#dusk-duskworld-dungeonsofdusk

6 messages · Page 435 of 1

amber sparrow
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Pretty sure it's not just the SDK

shell arch
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DUx
The director's cut

high skiff
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Why won't the pacifist award unlock on The Gauntlet level? I've honestly played it about 50 times without the boss losing any health but it still won't unlock. So frustrating.

jade root
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Is he being caught in his own blast radius for his grenades?

earnest cloud
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Wait enemy self damage count against the pacifist award?

jade root
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I don’t think so but the Gauntlet is a special case

earnest cloud
#

Ah ok

copper comet
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Is frag night over?

high skiff
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Probably, it seems utterly impossible to prevent that though.

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His grenades may explode near him but its not effecting his health bar

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I also cannot get it for Brimstone Getto, again tried many times

jade root
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It’s defo doable

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I forget the reason why it’s like that tho

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I think for the challenge or something

mild ginkgo
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It's because all explosions in the game are treated the same

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So your explosions, explosions from enemy attacks, and explosions from barrels

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You cannot allow an enemy to get hit by an explosion (other than the welders death I think) if you want pacifist

earnest cloud
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Ah so that's why I never died to his explosions in duskmare

high skiff
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I take its theres no way at all to get Pacifist on Dweller in the Darkness?

earnest cloud
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Oh no there is

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There is a secret way to complete the level without harming anyone.

jade root
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^

high skiff
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wow really? I'll try find out on my own then

earnest cloud
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Yeah

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good luck

high skiff
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lmao found it already

earnest cloud
#

lol

high skiff
#

thought it must have had something to do with the secret area

earnest cloud
#

Yeah

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but hey free crystal of madness

high skiff
#

Brimstone Ghetto and The Gauntlet pacifist are the last two awards I need to complete the game. Not sure why I can't get it in Brimstone though.

earnest cloud
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Could it be a barrels? I know there are some parts to brimstone where monsters will shoot barrels on accident most of the time.

high skiff
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Probably is. Not sure how much more I'll try though as I've put in enough hours on those two levels for its worth.

earnest cloud
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Yeah

mild ginkgo
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its because dudes are shooting barrels

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a lot of people struggle with that one

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those are the two hardest levels to get the award on

balmy sluice
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@high skiff brimstone ghetto is doable, the part that is likely giving you trouble is the underground train tunnel after you exit the vent. Drop a quick or manual save before you leave that vent and just try and try again.

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I honestly think if the barrels were removed from that tunnel, that level would be easy to get pacifist on.

earnest cloud
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Could you be fast enough to remove barrels from the equation? like just throwing the barrels into corners or something?

balmy sluice
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Thats exactly what I did lol

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But I was on duskmare so its easier than I was making it.

earnest cloud
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Yeah

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I have yet to do duskmare on ep 3

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My memory is till shoddy but I remember bits and pieces of dweller in darkness

high skiff
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@high skiff brimstone ghetto is doable, the part that is likely giving you trouble is the underground train tunnel after you exit the vent. Drop a quick or manual save before you leave that vent and just try and try again.
@balmy sluice Thanks for the tip

crimson folio
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I am playing through Dusk rn, and I beat the Twins just from infighting

amber sparrow
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Huh? Must have taken a while

crimson folio
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Nah

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Quite quick.

safe vortex
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It feels like the Twins do more damage to each other than to you.

amber sparrow
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Not in my experience

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The twins are in the top 3 most dangerous boss encounters in the game for me

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The other two are mama and the experiments

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OH WAIT scrap that, I just realized the twins aren't the Duke brothers

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I don't find the actual things that are called the twins to be particularly memorable

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I really don't get why they even have a boss bar if they are just two regular enemies.

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It could be argued that they are minibosses even as regular enemies, though.

crimson folio
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Duke bros are some good ol boys i tell you hwat

shell arch
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Why does the sanctum of the worthy look like a crappy garage tho? BigThink

brisk lagoon
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Well, it is western PA.

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I'm pretty sure crappy-garage-chic is just the norm there.

amber sparrow
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I think it's funny

crimson folio
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Does the difficulty level increase spawn counts? Or just enemy damage and health and stuff?

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I sure could go for the second hardest difficulty, but with like, twice as many enemies. So many unused bullets..

shell arch
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just the damage, how efficient morale is, enemy speed and projectile speed

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i kinda wish there was a mode that spawned like... twice as many enemies

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and twice the ammo

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dweller in darkness would've been just aPES2_Sweat
oh and... two jakobs...

shell arch
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ok i guess that was a bit too spamy
sorry about that guys Trashdrew

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also...
damn it i just got an automated reply from gog saying that my ticket might take from 2 to up to 4 weeks to crunch BIGJOHN

mild ginkgo
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ouch

earnest cloud
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If dusk was made into a live action movie who do you think would play Jakob?

jade root
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Lain

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From New Blood Server New Blood

earnest cloud
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Ah

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Who would play cartdog?

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I'm thinking brad pitt

jade root
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Avain from New Blood Server New Blood

muted jolt
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Hmm

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Wendigo

earnest cloud
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The entire cast is avain and lain

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Maybe Kijin could play wendigo

muted jolt
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Jab it's the gohst of the mines thou

earnest cloud
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lol

jade root
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I’m the ghost of yuuka

muted jolt
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this it's a hard one

#

Big john

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should be done by David

earnest cloud
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Oh yeah

muted jolt
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cause, tbh Dave don't have the way to act like Big John

earnest cloud
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The horror should be played by Jim Carrey

muted jolt
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Ok

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But Nostalgia Critic should be Jim Carrey Horror Double Actor.

earnest cloud
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Oh yeah

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What if James Rolfe played dusk dude

muted jolt
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only if he knows how to make flips

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i trink he will do fine

earnest cloud
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Yeah

muted jolt
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Lain will also be Mama

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it's have the perfect face

earnest cloud
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lol

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Who plays intoxigater?

muted jolt
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hmm

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just search for a geeko or smthg

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we don't have to much money

earnest cloud
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Eh we'll make him cgi and voiced by the parrot from aladdin

muted jolt
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Noice, that the way live acting goes

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Now

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we will make a survey, and one member of newblood °tm Discord Server can act like a Soldier

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it's will be a random win, so anyone can be on the movie

earnest cloud
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Let's get John St. John to be the Duke Wizards.

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Ye

muted jolt
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now

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we search for rats, to make the scenes of the ratacombs

earnest cloud
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Should they have a musical number?

muted jolt
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that worked for cats or not?

earnest cloud
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We'll get people from the server to voice each rat

muted jolt
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yes, but all it's was a fever dream on the W.C

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to make context in the live action movie

earnest cloud
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Oh yeah definitely

shell arch
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i wanna be the failed experiment

muted jolt
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can you breath fire?

shell arch
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depends on the amount of spicy food i eat

earnest cloud
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He doesn't have to all we need is some moonshine and a spare lighter

shell arch
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although i don't really breathe fire then

muted jolt
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ok, you got it, you're in

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we need actors that dont breath fire

earnest cloud
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hm

shell arch
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dope

muted jolt
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but, you need to search for someone to be the mini failed expermient

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you know, the little one that it's secret

earnest cloud
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And little neck

shell arch
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yeah thats the failed experiment

muted jolt
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OH LOL

shell arch
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the little one

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cause im smol

muted jolt
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that why raw moron it's the director

earnest cloud
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Who will play the guardian?

shell arch
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civvie 11

muted jolt
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somebody with ugly face

earnest cloud
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Oh yeah

shell arch
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lol

sly path
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Who?

muted jolt
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that will do

shell arch
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who's gonna play momma?

muted jolt
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Dave

earnest cloud
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Yeah

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It will be a double role

shell arch
muted jolt
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he can be a pretty woman

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but remeber

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we don't let Dave be Big John

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he not fit for the role

earnest cloud
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Yeah

shell arch
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he IS big john tho

muted jolt
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no, in this live action

earnest cloud
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We need to make tom cruise big john

muted jolt
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he kinda don't get the art direction of Big John

shell arch
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oh, so we're going the netflix route then?
picking wrong actors for the role and stuff

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aight

muted jolt
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so, we repleaced with David

earnest cloud
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Ye

shell arch
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ok then
who's going to direct it?

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i'm voting for tentin quarantino

earnest cloud
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Oh yeah

muted jolt
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Hmm, my take it's on the same that directed Mandy

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We need wood horror stuff

shell arch
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oh and let's not forget

earnest cloud
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oh yeah

muted jolt
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not katanas and gun blazing director

shell arch
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we have to find someone to make a crappy freemium mobile tie-in game with loodboxes

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just in time for the premiere of the movie

earnest cloud
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Nah we don't need a crappy mobile tie in game

muted jolt
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But

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we do Skins

earnest cloud
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We need a hero shooter tie in game

shell arch
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but every big blockbuster movie needs it

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OH GOD NO

earnest cloud
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And online mmo

shell arch
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aPES_NarutoRun im outta here

muted jolt
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we will sell skins FOR dusk champions

earnest cloud
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YES

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What if we sell Dusk Popsicles

muted jolt
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Change the sickels for a popsicles

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and make it 50$

earnest cloud
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Yes

shell arch
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change one sickle for a hammer

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and make it as cheap as possible

muted jolt
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😠

earnest cloud
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D4NUK1 is a ruthless businessman

shell arch
#

yo
for real tho

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who's gonna play the dusk dood?

earnest cloud
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James Rolfe

muted jolt
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yes

shell arch
muted jolt
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he make nice flips

shell arch
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who?

earnest cloud
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Yeah

muted jolt
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videogame nerd

earnest cloud
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Plus his delivery on "One fish, two fish, red fish, dead fish" will be legendary.

muted jolt
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he know horror stuff,, he used a nes gun, and can scream

shell arch
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oh he's the angery viddy gaem nerd

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ok gotcha

earnest cloud
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Ye

shell arch
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but what about his hands tho?

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dusk dood aint got no hands

earnest cloud
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We can photoshop them out

muted jolt
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yeah, we will use the same studio that will make a CGI Intoxicator

earnest cloud
#

Ye

shell arch
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pepeLUL2 blur studios

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or studio

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shush it's late and im tired

earnest cloud
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I was thinking Illumination studios

muted jolt
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have a nice sleep

shell arch
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god bless them for helping dice with lighting in OG mirror's edge btw

earnest cloud
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Good night kraja

shell arch
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that's a real thing that happened

muted jolt
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remeber

earnest cloud
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Oh cool

shell arch
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nighty BIGJOHN

muted jolt
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tomorrow at the studdio

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for you take as failed experiment

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eat the chilli

shell arch
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i'm already a failed experiment

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at least that's what my mom tells me

muted jolt
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not for us boy

earnest cloud
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Then you were born for this role

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Your name will go down in history

shell arch
earnest cloud
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You will be on Steven Colbert retelling your story as Failed experiment on Dusk The game The movie.

muted jolt
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and little neck because we are short for short people

earnest cloud
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We could digitally shorten the actors like they did in The Hobbit

muted jolt
#

now, we need a way to make the ending

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to take a hint a amid evil

earnest cloud
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lol

muted jolt
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as we make a new blood cinemaverse

earnest cloud
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It should end on a cliff hanger

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With duskdude literally hanging from a cliff

muted jolt
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the same cliff of the final boss

earnest cloud
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Yeah

muted jolt
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CGI nAUGTHARHTU

earnest cloud
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lol

muted jolt
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I dont speak russian

earnest cloud
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Hm

muted jolt
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sso sorry if i miss the name

earnest cloud
#

I mean I can't even pronounce half of the non euclidan gods' names

muted jolt
#

we can change the name of that monster to make easy for our viewers share memes

earnest cloud
#

I just call him Tentacolino

muted jolt
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great minds trink alike

earnest cloud
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lol

muted jolt
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we will delet for the movie the archer labs and homecoming

earnest cloud
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Yeah or we could make it an animated sequence.

muted jolt
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we will put them on the director cut, as we make it on unity

earnest cloud
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Yeah

muted jolt
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if you got a way to replicate that maps in unity, please share it

earnest cloud
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Hm, Well we could put them in the gamebryo engine

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Or hell ken silverman's build engine

muted jolt
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Nice, so to end the movie

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we need to buy 5 musics

earnest cloud
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Oh yeah?

muted jolt
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yeah, we need that licensed music

earnest cloud
muted jolt
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for the trailers and actions scenes

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Gambino for the Episode 3 Act.

earnest cloud
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Yes

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For EP 2 we should get NIN

muted jolt
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For that industrial vives

earnest cloud
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Ye

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But for the actual ending we should do something classic

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Like dusk dude doing a swan kick at tentacolino

muted jolt
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After stoping time with the hands and say

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sorry tentacolino...im am...DUSK

earnest cloud
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"This is the DUSK of your reign"

muted jolt
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"And be DAWN sure next time"

earnest cloud
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"Say good NIGHT to your power"

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that's the best I got

muted jolt
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but now Tentacolino it's one with Dusk Dude at the ending

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and now he it's green

earnest cloud
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Tenticolino will say "Others will be GREEN with envy"

muted jolt
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what you was before does not matter

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what will you do now,

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it's will be a pickle-

earnest cloud
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Oh for the love of

muted jolt
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and he turn himself into a pickle

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funny SENPAI i ever seen

earnest cloud
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I would love to see a sequel with Pickle dude

muted jolt
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5/5 masterpiece

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Dunkey luv it

earnest cloud
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Ye

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I can wait for the Dusk reboot in 2116

muted jolt
#

thanks, in 5 days we will get the crew

earnest cloud
#

Sweet

muted jolt
#

but we need just a little help from you

limber solar
#

yo

earnest cloud
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Hi JP

limber solar
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anyone dwn for some duskworl?

muted jolt
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me

limber solar
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down*

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man

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im bummed

earnest cloud
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Go to #lfg-signup and click the leather neck to get games started

limber solar
#

oh

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my bad

muted jolt
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i can play it

earnest cloud
#

It's fine

muted jolt
#

but yeah, also signup

limber solar
#

anyway, im bummed

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i got tht gog version

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and i finally got completionist on every level

muted jolt
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it's work

limber solar
#

but i didnt get the achivement

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same with the soap

muted jolt
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that's odd

limber solar
#

I got the achivemnts workin again

earnest cloud
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The completionist and soap cheevos are bugged, I heard that from somewhere

limber solar
#

but no it wont register

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damn it

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oh well

muted jolt
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i will be on american server

tardy cove
#

@thorn trout are there any plans to add the Totem back in the future? I still have an old alpha of Dusk with the Totem weapon. If not, would it be alright if I made a mod for it?

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Or perhaps releasing old alphas a la Amid Evil? That was a very nice gesture

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<@&249011167937298432>

high skiff
#

Finally did pacifist on The Gauntlet and Brimstone Ghetto. Does anyone know if you have to complete the level after picking up the soap in each level for it to count towards the "Don't Drop It" achievement?

thorn trout
#

No specific plans, and yes you're free to make a mode using it

tardy cove
#

Thank you for answering, sorry for bothering you

thorn trout
#

some old alphas are already available in the goodies folder, and others will likely be released in the future

tardy cove
#

Dusk is a great game

mild ginkgo
#

i imagine that it will make its way to the sdk in some form anyways

thorn trout
#

for future reference it's better to ask the mods or other users questions first before pinging me or Dave, since you can usually get your answer that way easier and quicker

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Neither of us check public Discord that regularly and are often busy with other stuff

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@mild ginkgo yeah I'm assuming so. It will take some scripting to get it completely working again tho I think

prisma halo
#

The Totem is one of several things planned for inclusion in the SDK, yeah

jade root
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Plz don’t ping the entire dusk dev role

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You’re just waking everyone up for a single question

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@tardy cove

tardy cove
#

I apologize, I didn't mean to bother anyone

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Sorry if I woke anyone up, it wasn't my intention

jade root
#

Sa’ll good

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Just for future reference

brisk lagoon
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Live and learn, that's what life's all about. 😎

muted jolt
#

yeah, not big deal

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at least it's not everyone

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like all server

jade root
#

We don’t even allow that

muted jolt
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there was one time that was allowed on one server

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lies, it's was dave that ping every1

jade root
#

We don’t allow users to do that

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Actual admins and stuff can tho

tawny quiver
#

Any active servers?

graceful wing
shell arch
#

god, i love it when i go for the CM completionist and the freaking goat just yeets itself into the portal at the end of E3M6 ree

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71/72 monsters, 5 secrets and no completionist, thanks you asshole, real nice! dyingcMAD

simple pilot
#

Nbufo

shell arch
#

ey? BigThink

simple pilot
#

if it still on the map but you cannot reach it, use nbufo

shell arch
#

oh no he's still probably running there... somewhere...

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i'm just not gonna give him that - i ain't gonna chase it down

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i'm a rebel i live by my own rules sip

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also - recently i re-watched that anniversary stream and...
thanks guys for mentioning that BIGJOHN fight on jerma's stream - funniest thing i've seen in months

amber sparrow
#

I really don't like the idea of steam achievements

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Like, games should be about having fun, not showing off

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Challenge in itself is rewarding in my opinion

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Speedrunning is a different story

crimson folio
#

achievements are funny

wide thistle
#

ive done it, ive finally done it after so long

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i have all achievements on dusk

jade root
#

dusk 2

broken forge
reef dagger
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Is there a multiplayer co-op mode still coming for Dusk?

graceful wing
#

Yes

celest forge
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I just Beat Dusk on Cero Miedo again. It still holds up.

jaunty lotus
#

@jade root except it's not on mac 🙃 bc I'm a broke college student trying to buy a car instead of a computer

jade root
#

Uh

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Ok

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Thx for sharing

shell arch
#

@broken forge Chad john vs virgin cult leader

broken forge
#

big john be like

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BIGJOHN 🌊

shell arch
#

oh my god i just realized

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Big John is a soldier, right?

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He's Major Jonathan

amber sparrow
#

So the powerup timer actually resets to max when you pick up a new totem? I thought it was just separate timers running in parallel

balmy sluice
#

There is a level that tells you to stack multiple.

amber sparrow
#

Pretty sure that's E3M6

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But that doesn't have to do with what I'm saying

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I thought they would run out individually at different times

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So if you pick up one, then an other 5 seconds later, you fire at 2x speed for 5 seconds, 4x for 10 seconds, and then again 2x for 5 seconds

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I mean that's what I assumed. (I also assumed it's 15 seconds)

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16x fire rate super shotgun is serious shit

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It could literally kill Big John within a second

shell arch
#

here's a pro tip

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don't kill big john

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go around him, get on that jumppad and make him follow you

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and fight him mid air while enjoying the doppler john

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going like yeeeeeEEEEEEEE EEEEE AAAAaaaa aaaaaauuuuu...

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it's quite literally the funniest shit in dusk

amber sparrow
#

It's kind of underwhelming tho because the shaft is so long you don't hear him most of the time

cosmic urchin
#

is there a vid of doppler john @shell arch

amber sparrow
#

Jerma's playthrough has doppler john

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Big Johngus when

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We have the Jakob voice line from Andrew

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All character voices must have a big chungus line

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Like, maybe this Jakob line could be foreshadowing in an sdk level

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You hear it at the beginning ang go yeah haha funny but then at the end of the map you face big johngus

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And then you get it and go ah i get it wow

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Wait idk if any existing sdk levels have been using it

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Gotta stop being awake now bye

crimson folio
#

havent followed dusk in a while, are we able to mod duskworld servers yet?

mild ginkgo
#

not yet!

crimson folio
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Can't wait to see Dusklife: the mod.

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Duskworld Hero RPG

polar ember
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anyone know why i can't save/load when playing mods in SDK? can't figure it out

prisma halo
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Saving and loading isn't implemented in the SDK yet

polar ember
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OH thanks a lot for quick response

prisma halo
#

np

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It's a heavily requested feature so it's high on our priority list, but I can't promise it soon since there's a lot of work we need to do to support it still

gleaming berry
#

pls make sav

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I am die

graceful wing
#

ok rip

simple pilot
#

take me w u uncle dave

graceful wing
#

me 2

amber sparrow
#

Mages are quite powerful enemies

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There's lots of them and they deal pretty good damage.

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Very much like imps

simple pilot
hollow kite
#

Is there going to be a demo for dusk?

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to download

viral gate
#

Don't think there's plans for it no

amber sparrow
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You can buy the game and refund it if you don't like it but you'll probably like it

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Refund works under 2 hours of playtime, within 2 weeks of purchase on steam

crimson folio
#

dusk

amber sparrow
#

on switch

small palm
#

How many times do I have to ask SDK when to get it unreleased?

simple pilot
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at this point it reached lifetime delay so theres no need for that

shrewd sentinel
#

Why don't I ever see people on servers

muted jolt
#

for duskworld?

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Mostly because we play on a looking for game

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so just make a pin there, and people fill the servers

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also, there it's time like fragnigths that are really full

shrewd sentinel
#

How exactly do you set that up for lfg

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I've never used it

muted jolt
#

check there, it's intructions

crimson folio
#

I had an idea

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dusk fortress

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basically

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2 teams

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with 5 classes

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The ranger uses the sniper rifle (you know that one) and has 100 health

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The scout dual wields shotguns and has 100 health

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The soldier has a riveter and has 150 health

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The medic has a pistol and he can click on team mates to heal them, and has 150 health

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and the heavy has a machine gun and 200 health

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The scout is the only one who can slide

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So the game basically is payload, the soldiers try to push the bomb into the cultists whatever

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now i am incapable of executing this so yeah

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the idea is up for grabs

tardy slate
#

soldier wins every time

crimson folio
#

perhaps nerf the riviter

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to deal less damage

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buff the mg's fire rate a little

#

give sniper a headshot bonus

tardy slate
#

yo, when scripting comes out? dew it

#

why not

crimson folio
#

i don't have skills

#

I can't model or code or compose or breath

tardy slate
#

why not start learning them? the scripting will be on the C language and it'll be a while beofre it comes out

#

so you have plenty of time

crimson folio
#

I have no self control

tardy slate
#

well if you tell yourself that - it'll be true

crimson folio
#

tis tru

#

and skull.

tardy slate
#

well you definetly wont learn them if you dont start, but you CAN start and already have a grasp at the basics in a day or two

#

so like it's either not knowing what it's about because you think you cant, or having some understanding because you told yourself that you can

crimson folio
#

ye

#

that doesnt cover art and mapping

tardy slate
#

mapping for dusk is very very easy, i made a functional playable map in like a week or 2
that's because the tools are old, so the devs had time to make them intuitive and easy to understand

crimson folio
#

well, I also have like 2 other projects

tardy slate
#

aw come on with the excuses lmao, you can do it if you dedicate like 30 minutes a day to it

crimson folio
#

fine, I just wanted to get it out there so it exists

#

but i'm gonna do it!

#

just top prove to you I can

tardy slate
#

that's the spirit mang

crimson folio
#

and in every map I make

tardy slate
crimson folio
#

I will have "Fuck you Vriska for helping me" hidden out of bounds on every map!

#

lol

tardy slate
#

dont mind the title - we use Trenchbroom from dusk mapping

crimson folio
#

ye

cloud quiver
#

one dusk scripting sdk key please

tardy slate
#

make that 2

crimson folio
#

or 3 or 4 or i dunno

#

what?

#

what is a scripting sdk key

tardy slate
#

joke

crimson folio
#

ok

cloud quiver
#

it's a secret steam key that zombie is hiding from us

crimson folio
#

Want me to eat zombies fridge

#

@tardy slate doe's anything differ between mapping quake and dusk?

tardy slate
#

some very slight things, but this tutorial should give you like 85% of what you need to know
like for example dusk is missing some quake stuff (BUT will support it later) and has a couple half-life features like breakable things

crimson folio
#

ok, but i can hardly map doom

#

how can i manage this

tardy slate
crimson folio
#

wanna join me in my new crusade to make a dusk thing

tardy slate
#

sure mang, ill help you
let's move this to the modding channel, fits better
throw any questions at me

crimson folio
#

k

muted jolt
#

The test it's not that hard:

The test

earnest cloud
#

You know I can't believe they forgot big john in dweller in darkness.

mild ginkgo
#

well you killed big john before that level

muted jolt
#

I can't believe they forgot Chomper in dweller in darkness

earnest cloud
#

we also killed the guardian and experiments but here they are

spare cobalt
#

there are already multiple experiments

#

also the guardian could just be your average big boi demon they just bolt grenade launchers to

earnest cloud
#

Ah ok

spare cobalt
#

when Big John dies he pops out in another game universe

earnest cloud
#

What about the big john colony from amid evil?

#

Is that just like a crap ton a Big Johns fall into one universe?

spare cobalt
#

he fragmented into lots of wee johns

earnest cloud
#

That... explains everything

spare cobalt
#

lets hope he gets put back together for wherever he pops up next romero

muted jolt
#

Rise of the Triad 2020

#

now with Cyber-Big John

crimson folio
#

@real lava

young quartz
#

Anybody up for a game 'o duskworld?

real lava
#

@crimson folio

tardy slate
#

yo, the fast firing cheat actually runs out lmao

#

it takes a while but yeah

high whale
#

Yo new to the discord sever but huge fan of DUSK

#

I have a a lot of respect and admiration for the effort and work that went into DUSK

muted jolt
#

hi handz

#

That make you Worthy!

high whale
#

thx

muted jolt
#

You finished Dusk?

high whale
#

yup

earnest cloud
#

How was it?

verbal sand
#

Is dusk designed around pistol starting?

earnest cloud
#

A few of the maps are

jade root
#

it wasnt designed that way but it works well regardless

#

some maps are better suited than others

jaunty lotus
#

Question: what does the soap do?

earnest cloud
#

Cleanse the enemy so much that their beings explode.

#

No joke

jaunty lotus
#

So like... it actually works as a weapon? That’s wild lmao

earnest cloud
#

Yeah

jaunty lotus
#

Also I just beat the game for the first time lol

earnest cloud
#

Nice

thorny basalt
#

One shot kill

#

On any enemy

#

I should know just played dusk through first time

#

Loved it

earnest cloud
#

It's hilarious

celest sonnet
#

only just started dusk today but fuck it's good

#

movement's great especially

earnest cloud
#

Yeah

little hill
#

Dusk's movement is muah!

amber sparrow
#

Still cannot find Into The Thresher's ambiance in the SDK.

crimson folio
#

Dusk, a game where even a 9 year old can pick up and enjoy. (my lil brother saw me play and wanted a go, gave him a round expecting him to be bored soon. Bastard loved it and kept coming back to the Farm)

earnest cloud
#

Aw that's nice

amber sparrow
#

I really think "e2m3_ambient.ogg" or something like that is missing from the SDK files

crimson folio
#

Accessible is pretty amazing for kids. It let's them have the full combat experience of the game without them discouraged by lots of tutorial hints or monster handholding. In Doom, the easier difficulty simply means less enemies. My kids are out for blood! He wanted slaughter and carnage, and the arena gave him one.

earnest cloud
#

Well the difficulties are similar to doom

#

Enemies attack faster and are hitting harder.

prisma halo
#

There should be an e2m3_amb.ogg

#

oh wait no that's the internal name, I just checked and mnt/local/dusk/music/e2m3_ambient.ogg is missing from the SDK, yeah

#

wtf

#

I wonder why that is

jagged ferry
#

bruh moment

prisma halo
#

e1m8_action_loop

#

looks like I'll need to give the music export stuff another once-over

amber sparrow
#

And the actual e1m8_action_loop is what it's supposed to be, I guess. E1M9 combat music

prisma halo
#

two files are set to export to e1m8_action_loop so one of them is replacing the other

#

need to check which one is correct

amber sparrow
#

It's not e2m3_amb. It's the E1M9 action music

#

I have the feeling Through The Gate was done after Ghost Town

prisma halo
#

E1M... 9 action music?

#

oh right, the internal level names are all fucky for episode 1

amber sparrow
#

Yes. All e1m8_ songs are for e1m9

prisma halo
#

those should all be changed

#

I believe they're wrong from E1M6 onwards

amber sparrow
#

It begins at E1M5, Sawdust

prisma halo
amber sparrow
#

E1M5 uses e1m5_ambient, e1m7_boss_1_loop and e1m7_boss_2_loop

#

E1M6 is fine. E1M7 uses e1m7_action_loop (of which there are an hq and an lq version for some reason) and miniboss_1.
Then there's E1M8 with e1m7_ambient (which has the easter eggs) and e1m8_gates
And E1M9 uses the e1m8 ones that arent _gates

prisma halo
#

Yeah I'm gonna go through and redo all of the music exports then

amber sparrow
#

It's been a fun minigame I guess 😄

prisma halo
#

lmao

amber sparrow
#

Finding the music and all

prisma halo
#

If anything I hope that puts into perspective how much of a mess there is to clean up to develop the SDK

#

lol

#

To make matters more confusing, levels don't directly reference the music they use

#

Every level contains all of the music in the game, and the levels just have a number that corresponds to where the music is in that big list of music

amber sparrow
#

Also some are flac and some are ogg

prisma halo
#

That's deliberate

#

We have some of the tracks as .wav, and some are .ogg
I converted the .wavs to .flac to keep file size down, but I left the .ogg files alone because they're already compressed and going further would lower their quality

#

The only example where audio was double-compressed is with the fork maiden audio, they're MP3 in the project, and they were converted to OGG in the SDK

simple pilot
#

Like Sawdust music is called "e1m4 boss" even if the level is fifth one

mild ginkgo
#

this is also why the initial game load takes so long

simple pilot
#

and there are no bosses in e1m5

mild ginkgo
#

when it says loading tunes, its not kidding

#

its loading 150 tracks at once

simple pilot
#

Oof

mild ginkgo
#

and keeps them loaded the entire time

simple pilot
#

Thats a big messuh

prisma halo
#

the dusk project layout is more lovecraftian than anything else in the game

amber sparrow
#

Like Sawdust music is called "e1m4 boss" even if the level is fifth one
@simple pilot *e1m7

simple pilot
#

ah yeah

amber sparrow
#

Which actually has bosses. Who don't use that theme

simple pilot
#

the point is still up

prisma halo
#

this is part of the code that exports the music to the SDK layout

#

Look at how inconsistent all of the internal names are lmao

#

while I'm redoing this music stuff, I think I might change it so each map has its own folder too

#

music/e1m1/action.ogg etc

amber sparrow
prisma halo
#

the real OGs remember Meat Lass Soccer 2017

amber sparrow
#

I thought the meat lass was the thing that shot the green crap in the e3 demo

mild ginkgo
#

lmfao

#

nope

#

its like this weird pointy thing

prisma halo
#

The Meat Lass is what became the Leatherneck

mild ginkgo
prisma halo
#

Fun fact: even though the Meat Lass only ragdolls in all of the publicly available alphas it's present in, it actually did have a death animation at one point

#

That death animation is only present in a single build we have

#

In all other builds the animation isn't even in the files unused, it's gone entirely

amber sparrow
#

Did the headless green plasma zombie thing have a name

prisma halo
#

That's the early form of the mage enemies

#

Same name

amber sparrow
#

Oh. I figured they were predecessors of mages

slow harness
#

Meat lass' is pretty awesome

amber sparrow
#

But didn't know they were mages.

slow harness
#

Might've made another enemy from him

#

Bruh he's just meat and bones

#

Bruh

prisma halo
#

The Meat Lass has a very different texturing style to the rest of the enemies so I don't think she'd fit into the final game

#

Not even in episode 3

slow harness
#

Are her textures reused?

prisma halo
#

Nope

mild ginkgo
prisma halo
#

I'm pretty sure the only thing left of the meat lass in the final game is the death sound

mild ginkgo
prisma halo
#

which goes unused

viscid pecan
#

hot

mild ginkgo
#

lmfao

prisma halo
#

I think there's a ragdoll object in the game too but because her model is gone it's invisible

mild ginkgo
prisma halo
#

meat lass soccer 2017 was a masterpiece

slow harness
#

Thick

mild ginkgo
prisma halo
#

you even went as far as to give her a brand new HD texture

#

based

mild ginkgo
#

god

#

i forgot how funny that uv map is

simple pilot
#

is that a pink texture

crimson folio
#

didnt this server used to that that dave uv mapped face as an emoji?

mild ginkgo
#

yes lol

#

it was :godwhy:

amber sparrow
crimson folio
#

is there a dusk mapping community

tardy slate
#

yes

amber sparrow
broken forge
muted jolt
#

Assets/Music/Andrews Music/E3MS/Separating_Purgatory_amb.ogg"]

#

We got it boys, the purgatory it's rattacombs

worn badger
#

Bug found in Dusk (didn't know where else to post it). When playing the game with the hud turned OFF, pressing the B button on the xbox 360 controller turns the flashlight On/Off, but it also turns the hud back ON. To turn it back off again, I have to press the +/= key on the keyboard again. It seems that the B button on the controller is bound to using the flashlight, but also a function that turns the minimal sized hud back on (but doesn't act like the minus key, to make the hud larger each time it's used, it just shows the small hud on the right side of the screen). I'd fix this myself, but due to the closed nature of Unity games, I don't know how to unbind and rebind the controller buttons.

wheat prawn
#

thats a

#

very specific bug

worn badger
#

Oh yes, it's only for the controller. The bug does not occur when using the keyboard.

wheat prawn
#

may i ask

#

why you're playing with a controller

worn badger
#

I injured my shoulders and trying to play with a mouse and keyboard is painful.

wheat prawn
#

oh that sucks

worn badger
#

I either use a controller or I don't play games.

wheat prawn
#

how hard is Dusk with a controller?

simple pilot
#

thats technically not a bug but just a bad bindings

wheat prawn
#

yeah

worn badger
#

Dusk with a controller is pretty good. Amid Evil controls a little better while Ion Fury isn't very good at all and actually works better with something like Xpadder to handle the aiming. I'd say it's completely playable, but you might want to lower the difficulty. Of course, you can't play with the same proficiency as when using a mouse and you're not going to pull off 180 degree turns or quick headshots, but I've been able to play through the episodes without difficulty.

wheat prawn
#

I haven't played

#

Ion fury yet

#

or Amid Evil actually

worn badger
#

I call it a bug because I can't rebind it. Is there a way I can change bindings myself? Is there some sort of console or command line variable or autoexec.cfg file I can edit?

wheat prawn
#

not sure

worn badger
#

In the Dusk/config folder is a file called dusk.ini with some commands and key bindings, but I don't see the controller bindings.

jade root
#

@worn badger please post that to the dusk steam forums

#

your bug

#

we read every post there

worn badger
#

I'm not on steam. I got it from GOG. I tried to register on Steam and post it in the forums there, but Steam won't let me post until I've bought games there. Will you please post that bug for me there on the Steam forum?

crimson folio
#

now thats a big think

mild ginkgo
#

for the record, i dont think this is a bug with dusk, but rather your system/config

#

the bindings for your controller are in the mappings folder

#

you can edit it however you wish

livid pasture
#

Imagine playing an FPS with a controller

jade root
#

I did it with subnautica

#

Purely depends on the game

crimson folio
#

I played Doom 16 with a controller once

tardy slate
#

today i learned that all spread based weapons in dusk have a rectangle-limited spread (pistols, shotguns, assault rifle)
and also i found out that a single pistol has a purpose - it's more accurate holy shit
left - double pistols
right - one pistol, same distance

#

there is no difference between the double shotgun and a single shotgun however

#

neat

#

here are the weapons ranked on their spread
SSG, Double/single shotgun, assault rifle, double pistols, single pistol

round quail
amber sparrow
#

I realised that as soon as I gave myself fast fire 5 times and fired at a wall

#

Doesn't everyone do that

#

Is it just me

amber sparrow
#

Also, rivets are affected by knockback and if you manage to make your beam of rivets dense enough they will fly all over the place from the explosions

#

Or actually, not really over the place. It's consistent.

amber sparrow
#

Also the accuracy debuff on the dual pistols is the reason I barely use them

safe vortex
#

but there's two of them

#

they're cool

mild ginkgo
#

for the record

#

the assault rifle has zero spread on the first shot

#

so you can chaingun tap like in doom

thorn trout
#

@tardy slate yeah good finds. All correct.

The reason they have a rectangular spread instead of a normal spread is because it feels more "fair," and means you're better able to spray for mob control or use shotgun blasts to kill multiple enemies

real ridge
#

Hi everyone, I am new to Discord and Dusk Multiplayer. When I try to find servers, it shows me a link which redirects me here instead. Is there a way I can make the servers appear in the server list? Thanks

mild ginkgo
#

its possible there are no servers currently available

#

you can host one, or ask someone else to ofc

#

we have a whole channel for finding duskworld games

real ridge
#

Thanks!!!!

#

🙂

amber sparrow
#

Also the mortar adds your momentum to the grenade's when firing in singleplayer. But not in multiplayer.

#

Which makes me use the mortar in only very specific situations in the campaign.

#

Considering how big the momentum Duskdude is moving with is, I know why it feels completely unreliable most of the time to me.

#

CS games have this mechanic, but there the throws aren't something you want to continuously hit the enemy with during combat, but rather occasional moves in specific situations that you've already set up.

#

If the mortar was as simple in SP asn in MP I'd probably find it much more usable.

mild ginkgo
#

it actually adds your momentum twice as much in multiplayer

jagged ferry
#

perci:
500: "Actually, quantum mechanics forbids this"

amber sparrow
#

it actually adds your momentum twice as much in multiplayer
@mild ginkgo huh?

#

pretty sure my grenades went to the same place consistently when I tried it by firing from the same spot, at the same angle, with different movement

mild ginkgo
#

thats because it factors in your movement twice as much

#

so you reach the sort of terminal velocity of a grenade far easier

amber sparrow
#

It absolutely doesn't seem to be the case

#

Launch velocity appears to be completely consistent

#

I'm jumping up and down on a jump pad, firing in the same direction, and the grenades all follow the same trajectory and explode within the same amount of space as the space my jumps take up

#

Did this with strafing and moving back and forth on the ground too

#

More simply put, my shots go where I'm aiming, and I don't mind that, even if it's unintentional.

#

Ummmm.... Why does the riveter do 20 self damage up close but 30 from farther away?

#

Wait. So it does 20 at the center, 10 at the edge. I am guessing they overlap at a certain distance and add together.

#

Or maybe not. It seems to be random

#

It's not even done all at once

#

It rapidly hits me 1 to 3 times for 10 damage, but 3 is rare, and it's consistently 1 when I'm trying to jump

mild ginkgo
#

vertical momentum doesnt apply

#

thats your error

#

it absolutely does factor in your movement momentum on the ground however

#

try firing vs firing while bunnyhopping

amber sparrow
#

Same trajectory

#

Try it

#

The shots are perfectly parallel even when fired from different running speeds

#

And I personally don't want it to be any other way.

mild ginkgo
#

they are not , they may appear to be, but theres a significant difference in launch distance

amber sparrow
#

Try it

mild ginkgo
#

i coded it

#

its possible it was bugged in a recent patch

#

but thats not the intended behavior

#

will look into it tomorrow

amber sparrow
#

I am absolutely fine with my shots going where I'm aiming, though.

#

Weird inconsistencies worry me a lot more than shots not going all over the place, so I don't think the latter should really be a priority if there's anything to be done.

#

I'm not complaining. It's just that this is a very minor, and actually rather pleasant thing compared to some other things.

#

Which I have also accepted as they are at this point. Duskworld is a bit of a janky mess and that might just be its essence so I'm fine with it personally.

mild ginkgo
#

oh thats 100% its essence

#

dw 2.0 will be very different

amber sparrow
#

There is a 2D Team Fortress 2 demake made with Game Maker called Gang Garrison 2 and there the fast projectiles (bullets and needles) have the added player velocity, while mines and rockets don't. Which makes sense

mild ginkgo
#

yeah, the mortar grenades are the only thing that inherity velocity in dusk

#

and in early versions, it did not

#

but that was changed along the way after player feedback

#

the grenades were FAR too slow early on

amber sparrow
#

There is a 2D Team Fortress 2 demake made with Game Maker called Gang Garrison 2 and there the fast projectiles (bullets and needles) have the added player velocity, while mines and rockets don't. Which makes sense
Because otherwise the movement speed would be disproportionally large compared to projectile speed. Scout is pretty fast, though, so a large part of his gameplay is compensating for it in order to land pellets... Which I suck at like many others since the usual way of thinking is "where to shoot in relation to the map" rather than "where to shoot in relation to my position"

mild ginkgo
#

yeah, theres a weird learning curve to that kind of thing

#

thats also why being able to detonate mortars is helpful in dusk

#

you dont have to hit your target, just get near them

#

direct hits with the mortar provide zero additional damage

#

where the riveter does

amber sparrow
#

One way of doing this would be to ignore both vertical player velocity and strafe velocity, only keeping forward/backward speed

#

So you have the ability to control range with movement, with the grenades still going in the direction you're aiming

mild ginkgo
#

we tried that, unfortunately it just feels extremely unnatural

#

duskworld 2.0 might switch it up a bit

#

but i doubt the base single player game will change

#

ofc you will be able to mod it

#

and who knows, if a mod like that were to prove very popular, we could always roll the changes into the base game

#

we prefer to listen to what our players want

#

theyre the ones that have to play the game after all

amber sparrow
#

If the problem was just that they were slow, they could be made faster, perhaps with increased gravity

#

A higher speed would also make the speed addition less disturbing, though.

elder agate
#

anyone know why can't select levels even if I've imported my saves?

#

it's like it doesn't read any progress :(

graceful wing
#

You didn't import both files probably

#

You need the scores file as well. That contains your progress data

crimson folio
#

Mhm

#

Yup

#

What he said

elder agate
#

@graceful wing well, I've used GOG cloud saves...

#

I guess they don't pick those files?

graceful wing
#

You need the scores file regardless

#

They're separate entities

#

The saves do work cross platform if that's what you mean

elder agate
#

No i mean I've installed the game on another PC and downloaded saves from GOG cloud

#

shouldn't those files be uploaded anyway on the servers?

#

otherwise those cloud saves are pretty useless

graceful wing
#

Do you have the scores file in the correct folder?

mild ginkgo
#

yeah, the scores file is the important part

eternal burrow
#

damn i just finished dusk and im just speechless

#

this game was fuckin awesome

graceful wing
#

👍

worldly beacon
#

Please bring Dusk and Amid Evil over to the Xbox One. The console desperately needs more old-school first person shooters.

jade root
#

Other consoles maybe planned after switch port

graceful wing
#

the xbox desperately needs games period

crimson folio
#

xbox

graceful wing
#

dbox

#

the d stands for donation 🙂

jade root
#

No

#

Buy flowers instead

rocky lichen
#

where ppl strafe jump/bunny in dusk vids, it doesn't really work, does it? i think dusk moves faster strafing but jumping doesnt affect it?

small halo
#

have to be strafing for the speed boost from continued bunnyhopping to kick in, and once the speed boost is there you don't have to keep strafing, just keep bunnyhopping

jade root
#

Yes

#

It does it affect it

#

Strafe jumping speeds you up

#

It is like one of the key features of the game

round quail
#

you strafe hop you gain speed

#

when your speed caps you go zoom

thorny basalt
#

Hehe strafe man go zoom

round quail
#

if u stop strafe or stop hop you go snail

#

🐌 vroom

ebon mica
#

will there be more official episodes?

jagged ferry
#

will mirror mode ever be made into an option like intruder instead of being left as a cheat

#

find out next episode on: dragonball z

ebon mica
#

darn

rocky lichen
#

i dont think jumping adds any speed, i think strafe+forward is the only part that adds any speed in dusk

jagged ferry
#

you are objectively incorrect

#

fastest movement tech in dusk is diagonal hopping

#

outside of like explosives and glitches and whatever

rocky lichen
#

im fine with being incorrect, i'm just not aware that the magnitude of the players velocity is increased by any vertical movement

#

unless it was specifically added to apply a boost of some sorts

jagged ferry
#

...have you

#

tried

#

strafe hopping

amber sparrow
#

Make sure you jump continuously. It gives you a noticeable speed boost in a second or two. A few jumps won't be that noticeable

#

To jump continuously, it's best to just hold the jump key when hitting the ground. You will jump automatically as long as you've re-pressed the button since your last jump.

rocky lichen
#

thanks, i'll try it, i just never noticed. im pretty sure one of the devs said strafe jumping or bunny hopping wasn't in

balmy sluice
#

I promise you that's false.

rocky lichen
#

so how much of speed boost does strafe jumping actually provide?

jagged ferry
#

a lot

fair mirage
#

you might've mixed dusk up with ae cos the only movement trick i can think of is planetjumping in that

jagged ferry
#

that said planetjumping is incredibly useful in ae

rocky lichen
#

that's interesting to know, thanks, i wish i could remember where i thought i read that only strafe moving was possible. is there a way of getting a speed readout in dusk to see how much of an increase there is?

amber sparrow
#

@rocky lichen Quake strafejumping and circlejumping doesn't work in Dusk afaik

jagged ferry
#

strafejumping in dusk is literally diagonal movement and spamming jump

amber sparrow
#

Yes

balmy sluice
#

@mild ginkgo how much faster do you go at max bhop speed than walking?

jagged ferry
#

you can swap diagonals, you can keep going in one diagonal direction, momentum doesn't stop as long as you're holding a diagonal and spamming jump

#

it's very forgiving

amber sparrow
#

Dusk has:
-a higher movement speed when strafing AND moving forward/backward at the same time because the speed vectors just add together (afaik)
-speed boost from continuous jumping, which increases and isn't actually lost if you hit a wall (I think)

jagged ferry
#

that's correct

amber sparrow
#

I've also heard that backward speed is higher than forward speed, but I'd take that with a heap of salt

#

Considering David even pointed out in the dev commentary in December that "players expect to move with the same speed in all directions" or something like that

jagged ferry
#

I've also heard that backward speed is higher than forward speed
yeah i don't think that's true

amber sparrow
#

Me neither

jagged ferry
#

primarily because if it was it'd definitely play at least some role in speedruns

#

and i've never seen a speedrun where the runner intentionally goes backwards for extra speed

#

of dusk i mean

amber sparrow
#

accelerated backhop

#

By the way I feel like the intended way to handle the first two fork maidens in the game is to end the level

#

Fighting two tanky enemies whose main weakness is range in a small closed space isn't fun

#

Actually, all enemies' main weakness is range. Nothing makes them special in that aspect

#

Lol Jakob says "They were unworthy" even if you don't kill the duke bros

jagged ferry
#

i mean to be fair

#

if you can just straight up "ight imma head out" on their asses

#

are they really worthy?

simple pilot
#

the truth is

#

they werent worthy from the start

jagged ferry
amber sparrow
rocky lichen
#

speed boost from continuous jumping, which increases and isn't actually lost if you hit a wall (I think)
@amber sparrow this is interesting, i wonder if the jump speed boost is added based on it's internal speed or it's actual velocity

crimson folio
#

Why does the Cyrillic text look so awful?? In the sense that he sometimes climbs out of bounds, and the translation is not always accurate

simple pilot
#

because the translations were outsourced to god knows what company

crimson folio
#

Google translate

mild ginkgo
#

we arent russian, so its very hard to ensure it is accurate

#

granted, literal russians translated it, so it was the best we could reasonably do with the amount of resources we could put into it

graceful wing
#

^ the russian translation in dusk was commissioned to a professional localization house

simple pilot
#

snort

graceful wing
#

nothing i could do okay?

#

snort

simple pilot
#

snort snort

prisma halo
#

@crimson folio

In the sense that he sometimes climbs out of bounds
Do you mean the text gets cut off or word wrapped? That sounds like an oversight, do you have a screenshot of where it happens?

gleaming berry
halcyon nymph
#

anyone got an idea of when the console releases of DUSK are coming out?

crimson folio
#

switch release when @mild ginkgo

mild ginkgo
prisma halo
mild ginkgo
#

Lol

fair mirage
#

zing

halcyon nymph
#

darn

simple pilot
crimson folio
#

I hope one day we can bring some dusk custom maps and mods to the switch port so I can show big john skyboxes

simple pilot
#

i think thats impossible legal wise

crimson folio
#

big john is evil

vague egret
#

big john is a wholesome wonderful person
you take that back

round quail
#

aight

#

i wanna hear the takes

#

what is big john doing in the canon of dusk

#

i think hes a sadistic man who killed the leaders of the army and took their place to strike a deal with the cultists so that they would use the soldiers as meat and peons. John is in it just for how much he loves pain, death and soulless murder everywhere he marches.

opal plover
#

I think he's just an action hero type dude

#

Except he's so clueless that he has no idea that there's this whole demonic fiasco going on

jagged ferry
#

i'm with manni

#

big john is too much of a gigathad to care about things like the state of the world or what's happening around him

earnest cloud
#

Which is probably why he doesn't show up in dweller in darkness

thorn trout
#

Big John is another deity like Nyarlathotep

opal plover
#

Big John is Azathoth

jagged ferry
#

big john is big john

visual mica
#

fuck the relevance of big john

#

how does some backwater town in Pennsylvania have military testing chambers and tunnels that lead to a reactor that's right under a city?

earnest cloud
#

I mean would you expect a military base in a swamp town?

#

I wouldn't

#

I mean there was a cult that lived in an old movie theater where my mom used to live.

jagged ferry
#

because big john demands it

earnest cloud
#

Yeah what leaf said

cinder monolith
#

hey i have a question ... is it possible to run a dusk server where your friends can join over the internet ?

vague egret
#

yes. run duskworld and create server

amber sparrow
#

I love how simple it is

#

When I first did it I thought it would just make a LAN despite the tickbox

#

Then saw an other dude while I was screwing around and was suprised

cinder monolith
#

but i want it over the internet

#

which ports do i have to s

#

open

#

not LAN ... over internet...(I already have a dns for my ip)

amber sparrow
#

What I'm saying is that if you click "create server" it will host it to the internet

#

So just do that and it is done

vague egret
#

are you on the GOG version? you may have to forward port 7777

#

otherwise you just create server on the steam version

white mango
#

Playing through Dusk for the first time. Man, E1M6 made me sweat, made me feel like I was in that movie The Descent with the way the light plays with fov

vivid ridge
#

man a dusk level as scary as that movie would make me piss my pants that's kind of a good idea

amber sparrow
#

As far as I know FOV is completely static in Dusk (besides zooming)

opal plover
#

The Descent was scary until the monsters showed up

amber sparrow
#

Aren't you talking about Unseen?

#

By the way I think all episodes are better than the previous one.

vivid ridge
#

Honestly I thought it made the movie creepier knowing there's something that's able to survive down there with you snuffing you out

amber sparrow
#

Oh you're talking about a movie ok

white mango
#

The fov is static, but when you get in those dark areas with only your flash light, it really messed with my perception, that's what I mean

#

It becomes incredibly claustrophobic

delicate sail
#

If you guys are getting as bored as me hanging out at home, the 8 hour DUSK anniversary stream is a good occupation to binge through:

alpine dagger
#

I was a fan before even touch the game

#

Such a good trailer

delicate sail
#

Ye

#

I added the IDKFA mod to DOOM some time in 2017 and liked it so much that I looked into what Andrew waa up to besides that. DUSK was an instabuy

ebon radish
#

my friend told me about it and i instantly fell in love

ocean swan
#

Hey everyone! There was a tweet a while ago from the dev (like two months ago on Twitter), looking for translators. I sent an email that I'm up for doing the Hungarian translation, but haven't heard back anything. Does someone have any info regarding localization?

delicate sail
#

I'd probably just hit up Dave via Twitter DM and ask

#

Although the process has been a little... eh...

ocean swan
#

Like, eh, what? 😄 Non-existent or slow? 😄

delicate sail
#

I did the same last year and Dave sent me the documents. I did the German translation and have heard back very sporadically. Eventually it was comissioned to several translation studios, none of which seem to have been able to meet NB's quality standards. My translations ended up in game to 90%, but I haven't heard much from NB or the translation studio since. One of the Admins did take the time and send very comprehensive answers to how the process went and stuff, so that's cool I guess.

ocean swan
#

Oh, wow, so it wasn't without bumps. I just checked the tweet, and I was wrong, it happened in last November.

crimson folio
#

hey guys, Dusk is crashing whilst loading tunes, can someone help me with this. (sorry if im writing in the wrong channel 🙂 )

ocean swan
#

btw, I can't DM the dev, because it's disabled for him on Twitter 😄

amber sparrow
#

@ocean swan Are you actually translating the game to Hungarian? Need help?

delicate sail
#

Dave should have open DMs. It's Dave Oshry, not David Szymanski

amber sparrow
#

I thought about doing it but thought it'd be unnecessary

#

Though the name doesn't imply what you're translating

crimson folio
#

Nahát, már van Magyarosítás?

ocean swan
#

@crimson folio , @amber sparrow Nope, there isn't. I sent an email to the dev back in November 2019, when he sent the tweet about looking for translators, but no response.

crimson folio
#

Aw, thats sad.

#

I was thinking about translating Dusk too, but, as it seems like neiter of us got feedback.

amber sparrow
#

Alkony

crimson folio
#

haha

amber sparrow
#

There isn't a lot to be translated, though. Just the occasional subtitles, menus, flavor texts, that's it.

#

Dusk doesn't have a whole ton of dialogue.

ocean swan
#

yeah, I know, but since they asked ppl in the tweet, I thought I'd try.

crimson folio
#

But a little bit of localization wouldn't hurt.

amber sparrow
#

David does check this channel from time to time.

crimson folio
#

Does spacemen have a hungarian translation yet?

ocean swan
#

Spacemen?

crimson folio
#

"Unfortunate Spacemen" you know. the game.

#

0 bytes lmao

amber sparrow
#

geez

#

I forgot to Ctrl+V the first time lol

crimson folio
#

I swear, the rhytm game clone hero had more lines haha

ocean swan
#

😄

crimson folio
#

(cough i translated that too cough)

#

I think ill be able to finish translating it tonight.