doing it for the shits and giggles or as a proof of concept.
At least luck knows itβs garbage
XD
And in a small scale JS is actually quite ok
Like stringing few things together. Perfect for that
Anyways. My head decided it wants to simulate a jack hammer being on my head, Iβm off for now
o/
At least luck knows itβs garbage
lmao
i do indeed
also sad that nashorn doesn't support all ES6 stuff yet
so you have to use babel if you want that π¦
Actually I can't find the spigot one
is here
uses the same loading system as on sponge
#randomshitpostthatcrackedmeupwhenisawitandnowiwanttoshareitwithyou https://twitter.com/figgled/status/908148215874068481
Before u leave the house, think of the acronym 'WOWEE'
Wallet
phOne
Wkeys
Egg
Egg (backup)
62742
199467
Hi, the negate permissions doesn't work for me
@wanton yarrow what do you mean by "negate permissions"?
eg. -bungeecord.command.server
You have to set the to false
So for example /lp group default permission set foo.bar false
oh, okay. Thanks
Also to simplify editing permissions, I recommend you trying out the web editor: /lp editor
@drowsy quest Not work. I tried /lp group default permission set bungeecord.command.server false and /lp sync
But not work.
Hey MedzsikR! Please don't tag staff members.
Okay, sry
Do you have LP on the bungee?
The you need to either connect them (https://github.com/lucko/LuckPerms/wiki/Network-Installation, https://github.com/lucko/LuckPerms/wiki/Syncing-data-between-servers) or set the permission on the bungee
okay, thanks
π» Boo
That's weird...but to start with, I would use Forge 2705, not 2709
SF versions for 2705, normally doesn't cause a problem...but recent events have shown not to be the case often lately
Where is the issue? At malisis or LL?
LL is clientside only!
Oh OFC
Of course it wonβt work on the server
You told me this and I was too busy with finding the download button π€¦
Nice catch...I skimmed that
Regardless, for Sponge...stick to matching Forge versions. If a mod needs newer, wait...you're better off that way.
Being a few versions above is usually fine
Especially if there arenβt too many changes
If Luck had a paywall for LuckPerms, he'd be making bank
Oh, nvm, need to change forge verison for server now too lol
It's fine if you understand said changes...for most users, better off just sticking to it.
Been multiple instances of mods, including Sponge...breaking by doing so.
Just since 2611
Anyone know whether downloading mc pre3 is worth it for my server? Or should I just wait until 1.13 proprely comes out?
Seemed to unsurpisingly have fixed Worldedit by indeed using worldedit.command.(specific command)
Though Inspector (Sponge plugin) doesn't work the same way sadly :(.
I tried
sponge.inspector.command.(specific command)
sponge.command.inspector.(specific command)
inspector.command.(specific command)
Not sure how I'd work this one out.
Also had to remove WECUI since it stopped me from being able to join the server somehow.
Seemed to be fixed after removal
Plugins can set their own permission nodes, those aren't it...
@frozen fractal https://forums.spongepowered.org/t/inspector-v0-6-4-rollback-blocktracking-and-more/9988 This plugin?
Seems like I somehow fixed that issue already
But now there's another :/
GriefPrevention seems to have been completely disabled as no commands even tell me I'm not allowed to use them.
But GP does show up when I type in /sponge plugins
Kind of accidentally used * while I should indeed not have. Any way to fix/undo this?
you probably know as you're a mod in their discord lmao
Remove it from everyone using unset
All groups+users, cannot be used anywhere if using GP
/lp search * will show you who has it
I tried, it kept telling me admin already has it when I test it by re-adding itr sadly
Ah nice
There's a * search
Never knew
The fuck
0 everywhere, but it tells me I have it already when I try re-adding it to test if it's gone
Once removed, you need to do /gpreload or restart the server
Any further help with GP...ask in GP discord
Not doing anything for me at all.
Did these three:
/lp group admin set griefprevention.admin
/lp group admin set griefprevention.user
/lp group milkdrinker set griefprevention.user
Trying /gpreload seems to not be a command for me at all anymore π¦
I'll ask there
someone?
i have a plugin called PlayerBalancer, and i have set that if the player execute "swjoin"
sends him to a random map
how can i make from spigot console
sudo player
to execute bungee command
i have it with deluxemenus
Essentials provides a sudo command
If deluxemenus is on the Spigot it can't run Bungee Commands anyways
It's an entirely different server and server software
So its imposible?..
Anyway recommended rank up plugins that work well with luckperms? I want players to be able to buy luckperm ranks.
@hybrid loom Block? π€£
Hey AixMC! Please don't tag staff members.
Sorry clippy
who use Deluxe Chat here?
Maybe...
im using dchat but my name in game is %player_name%
Download the player-extension with /papi download player
And make sure to use the latest PlaceholderAPI version
(there was a change rexently)
i'll try my luck here, perhaps someone has come across this issue with GriefPrevention
/adminclaims and /townclaims
Is there a way to up the limit to these for admin only?
so we can mark out large protected areas.
Turbortailz, are, i realised i don't have administrative rights to use adminclaims lol - back to the docs lol
sorted it with the following lp group admin permission set griefprevention.flag.* true
Donβt do that!!!!
These permissions are not meant to be assigned
And they will break GP
Iβd recommend asking on their Discord for help
@open valve
thanks, i did try, but they don't seem to be around. Why is that a bad idea
admin claims would not work though, so...
Setting any GP flag permissions
They exists for internal use only
The admin permissions are griefprevention.admin
Which is clearly stated on their wiki
And sometimes you gotta be patient
vc?
What does βvcβ mean?
voice call
No
I ran lp group admin permission unset griefprevention.flag.*
and then added the other suggestion of yours
Ok
thanks for the help
Youβre welcome
In case you havenβt, read their getting started wiki page
Should cover that
i did have a good read of it, thanks - just few things I am finding tricky
you seem quite knowledgeable, do you know of a way to detect portals? so we can auto block griefing on them when they are created?
No. Sorry
no worries, take care
@outer vessel Is even worse now that I just realised, its watching us π±
mhm
Anyone with MythicMob experience? I can't get my custom mobs to spawn.
Geist:
MobType: CAVE_SPIDER
Chance: 0.25
Priority: 1
Action: add
Reason: natural
Conditions:
- outside true
- night true
It's more offtopic, but I'm wondering (regardless of it being a poor setup)
if one used regex permission .+ in sponge would that be somewhat equal to bukkit's * perm?
It would also be equal to using * on Sponge
oh, then I misunderstood something, nvm then
Plugins themselves donβt have xxx.* noses because Sponge has a mechanism for that and LP parses the wildcard too
ah thanks, I've never used sponge
In fact for Sponge using the node xxx is essentially equivalent to using xxx.* The only difference being that with the first the node xxx itself is true and with the second it isn't. But for both, all child nodes (like xxx.aaa, xxx.bbb and xxx.a.b.c.d) are true
what ia your problem?
@polar thunder try removing one plugin at a time
So youβll eventually figure out whoβs the culprit
Also a full log might be helpful
He starts at 16gb
When the crashs happens the server have 32 gb (max)
It's memory leak
But I can't find where
I have 65 plugins
try removing one plugin at a time
Remove one by one will get me 1 week
The memory leak only work if have players online
Fuck..
If someone help me I pay 50$
Right now
In paypal
then list your plugins and maybe we can suggest which ones might be suspicious
You can still upload your log
that too
Aikar's Timings Viewer - View Timings v2 reports from Paper and Sponge
Click in plugins
That's a timings for hours ago, with that was happening also
That's the log before the server crash
Before this don't have errors
Don't have errors in start
And when the server will crash the tps even keep in 19.5+
Memory starts to increase but don't affect the tps
Memory leak ram*
@polar thunder thatβs not a log
π π
@polar thunder first of all in your code don't open a new mysql connection every time you make a mysql call. Check if connection is open if it's not then open a new 1
Use a connection pool like Hikari, the method to check if a connection is open has a few quirks in that it might not pick up a closed connection properly, but really, use a pool, and use try-with-resources to ensure that you're actually closing resources instead of leaking them all over
You also shouldn't be doing mysql transactions on the main thread where possible
Does anyone use chunk loading plugins? I looked them up but most are outdated
Also same thing with fast leaf decay
legit all fast leaf decay plugins outdated
just because something is outdated doesn't necessarily mean it won't work.
For chunk loading there's "WorldGuard Extra Flags"
Leaf decay plugins don't break often, they usually just listen for breaking logblocks and clears the leaves around them
Unless the bukkit call to break the block changed they should still work
someone there?
java.lang.RuntimeException: Failed to load driver class com.mysql.cj.jdbc.Driver in either of HikariConfig class loader or Thread context classloader
at changeskin.hikari.HikariConfig.setDriverClassName(HikariConfig.java:529)
at com.github.games647.changeskin.core.SkinStorage.<init>(SkinStorage.java:41)
at com.github.games647.changeskin.core.ChangeSkinCore.setupDatabase(ChangeSkinCore.java:112)
at com.github.games647.changeskin.core.ChangeSkinCore.load(ChangeSkinCore.java:79)
at com.github.games647.changeskin.bungee.ChangeSkinBungee.onEnable(ChangeSkinBungee.java:77)
at net.md_5.bungee.api.plugin.PluginManager.enablePlugins(PluginManager.java:227)
at net.md_5.bungee.BungeeCord.start(BungeeCord.java:291)
at net.md_5.bungee.BungeeCordLauncher.main(BungeeCordLauncher.java:112)
at net.md_5.bungee.Bootstrap.main(Bootstrap.java:15)```
fixed
fuckkk
at 8:04 in the log, the server starts to crash again
anyone can help me?
i can pay 50$ right now for who can find what is causing this issue
You apparently have network issues
That report is also somewhat useless, either your disk is slow, or your server has a plugin or something doing stuff which is taking too long; Use timings
Aikar's Timings Viewer - View Timings v2 reports from Paper and Sponge
latest timing
π
There was skyblock servers in 1.8 that get more then 500 online simultaneously
I mean 1.8 is riddled with bugs
When running unsupported software, the burden of support is entirely down upon you
The memory leaks could very well be caused by MC
The least you should do is use 1.8.9
You seemingly lack the experience to support yourself with the software, and if you require support, should be running a supported version
As thatβs by far the stablest and most secure version
There was no 1.8.9 server, .8 -> .9 was solely a client fix and so spigot never dropped a .9 server release
Pretty sure paper did π€
But anyways make sure youβre running the very latest you can get your hands on
Iβd also recommend you install Sampler. This allows you to create a HeapDump. Should make it obvious where the leak is
And the code you posted earlier is already leaking like crazy
Not a single close call on resource intensive objects
"Pretty sure paper did π€"
nope, it didn't
Sometimes I feel like I should start a blog and write about my pet peeves in Minecraft
Like hiding your plugins
Or insisting on 1.7/1.8
Yup
How to fix connection throttled?
Probably a config
ok xD other question are snowball knockback disabled in 1.12?
Nope
It counts as PvP though
Anyone know a good site for blogging?
@hybrid loom maybe
i thiiiink snowballs no longer KB in 1.12, at least i recall that being a complaint and it boiled down to either a plugin or vanilla
yep i see
@drowsy quest hm?
I personally just use the blog-thing from weebly
Are you happy with it?
Kinda wanna make a blog where I rant about all the bad things I come across in the MC server community like plugin hiding, using 1.7/1.8 etc
I personally like the blog-site https://www.andre601.com/server-reviews
Gives me a lot of customization.
But the free version of weebly has some limitations, of what you can use... That's why I have the professional plan (including the domain with WhoIs Guard)
Ok. I'll give it a try
can recommend https://ghost.org/
Ghost is an open source publishing platform which is beautifully designed, easy to use, and free for everyone. Start a blog with Ghost today and learn to blog!
you can self host it too if you don't wanna pay their prices for hosting
Ok. Though atm I'd prefer a free hosted thing
As I neither have money, nor a server I can host it on
well, you get what you pay for with that sorta thing
I know
If you pay anually it's $19 per month (effectively. Aka $228 per year)
And if you want to monthly it's $29 per month
So it's 228 per year, when paying annually
kk
Well
I stay with weebly tho
It's around $140 per year with a own domain, WhoIs-Guard and a ton of options to customize the site to your liking
or you could just pay $5/m for a digitalocean droplet
If it's just a personal blog why not use a Github page?
@gilded nova I kinda want a half decent looking blog
What's stopping you from doing that with Github?
If anyone's interested xD
https://mcserverrant.weebly.com
Will likely add the first few rants soon
I use this blog to rant about the worst Minecradt Server practices. Sprinkled in between you'll also find some tips on running your server.
I really just want to have a blog and not care about any web stuff
Also GitHub Pages don't run PHP iirc
Yeah I believe it's only static content but for a blog I'd personally be alright with that
Being able to use your own domain and have full control over the page without paying is a trade I'd be willing to make
It's all personal preference though whatever works
I usually prefer that too. But I literally just want a place to rant xD
Thoughts? π
I've come across many many servers (especially Bukkit/Spigot servers) that keep their plugin list more secure than The Coca-Cola Company keeps the recipe for Coca-Cola.
well i guess i should stop hiding my plugins then π
please consider optimizing that background image, takes forever to load
Yeah. Just picked a random image
Will optimize it eventually
I have a few more rants xD
Next one will probably be about premium plugins
Also planned one on cracked servers
And whoβs for a RTFM style article? ;3
"Also planned one on cracked servers"
9 year old kids jump at you
xD now seriously, at least think on both sides of the coin please
also about hiding "your" plugins... I personally only have a problem with the plugins to "BLOCK /PLUGINS FREE DOWNLOAD!!!" while you could just negate a simple permission and done, they can't use /plugins anymore
it's stupid
well, back to my Need for Speed Most Wanted--- ohai
It's like, if your plugins are the only thing stopping somebody from cloning your server, you're doing something wrong
i just hate people being nosey
Here are my thoughts:
Not letting the players know that the plugins are not self made
I think this is a silly concept too. There are very few networks with a large enough operating scale to justify an entirely custom set up, especially for things like a permissions plugin. There's no shame in using public plugins. In my case, my network uses LP as a backend and we've made our own command interface for staff members to use. They don't see any LP messages or use any LP commands, though we've also never obscured the fact that we use LuckPerms as our permissions plugin.
We're open about a good portion of our plugins, going as far as creating a tutorial / showcase for one of our core plugins. We do however block the plugin list for a myriad of other reasons, one of them being security. I do disagree with you on one point however.
I though for the longest time that was some kind of joke or lame excuse, however I'm shocked that many server owners/admins actually belive that.```
I don't know any community where this isn't an issue. Minigames being reused or rebranded across popular networks has always had a direct correlation to player count, and in the factions community servers reusing old/leaked plugins and creating successful servers (often times competitors) is relatively common. I think blocking the PL to prevent "copying" in and of itself is a silly stance, but in my opinion the impact of people copying plugins / ideas is pretty major.
@viral notch Iβll go over both sides
Though considering I think pirating is stealing, (which Iβll make very clear) thatβs still a lot to ask for.
@gilded nova the entire second segment deals with the fact that the notion that everything should be custom made is stupid XD
I saw that yeah
And I agree with your last point. However Iβm solely talking about the plugin lists
That's fair enough
But thanks for your feedback
π
yes, piracy is supposedly illegal (although in reality it's not that much enforced if at all), soooo I think it's better to understand both sides
but ye I get you
I'm not the dude who pirates their games and then goes complaining to their devs for support anyway so meh
I'm just kinda tired of the people (not saying it's your case) who don't care about the other side, that's why I "asked" that
"don't care about the other side" wut
Pirating something is a giant dick move. Even if itβs not illegal itβs highly immoral
Considering that the majority of servers which pirate stuff end up taking donations in, pretty dick move to not support the people who make the software
Making money off of pirated stuff is the cherry on top of the fuck you cake
I mean... about the cracked servers then yeah
Then rant will be mainly targeted towards the servers
Oh god, the cracked servers which then have an explosively priced donor store are just fucking beautiful
I have the mentality that, "if the cracked player really likes the game they will just buy an original account in the future". and the truth is that I've had a lot of friends who did that, or who asked to a friend who could buy to buy them one
(speaking personally of course)
Heres the thing
if you wanna run an offline mode server, go for it
The moment you expect me to provide support for issues caused because you disabled the security on your server, you can go f*** yourself
Cracking something to check it out with the intention of buying it later if you like it is borderline ok
The entitlement of such people just amazes me to all hell
I mean, the majority of the issues are in practice because the server owner is stupid lol
usually those are the ones who tend to run cracked servers from what I can see
Cracking something to spite the DEVs because theyβre giant assholes (cough cough EA cough cough) is ok too
But thatβs essentially it
And I mean running a cracked server is essentially like running a black market. Youβre giving people a justification to do it. And thatβs why I think itβs worse than cracking itself
"The entitlement of such people just amazes me to all hell"
@rustic cobalt yes because a one-hour limited demo with no access to multiplayer is going to show to the people if they really like the game to the point of buying it
but tbh I actually blame Mojang for that
My complaint is more on entitled server owners, not players.
If you wanna play cracked games, go for it; I'm hardly one to play innocent
Just don't expect me to go out of my way to fix issues literally caused because you've disabled the systems mojang added to solve this, or issues caused because you've broken the expectations of the software
I mean, cracked servers exist because there is public for it
there are people to play on those same servers
Doesn't mean that server owners have to act like we owe them something
And letβs not forget weβre talking about spending 20β¬ (whatever MC costs for you) for probably decades of game.
the problem's root ends up being the players
no, lol
23.95β¬
That statement is just stupid
or 24.95β¬ I don't remember now
no it's not, otherwise a rant about stupid server owners is what should be made and not just cracked servers specifically
stupid server owners is another ball game
cracked players servers exist because there are players for them
Iβll cover stupid owners in another rant
beyond stupid server owners, I have much more hatred for stupid server owners who disable the built in protection that mojang offers, break the expectation of the server that it can and should do specific stuff (i.e. lookup skull textures), and then complain to us that their server is getting botted or crashed because they broke the servers expectation
I agree that that is stupid
if that's the rant brain is going to do then I guess go ahead then
minecraft for me as i expect it is for a lot of you the best value to entertainment ratio i have every spent
uh, beautiful sentence but I'm missing the meaning...
Itβs like disabling the ABS in your car and complaining that itβs skidding and crashing when driving on ice
I mean ye those kind of problems it's the server owners who should sort them out theirselves
(or in your example, the car drivers :P)
Though to summarize my post will explain why I think that morally speaking running cracked servers is a lot worse than cracking the game itself
Let alone running a monetized cracked server
abs on cars might be a wrong analogy in this instance when saying it being disabled and skidding and crashing when driving on ice.. can do that with abs enabled properly too ..
personally i dislike abs
@here dose anyone know how to set up bungee cord buycraft??
here tags are disabled just fyi
The BungeeCord plugin is for executing BungeeCord plugin commands on the BungeeCord server, but if you are looking to set up the plugin on Spigot servers wh
@gilded nova from my experience allowing players to know what plugins you use is actually beneficial
I cover the reasons in my blog post x3
@potent prawn i cant under stand it lol im dyslexic thats why i came here XD
Hey Ccann! Please don't tag staff members.
how is that different from reading messages in a discord chat
What really annoys me is servers that not only allow cracked clients, but then have a shop where people pay real money for items on the server, on the minecraft servers group on facebook we will not list any server that allows a cracked client .
The worse allow cracked clients ignore the eula and charge huge amounts for things like fly, one server I was on in the past asked fo $80 for fly and $300 for a dragon disguise. I had a debait with a server owner over the ethics of running a server that allowed cracked clients, he said its was mojangs fault for not being harder on it.
They should really start cracking down on all the servers breaking their EULA
the only reason any server should be running in offline mode is when you are using bungee, and that is only because bunggee does that for you and requires the servers to be in ofline mode
Itβs not fair for all the servers that follow it too
There are some other technical edge cases
But a public server shouldnβt be in offline mode
true, it is not hard to be eula complient, but frustrating when you are and so many are not.
lucky for me i consider my servers hobby servers, and because i self host am not worried about getting any money from them. i do have a donation option for those that really want to.
I;ve probally spent near on $150 on spigot plugins too.
@flint ingot which ones
all sorts over the years
mcmmo , boss bar, citizens, inventorysX, one that had we cars and choppers and stuff, a perms plugin that was buggy as hell, some cristmas plugins, and others
I'm putting that blog into my aggregator
hai
@drowsy quest I recommend changing the -10h/-1000h to something like 10h/1000h+, if you mean "up to ....h" with the -
Also is 1000h not a bit to much? I mean you talk about HOURS, not minutes.
https://mcserverrant.weebly.com/rants/why-you-shouldnt-hide-your-plugins
It's ~ not -
Barely visible with that font
I mean I thought it was a simple -
That's less than 3h of work per day over a year
I just read it as "about"
Especially with a team that's easily achievable
It does look like a hyphen in that screen grab
hey
there's anyway to pass a 1.12 world to 1.8 world?
In that size and for does it look like a normal - for me
no
no?..
@gilded nova What do you mean with "pass"?
You can't load a 1.12 world in 1.8 without expecting stuff to break
I mean I can also clearly read it as a ~
Missing blocks, changes in world data, etc
if i put it on 1.8
You'll break all of your chests and signs and such
that's why i need someway to do it
There is no way, beyond writing a tool to translate all of the data
Well. No Won't work @gilded nova
Like @rustic cobalt mentioned will there be blocks missing, that are only in 1.9+