#general-modding

1 messages Β· Page 5 of 1

earnest lily
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😍

spare scarab
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i love it

fickle zinc
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send help

pure jackal
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No

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You have shot every doctor we sent

fickle zinc
woeful hazel
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wip I suck at level design

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and textures

azure flume
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Everyone sucks on their first attempt, keep working on it!

fickle zinc
spare scarab
fickle zinc
spare scarab
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BRO

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ONE MORE MESSAGE

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AND UR NOT LEAVING THIS CHANNEL ALIVE

fickle zinc
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argue with them

spare scarab
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that's not the fucking point

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i cannot fucking believe you jsut slapped me with this shit I CANNOT

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i'd go on a massive tangent but i'll spare this channel

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it won't handle that much profanity

fast vault
spare scarab
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this game honestly looks so sick

fast vault
outer parrot
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i have bepinex configured to open a cmd when launching the game for debug information, but it always appears on the same monitor as the game and i have to tab out and drag it over to my second monitor every time i launch

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is there a way to have it appear on a different monitor by default?

arctic radish
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I know I've been showing this thing a lot, but I don't know how much I can work on at once (content & art wise)

Also yes the outcome system is 85% done. As for actual visual feedback for attacking, still needs some work.
#gamedev #Godot

β–Ά Play video
paper swan
plain gulch
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couple problems ???

paper swan
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Yes

unique crag
untold niche
long leaf
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so true

woeful hazel
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I’m out of the loop why does everyone in this channel want memster dead

pastel cave
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Vriska x Memster erotic fanfiction

severe fulcrum
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Yes dying

sudden imp
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Good ending malicioushappy

pastel cave
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honestly good ending

pure jackal
#

Bad modeling skills + blatant refusal to learn or utilize instructions which end up in him running into the same problem we told him about 5 times before, and acting like we never brought it up before

fickle zinc
pure jackal
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Why do you hit space twice a lot

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Like seriously

fickle zinc
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my hands type faster than i can think

pure jackal
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Then just take the time to go back and delete the extra spaces

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Discord has an edit button

unique crag
spare scarab
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I asked you once or twice about an oddity and moved on

fickle zinc
#

there where better ways of handling that

pure jackal
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Why did you zoom in on your browser and then screencap a bulk of it

arctic radish
#

I gotta say
Godot's resource handling is ceomindset
I just gutted out the old Save system that used JSON for one that uses godot's own resource file, and MAN knowing I don't have to deal with any of my save dictionaries turning into strings in the future is actually amazing

merry lotus
unique crag
fickle zinc
fickle zinc
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gonna be using blockbench from now on

pure jackal
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Why

spare scarab
fast vault
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When the last enemy thinks that they still stand a chance after seeing you destroy everyone else in the room

pure jackal
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He clearly didn't know your reputation
Then again, you need to leave survivors to be known

arctic radish
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got 2 playable characters now

glossy hazel
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poggers

arctic radish
merry lotus
pure jackal
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Lmao dead game

sudden imp
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Shared update times as wrath malicioushappy

cunning wing
pure jackal
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Next

cunning wing
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wtf weekend ruined.....

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gonna have to cancel my NBK screenshot party smh

fickle zinc
fickle zinc
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automaticly creates tris

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thats kinda cool

fickle zinc
fickle zinc
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custom texturing

fickle zinc
fickle zinc
fickle zinc
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and its completed

torpid oak
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fixed volumetric lighting and some issues with distance fog clipping over the fog whenever there wasnt anything behind the light within a certain distance

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basically any part where the light beam is exposed to the sky would be cut off before

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also all textures except the tree bark and dirt texture made by me C:

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technically also the shovel handle

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but those are all placeholders

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better look

spare scarab
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fuck yea

torpid oak
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also ignore the creature of the depths lurking in the shadow

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the skinned, biblically-accurate schizodemon-angel of hell

spare scarab
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a.k.a

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friend :)

torpid oak
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aka

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meatbol

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grass is a scanned image of my lawn

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road is made procedurally in substance designer

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rusty shovel also

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I love this color-limiter shader

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the layered onion look on the lights

humble herald
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Looks nice

fickle zinc
arctic radish
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trying to squeeze out the planned 3rd boss for the game before halloween
might hold back tho

merry lotus
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it's cool

tranquil oracle
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Now make it multi-threaded

merry lotus
humble herald
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I mean you've already made the damn thing might as well go all the way

arctic radish
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today I learned that Discord fucking will Consistently crash if you upload a file that's > 200 MB (might have to do with my nitro version or something)

arctic radish
fast vault
arctic radish
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I smell Maximo

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I smell Mocap animations

fast vault
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Yup!

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I use Mixamo to fill in some basic animations that might be too time consuming, but I gotta go through with some custom animations for her

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All of her attack animations need to be custom

merry lotus
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I used to use mixamo for animations

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but now I just use it for auto rigging

fast vault
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Oh yeah it's really nice for it

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I actually ran into a strange bug with this model when importing its fbx to Unity. The hands were rotated incorrectly even though they were rotated properly in Blender and in Mixamo

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so I uploaded it to Mixamo and then downloaded their exported FBX for it to show up properly

jagged loom
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mixamo never gave me good results

pure jackal
fickle zinc
arctic radish
# merry lotus was bored so i followed a C tutorial on how to make a software rasterizer

Head to ​https://www.squarespace.com/nostalgianerd to save 10% off your first purchase of a website or domain using code NOSTALGIANERD.... The 90s and 00s demoscene was filled with incredible sights & sounds for the senses, but none more incredible (in my opinion) than kkrieger; a playable 3D FPS that compacts into just 96KB created by German de...

β–Ά Play video
fickle zinc
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texturing is next

fickle zinc
fickle zinc
severe fulcrum
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Reminds me a bit of dusk but im glad you managed to start texturin guns asdf

fast vault
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Man, I could never stream my dev process because a lot of the time is just spent sitting down trying to figure out what I need it to do and then how to get it to do that

fickle zinc
unique crag
# fickle zinc

Guy got roasted for blender so bad he switched to another app

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Be 1521

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Plunderin with me crew

fickle zinc
unique crag
unique crag
fickle zinc
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other modifiers like subdivide are in blender and i dont wanna go through the process of dealing with uvs

untold niche
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Uh oh, Vriska is typing

spare scarab
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  1. what
  2. you could use the same techniques you're using here in blender (as in, just making each part of the model a single color)
  3. you'll have to deal with uvs at one point or another anyway if you plan on making anything other than single-color model parts
unique crag
spare scarab
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^ this pretty much

fickle zinc
spare scarab
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again, unless you only ever plan on doing plain colors and nothing else

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which doesnt leave much room for growth

fickle zinc
unique crag
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I just wish my mind could have been ported to blender so that I can texture my objects simply by using my mind

spare scarab
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  1. bro
  2. blender does uv's for you in the same way
  3. this will have a massive seam down the middle if it's anything other than a single-color texture
fickle zinc
unique crag
spare scarab
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i can literally produce the same exact looking uv for any of my models by projecting from view

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but it wont be ideal at all cuz there's more to a model than just the side view

fickle zinc
unique crag
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Are all those edges even necessary??

fickle zinc
spare scarab
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wait fr why is it so complex it's just cubes

spare scarab
# fickle zinc

im not sure what you're trying to show me here cuz i've literalyl said your uv works fine with single color textures and that's about it

unique crag
# fickle zinc

Dang and you need all those edges and turning quads into tris just for the sake of adding plain colord

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Can you at least paint on the textures inside the app?

spare scarab
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unless you did the equivalent of blender's smart uv mapping which is like, not an argument against blender at all

fickle zinc
spare scarab
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holy shit triple space

unique crag
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Huh?

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Hsave you made the barrels and other objects separate from the initial cubes?

pure jackal
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Yes

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Ofc he has

unique crag
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Amazing

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Please

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memester

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please

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Use extrude

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ok?

fickle zinc
# unique crag Please

for love of christ just go to thier discord server and your questions can be answered

spare scarab
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this is literally a statement directed at you and not a blockbench question

fickle zinc
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because block bench was programmed in a way so that it does this thing automatically . look how this was made has nothing to do with how i made it

spare scarab
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???

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" how this was made has nothing to do with how i made it"

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what the FUCK?

fickle zinc
# spare scarab ???

jesus christ just go to the goddam discord server im not answering any more questions

spare scarab
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wh-

fickle zinc
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just go

spare scarab
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what the fuck are you on about i havent asked anything about blockbench

pure jackal
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I

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I think he's lost it

pastel cave
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#general-modding try not to devolve into an argument about UV mapping challenge (impossible)

jagged loom
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this is the general modding and gamedev chat

tranquil oracle
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this channel is actually for fast food reviews

sudden imp
pastel cave
merry lotus
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I know what a pointer in c is now

sonic cloud
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Big playground for real men

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8 y.o. won't ruin the fun

meager valve
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Too high for children to interrupt men's business ChadMike

arctic radish
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Ladies and gents I can finally finish my game’s music and SFX now that I have my new headphone earmuffs

Which is one of the 3 remaining things I need to complete until I can release my game

fast vault
unique crag
unique crag
fickle zinc
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hmm i probably didnt explain it properly it, perhaps what i ment to say is that i didnt really have an answer for that question and made a guess that the things uv map was automatically already done when i completed modeling, look im not good at answering these kinds of questions, so the only thing i could say is just ask the people at the blockbench discord as to what this thing is supposed to be because for all as i know it doesnt seem to be a big issue.

tldr, i dont care that the uvs look that way, so just move on and forget the thing happended ok

#

any who heres something from about 2 years a go

arctic radish
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Current List of what I have Implemented rn for the game:
-3 events (out of my planned 6 Sweats )
-3 Bosses (or just 2 if you don't include a OHKO one), however only 1 of the 3 can attack the player (I need to give more visual feedback for attacks)
-7 rooms (of the 7 rooms, 3 contains Events tied to the 3 bosses, and 2 are supposed to be interactive rooms where you get to do things like point and click, however I haven't been able to figure out a solid way of handling extra room interactivity that doesn't interfere with the gameplay loop of ???.) out of my estimated 18 planned rooms
-3 SFX (God help me)
-7 music tracks (I'm still missing: "Wandering theme" (Plays when you're just wandering rooms), Event music for 1 of the events, and "Darkness" music for when your player has low Sight)
-1 attack out of the planned 3 (Melee, Item, and Ability)

fickle zinc
humble herald
pure jackal
fickle zinc
pure jackal
#

Now turn on wireframe mode

unique crag
unique crag
fickle zinc
# pure jackal Let me put this in a way that should be a bit more clear When he asked "wtf is ...

this might not be the right answer however according to their faq (Box UV is a UV mapping mode in which all UV sides of a cube are stuck together (similar to a cut up dice) and their size depends on the dimensions of the cube. In comparison to per-face UV-mapping, individual faces cannot be mapped separately, and the size of the UV map cannot be changed individually.
Box UV is currently mandatory in the Modded Entity format and optional in all other formats.

You can change the UV Mode in the project settings (File > Project...). )

unique crag
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Do you know english?

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Hey

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quick question

pure jackal
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Technically

unique crag
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Do you know english

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Just a bit

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tiny tiny bit

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🀏

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This much

pure jackal
unique crag
#

Its kinda like one of those shake for a wish balls

unique crag
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You shake it and you get a random message

spare scarab
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i know you have a knack for picking up a term and rolling with it putting it anywhere

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but

  1. this doesnt say anything about anything, at all, it's just a random fact
  2. bro im tired im ending it at point 2 i have better shit to take care of
unique crag
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Let's see what the 🎱 will say

spare scarab
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ok listen man

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that's not the way to go about an argument

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when u dont know wtf are you even talking about then why start

fickle zinc
spare scarab
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asked who, asked what

pure jackal
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He's actually losing it

unique crag
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Hey guys I think he did ask

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Did you ask

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I think I did he when the asked he did it I he

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He

pure jackal
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The question is what is the question is what is the question is

spare scarab
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i read your convo and i think u lost it dude

pure jackal
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The answer is why

spare scarab
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listen
if you're at the point where the fucking tech support cant even grasp the nature of your issue and says the problem (if there is one) is in how YOU made the model

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then you gotta relfect a little

merry lotus
spare scarab
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pretty much plaz

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pretty much

fickle zinc
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hmm oh i just added 4 cubes in a group then seperatly moddeling each one apart with loop cuts and extrusions

spare scarab
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alright man

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i think you need to head to bed

humble herald
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Maybe modeling isn't your thing dude

spare scarab
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like you can totally keep going noone's gonna stop you
but we're trying to get you to understand how this whole thing even operates man

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you're approaching all of this from a wrong angle

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every time you learn a little new thing you grab onto it and latch like it's the only tool/term you need to know

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some people can grab 3d modelling and roll with it after having some understanding of how 3d objects even exist and work

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in general

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but if you dont have that kind of background knowledge and refuse to go deeper than someone forcing you to learn the term "uv map" then you wont get far

pure jackal
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Too many words for him

spare scarab
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and by "background knowledge" i literally mean at least understanding what the model is made out of and how you can manipulate it, alongside how a texture is applied and so on and so forth

pure jackal
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Use pictures

humble herald
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Pictures won't do it, I think he really just doesn't understand beyond surface level

spare scarab
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you CAN learn from youtube tutorials but you need to actually pay attention to what people tell you outside of them

humble herald
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And doesn't really want to invest more time into it

fickle zinc
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you know what im just gonna leave this server an continue filling out forms for my job application

spare scarab
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if you actually have-

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oh fuck off dude

humble herald
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if you want to alright

spare scarab
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i was trying to help you but whatever man

humble herald
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What's the application?

untold niche
unique crag
#

Ask me

untold niche
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Bye bye memester

spare scarab
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see where that shit gets you

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see you in a month

misty sparrow
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Lol he left after bitching to modmail

spare scarab
#

ofc

humble herald
#

Yeah vriska just eh take a break from him

shy hatch
#

Good job vriska

shy hatch
#

I'm proud of you

spare scarab
#

🫑

misty sparrow
#

Imagine not being an adult and just blocking someone

unique crag
#

I think they are gonna like you memester

misty sparrow
#

Holy shit

shy hatch
#

You successfully bullied a specimen into leaving

humble herald
#

He's a lost cause tbh

unique crag
#

New blood looks out exactly ppl like you

spare scarab
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this is actually the third time i made him leave

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he even blocked me several times

humble herald
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nice

spare scarab
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but ig he just wanted to open my messages anyway

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not even my intention

humble herald
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you can lead a horse to water but you can't make it drink

spare scarab
#

guy's just a child i think

unique crag
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I think he is maybe not the sanest person

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Like genuinely

shy hatch
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Ok

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Please give me a rundown

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I'm just curious

humble herald
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Of?

spare scarab
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i can give you the WHOOOOOLe thing in dms

shy hatch
#

Of the whole saga

spare scarab
#

it's a fucking ride

shy hatch
#

Go for it man

misty sparrow
#

Yes plz

unique crag
spare scarab
#

from the very start

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alright gimme a moment

misty sparrow
#

Send it to Sarm

humble herald
#

his antics? Yeah I'm just a lurker here

misty sparrow
#

So he can share with us mods

spare scarab
#

it'll take a while, gimme a minute

untold niche
#

I solemnly promise to this server. If I ever get enough money, I will arrange for Vriska and Memester to meet irl

misty sparrow
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Yep yep no rush

humble herald
#

Don't that'll get violent

unique crag
#

Actually can you dm me the very start as well?

shy hatch
#

Happy πŸ‘

humble herald
#

yeah also am curious

misty sparrow
#

Iirc the tldr is that he makes extremely basic models and you’ve been trying to help him and he just gets pissy, yeah?

unique crag
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Like

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Instead making loop cuts and extruding, basically modelling smth out of ONE cube he ibstead makes 1 thousabds for each separate part

arctic radish
#

he refuses to understand how to optimize model, workflow ,etc,etc
even when we give Very insightful info at the start

misty sparrow
unique crag
#

I wonder if he uses a fucking ruler jut to measure the shut

unique crag
humble herald
#

I'm a novice modeler but I can do way better than that jesus

unique crag
#

Oh but thats really good comoared to other models of his

humble herald
#

Why was he so focused on spamming here for a job anyway

misty sparrow
#

Lol I bet I know how Dave replied to that application

humble herald
#

I remember when that was a thing

unique crag
#

Wait until you see a random floating vertucles around objects

misty sparrow
#

β€œLol”
no reply

humble herald
#

Dave probably just ignored it yeah

unique crag
#

Or one blebder file which actually holds like 10 different projects ibside

humble herald
#

Man's probably never heard of constructive criticism

unique crag
humble herald
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Oh?

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What did he do?

unique crag
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Yeah he had said he had 3 years of modelling experience

humble herald
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No fucking way

misty sparrow
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Oh fuck yeah

arctic radish
#

Memester actually reminded me of someone who literally came to me for Blender tips and was a beginner and then boasted to me that they "Are Game Ready and Hirable in only 3 week and look how long you still have to go, Cassy" when I pointed out their flaws with their model's rig (they used Autoweight paint for everything and didn't know how Mirror modifier works)

misty sparrow
#

Classic

unique crag
#

Clearly it shows lmfao

pure jackal
#

The best model he made probably is that last AK variant
If you exclude the ngons and the separated mesh that was separated for no reason and was left separated despite us going "you can ctrl+j all of this and join it together and it'll be fine this doesn't need to be split"

unique crag
#

Its part of the gun mechanic bro

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Your character will disassemble and assemble the gun each time he reloads

arctic radish
#

That actually sounds cool as a mechanic

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but also could be incredibly infuriating from a playing standpoint

unique crag
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Yeah but it would feel generally useless, def cool tho

pure jackal
unique crag
#

Yeh exactly

misty sparrow
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Wh

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What

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It’s just a grey brick

arctic radish
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How why I didn't see that one

misty sparrow
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Is that supposed to be a gun

pure jackal
#

Jab

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Look in pinned

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Most recent pinned message

misty sparrow
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Oh fuck yeah

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That dudes a mega idiot

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Less go

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Ok now I know the lore he gon get the full jab experience when he rejoins

unique crag
pure jackal
#

If he left 3 times already

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He will be back

misty sparrow
#

I will make it the last

pure jackal
unique crag
#

No dont make it the last please

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I want him to fuek this chat further with his abominations

unique crag
#

Imagine an ak working like that

misty sparrow
#

I need to check this channel more

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There’s entire lore wars going on

unique crag
#

He even has posts in general art lmao

pure jackal
#

We genuinely tried

humble herald
#

General modding without memester is normal indie dev

pure jackal
#

I made a whole friggin video slowly showing him how to finish his AK model because it was pretty much actually complete and almost usable if he just did what was in the video

humble herald
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Memester just took everything personally

unique crag
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Then he scrapped the project

pure jackal
#

Then he used Blockbuilder

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And just put cubes together

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And then converted that into mesh tris

unique crag
#

Each separately

pure jackal
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Aka all 100s of cubes he used were split into 2 tris

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On all 6 sides

humble herald
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WHY

unique crag
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He found out about tris and he turned everything into tris

pure jackal
#

Idfk

unique crag
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Definitely boosted up the optimisation!!!

humble herald
#

How is it that I've like

misty sparrow
#

Fyi he was squeaking in modmail

humble herald
#

uh

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What did he say?

misty sparrow
#

Gave us a sob story that amounted to β€œvriska says stuff I don’t like”

unique crag
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Omg ppl hate my models :()) :++(((

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I wonder why

slate python
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here's a winchester

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oh

humble herald
#

Yours?

slate python
#

probably wrong time to post

humble herald
#

No it's lovely

unique crag
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Oh hey im a priest now epic win

glossy hazel
humble herald
#

Looks really nice, keep it up

slate python
#

Did memester do something again?

humble herald
#

Yeah he had another baby tantrum

glossy hazel
slate python
#

again?

humble herald
#

Yeah

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Seems to have left again

misty sparrow
#

He did

pure jackal
#

He started talking in an actual cricle and didn't answer our questions and then left for the third time

slate python
#

lets wait for him to come back

glossy hazel
#

well that sounds familiar

humble herald
#

How you liking modelmaking so far kono?

slate python
#

Its an endless loop, he makes a crappy model, people say how to make it better, he gets mad, leaves, comes back and posts more crappy models.

misty sparrow
#

I told him to block vriska and he was like β€œthat won’t work” like idk what to say dude be an adult

slate python
#

still having troubles with UV's and seam marking but i'm enjoying it

humble herald
#

You and everyone in the world lmao

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Keep at it, you're doing great

slate python
#

thanks mate

misty sparrow
#

Kono modeling? Very based

unique crag
#

Be 1521

slate python
#

aw hell yeah

unique crag
#

Plunderin with me crew

humble herald
#

Heh nice so far

misty sparrow
#

Check out the samus i modeled guys

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I took inspiration from memesters work

humble herald
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ah yeah you know what would make it better is that you could add some definition to her arms

pure jackal
humble herald
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I can barely see em right now

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EAUGH

slate python
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I'm gonna cry

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my eyes hurt by looking at it

humble herald
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When I get home I'll post like the first real model I made for ref jesus

pure jackal
#

I maded a box

slate python
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what for

untold niche
#

meat

slate python
#

HAH

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AHAHAH

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FUNNY

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VERY FUNNY MY MAN

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Good job

misty sparrow
#

this guy got joaks

arctic radish
#

but does the meat come out of the box once inside?

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that's the real question we should be asking

spare scarab
#

i sent sarm the whoooole deal

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he'll share soon prolly

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have fun readin

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yes it took me this long

humble herald
#

No worries

spare scarab
#

but it's pretty comprehensive

humble herald
#

Sounds like you went above and beyond for this guy

spare scarab
#

if only you knew

humble herald
#

Wonder if he was the same guy asking about a quake 3 map compiler

sonic cloud
#

Source Engine moment

astral sonnet
arctic radish
#

me when

humble herald
jagged loom
#

2

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im guessing

floral frigate
pure jackal
sonic cloud
#

progressing with my city map stuff

spare scarab
#

sick

untold niche
#

Nice playground

#

No spooky scary entities or nextbots lurking around haha

sonic cloud
#

I was planning for it to be a down to earth map. Though I had an idea for a seemingly normal RP, but with a surprising twist. I haven't even begin to write anything in Lua, so I'm obviously going to make a functioning map first

shy hatch
#

oh shit i guess i should send it here huh

shy hatch
merry lotus
#

it's like a horror story told around a campfire but also funny

severe fulcrum
#

Beware the one who has no ears

#

As it will drive you insane and maybe to tears

long leaf
#

he's left

severe fulcrum
#

Hes still here though

long leaf
#

he aint on my end

severe fulcrum
#

Ah well mine might be dated dunno

pure jackal
#

To clarify

#

I joined in like, week 2 to his first return
And only made that meme earlier this month after a month of him ignoring this whole chat trying to help him, including 10 videos of me going through his models, explaining whats wrong, and showing him how to fix his existing geometry and having it look the same while being geometrically valid

humble herald
#

Jesus 8 megs zipped?

pure jackal
#

Its only like

#

1/3 of the full story

#

So boys

#

Place your bets

#

Whens he coming back?

sudden imp
#

Next week

severe fulcrum
#

My bet is 3 days

olive topaz
#

How do you mod dusk?

paper swan
humble herald
#

the fucking C++ is cherry on top

#

because that kid could not tell you what pointers or a reference var was

#

hold on I gotta look for the job search stuff this is a gold mine

humble herald
#

too late meatbox my curiosity has gotten the better of me

#

what the hell is that supposed to be lmao

pure jackal
#

Don Gato

humble herald
#

my god he thinks java is harder than C++ whaaat

pure jackal
#

I don't think he thinks

#

I think he parrots

humble herald
#

no

#

there's thoughts in there

#

thoughts and a massive sense of ego

#

there's a term for this in where the person who's awful at the thing in question deludes themselves into thinking they're a master

pure jackal
#

Mentall Illness?

humble herald
#

not really because it doesn't impede their function

#

they're just a blowhard

pure jackal
#

I'd say it does

humble herald
#

lmao maybe

#

jesus talking about auto rejecting job applications, holy hell

#

I would PAY to see his made up resume

#

yeah that's a trip

severe fulcrum
#

Huh what happened?

humble herald
#

internet bullying

#

seriously though

#

there's this guy that's been pestering modders and people throughout the server with poorly made models and job applications

severe fulcrum
#

Ohh I remember

humble herald
#

yeah I've been lurking for the entire time he's been causing these shenanigans

severe fulcrum
#

Me too

humble herald
#

I just kinda got a bit of his escapades and was just floored lmao

severe fulcrum
#

its quite interesting really

humble herald
#

honestly it is

severe fulcrum
#

I remember saying this would become an iceberg of some sorts

#

but godamn it became one

humble herald
#

yeah

#

vriska has the patience of a saint

severe fulcrum
#

Failure after failure and yet hes still patient

pure jackal
#

He will be back

severe fulcrum
#

We must be ready

pure jackal
#

You will never be ready

#

For tripple spaces

severe fulcrum
#

like what?

humble herald
#

I'll hit him with my first fucking rigged model lmao

#

jesus christ even that trainwreck was better than the shit in that zip file lmao

severe fulcrum
#

hahaha

unique crag
humble herald
#

No fucking way.

#

He's got a twitter?

unique crag
#

memereader21

#

He even got his gmail leaked in one Screenshot of his

#

He posted his bestest models on twitter i cant believe that he even had dusk and hakita pinged for that

humble herald
#

Oh my god that's fucking insane lmao

unique crag
#

The guy either has some problems, or cannot understand english though hardly unlikely if he somehow barely manages to speak it, or he just thinks his models are good and that we hate on him for tge fuck of it

earnest lily
#

What in the hell

meager valve
#

What if this is ARG?

spare scarab
#

Im glad to see more people are finding out about memester

#

hes been kind of a niche celebrity

meager valve
#

Funny when he posted like a dozen of the same model with small tweaks in the same day

spare scarab
#

I actually have ALL of his files that he sent

#

i never deleted them

#

They're a fucking nightmare to go through

#

Its seriously dozens upon dozens of files

#

And they're all weird ass nonsense names too

#

Like "shotgun855273513524748"

#

Or whatever

meager valve
kindred ivy
#

currently
looking for C++ to be a good idea for a while to get a who are the coolest people in the world, that stated, and I can see it was a joke about the server and I can get it is a good, that stated, that stated, that stated

#

Guyz do you think New blud will hire me?:DDD

#

btw im 5 yeara blender exerience i also program gmaes but not to much

unique crag
#

Im hire you for new blod

spare scarab
#

Forgot i made this

sonic cloud
#

Gigachad brush tree VS virgin tree model

spare scarab
#

Thundercock tree sprite

wraith beacon
#

Hyperchad tree wireframe

spare scarab
#

honestly tho 2 x-crossed cardboard cutout trees are based

merry lotus
spare scarab
#

he IS a memester after all πŸ˜”

kindred ivy
arctic radish
#

GOD this was a bitch and a half to get sounding good

unique crag
#

somalia pirate

pure jackal
#

What HL coding

woeful hazel
#

maps for what game

#

or maps for a game you’re working on

#

or something

desert shard
#

Made the level look better in my fangame

azure flume
untold niche
#

Basically a brush can't be concave

azure flume
#

What is the purpose of having a different word for that?

spare scarab
#

Cuz if someone asks why they cant make a hole in a wall in their editor, you'll have to explain why this specific type of 3d object can't be concave

#

So its a diff term for that type of 3d thing

#

At least that's my best guess

#

Im talking out of my ass

humble herald
#

Follow them

#

Should get you set up with Trenchbroom

slate python
#

Made a placeholder model for my projects.

inland patrol
#

made this small horror game

pastel cave
#

interesting

azure flume
pure jackal
#

Basically the geometry doesn't know how to sort itself

arctic radish
#

Indexing (yaaaay)

humble herald
#

Is it like because of the data structure used to actually store it or?

merry lotus
#

I think it's collision

#

convex collision detection is faster than concave collision detection

humble herald
#

huh

#

That's actually a good point

tranquil oracle
#

You can assume a lot of things about the object when it's convex that don't apply if it's concave

#

So there's more room for optimization and other tricks

#

Concavity is just a complicated beast in general

#

It has implications on rendering too when transparency is involved

humble herald
#

right ok

#

my domain is entirely just software engineering so I've like no knowledge of the underlying software

sonic cloud
# azure flume What's the difference between a 'brush' and a 'model'?

For Source games: a model is something you take from the model browser and place on your map. Brushes are 3D geometric shapes that are created and textured manually in the Hammer Editor. Brushes seal leaks and create visleafs, while models do not. Brushes are used for most of the game world geometry, while models are used for NPCs and some environment objects that require more detail

wraith beacon
#

Honestly BSP kinda stinky

spare scarab
#

And what if YOU'RE stinky

wraith beacon
#

I mean I probably am kinda stinky but BSP is stinkier IMO.

#

(A lot of this might just be because a lot of BSP tools are ancient)

jagged loom
#

bsp is stinky like your tellin me the skies made of blocks?

untold niche
#

The sky is false, they're trying to keep you sedate

#

Break the through the illusion

sonic cloud
#

Source is for gigachads ChadMike (masochists)

meager valve
#

Unreal engine fans vs Source enjoyers

muted stirrup
humble herald
velvet mirage
#

After studying Kevin Kilstrom & Gregor Punchatz' stop motion set ups, I've started looking into constructing a foam latex oven & stop motion capture studio.

#

Lazy Susan hardware & Chromakey paint aren't too expensive.

arctic radish
arctic radish
pure jackal
#

Wuh oh

#

There goes your vocal chords

arctic radish
#

I think I severely broken my own game

pure jackal
#

How

arctic radish
#

I don't actually know

#

I was fiddling with something that doesn't mess with the bosses

#

It doesn't leave when I leave the room

pure jackal
#

Thats his room now

arctic radish
#

Doesn't even knock on the door, just comes in, blaring microphone and speaker interference sounds, never leaves

#

Sounds like the average day of working at a counter for a store

low thicket
#

hope you're able to fix the problem

low thicket
#

getting back to adding some new weapons

arctic radish
velvet mirage
#

Loving the four color art aesthetic. The NES feel <3.

slim lanceBOT
#

@sonic cloud, please do not discuss politics.

sonic cloud
#

beautifulmalicioushappy

arctic radish
#

I'm going down the shader rabbit hole with Color quantization and Dithering

sonic cloud
#

more progress

azure flume
#

Is that based on a real location?

pure jackal
#

Kaur

#

Eastern Europe is real

#

I'm sorry

earnest lily
#

my god

earnest lily
sonic cloud
sonic cloud
azure flume
#

Well, if you need more toilet inspiration

#

This thing cost 2.3 million and the whole country was talking about it for years!

meager valve
#

It's like a Lich lair

#

Like gaming setup but for Necromancers ChadMike

azure flume
#

amazing

pure jackal
#

Why is that toilet so long

#

Is it heated or something

#

Does it include a shower

untold niche
#

It's more akin to a shooting range than a traditional toilet

meager valve
glossy hazel
#

dear god

sonic cloud
#

real life footage

sonic cloud
#

Btw, even If I wanted to copy real life locations, I don't think I would attempt it

#

copying real life locations is quite controversial

azure flume
#

Well nobody has been to Cafe Baltic so they cant tell it's not accurate!

low thicket
#

animation is hard

pure jackal
#

Ya doin well

low thicket
sonic cloud
#

Oh my gosh, what the fuck is with this corner?

#

the building is having a visleaf boner apparently

sonic cloud
unique crag
#

My room

#

If you ask for ussr type eastern european reference, we wouldnt be having such tiled floor but a wooden one instead

#

With the walls having wallpapers

sonic cloud
unique crag
#

Ah, mb then, looks good nonetheless

sonic cloud
sonic cloud
#

Sorry for bringing up this old thread, but Source actually does have cordon tool which pretty much does this shit

#

It's basically a box that isolates a part of the map

sonic cloud
arctic radish
#

Might actually use this thing for a game I used to be working on, but ditched the game due to finding Corner Light "easier"(at the time) to code

pure jackal
#

Nice work

sonic cloud
#

when the sun is value is 9000 ohyes

spare scarab
#

source engine vs the unmatched power of the sun

sonic cloud
#

pure white

meager valve
#

Would be funny, to have such mechanic

arctic radish
glossy hazel
#

looks good

arctic radish
#

I tried to record a video of this in action, but OBS keeps on corrupting the MKV file

kindred ivy
#

@unique crag pissname

unique crag
#

@kindred ivy mook name

kindred ivy
#

pissname...

untold niche
#

pooname

kindred ivy
#

go back to hoi4 klaaba

unique crag
unique crag
arctic radish
#

with and without shaders

rustic holly
#

A CSGO map I’ve worked on for quite a while as the solo artist (I took on every discipline on this project). I did everything from material authoring to modeling to level art to lighting to VFX.

#

One more pic for funsies

glossy hazel
#

looks fuckin' awesome

rustic holly
#

Yeah

#

It got renamed to Cascade since Valve didn’t want it being confused with the Prime Account Status feature

merry lotus
sudden imp
#

Play making blood 3 leonpog

azure flume
fast vault
novel mesa
sonic cloud
fickle zinc
fickle zinc
#

found this on gb and thought it was pretty funny

humble herald
arctic radish
pure jackal
#

Whoooa

#

Trippy

rustic holly
rustic holly
rustic holly
unique trellis
rustic holly
#

Heh. πŸ˜† I mostly used Blender to create custom geo for a lot of the map. I mainly just used Hammer for placing objects and lighting and stuff like that. The only actual brushes in the map are all invisible and used for visibility calculations lol.

#

I basically ended up modeling the entire level on my own over the course of its production.

humble herald
#

nice workaround considering hammer's shortcomings

#

Came out great, and if I ever run csgo again maybe

arctic radish
pure jackal
merry lotus
#

awesome!

are the live action bits stock footage or did you record them?

cunning wing
#

nah its actual bodycam footage, i've seen some of it before

#

probably shouldnt use that in a game trailer

merry lotus
#

wait what

humble herald
#

Hold the fuck up what

merry lotus
#

if i actually finish this by haloween i will eat a

#

ignore the blood meter on the side

fair thorn
#

Volvo? beegpog

merry lotus
#

car

pure jackal
#

vrooooom

junior thicket
merry lotus
#

and yes you play as a skeleton

#

yes the weapon sprites are actual pictures i took of a haloween decoration in my basement

sudden imp
#

Bitch slap beegpog

cunning wing
wraith beacon
#

Bruh what.

cunning wing
#

he powers through it, rushes the guy and ends up fine iirc

#

well "fine" as in not dead

earnest lily
#

😟

sonic cloud
humble herald
#

Do you think they're colliding with each other or is it general hammer shenanigans

sonic cloud
#

Well, even when there was only a single door, it was still proceeding to leave gaps behind

#

so I don't think that the doors are colliding

humble herald
#

hammer it is

#

not sure how to even begin with that mess, but I'd do some research online for it

#

Map looks good so far if that's any consolation

desert shard
#

Finished up the execution for the boss

sonic cloud
humble herald
#

Hey, that's great!

sonic cloud
#

I've tried some output that was supposed to teleport the doors to their first path_track

#

at some point of the whole train implementation shenanigans there was a funny goof, which I now recreated

carmine glen
#

It is our pleasure to announce Ethereal Breakdown for Doom 64! Shoot through 33 new levels by some of the biggest names in the scene in celebration of 25 years of Doom 64. Get it here for the official release and EX: https://www.doomworld.com/forum/topic/132113/

untold niche
#

Oh fuck I recognize this, that's based on that aztec level that was cut in development

carmine glen
sonic cloud
long leaf
#

train mentioned

humble herald
#

shut the fuck

low thicket
#

they're in!!!

#

it took some work to get them right, the dynamite still doesn't feel perfect

#

but it does at least work as intended, like blood's dynamite

#

the sniper also took a long time since there it has more frames than any other weapon in the mod

humble herald
#

Looks really good, keep it up

arctic radish
tough stump
sour grove
#

damn this was you who made it @rustic holly

#

this map was like a new breath of air to wingman maps for me

#

the only thing i don't like much about it is how fast you can lurk behind the ennemy

#

apart from that .... boooom bridge deagle headshooot

arctic radish
#

Honestly the CSGO map is impressive quality wise
as a 3D modeler, I can see a lot of the techniques used when you modeled it in blender.
And I gotta say you are balling in the big leagues with the texture mapping side of things even through iirc you said you use Substance, which eases a lot of the issues with the actual making of the textures, but still ballin'

arctic radish
unique trellis
distant steeple
#

Π²ΠΈΠ΄Π΅Π»Π°

slim lanceBOT
#

@distant steeple, please keep all discussions in English.

arctic radish
pure jackal
#

Ayo

arctic radish
#

I wanted the wings to originally be like... a projection of the screen and all distorted, but I thought this looked more appealing overall

merry lotus
sudden imp
#

duskdude chuffin that

low thicket
#

still gotta make the state resolve properly but it's working πŸ‘

arctic radish
#

I need to figure out what style of music I want for this

arctic radish
#

Beings and Discord Entities

desert shard
arctic radish
misty sparrow
untold niche
#

Wow dude! Br00tal doom reference?!? beegpog

crimson tapir
#

Does anyone know how to fix this unity error? It only happens when the game is built, for some reason, and seems to have no clear trigger. Sometimes it does it near instantly, other times it waits several minutes before doing it. I've tried every solution I could find online and nothing works. This is the log file output for the error

#

[C:\buildslave\unity\build\Runtime\Camera\Camera.cpp line 3554]

Screen position out of view frustum (screen pos 959.000000, 540.000000) (Camera rect 0 0 1920 1080)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.Camera:ScreenPointToRay (UnityEngine.Vector2,UnityEngine.Camera/MonoOrStereoscopicEye)
UnityEngine.Camera:ScreenPointToRay (UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye) (at C:/buildslave/unity/build/Runtime/Export/Camera/Camera.bindings.cs:169)
UnityEngine.Camera:ScreenPointToRay (UnityEngine.Vector3) (at C:/buildslave/unity/build/Runtime/Export/Camera/Camera.bindings.cs:170)
UnityEngine.SendMouseEvents:DoSendMouseEvents (int) (at C:/buildslave/unity/build/Modules/InputLegacy/MouseEvents.cs:167)

#

It destroys the player and switches the camera to one of my map cams and prints "Screen position out of view frustum (screen pos 959.000000, 540.000000) (Camera rect 0 0 1920 1080)" to the console nonstop

#

I've made it so it prints the local scale, FOV, far clip plane, near clip plane, and rect of both the player camera and the weapon model camera to the console, and neither change at all before or after the error hits.

I've tried having the build run as windowed, maximized window, full screen window, exclusive full screen, no differences.

I've tried messing with the scaling of the UI, making it constant pixel size, constant physical size, stretch, no difference.

I've tried deleting and remaking both cameras from scratch, no difference.

wooden tusk
#

nice

crimson tapir
wooden tusk
#

I'm sorry

crimson tapir
#

It's aight

crimson tapir
#

After setting it up to output the rect, far plane, near plane, FOV, and scale of the 2 cameras, as well as the current screen position, they still look fine even after the error hits. Hell, the output even says that the screen pos is still at (0, 0), contradicting the error saying it is not.

balmy jewel
#

.

velvet mirage
#

Frankenspriting to make a Doom thing.

arctic radish
arctic radish
#

Okay apparently Itch didn’t auto activate the downloads so I just did it

spare scarab
#

ong so close πŸ™

arctic radish
#

Not bad for a first day one release bug wise due to me knowing how to fix the bugs (minus the crash)

fast vault
arctic radish
gaunt jay
#

looks cool can i use some movement?

blissful grail
rustic holly
#

Haha thanks man

rustic holly
keen bear
#

still waiting

rustic holly
#

In all seriousness, I’m probably never going to touch that project ever again outside of revisiting the thematics for a scene as a portfolio piece. BlobShrug

#

Too busy with life lol

keen bear
#

smh

#

(i totally get it)

crimson tapir
#

Does anyone have a good idea for an "exploding barrel" or "bounce pad" prefab in a snowball fight themed game?

#

Also I fixed that error, it was a problem with the client side interpolation script occasionally dividing by zero

jagged loom
#

maybe ice could be a speed pad?

jagged loom
#

broken ice in water thats bouyant is a bounce pad maybe?

crimson tapir
#

That could probably work on a few maps

crimson tapir
#

Are there any downsides to implementing an object pooling system over regular instantiation?

arctic radish
merry lotus
#

and that kids is why you shouldn't use opengl or vulkan

#

make a software renderer instead

#

use javax.swing

glossy hazel
#

noted

rotund garden
#

just create one yourself lmao

arctic radish
#

this is by far the largest dynamic tileset I've hand made in a long while

slim lanceBOT
#

@unique trellis, please keep all discussions in English.

merry lotus
#

it is currently 9:27 pm and i am trying to figure out why this texture is jumping onto other walls

pure jackal
#

It refuses to be controlled

humble herald
#

Maybe it's somehow being written to where your textures are stored in memory?

merry lotus
#

the "textures" are just 1s and 0s stored in an int array because I hate logic and common sense

#

so no I don't think so

humble herald
#

You're reminding me of the 1D array I used for the locations of chess pieces back when I didn't know about 2D ones

#

But I digress if it works it works I guess

merry lotus
#

oh yeah I should have mentioned I'm following a tutorial

#

but I'm porting this guy's c code to java

#

because I'm an idiot

slate python
#

Hey lads, whats that thing uhhh

#

like

#

that thing that makes fake 3d

#

for a texture

#

is it cubemap or something?

humble herald
#

Bump map

wraith beacon
#

Normal map.

humble herald
#

Ah right hatsu is right

jagged loom
#

both do

#

normal maps are more modern though

#

normal maps store a direction that light gets calculated on, bump maps store a height

wraith beacon
#

Normal maps don't actually store any height at all.

jagged loom
#

i said bump maps store a height

#

not normal map

wraith beacon
#

Well yeah I was just elaborating on what you said

crimson tapir
#

We gots the server reconciliation and client prediction

arctic radish
ashen shard
#

bro finding consistent ultrakill static pointers is a fever dream

#

static pointers that work in sandbox don't work in actual missions, missions sometimes use them and sometimes make them invalid, ugh

robust ridge
tranquil oracle
sonic cloud
arctic radish
#

non-Euclidean elevator, nice

real shadow
#

yeah it’s easier to just use a script for values instead of searching for em

ashen shard
tranquil oracle
#

Nope

ashen shard
#

hmmm

tranquil oracle
#

What are you trying to do?

ashen shard
#

please explain some more

ashen shard
#

since my static pointers for health seem to not work from mission to mission

tranquil oracle
#

Ultrakill already has cheats built-in, and you could add more by just using an existing modding framework like BepInEx or MelonLoader

#

Using Cheat Engine or something like that is just gonna be painful

ashen shard
#

it is painful

tranquil oracle
#

I recommend looking up the usual approaches to modding software written in C#, which applies to Unity games like Ultrakill

#

You generally don't want to use static addresses for those because the addresses almost always change

#

Since it's usually dynamically allocated by the runtime

alpine pasture
ashen shard
#

(compare the pointerscans each time to wittle down the results)

tranquil oracle
#

A pointer is an address

#

But what I'm saying is that pointer scanning just isn't a good approach for something like Ultrakill, since it's a Unity game there's no need to scan for anything, since you can retrieve the values directly

ashen shard
#

gotta learn more then

#

(me)

tranquil oracle
#

As mentioned earlier, check out BepInEx or MelonLoader, which are frameworks for injecting C# code into Unity games

#

You can compile your own C# DLL against Ultrakill's Assembly-CSharp.dll, which will give you access to all of the types etc

ashen shard
#

alright, I'll look into it

#

tysm

sonic cloud
#

More source stuff

meager valve
#

Eastern Europe hellscapes malicioushappy

azure flume
#

I've been in that third image location

#

Not rusty enough tho

#

those rusty railings are mandatory

muted stirrup
merry lotus
#

can't wait to play this

#

god it looks so good

fast vault
merry lotus
unique crag
#

Just a thought

long leaf
#

mfw I forgot to turn on the anchor button so my UI is screwed for no reason

rustic holly
rustic holly
arctic radish
#

🀏

slate python
#

Made a logo

humble herald
#

Very nice!

arctic radish
sudden imp
#

Gameboy Sprites malicioushappy

arctic radish
#

it's actually really weird working in a 16x16

#

normally I do 32x32

pure jackal
#

Actual bean

severe fulcrum
#

I could squish em cry

arctic radish
#

workin' on UI stuff

arctic radish
#

I just realized somethin
Rule 8 talks about "Software exploits" and "Game hacks"
issssn't modding literally both of those 2 things if the mod community doesn't have an official way of modding a game? (akin to how most unity games you gotta go through hell to even set up the modding stuff. Usually using some 3rd party software that exploits or injects it's own code through it's own means?)

Late night Cassy thoughts while I slowly start to sammysleep while coding my prototype character base for OST

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it is nearing 1 AM
leaving the tile editing here for tonight

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also no I've already had 4 people say "piss door", it's supposed to be gold

pure jackal
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Cheese door

arctic radish
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the Better and Superior door type than Gold

severe fulcrum
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Rodents love it!

arctic radish
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Wew 1/4th of the tiles for one area done

grave geyser
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And here's some showcase of how it looks in practise:

grave geyser
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So if you feel like shooting some heads off people, go ahead and try this.

glossy hazel
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yes

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just yes

untold schooner
sonic cloud
spare scarab
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i fucking swear i've seen this exact room on the bottom screenshot

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it was a meme video with a kid hitting himself with nunchucks

untold schooner
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its pretty neat tbh

untold schooner
sonic cloud
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I decided to use a fancier looking carpet

glossy hazel
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now that looks cool

arctic radish
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wip intro frame for the lil game I'm making