#dusk-duskworld-dungeonsofdusk

6 messages · Page 425 of 1

jade root
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Look forward to his dark forces source port

thorn trout
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Nobody at NB is going "meh we don't care about the SDK, we'd rather meme"

timber ferry
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NB is fam af

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I really appreciate what y’all are doin.

crimson folio
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^

timber ferry
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The memes are part of that

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You guys deserve to enjoy life too lol.

thorn trout
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👍

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Thanks 😛

crimson folio
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When sdk comes out, I will remake blood with it.

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Maybe not the whole game, but at least the entire first level.

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standing on the cartdog is weird.

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I remember clipping out of the map E1M9

olive cloud
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People forget how hard the devs be workin on dusk so show them some love!

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💛💛💛💛💛

faint lantern
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I honestly like dev screenshots & shit

fleet sierra
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dusk good

crimson folio
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Dusk good.

eager bluff
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You can stay on integer (or non-integer to one decimal point which is close enough) in the horizontal and vertical scaling in DSR x2.25 and x4 though.

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If your native resolution is 2560x1440, then 3840x2160 and 5120x2880 are resolution options are all perfect with no blur.

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The rest are blurry which is why these DSR resolutions typically look bad.
This is mostly the fault of Nvidia giving people too many options instead of just the good ones.

balmy sluice
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😬

eager bluff
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x2.25 and x4 though do divide up well though, so if you are using downsampling from x2.25 and x4 native resolution, the pixels from DSR to native resolution divide up nice and evenly along the horizontal/vertical plane which removes blurring from the image

rare musk
#

That's not what anybody means when they say "integer scaling"

simple pilot
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gamepad games

rare musk
#

It pretty much universally means integer multiples in both horizontal and vertical resolutions

eager bluff
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whole numbers, in other words

rare musk
#

...yes, that's what an integer is

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?

eager bluff
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the point is that DSR in x2.25 and x4 are integer scaling (technically 2.25 is 1.5 but its good enough)

rare musk
#

Do you not understand the word 'integer' or something?

eager bluff
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i already said that x2.25 wasn't a perfect integer scale

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just that it was close enough not to look blurry

muted berry
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?wiki Dunning-Kruger effect

slow harness
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It's .wiki you poo

eager bluff
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@muted berry ironic, considering you don't even know what is being talked about

muted berry
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Dunning-Kruger effect (edited)

slow harness
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Who's Dunning-Kruger

mild ginkgo
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Ur nan

slow harness
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Shit the fuck up lain

muted berry
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His nan is a nice lady.

slow harness
#

How do you know

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Wait who's a nan

muted berry
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Don't talk ill of her Scott.

jade root
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thats messed up

muted berry
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I met her at bingo.

slow harness
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A human that brings me up?

mild ginkgo
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Nah ur grandmother

muted berry
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No

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Nan is NaN.

final estuary
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what about nand

muted berry
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Nah, there's NaN and xand.

eager bluff
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I think Dr. Skeleton doesn't understand what is being talked about, so he is trying to use as close to an insult towards a target as a moderator is allowed to (who didn't initiate the use the personal insults) in order to derail the conversation.

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Which is pointless because beyond "x2.25 and x4 good" there isn't much to say.

final estuary
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if he wanted to use something close to an insult he would just insult you lmao

crimson folio
muted berry
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Just turn on clown vomit.

jade root
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clownvomit with bloom

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ep2 actually looks pretty neato with bloom

mild ginkgo
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I tried 2.25 and is was visually not good

eager bluff
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@crimson folio what would you think if a lot of the game was like that? Would it be creepy or would just get annoyed at visibility being limited to 30 degrees?

slow harness
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Especially into the thresher

mild ginkgo
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If you wanna talk about it

crimson folio
slow harness
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No

jade root
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maybeeeeeeeeeeeee

slow harness
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Go pick it up

eager bluff
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@mild ginkgo what is your monitor resolution

mild ginkgo
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1440p

final estuary
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Go on, take it. Taste the power.

eager bluff
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So my next question is did you like x4?

mild ginkgo
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No, but it had the least visual downgrade

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It's what I would call fine

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Like it works as intended

eager bluff
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what smoothness factor are you running?

mild ginkgo
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0 on 4x, I tried up to 20 on 2.25

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4x didn't need it

eager bluff
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I can honestly count the number of people who think x4 native resolution scaling looks bad on one hand.

mild ginkgo
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No I wouldn't call it bad, it's fine

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I just don't prefer the look of it

eager bluff
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Well, a preference is a preference.

mild ginkgo
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It varies a bit game to game as well

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Some look much nicer with it than others

eager bluff
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I have yet to see a game that didn't look much better with x4

mild ginkgo
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Especially really bad ones that were like authored to 1080p

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🤢

muted berry
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🤢

eager bluff
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Do you mean downscaled to 1080p?

mild ginkgo
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No

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I mean games authored to only look good at 1080p

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Like really bad games lol

crimson folio
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why are you guys still talking about resolution?

eager bluff
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I'm not sure I've ever seen a situation where a game looks better at 1080p than a higher resolution if the higher resolution is native to the monitor.

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Can you name an example?

mild ginkgo
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Play some itchio pixel art games

eager bluff
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Like 2D side scrollers?

mild ginkgo
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Take your pick, you'll have to find one that was authored to that specific resolution, but they're out there

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Ofc, if your res is a multiple of 1080 it'll look fine

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Mine is not

eager bluff
mild ginkgo
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Fair fair

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3d games are definitely a very different thing

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And mostly look pretty decent with it on

royal herald
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it took me months to get the movement down for my fps game. it took me two collective hours to get my 2d game's movement fully functional

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very different

eager bluff
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https://tanalin.com/en/articles/integer-scaling/ so basically you were talking about this

mild ginkgo
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I assume so yeah

simple pilot
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Gamepad Gaming

eager bluff
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when i was talking about the mathematic ratios used in verticle/horizontal pixel scaling

mild ginkgo
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Yep pretty much

eager bluff
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Fair enough.

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I wouldn't say that x4 DSR doesn't need smoothing, I just found it doesn't need much, like 8%, where 2.25 needs like 16%

mild ginkgo
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I was okay with it at zero

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Seemed good

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But then, I kind of prefer a bit more aliased look

eager bluff
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That actually makes sense then.

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People who like an aliased look are not going to like DSR and vice-versa.

mild ginkgo
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If I have to chose between blurry smoothed AA or some jagged edges I usually opt for the edges

royal herald
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I opt for the edges anyways

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even if it isn't blurry

simple pilot
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TSAA at 1080p

mild ginkgo
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Except in the new MW holy shit that game has visual issues with AA and non AA

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Maybe I should DSR that

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Itd probably look nicer

eager bluff
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I have found generally games that force FXAA like Sleeping Dogs look infinitely better with x2.25 DSR than just native resolution, it reduces a lot of the blurriness of FXAA, which I can't do anything about in that game.

mild ginkgo
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Yeah that's probably the case

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Fxaa is hard to go back to

eager bluff
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I played in Dusk in x4 though, I thought it looked great.

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Pixel art games in 3D have an issue with pixel shimmer on textures at oblique angles far away (made worse if anisotropic filtering is disabled or the linear mip-mapping is disabled)

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I found that in Dusk, Amid Evil and Ion Fury that pixel shimmer is reduced substantially at x4.

mild ginkgo
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Yeah the lack of mipmapping definitely hurts a bit in that dept

eager bluff
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I've wondered if it would be possible to force higher levels an anisotropic filtering to solve that issue.

sly path
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320x240 is the only resolution that matters.

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I want my chunky tall pixels.

muted berry
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The best resolution is when I play the game.

eager bluff
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But maybe the 3D card driver needs to support anisotropic filtering higher than x16 or its not possible. I don't know.

thorn trout
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I usually opt for no AA but that's becoming increasingly less viable in games without everything turning into a glittery mess

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Like, I keep AA on in Dishonored 2 because without it it's just constant shimmering on every surface

graceful wing
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AA is a must on bigger monitors. not really optional with most games tbh

thorn trout
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There was a period of time where it was, and it's still nicer to have it off in a lot of older games

muted berry
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As a man of certain interests, I like the sparkling.

viral gate
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I prefer whatever AA method I can get, aliasing bothers me a lot

graceful wing
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i can't stand jaggies ye

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AA is an absolute must

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preferably at least 4x msaa

viral gate
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Depending on the implementation Temporal AA methods can look pretty sharp on high res monitors

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With older games it's a delight

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Having so much headroom to crank that MSAA to 8x at 1440p 144hz

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👌

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Far Cry 2 is a good example of this

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Just looks picture perfect

thorn trout
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Old AA looks so blurry tho

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It's like someone smeared vasaline all over the screen

viral gate
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There's always SSAA as well

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That looks a lot better but is quite costly

muted berry
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Far Cry 2 is a good game.

viral gate
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Great for games like FEAR and Condemned, last time I played those two it worked without a hitch with the input fix

muted berry
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Imagine Far Cry 2 rebuilt using the DUSDK.

thorn trout
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FC2 is very flawed but what it does well it does pretty well

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I like it

viral gate
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Crap my sickles are jammed

muted berry
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Using a sickle to pull a crossbolt out.

viral gate
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😬

crimson folio
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yall have any tips for a newcomer?

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on the server or the game?

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the game

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@crimson folio see enemies, shoot them. dont walk, run.

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epic

crimson folio
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Strafe if you can

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Or don’t.

junior remnant
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Do a flip and rivets everything

short rover
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ok i had the Dusk resolution lock itself at 800x500 again. the way to fix: edit the .ini back to the proper res, and set the file to Read Only. then relaunch. a reinstall of the game might be necessary beforehand, as well as deleting all of the unity files/folders.

crimson folio
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Dusk is best played in 1920x1080 resolution.

small halo
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just need to reduce resolution, make the crosshair permanently the S sign and adjust the recolour to make everything eye searing pink

loud karma
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My eyes hurt from that
10/10

junior remnant
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DUSK Nightmare Speedrun Clown Vomit%

crimson folio
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best

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colour palette

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1500/1

thorn trout
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I made the game and I can't even te what level that is

crimson folio
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Dusk is what I play when I want to brutally murder cultists.

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David when do I play DUSK at 5 pixels.

wheat zinc
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Dusk for the commodore 64

crimson folio
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Dusk for gameboy.

junior remnant
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Doom on Dusk when

hasty breach
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dusk coop but instead of multiple treasure hunters its unpossessed soldiers and cultists just like the models in duskworld

jagged ferry
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...i mean

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that wouldn't even be too much of a stretch story wise

hasty breach
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would it work?

jagged ferry
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more then most solo-stories-turned-coop do

crimson folio
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Dusk coop is going to be so chaotic.

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Similar to how sven coop was.

jagged ferry
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Good.

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but will it be a hat in time online party chaotic

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rhetorical question, the answer is no

crimson folio
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Theres gonna be that moment when a single person finishes the level before that afk dude gets a single shot.

jagged ferry
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but you're never gonna have 50 players trying to navigate an area meant for one person

crimson folio
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Never?

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I don't think so.

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Anything could happen, really.

jagged ferry
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well

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without mods

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i could see someone making a 50 player coop mod

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at some point

crimson folio
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10 players is already chaotic enough.

jagged ferry
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i really doubt it'll be in vanilla

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...then again, a hat in time did it vanilla

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so what the fuck

crimson folio
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David is the kind to have the maximum amount of players at 10.

jagged ferry
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true

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but dave is the kind to go "fuck it, we can go 50, why not"

crimson folio
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And as we already know, 10 is already crazy enough.

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You know what's even worse?

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The fucking cheat codes.

jagged ferry
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nbreflect

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...OH FUCK

crimson folio
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Imagine a 10 players server in a level with "nbff" types 70 times.

jagged ferry
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I JUST REMEMBERED I WAS GONNA DO A MIRROR RUN AND I HAVEN'T DONE IT YET

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...eh it'll have to wait a few days i'm busy

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i'm fine, i'm free til the 7th

crimson folio
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Nbff.

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Available for 10 players

jagged ferry
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what? oh yeah

crimson folio
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In a single level.

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That'd crash my pc

jagged ferry
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ok highkey though nbff is great

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that and the infinite ammo cheat

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probably some of the funniest shit you can have in a game

crimson folio
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But with 10 players doing that

jagged ferry
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oh yeah no server's dead

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it'd be worth it tho

crimson folio
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Exactly

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The game would crash or freeze.

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50 players typing "nbff"

timber ferry
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Lol. I was in one of those decino doom coop livestreams and it was extremely chaotic.

crimson folio
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What a coincidence. I just watched one of his vids.

faint lantern
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Hat in time allowed like 100 players at once or something, they just synced player position and animation and nothing else
It was more playing solo and seeing other peoples playing at the same time than actual MP

crimson folio
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Yeah

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it's more like ghosts in dark souls

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you can just see them not interact with them

faint lantern
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Ghosts aren't synced at all iirc
Also hat in time lets you do emotes and the other players will see it, etc

crimson folio
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Yo, got Dusk on the sales

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Sometimes dusk dude struggles a bit to cross stairs, is it normal?

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(Nothing too bad tbh, just hup and problem solved, I'm just curious)

eager bluff
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@crimson folio screenshot?

slow harness
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i also had that

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it occurs when you hop on stairs

crimson folio
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I have none, but it's like hitting a small wall

slow harness
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yeah

crimson folio
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Also, if you set the game on spanish on Steam, the game starts on polish

eager bluff
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lol

crimson folio
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It's actually cool, now I'm learning polski with Dusk, so Dusk is an educational game now

eager bluff
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i honestly wouldn't know, i beat dusk rather quickly and moved on, although i've been meaning to do the whole thing again on intruder mode

crimson folio
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So far I've learn uuh

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Pistolet, wich means pistol

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And morale, wich means pistol

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I mean, morale

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What is intruder mode?

primal cove
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Hello! Can I still get a free Gog version of the game if it is on Steam?

crimson folio
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Idk, can you?

slow harness
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@primal cove not anymore

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Intruder is like pistol start in doom

eager bluff
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What is intruder mode? start each level without anything but the Sickles

primal cove
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@slow harness ok, tnx.

crimson folio
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I wish I had a gog exe of Dusk just to share it with some young lads I know

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Couldn't get them to play ye olde Doom, but I think Dusk would be a great intro to 90s fps

olive cloud
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Amid evil?

lament wren
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Does anyone know if there's a "Masters of Doom" kinda thing in the works about Dusk? Would be super interested in it

dim star
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dont think so but we got a developer commentary stream a bit ago where david (the developer), dave (the producer) and andrew (the composer) play through the whole game together while talking about its creation

lament wren
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Thanks so much!

crimson folio
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Dusk is a pretty good game.

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i dont say anything here like that because i feel like other people wil say im doing it to be nice or to get on the devs good side

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What do you mean by that?

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The developers have their own views on the game.

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like i dont say anything about dusk on this server because i feel like its just gunna make people think im tryin to get on the devs good side

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Personally.

balmy sluice
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people say dusk is good all the time

crimson folio
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I think dusk is a pretty good game.

balmy sluice
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people also ironically and unironically say it sucks

crimson folio
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True.

balmy sluice
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speak yo mind

crimson folio
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imean yeah its badass and great but i dont say that

balmy sluice
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but you just did

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and im telling EVERYONE

crimson folio
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its like talking about porn to your parents

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"Dusk is good but I wont say it because ya know" - Kermit The Frog

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thats not what i said exactaly but ok

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If you think it's a good game, say it's a good game.

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its a good game

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The developers really don't mind.

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Right, david?

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idt hes answering that

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Oh, he will.

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I know he will.

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In fact, he's probably reading this right now.

balmy sluice
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I see his ass online. Hes just drafting the perfect reply.

crimson folio
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Damn straight!

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He better be.

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im just flingin around a butterfly knife like a mad man waiting for it

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wyd

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actualy no

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thats invasion of privasy

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David's just psychologically laughing right now, I sense it.

jagged ferry
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...how does one psychologically laugh

crimson folio
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idfk

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I might have to google that, brb.

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question, i got fiber glass in my arm

balmy sluice
crimson folio
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ok

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True.

balmy sluice
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🙏

crimson folio
olive cloud
crimson folio
lament wren
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Excuse me how is fiber glass stuck in arm not a Dusk discussion can I speak to the manager

crimson folio
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So what makes something a dusk related discussion? A chainsaw in my ass?

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thatd be relatable

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So you HAVE HAD a chainsaw in your arse!

lament wren
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andrew tell no one

crimson folio
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How did it feel?

lament wren
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Like a NSFW discussion

crimson folio
#

Exactly.

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i can now spread it 30\

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feet

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Okay let's not go there.

lament wren
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Excuse me that goes in #scoreboard

crimson folio
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Excuse me that goes in #nsfw-channel-that-doesnt-exist

jade root
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your 13y/o-ness is showing, kermit

crimson folio
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AH!! dont spray me ill be good

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Enough ass talking.

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please

lament wren
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People never like it when I talk ass.

simple pilot
crimson folio
#

Nah, I'm starting to feel a bit uncomfortable now

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i dont want "THE SPRAY BOTTEL"

spare cobalt
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whats going on here hmm?

crimson folio
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Nothing worthy of your time.

vague egret
spare cobalt
#

you clearly have no clue about my time pricing

crimson folio
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$1 for a minute?

lament wren
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Ok I was about to type something, but like, no

crimson folio
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Pff

crimson folio
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ok its been more than an hour and he hasnt replied idt hell reply

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It's okay. David's probably busy watching CATS.

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Typical dave.

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wdym by cats

lament wren
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the movie

crimson folio
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oh

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thats a thing

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kool

lament wren
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Unfortunately so

crimson folio
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unfortunaly so

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what is shane dawson in it

lament wren
#

who is that your dad?

crimson folio
#

Bruh.

thorn trout
#

I've been summoned

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What's up

balmy sluice
thorn trout
#

I don't mind

balmy sluice
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Kermit is shy to say game is good

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@crimson folio

lament wren
#

Did the word dad summon David

spare cobalt
#

bet its offtopic :P

crimson folio
#

Orange person, do not interfere.

final estuary
#

Anyone got an hq version of the dusk steam library art

crimson folio
#

It's in the game files I think.

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Somewhere in the goodies folder.

crimson folio
#

"GIVE US YOUR MONEY!!" this scares me

vale oar
#

..and then they say "we hate money"

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FUCKING HYPOCRITES

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u hear that Dave?!

proper spade
#

are cowgirls immune to their splash damage?

crimson folio
#

It appears to be true, yes.

atomic egret
#

we assumed you hate money too so we're just taking the burden of it off of you @vale oar

flat juniper
#

SDK COMING SOON
only the OGs remember that Dave said SDK coming last week 😦

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shid sug

prisma halo
#

Some stuff came up unfortunately, more on that later

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all I'll say is that it's still coming this month

jagged ferry
#

👀

viral gate
simple pilot
tardy slate
#

"this month"
the fuck did i miss

jagged ferry
#

Yes.

crimson folio
#

Models fucked up dance

prisma halo
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That was related, but not the cause

crimson folio
#

Exporter fucked up?

rocky lichen
#

SOON = 1 year?

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VERY SOON = 6 months?

olive cloud
#

Probs 1 month

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Or?

graceful wing
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I dunno

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When it's done

olive cloud
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Yea

round sinew
#

Is it worth spending 11,38€ for Dusk?

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I don't know if I should buy that game or not

ruby cloud
#

Do you like Doom and Blood and other games like them?

round sinew
#

I like that genre but never really played it

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that's why I need help

ruby cloud
#

Dusk does serve as a decent introduction as well considering its modern controls. I'd definitely recommend picking it up.

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Besides, if you don't like you can still refund over steam with under 2 hours play time

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And you should know by 2 hours in if you like it or not

round sinew
#

okay thanks im going to buy it

ruby cloud
#

If it helps, I did love the game

round sinew
#

how long does it takes to finish it?

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approximatly

ruby cloud
#

Took me 15 hours

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I was playing on second hardest difficulty though

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And repeated that massive factory level before Big John though

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many times

round sinew
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okay thanks a lot

ruby cloud
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And if you end up liking Dusk, try picking up Blood next

faint lantern
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or amid evil

round sinew
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Ah I heard that game in a video talking about dusk (Blood)

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and I just bought Dusk

ruby cloud
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Grab Amid Evil if you wanna support New Blood, but Blood is closer to Dusk in terms of thematics and gameplay

round sinew
#

okay thanks

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I already have unfortunate spacemen and now dusk so I think I support them well already :)

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anyway, im going to install Dusk now, thanks a lot for your help

ruby cloud
#

Enjoy!

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Remember to look for secrets

round sinew
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okay

crimson folio
#

Remember to complete all achievements as well.

round sinew
#

yeah sure

crimson folio
stone quarry
#

Going for achievements is for boomers. I play for the hunting rifle trickshots homie

crimson folio
#

Ok boomer.

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Still can't send images but

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Good thing I had a twitter to send a quick one over

crimson folio
#

Nice.

pearl ibex
crimson folio
#

^for sdk and coop of course.

fathom drum
#

Unless I’m mistaken isn’t dusk supposed to get co-op at some point?

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tothetop also pumped asf for mod support approved

drowsy oriole
#

Yes, after the sdk

fathom drum
jagged ferry
#

god i wish mirror mode was a setting like intruder mode instead of a cheat

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hate having to retype it every time i load

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just

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in general

crimson folio
#

Alright uhh

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Apparently just like source games you can stand on an object and repeatedly throw it down, jump and catch it and repeat and that elevates you considerably

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It was very effective in the alpha build

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But not so much in the final game

#

Still it reminded me of a Portal run without any portals

#

That technique being used

#

Good stuff

#

Don't know if people already knew about it

simple pilot
crimson folio
hasty breach
#

propjumping is useful for save scumming duskmare, i dont want to waste morale or health abusing physics to my favour

#

mostly morale but i want that 200 health there for ego

faint lantern
#

v e r y s o o n

weak bluff
crimson folio
#

what

#

SDK and coop.

#

Coming soon.

#

Can't believe Zombie actually said this month like now everyone's gonna be mad again when it doesn't come out this month

vague egret
#

meh
people will get over it. now you know why we dont give dates or estimates like that

faint lantern
#

Devs like to tell peoples to not use bloom but I'd argue the real warcrime is texture filtering

thorn trout
#

Zombie worked over Christmas frantically trying to port over to his plan B after running into a code bug in Unity. Several of us are also crunching atm to help get it done

dim star
#

dont be too hard on yourselves, it'll be done when it's done

crimson folio
#

I mean noone believed it would be out this month anyway

slow harness
#

I still don't believe it's gonna come out soon lmoa

royal herald
#

Whatever the devs do they're in a tough spot because if they don't give a release date then people are like "bruh when does it come out," and then if they do give a release date they have to crunch

steady aurora
#

So they stick with the usual and let Dave tease on his Twitter a couple times a month or every couple months; people always going to be asking and getting in response 'soon'

thorn trout
#

we don't give release dates because we always miss them

#

People get mad about "Soon" but the wouldn't be any happier if we kept giving actual dates and then kept going "oops just kidding"

graceful wing
#

there literally hasn't been a single case where we've hit an internal release date

#

so we just don't make promises we can't keep

#

i know the "soon™️" responses might get annoying at times but it's a far better option than the alternative

#

thanks for being patient with us y'all

full sandal
#

it's more fun to meme about "soon(tm)" than it is to meme about missing release dates

#

and you guys always do good work so i'm fine with waiting

graceful wing
#

as i always say, game development is extremely unpredictable. there's so many variables that can change without warning

#

unexpected bugs, personal life etc just to name a few

cloud gazelle
#

very®️ soon™️

crimson folio
#

VERY SOON

gusty folio
#

Holy shit

#

I just finished as above so below

#

Oh oops

#

Dweller in darkness

#

Christ

#

I actually pulled a muscle in my right arm

#

I was breathing hard as shit by the end

#

That was hype

jagged ferry
#

when it's so intense you pull a musckle

gusty folio
#

Only dusk

faint lantern
#

If dusk new game + max difficulty doesn't end with nyarthalotep feet pics as a reward I'm gonna sue

gusty folio
#

finally finished

#

that ending was a bruh moment

crimson folio
#

I don’t think he has feet

#

Or legs

#

Or bones

#

He might but idk

weak bluff
#

The nyarthalotep base pose model

faint lantern
#

Not with that attitude

weak bluff
#

Is spikey looking

#

I can’t sent the image sadly

crimson folio
#

Dm me I’ll put it up

weak bluff
#

Unicorn

thorn trout
solar olive
#

Dusk, but every texture is replaced with oshry's image.

thorn trout
#

Someone better do that

spare cobalt
#

first dusk mod will either be doom e1m1 or oshrydusk

slow harness
#

the first dusk mod will be 2 brushes and on one of them is a texture with "first" written on it

crimson folio
#

Better

#

DUSK but every texture is replaced with a cats image.

#

Like a frame of the cats movie.

weak bluff
#

Chex quest: dusk

mellow pond
#

why was the gog connect a temporary thing? just as a question

covert nest
#

@thorn trout i found a good use for old PS2 cases once you lose your memory card

#

someone hire me

thorn trout
#

lol

ebon radish
#

if dusk were a soap, what would it taste like?

ruby swift
#

DUSK but every enemy is replaced by Big John.

final estuary
#

why not dusk but you play as big john

covert nest
#

they said they would release bacon scented soap bars

#

still waiting on that

#

actually they should have it to where it makes you smell like campfire smoke, beer, and gunpowder

final estuary
#

the scent is subject to change

proper spade
solar olive
#

Congrats for beating dusk on CM

#

||You are indeed worthy...||

charred terrace
#

Does anyone have the color palette used for DUSK's textures and/or "retro palette" mode? I haven't seen any mention of it in the SDK discussion. I guess its not necessary for custom assets as long as you play with retro palette on, but It would be nice for textures and stuff.

minor reef
#

you indeed took a shit

thorn trout
#

@charred terrace not any specific palette I'm afraid

ruby swift
#

David, in your opinion, what are the best maps for retro pallete and worse maps for bloom?

edgy lion
#

I’m so happy to replay this game

thorn trout
#

@ruby swift well, everything in ep1 was meant to be seen with retro palette on. As far as bloom goes, there are a lot of bad sections but I don't think anything beats E3M2

ruby swift
#

got it, thx.

edgy lion
#

@thorn trout what’s your favorite moment when making the game?

#

Also my game froze

thorn trout
#

release day :3

edgy lion
#

Eh that’s fair

ruby swift
#

probably you said: I'M FREE!!!

edgy lion
#

Or I live again

wheat zinc
#

David, I played all of DUSK with bloom in my first playthrough and really regret it now since seeing that livestream

#

E3M2 with bloom on is a nightmare

#

like looking into a solar flare

proper coral
#

How do I change maps on a dusk server?

edgy lion
#

Oof idk

proper coral
#

Nevermind I found out

eager bluff
#

E3M2 with bloom on is a nightmare bloom almost always just if its just a post-processing effect applied without any discretion

wheat zinc
#

the part with the bone monks

#

I can't even see my own crosshair

#

it's why my crosshair is hot pink now

chilly holly
#

Very soon

#

;-;

prisma halo
#

It's true!

chilly holly
#

How soon is soon

slow harness
#

Don't crunch yourself non gamer

chilly holly
#

NO! You had to say soon tm

#

meymey ruined

faint lantern
#

gamern't

crimson folio
#

Wow I sure hope new blood™️ releases the Dusk™️ sdk tomorrow

vague egret
#

Delayed

simple pilot
#

release 32th December

covert nest
#

just convinced two of my friends to buy Dusk

edgy lion
#

Noice

proper spade
#

I got my bf to play dusk and it's one of his favorite games now

slow harness
#

it's very rare to get someone to play a certain game and that game becomes their favorite

edgy lion
#

Ngl I got hyped on Dusk because of the trailer

final estuary
#

dusk isn't my favorite game of all time but it comes pretty damn close

jade root
#

Which trailer

edgy lion
#

The launch trailer

jade root
#

Ah

edgy lion
#

Got me hyped with the music

faint lantern
#

I checked out dusk because reviews I read said it went further than the usual retro fps hommages
Those aren't usually my kind of game but dusk is really fun

unborn lance
#

when the only reason you find secrets is because you go out of the map and land in a secret

#

i.e. Sawdust

edgy lion
#

Oh Ye

serene lily
#

how can i enable level kills/secrets on the hud?

simple pilot
#

Tab

serene lily
#

oh lol

#

thanks

unborn lance
#

imagine putting low skyboxes on levels

crimson folio
#

Imagine having to see doors under the map while in rooms.

velvet basalt
#

Hey, is it cool if I drop some screenshots of two different run results that i'm damn proud of here?

atomic egret
#

course

velvet basalt
#

Marking them as spoiler just in case but hooh, I doubt i'll top these any time soon

mild ginkgo
#

Nice nice

velvet basalt
#

ty

balmy sluice
#

I see duskmare. I like. gg

small halo
#

yeah but can you do it low tech

velvet basalt
#

on duskmare, i doubt i'll be able to do that, but i was able to do it on I can take it

balmy sluice
#

I believe in u

royal herald
#

m10 is final boss... bosses right

#

I'd struggle with boss #1 on duskmare but #2 defenitley not, way easier in comparison

#

low tech, that is.

#

when you throw the riveter back into the mix it all becomes easy

velvet basalt
#

??

stuck peak
#

is the cero miedo difficulty mode a pentagon jr reference or is that merely a coincidence

mild ginkgo
#

Yes it is a reference

stuck peak
#

neat

junior remnant
#

What if
You want to go to the light
But god said
Who did you expect at the end of all of this?

jade root
#

Pretty simple tbh

#

I would say reimu

#

I deserve a good reward after playing through the river of shit that is dusk

crimson folio
#

does anyone know a weird player called card dog?

#

this guy

#

is not human

#

if you see him, tag me... thx folks

#

Cart Dogo

abstract skiff
#

It's 2020, DUSK 2 might come or a new title from the developer.

crimson folio
#

That'd be sweet.

graceful wing
#

No dusk 2

#

The promised post release roadmap should happen though

crimson folio
#

Hey guys

#

just got the game and it's really fun so far

#

but I kinda feel like it'd be great if it had night vision goggles or some other power-up that'd make enemies\items glow in the dark like in Doom\DN3D

#

or just a brighter flashlight because I think this game gets really dark all the time

#

which is cool and very atmospheric but I'm legally blind and trying to navigate with only a weak (IMO) flashlight can get tough

unborn lance
#

Untouchable: Exists
The Dim Slough: Fuck you

thorn trout
#

fun fact we are so close to the sdk release that we might get it out before the end of the year, but might not, no promises

torpid locust
#

But isn’t saying no promises a promise tho GWchadMEGATHINK

winter badge
#

less than 3,5 hours Pog

graceful wing
#

Before the end of the year when the year is already over for over half of the world B1

#

SDK coming in 2021

crimson folio
#

SDK in 2020 lets go

rare musk
#

SDK by end of this decade

crimson folio
#

when I click Duskwold multiplayer on Linux it throws me into my browser and opens "www.dustworld.exe" which I guess isn't the intended behaviour.

#

also it says "press E to live again" even though I rebound the key.

thorn trout
#

@graceful wing over for the wrong half of the world, yeah

#

IT AIN'T OVER TILL IT'S OVER IN PA

graceful wing
#

PA is short for Pointless Area

unborn lance
#

Bruh can I get the SDK early so I can upload the Quake 1 Campaign before anyone else? Kappa

slow harness
#

@unborn lance you gotta post dusk assets and someone might be faster than you at putting assets into maps

unborn lance
#

Can't you just port the levels?

slow harness
#

with enemies and working teleporters and triggers from dusk?

unborn lance
#

Well ofc not

slow harness
#

just port levels and that's it?

#

that's just lazy

unborn lance
#

No, add the assets as well. I got confused when you said "port dusk assets" and thought you meant port the Quake assets to DUSK

prisma halo
#

Also note that custom model replacements and the console won't make it into this release, but you can replace textures, sounds, fonts and load maps

#

And to make up for no console, there's a new NBCLIP cheat (noclip)

slow harness
#

@prisma halo custom model replacements won't be featured because of the model bug thing that happened to you guys?

prisma halo
#

Nah, that was an unrelated issue that was solved soon after

edgy lion
#

Happy New Year’s Eve

unborn lance
#

I just hope it's released in 7 hours, when I'm out of work.

#

Or released at all today

slow harness
#

hope it'll get released in 4 hours

lament wren
#

dusk sdk is awesome news

serene lily
#

does coop come with the sdk update?

jagged ferry
#

iirc it's coming a bit later

prisma halo
#

Yeah coop is later

crimson folio
#

It's okay, I'll recreate the first Blood level with the SDK as I wait for coop.

crimson folio
#

dusk: battle royale

real seal
#

It is HAPPENING.

#

AHAHAHA

prisma halo
simple pilot
#

ported q3a map

#

what kind of bullshit is that

solar olive
#

Welcome to Dusk arena

real seal
#

AHAHAHA

simple pilot
#

make q2 maps compatible with sdk/trenchbroom

crimson folio
#

how much effort could it take after all

prisma halo
#

that's q3dm0.bsp unmodified

#

no porting was done

#

I just dumped the bsp and the textures into the game files

simple pilot
#

what about spawn entities?

prisma halo
#

spawn entities?

simple pilot
#

the spot you spawn in the level

real seal
#

Stupid question, is the Black Philip a reference to The Vvitch?

prisma halo
#

it looks for info_player_start and info_player_deathmatch

simple pilot
#

oh

#

thats nice

eager bluff
#

I'm looking forward to the release of the SDK, I hope it comes with a new level too though.

#

Leon attracting people who are completely over-and-done with AE by putting the RT in a new level instead of a old one was a great way to get people talking about the game again.

proper spade
#

oh yeah, do we know if it will launch with something on the workshop or if it will be a bit before things start showing up?

#

although I'm sure doom level recreations will appear quick

prisma halo
#

Workshop support is coming in a patch, at the moment it's just local mods

#

In the sense that you have to put them in the game folder

proper spade
#

ohhhh

#

will there be a channel on the discord for completed mods?

prisma halo
#

Wouldn't be my decision, so no idea

vague egret
#

dusk mods will get its own dedicated channel like MaxAx does

#

it will open the moment the SDK comes available to the public

graceful wing
#

^ the channel already exists. We just gotta flip the switch to make it visible to the public

prisma halo
#

could I get access to that? I might put a quick "here are the basics" post up there before I pass out once it goes live

simple pilot
#

how 2 copy RTCW into Dusk

prisma halo
#

I think RTCW has a slightly modified version of Q3BSP so it probably won't load unmodified

#

I'll look into it once we actually have something out that you guys can play with

simple pilot
#

👌

prisma halo
#

I'm willing to try and add support for as many BSP versions as possible as long as they aren't Source BSP

simple pilot
#

including q2bsp

#

?

prisma halo
#

q2bsp was already confirmed for the future

simple pilot
#

sorry i forgot about that

sly path
#

Yeah but the real question is, when are we getting COD map support?

simple pilot
#

Direct SiN-2-DuskSDK when

real seal
#

DUSK but it's Postal when

simple pilot
#

Mod It In ™️

thorn trout
#

keep in mind the release we're leading up to rn is decidedly a beta, and will lack a few features that we'll be adding later

#

most notably stuff like scripting

#

and custom models

#

know Zombie already mentioned this but I just want to make sure everyone has their expectations set accordingly. This is a beta release and will be mostly focused on allowing you to edit textures, sounds, and import/play levels

simple pilot
#

but someone if he try really hard can get around this?

thorn trout
#

I mean yeah, probably

#

but we're gonna have easier ways for doing that stuff soon

simple pilot
#

given how the whole game is supposed to be rebuilt

thorn trout
#

We ran into an unforeseeable issue and we've been spending the last few days frantically trying to port everything over to a plan B setup

#

@simple pilot the whole game isn't rebuilt yet

simple pilot
#

i mean for SDK purposes

thorn trout
#

right now it's half and half

#

or something like that

simple pilot
#

just take your time

prisma halo
#

oh yeah

#

one thing I want to point out

#

we don't support bezier patches in q3bsp yet

#

the stock q3 maps make extensive use of those so they may not appear correctly in many areas

eager bluff
#

for all the extra work you guys are putting in, i hope that means some sort of DLC or sequel is in the planning stages

thorn trout
#

nothing has been officially started

#

still working on post launch Dusk support

eager bluff
#

Its completely an assumption on my part. I just assume when there is a lot of post-launch support, that its a platform that the developer hopes to use in future titles.

#

My limited understanding of Dusk, is it uses Unity for rendering but a lot of the internals are custom made.

prisma halo
#

It's still very much a Unity title, but the SDK drifts away from that a little

#

We have to do our own asset management, for example

eager bluff
#

Some developers in the past, have called taking an engine and heavily modifying it to be grounds for renaming the engine.

#

Is Dusk not so heavily modified that it qualifies?

prisma halo
#

It's a bit of a grey area since we're not really modifying Unity itself

#

Just abusing the functionality it exposes

eager bluff
#

So would calling it "Dusk Engine" be inaccurate?

prisma halo
#

I would say so, yes

solar olive
#

Dawn engine

prisma halo
#

Calling it an engine is more convenient though and gets across its purpose, so I don't discourage calling it that

crimson folio
#

i just followed your chat and i feel like reading the bible

eager bluff
#

I think a large part of any engine is the way it feels. Dusk feels different than other Unity titles. That is a large part of the game's appeal.

#

So calling it just "Unity" engine feels wrong even though its technically correct.

prisma halo
#

David wrote his own character controller for Dusk, instead of using the pre-made ones by Unity that you can download online

eager bluff
#

IDK, it seems like you guy are adding more and more features that would typically just be done by companies that had long term plans for their engines.

prisma halo
#

Well, the SDK is being designed with the intention of open sourcing it when it's finished, so people can use it to make more moddable games in Unity

#

So I'd say you're not wrong in that assumption

eager bluff
#

I meant with David's character controller, specifically.

#

A game engine/platform that "feels good" is a sellable quality in and of itself.

sly path
#

I mean game devs make custom player controllers all the time and just use them on one project.

prisma halo
#

I dunno, connecting an engine to a character controller doesn't feel right to me

sly path
#

^

prisma halo
#

Since a character controller is something relatively independent of the engine itself, it's just a component you can plug into it

#

It's no more complex than say, programming AI

eager bluff
#

It could be that when I think of an engine, I think more about it from a consumer perspective.

#

A engine with a good character controller that feels great, is what I think of when I think about a "good" engine.

prisma halo
#

But that's the thing, a character controller isn't really part of an engine

#

It's game-specific

eager bluff
#

Game code, not engine code.

prisma halo
#

In some cases you have engines where people happen to use the same character controller for many games though, so I can see where the confusion lies

sly path
#

The "consumer" perception of a game engine generally just kinda comes from developer/publisher marketing which lumps the game code and engine code together.

thorn trout
#

also it'd be more accurate to say I wrote my own interface with the character controller, since Dusk still uses that component

eager bluff
#

I've always felt part of the appeal of the Quake engine was the way the quake engine felt.

prisma halo
#

An engine doesn't really have a "feel" though

#

An engine is just a tool you use to create a feel

sly path
#

And also the fact that back in the day a lot of devs just used the same physics from game to game.

eager bluff
#

Yeah, I get the feeling I am connecting something that is actually an external component.

prisma halo
#

A lot of Quake engine games have the same feel because they simply use the same game code for those specific parts

sly path
#

Which still happens but less so since engine licensing is far more open than it was 20 or so years ago.

prisma halo
#

It's like how Call of Duty until recently still used the same weapon bobbing code as Quake 3

eager bluff
#

Its weird then, because I've heard a lot of people say you can't translate the feel of a game or engine from one title to another.

prisma halo
#

You absolutely can, but the difficulty can differ wildly

thorn trout
#

Engines do have things they tend to imply, which is how you get the idea of "engine feel"

prisma halo
#

Because if two engines use different physics engines, you need to figure out how to replicate the exact behavior of physics engine A in B

thorn trout
#

Like, Unity's reputation for being bad for FPS games has to do with there being common things a lot of developers end up using or doing because they're the easiest or most direct route

prisma halo
#

I want the standard character controller to burn in a fire

thorn trout
#

I agree with that

#

It's awful for everything

dim star
#

i kinda keep forgetting it exists which is good for me

prisma halo
#

Yeah, keep it that way lmao

eager bluff
#

I wonder how integral the physics component is, or how easy to reverse engineer it is.

prisma halo
#

It's possibly some of the worst movement ever conceived

sly path
#

There's definitely some parts of Unity I wish I had access to but then I remember that the Unity Character controller and collision systems exist and end up wanting to stick to Unreal.

prisma halo
#

Unity just uses PhysX which is open source now

sly path
#

Same with UE4, but UE4 and Unity are both phasing it out for proprietary things.

prisma halo
#

Although they're adding Havok support alongside their own inhouse physics soon

sly path
#

Pretty sure Unity and UE4 also use pretty old versions of PhysX.

eager bluff
#

Havok is fantastic, except I'm not sure people will be willing to pay the $25,000 or w/e it is they were asking for.

prisma halo
#

It's free for non-commercial projects

eager bluff
#

That interesting that you can transfer the feel of a game.

#

I wonder if using almost the exact same math is required to do that.

sly path
#

Havok and PhysX aren't really physics black boxes, you still need to tweak a lot of values or even just edit the physics engine code directly.

eager bluff
#

It stuck me as odd that Quake Champions for all its faults, did actually feel like a Quake engine, despite being Saber Tech

sly path
#

Which is another reason why Unity has a reputation of being bad for FPS games.

#

It's just devs not changing the defaults.

#

Because most physics engines always have really awful but bug proof defaults.

eager bluff
#

Unity not having good defaults is an actual argument against using the engine.

#

Not a very good one, but at least I understand it.

sly path
#

It really isn't. It's dev responsibility to tweak these things and it really isn't that hard.

#

It's kinda like complaining about UE4 having a 62 FPS framerate cap on by default, it ain't that for the devs to turn it off.

proper spade
#

It seems like unity gets so much hate because you can find a lot of bad games made with it, but that's just because it made development really accessible, which is a good thing

eager bluff
#

Either way, if other developers look at Dusk and decide to configure their Unity games accordingly, then maybe Unity can lose the bad reputation.

proper spade
#

And the bad ones usually don't pay the license, so they say 'made with unity' when you start them up

#

So if people just go off that, it makes sense that some will make that assumption

#

But it's a wrong one

eager bluff
#

That isn't a problem that UE has, thats for sure.

#

It might be a situation where one engine is known for being good, so everyone holds that up as the one and only engine worth using and all others are trash.

#

I'm glad that among the Big Three (Dusk/AE/IF) we have a show casing of 3 good ways to make retro FPS titles.

fierce lichen
#

I've played more good unity games than bad. Can't say the same for Unreal 4 tho

crimson folio
#

^

eager bluff
#

I mostly play FPS games and most in UE4 that I've played have been good.
If I played more side scrollers and stuff like that my general view of Unity would probably more positive.

#

TBH, I'm not big into the indie scene outside of FPS games so the bulk of indie titles might be awesome and I wouldn't really know much about it, especially if they 2D games.

queen coral
#

Unity is just a tool, and every tool with too low of a barrier of entry will have plenty of trash

#

just like with RPGM and GM, there are lots of really amazing titles made with these tools tho

small halo
queen coral
#

they've been saying that since the last decade

#

(sorry)

small halo
#

soon as in a few years time duskthink

solar olive
#

Someday in 2020.

junior remnant
#

I m surprised there's no meme about the skyrim intro when the last boss finished talking.

reef pecan
#

Probably just because Dusk is a relatively small community and since the game is so small nobody has felt the need to make a meme from a very specific scene from a very specific game

#

could be funny tho

solar olive
atomic egret
weak bluff
#

Hdusk is something I’m excited for

atomic egret
weak bluff
#

My mod idea is inverting every models color and making a “dawn” mod

timber ferry
#

I’m going to make a mod where the map is just a box that is barely bigger than the player model and I’ll call it “think about what you’ve done”.

#

Timeout dusk

mighty vortex
#

my mod idea is to change absolutely nothing because I don't know how to mod.

#

I call it Dusk 2: It's Literally Just Dusk.

atomic egret
#

super easy to change textures currently

#

so if you want to make any sort of texture mod, basically anyone should be capable of that

timber ferry
#

Similar to Trenchbroom ye?

atomic egret
#

you can literally change textures drag and drop right now

#

also yeah if you know how to use trenchboom you know how to make a dusk map

#

other quake mapping tools should work fine as well but tb is the one we officially support

mighty vortex
#

time to add billnear texture filtering to dusk

timber ferry
#

That’s pretty cool. I’ve been porting some Q2 maps to quake to familiarize myself with Trenchbroom

atomic egret
#

basically any map that uses quake bsp will work with very little needing to be made in the way of changes

crimson folio
#

Happy new year, duskers.

timber ferry
#

Happy New Years my dudes

thorn trout
#

@mighty vortex that's already an option lol

#

check the advanced menu

mighty vortex
#

oh I didn't know that.

#

thanks

prisma halo
#

we're fixing func_door atm lmao

mighty vortex
#

i mean I'm never going to use it since it just blurs everything but it's good to know.

prisma halo
timber ferry
#

🤤

weak bluff
prisma halo
#

fixed lighting on the guns btw, no more near-pitch black shotguns

#

so imagine that screenshot above with the yellowy lighting on the shotgun

junior remnant
#

Dusk 2: Electric Boogaloo

prisma halo
#

||Dusk 2 Arena||

timber ferry
#

Dusk live

jagged ferry
#

dusk champion--no wait

chilly holly
#

Bruh the 5th of this month is my bday, if the sdk drops around that day I'm gonna have a breakdown

prisma halo
#

Maybe we should delay to the 5th then picardy

dim star
#

release it literally 23 minutes from now

timber ferry
#

Release it January 1st

#

2021

prisma halo
#

ok I'll do that, see y'all around

worldly dagger
#

hol' up

timber ferry
#

Dusk Nukem Forever

crimson folio
#

SOON

weak bluff
#

For once no TM

simple pilot
#

there ya go

weak bluff
#

I was quoting david

#

On his tweet

chilly holly
#

can i have uhhhhhh

#

sdk release

#

thamks

vague egret
#

no. delayed

#

thanks

woven elm
#

what if 'pls'

jade root
#

Cancelled

woven elm
#

oh.

slate edge
#

dusk for TV game

slate edge
#

Counter Dusk

jade root
#

Did you finish those tps reports?

spare cobalt
#

zombie give up the goods you.. you.. SCOUNDREL!

thorn trout
#

I was literally just playing Half-life in Dusk

#

this is nuts

jade root
#

Holy crap lois

timber ferry
#

I know q2 maps aren’t supported, but Duskatana is inevitable.

grave barn
#

Dusk Nukem 3D

vast tangle
#

Half-Dusk, then?

graceful wing
#

no dusk

weak bluff
#

Still holding out for Chex Quest in dusk

serene lily
#

Is half life dusk playable when the SDK releases?

crimson folio
#

Absolutely!

#

It's 100% playable.

serene lily
#

👌

faint lantern
#

full dusk consequences

#

also he's joking

#

you can port HL maps into the dusk editor but they wont have enemies, spawns, scripted events, anything that isn't map geometry basically
iirc

opal oyster
#

Im still waiting on that sweet SDK. Can't wait

proper spade
#

Me neither, gonna play ror2 with my bf until it drops

#

Well, maybe until a bit after it drops, it'll probably be a few minutes before people upload anything

thorn trout
#

@serene lily I wouldn't consider it playable in a "can seamlessly play the whole game in Dusk" way, at all. But you'll be able to load up HL maps and have them populated with enemies.

#

@timber ferry I believe Quake 2 map support is planned, but not for this first beta

simple pilot
#

imagine whole SiN ported into Dusk

serene lily
#

Yeah sounds cool.

visual aurora
#

@thorn trout “HL maps and have them populated with enemies” Half Life enemies or Dusk enemies?

thorn trout
#

Dusk enemies

pliant jackal
#

hey, i heard on the steam forums that you had the models in obj files? itd be great if i could work with them

#

(animation)

opal plover
#

expand

flat juniper
#

is uhhhhhhhhh
there gonna be workshop for beta release?

#

or we moddb?

timber ferry
#

Workshop comes later iirc

junior remnant
#

Brutal Dusk: Now with grenades and kicking animation

jade root
#

Cease

prisma halo
thorn trout
steep fjord
#

why must you taunt us so

prisma halo
#

Missing props just means those entities haven't been implemented yet, fyi

junior remnant
#

Can we run Doom in Dusk?

mild ginkgo
#

Not yet

#

But if you worked hard at it you absolutely could

#

Honestly it wouldn't really even be that hard

sly path
#

You could probably convert the Doom maps into Quake ones and run it that way.

mild ginkgo
#

There was definitely a tool for that at one point

sly path
#

Hell, I'm sure there's plenty of Doom in Quake map packs already.

timber ferry
#

I’ve used program like that before. It’s spits out a .map file. The results were kinda janky but would probably be easier than starting from scratch?

frosty nacelle
#

wait

#

wait

#

wait

sly path
#

Any map conversion tool is pretty jank.

#

Oof, he got muted.

prisma halo
#

LMAO

#

@vague egret

sly path
#

GZDoom builder's map to OBJ converter for instance just leads to really nasty topology and such.

#

But that's what happens with these sorts of things.

prisma halo
#

that's just because it uses ear clipping to generate the meshes

#

there are ways that'd generate cleaner meshes

sly path
#

IDK I'm just insane about having semi workable topology.

prisma halo
#

I figure the main reason it sticks with ear clipping is, well

#

it just werks™️

sly path
#

It's why I wish there were 3D formats that just exported as quads.

vague egret
sly path
#

It's really annoying having to edit tri based meshes a lot of the time.

vague egret
#

Should leave him muted for waking me up

sly path
#

Oof.

prisma halo
#

lmao

#

@frosty nacelle so you were saying?

frosty nacelle
#

OMG

#

it was dusk in half life

#

I just thought that was so cool

#

im sorry

prisma halo
#

the other way around actually

#

half life in dusk

frosty nacelle
#

?

prisma halo
#

I'm glad people are still excited about this stuff

#

I was worried that it taking so long dwindled the excitement

sly path
#

It's definitely impressive that's for sure.

#

The real question is though, when're we getting stepped keys and fake vertex anim jiggle in DUSK?

flat juniper
#

oh fuck
seeing that Big John in Half-Life really rekindled my desire to make the RE2 police station and have an invincible Big John hang around

prisma halo
#

possible, but not soon @sly path

frosty nacelle
#

how can i get that mod?

sly path
#

Aight.

prisma halo
#

it's coming out either today or tomorrow if all goes to plan

flat juniper
#

yoooo

frosty nacelle
#

nice

prisma halo
#

my timezone of course (Australian Eastern Standard)

frosty nacelle
#

where will i be able to obtain the mod at?

prisma halo
#

It'll be available through Steam

#

we'll provide all the information once it's out

frosty nacelle
#

aight

mild ginkgo
#

Keep in mind it's being released as a very early beta

#

And no way represents the final feature set

junior remnant
#

Hideous Destructor mod but its Dusk

opal plover
#

Will we be able to make endless maps?

covert nest
#

im already gonna call what happens

#

any time between 1 am to 6 am Dave is gonna get on twitter and say these exact words "everyones asleep, release the SDK"

prisma halo
#

@opal plover not in this build, for reasons I'll go into after it's out

opal plover
#

Damn

prisma halo
#

but we could play around with putting in spawner entities for now I guess

#

but the actual endless gamemode won't function yet

opal plover
#

The Shrine of Tsathoggua is gonna have to wait a bit then

prisma halo
#

so you could make the maps as if they were regular singleplayer maps and set them to endless later

iron trellis
#

Wait, my game of the decade is getting a map maker. You just made my morning

jagged ferry
#

no

#

it's getting an sdk

opal plover
#

Also can we talk about how that ambient track Andy's composing for mappers to listen to is basically Dusk's version of this https://www.youtube.com/watch?v=nFVnBWu6GN0

jagged ferry
#

ok gamers, this is cursed

opal plover
#

What is

crimson folio
#

nothing's cursed here.