#dusk-duskworld-dungeonsofdusk

6 messages · Page 413 of 1

ruby swift
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Any plans to put the map at intermission like Heretic game?

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if there's no plans, i'll let as a idea.

jade root
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Why add it when the game is done and never getting anymore content :)

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But in all seriousness it was considered but due to how the workflow went, David made the maps AFTER the creation of the intermission screens

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So we would’ve had to go through every intermission screen and redo it

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When it was much more convienent to just leave it as is

ruby swift
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sounds good.

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and thx for the answer

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🙂

crimson folio
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Painkiller? More like Duskkiller.

ruby swift
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Graphic Novel, any plans for another one?

opaque spindle
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mhm jacob is hard at work on it

crimson folio
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Is it only me noticing that theres a sudden frame rate drop in DUSKs new update.

mild ginkgo
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given that there wasnt anything about the games core functions that changed, it is probably just your machine, but if you have any information about when it occurs we can look into it and see if its something we can fix

crimson folio
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Aighty

oak grove
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upload your DxDiag

crimson folio
crimson folio
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Nice fanart

simple pilot
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who is this

toxic elbow
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looks inconceivable

jagged ferry
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doesn't look insignificant anymore

crimson folio
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Can I mention how similar Duskdude looks to Caleb? Cause I love that.

jagged ferry
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duskdude is just caleb after the events of blood, change my mind /s

crimson folio
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chinese bootleg of Caleb

ruby swift
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No one said that can't be others like Caleb.

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and it's great.

crimson folio
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THE DUSK SDK AND WORKSHOP SUPPORT IS COMING VERY SOON! ( ( (tm) ) )

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thorn trout
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we tryin lol

jade root
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Last few duskworld bugs

jagged ferry
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is the guess for release still new year's eve

jade root
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Yeah New Years......

opaque spindle
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I member the good old days of a summer release

jade root
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.....of 2030

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xDDDDDDD

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When u own the lurkers

jagged ferry
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ok murder time

oak grove
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Dusk has atmosphere overload. anybody else only able to handle one level a day? this game is intense as fuck, even on difficulties under CERO MIEDO

jagged ferry
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nah i can last way longer, though idk if i could beat the whole game in one sitting

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so far i think the most i've done in one sitting is 2 episodes

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though that's just more general fatigue then anything

daring turret
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I’ve beaten the game in one sitting

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in 48 mins

mint sparrow
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is there a leaderboard for endless mode

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or does anyone share screen caps of scores or something like that

crimson folio
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I don't know if there are any for endless

mint sparrow
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literally crying right now

graceful wing
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sgs has scoreboards, other nb games don't

mild ginkgo
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We would like to do it at some point

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It's been discussed

jade root
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How tf can you only handle one level a day

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The levels are like

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2 minutes long

simple pilot
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the levels are unbearable

forest hedge
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Is it me, or does Dusk Duke shout "poo" when hit?

jade root
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Just you

dim star
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dusk duke

crimson folio
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Dusk Dudem

simple pilot
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Duki nuki

crimson folio
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Duski Nuski

winged otter
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if Minotaur user is telling us that Dusk on CM is too intense for him, maybe he shold not play Plutonia on ultra violence

crimson folio
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if you can't beat dusk on CM then you will never beat plutonia on UV

crimson folio
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Dusk Kickem

vale oar
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i'll kick u

crimson folio
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Okey daddy

chilly holly
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Will someday EU players get a frag event? Most frag nights are in terrible hours for Eu people bluemana .bluemana

graceful wing
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When enough eu players show up, yeah

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We used to have one but no one was playing so we axed it

chilly holly
olive cloud
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new years eve?

cursive tartan
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One of the smaller things I noticed is that your flashlight flickers a bit when a wendigo sees you

olive cloud
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Yea

winged otter
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i miss pre nerf wendigos

olive cloud
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Very cool i just love that everyone who does a blind playthrough of dusk gets suprised in almost every level.

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Like the ghost in the cutty mines

simple pilot
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EU Players leon

olive cloud
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excuse me

winged otter
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who?

olive cloud
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Im gonna eZ 1v1 you in dw

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@simple pilot

simple pilot
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thats the point

olive cloud
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What i don‘t understand

simple pilot
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EU

olive cloud
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One day i‘ll mlg 360 destroy you

grave barn
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I'm trying to do a Duskless Pacifist run and E1M6 is giving me a lot of trouble, does anybody have any tips for Duskmare Pacifist?

balmy sluice
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Duskless Pacifist?

grave barn
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getting the pacifist award on every level on duskmare difficulty

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Oops

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I have a small brain, I meant duskmare

balmy sluice
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Ooh lol ok, I thought that's what you meant.

tacit tangle
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that sounds borderline impossible for cutty mine

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it's hard enough to pacifist on easier difficulties

grave barn
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I've been able to get up to the yellow key, but then I have to juke for a good 30 seconds in the small room next to it in hopes that I don't get trapped in the hallway

jagged ferry
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why do you hate yourself

grave barn
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no better person to hate

jagged ferry
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things are never quite the way they seem

dim plank
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god fucking damnit

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i love that song

minor reef
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Woah dusk is out

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Video game

hexed roost
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the first iteration of the dusk translation is available for testing if anyone is interested

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this build supports 14 different languages and we've got a forum set-up to track any issues you might encounter

slow harness
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wait so the languages are already available in dusk?

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@hexed roost

hexed roost
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on the localization_testing branch, yes. you can download this update right now

slow harness
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hell yeeeeah!

hexed roost
slow harness
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feels good

hexed roost
slow harness
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i think i might be doing dusk letters for cyrillic next but not sure

hexed roost
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are you on the localization testing branch?

graceful wing
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Verify game files to get the update going. Steam can be a bit slow with starting downloads for branch changes sometimes

slow harness
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43 mb worth of text

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nice

hexed roost
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no

slow harness
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i'm dum

hexed roost
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the password for the localization branch is "duskernational"

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like the image i posted above

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it should look like this

slow harness
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well yeah

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duskernational

graceful wing
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Wha?

opaque spindle
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click on the dropdown box

graceful wing
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We can't read any of this

slow harness
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you can

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that was just an expansion of the original

graceful wing
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Just do what unmutual did and then select the correct branch

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If it doesnt work restart steam and try again

slow harness
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lmao

opaque spindle
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did you put the password in

slow harness
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you dum

opaque spindle
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ok but did you press the check code button

slow harness
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oh fuck

graceful wing
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Lol

slow harness
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instead of enter i needed to press the button

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nice

graceful wing
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Ye

slow harness
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that's mega cringe

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Ukrayna lmao

graceful wing
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Haha

crimson folio
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Misspelled?

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maybe thats how it sounds in ucranian

hexed roost
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would "Українська" be better?

slow harness
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yeah

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well the impementation is

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pink on the inside

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feels like the ukrainian person that was double checking my translation didn't know the context

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just simply had the text

delicate sail
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I'mma have a look how my text looks in game

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If there were any issues in particular with the German localization feel free to let me know what I should look out for

simple pilot
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localizations are made by humans?

slow harness
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shut ut pole

crimson folio
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Is the swedish one in?

slow harness
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English
Italiano
Français
Deutsch
Polski
Español
Português
Русский
Українська
Türkçe
汉语
漢語
日本語
한국어

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no

crimson folio
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Wtf

slow harness
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why did you block me

simple pilot
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just pick german and pretend its swedish BIGJOHN

crimson folio
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Reee @hexed roost

mild ginkgo
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we dont have a swe loc

crimson folio
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I sent him one

slow harness
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too bad

mild ginkgo
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that doesnt mean we have a complete one :P

slow harness
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send him on discord

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while dave's online

crimson folio
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🤔

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I filled out the stupid config file

mild ginkgo
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a translation is not quite all there is to it

molten oak
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man, turkish is already translated :c

simple pilot
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i dont think polish one was translated by human being

mild ginkgo
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if you have feedback regarding any of the translations, by all means, please leave us feedback on the forums

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a subforum has been opened for that purpose explicitly

hexed roost
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You have to understand that in an effort to make these as uniform as possible, they were ultimately outsourced to a translation company. This was done for a multitude of reasons. We needed a specific and defined format to follow so that LOC could very quickly be swapped out on the fly. Not a document full of words, but a LOC doc full of game strings and their corresponding translation. We decided to put an emphasis on languages per Valve's recommendation and are starting with the following 14. In the end I'd like to see Arabic DUSK and other langs get added.

simple pilot
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stuff seems to be directly translated without context

slow harness
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exactly

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same here in ukrainian

hexed roost
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All of the langs and translation documents are exposed to the players now. If you'd like to take a crack at translating with the actual files, you're more than welcome to

mild ginkgo
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please let us know if thats the case! a thread with your findings will allow us to fix it

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thats the purpose of this branch

hexed roost
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\steamapps\common\Dusk\Localization

molten oak
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every time I go "huh, I may translate this game I like" I end up seeing my language translated already

slow harness
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there's lots of stuff that miss the mark

mild ginkgo
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then please make a thread to let us know!

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its impossible to take that kind of feedback via discord

molten oak
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can I get a heart for wanting to translate your game even though it has been done? :c

hexed roost
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You can help us improve the translation by checking to see if the Turkish implantation is any good!

molten oak
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is there a way I can reach translation docs?

mild ginkgo
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yes, he just described that above

molten oak
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oh sorry

mild ginkgo
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if you subscribe to the duskernational branch, the files are located at that path

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if you have a version you feel improved, id ask that you post it in a thread on our language subforum

molten oak
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the what branch

mild ginkgo
molten oak
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in the betas?

mild ginkgo
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read this and it will give you instructions to get on the beta branch

slow harness
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did that translation company even have access to your game?

mild ginkgo
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yes

slow harness
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k we'll see

molten oak
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did they do sick bunnyhops

slow harness
mild ginkgo
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we appreciate any and all improvements or suggests/feedback you have for us

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we dont speak any of the languages we did natively, so our wisdom on this is limited

slow harness
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how are you going to double check things?

molten oak
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I have the branch downloaded so what do I do next to check my language

mild ginkgo
molten oak
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I did that, but I don't know what to do next

mild ginkgo
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our process of double checking, is checking it with our community

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the people who play the game

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if you are subscribed to the beta, you will install a small update

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and then the option for your language will be in the language menu

molten oak
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dawg do I choose language default or language default txt meta

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or do I just play regularly to find stuff I don't get it

simple pilot
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too bad everything is in one file

mild ginkgo
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itll be in the txt

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i believe

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just crack it open and it should be in there

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if you want to separate it out to your own working document, we can work with that

slow harness
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who was putting text in the game?

mild ginkgo
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in what regard

slow harness
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like uhhh

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in the config i think

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i think the outsourced translation was poorly formatted

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to the point where 3 different text lines would be merged into 2

mild ginkgo
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well i cant read that

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what is that supposed to say

slow harness
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Повноекранний режим

Вертикальна синхронізація

Розмір зброї

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but it's merged into 2

mild ginkgo
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what part of the game is that

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i need the context lol

slow harness
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video settings

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fullscreen

vsync

viewmodel size

mild ginkgo
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can you jsut send me the full screenshot instead of the cropped rectangle

slow harness
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well my point is illustrated in that cropped rectangle

mild ginkgo
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no it isnt lol

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now i can see what happened

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and its not what you were saying, it was caused by word-wrap

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they are separate entries

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they werent merged into one, the Vsync option is too long so the text formatting wrapped it to the next line

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which just happens to be close to the one below it

slow harness
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k

mild ginkgo
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its a valid issue however

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we can fix that

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if you make a big post with all the problems you find we can fix them

slow harness
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i'll post all the issues in the steam discussion

mild ginkgo
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tyty

slow harness
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that's gonna take a full game walkthrough

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perfect time to replay dusk

mild ginkgo
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make sure to look at the graffittis on the wall

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they have subtitles with translated text

slow harness
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yeah i know

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i can just compare the text in game with the master translation document that i did

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both for ukrainian and bootleg ukrainian

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wait the graffiti textures are unchanged

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only the subtitles are added?

mild ginkgo
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bootleg ukranian

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lol

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yes only the subtitles right now

slow harness
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that's good enough

molten oak
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the Turkish translation is actually solid

slow harness
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have you played through the game?

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like, all of it?

molten oak
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I don't have to to point out mistakes in the translation

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most of errors in turkish translation comes when people try to translate terms and explanations, and those, along with all the story translations, are solid

slow harness
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video settings will be your goldmine of mistakes

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that shit took a lot of effort to translate properly

spare cobalt
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localization is alot more than just simple translation

slow harness
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all of those pesky video technologies

molten oak
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the turkish ones are good that's what I'm saying

simple pilot
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where was "Thanks Constantine" text in E2M5?

slow harness
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at the non euclidian tunnel i believe

molten oak
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they didn't change the ones us use as their english counterparts, and they translated the ones we use in turkish well enough

spare cobalt
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yea with the hidden sword

slow harness
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or near that stage of progression through the map

spare cobalt
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or was it a sword?

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cant remember

slow harness
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yeah

simple pilot
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ye got it

molten oak
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like everybody who stumbles upon Vsync in a main menu knows what it is (for turkish speaking people I mean)

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and things like hues are translated nicely, the option explanations are good too

slow harness
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i hated the video sets section

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will the gogatorium be out in steam version?

mild ginkgo
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when the sdk is available most likely

simple pilot
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there are issues with countable nouns and context

slow harness
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countable noun?

opaque spindle
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reminder post all of the issues you find to the forums

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otherwise it'll get lost here

simple pilot
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ye

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(do i get monni for it)

slow harness
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@mild ginkgo should I make a steam discussion or a guide? because i feel like a guide would be better (easier to find the part you need, i can insert many pictures properly etc)

mild ginkgo
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whatever works for you!

thorn trout
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steam forum post is gonna be easier for me to find when I start trying to fix things

slow harness
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i prefer a guide

thorn trout
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ok but don't expect me to find it lol

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unless you link it on the forums

jade root
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lol

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the dev told you what is easier for him

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and yer still gonna do it your way

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good stuff

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v.cool

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peak helpful

mild ginkgo
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what you could do

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is link your guide in a forum post

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then you get the best of both worlds

thorn trout
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I mean he can do it however he wants as long as I can find it when I start going to fix the likely numerous issues that people log

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And I'm gonna be finding those issues by looking through the forum we set up for localization issues

mild ginkgo
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yeah thats the main thing

thorn trout
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is link your guide in a forum post``` yup that would be fine
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as long as there's something in there that directs me to whatever

mild ginkgo
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because like, trying to solve things via discord is literally impossible

thorn trout
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yup

mild ginkgo
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thats why we HAD to do the subforum

warped patio
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Has anyone heard any news on the switch Port? I need another excuse to play through this master piece again

thorn trout
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no news yet!

warped patio
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:/// big rip

crimson folio
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I see localization is in testing for Dusk!

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And they have Japanese in there!

simple pilot
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translations are not great tho

crimson folio
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I know that...

thorn trout
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yeah leave all issues on forum plz and we will fix

delicate sail
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Hmm, you mentioned earlier that the localization has been outsourced. Did the company have access to the translations of the community to make them into something that's Implementable in game? Some of the things I'm seeing look like my stuff lol

slow harness
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maybe because it's the only good word / phrase that can be applied in that particular situation? @delicate sail

mild ginkgo
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yes they did

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@delicate sail

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i wonder if @abstract skiff will try dusk in japanese...

crimson folio
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DASUKO

vernal ocean
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is there a secret in the factory endless map?

royal herald
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I know of one secret but idk of the other maps that aren't the farm

crimson folio
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oh cool, episode 3 has a reference to the unholy altar from Quake

mild ginkgo
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shoot it repeatedly

jagged ferry
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THE RISING WIND BRINGS THE STENCH OF ROTTON MEAT

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OH FUCK I'M BIG JOHN

spare robin
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cool

vague egret
jagged ferry
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my life is almost complete

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now i need to get level 99 in rs2 so i can parade slouch

grave barn
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I've been grinding out Duskmare Pacifist E1M6 and all I wanna say is

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I hate everything and everyone

jagged ferry
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you have nobody to blame but yourself

grave barn
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no it's your fault

jagged ferry
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no u

grave barn
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o shit u rite

slow harness
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Dasuko more like
Da cyka

sturdy ermine
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it's a good thing dusk is drm free, or i'd be sad for having bought it on steam

jagged ferry
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on gog it should be hitting gog connect at

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some

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point

crimson folio
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soon tm?

jagged ferry
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Perhaps.

abstract skiff
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@mild ginkgo Oh hi, did you call me!?

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Oh Japanese setting, yes?

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Let me try that.

crimson folio
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Arigato

abstract skiff
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While I'm fine with English setting, supporting jp language will likely to draw some Japanese gamers.

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🙂

simple pilot
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i dont think japanese are interested in serious gami_g

abstract skiff
#

D:

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Well, fps isn't that popular here actually.

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Yet a handful of them will try this game at least.

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5 jp users on steam put DUSK on their wishlist, they're on my friend list.

graceful wing
crimson folio
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Now the question is

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how do I say gamer in Japanese

woven elm
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gamer

crimson folio
#

Thanks very cool

spare cobalt
#

you better use that info for something else than making everyone else miserable

crimson folio
#

thats probably not gonna happen

spare cobalt
#

welp still gotta try

vale oar
#

What

opaque spindle
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!lang

hollow ivyBOT
#

Please keep all discussions english only! Repeatedly speaking in foreign languages can get you muted.

elder raft
#

😮

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bad shill bot

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I said good morning, I play dusk, bring me coffee

vale oar
#

mornin'

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I play Dusk
good

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bring me coffee
no bring ME some

elder raft
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NEVER

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I drank it all

muted jolt
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my pc died

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but i come back

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for dusk on GOG dot come

drowsy oriole
#

Hey I found out the exact health for all the non boss enemies. Would it be better to make a guide so more people know (and in that case what else I should add?) or should I just post them here and others will do the work of putting it in a guide or the wiki?

simple pilot
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Guide for regular enemies:

#
  1. Schüt
drowsy oriole
#

Cowgirl 2000
Cart Dog 1200
Bone Ball 1000
Fork Maiden 1000
Wendigo 1000
Horror 700
Priestess 700
Grand Wizard 700
Possessed Scarecrow 700
Welder 400
Leatherneck 370
Turret 300
Bone Monk 275
Chomper's Son 200
Mage 180
Scientist 175
Black Phillip 80
Possessed Soldier 55
Rat 50

slow harness
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directed to pole ofc

simple pilot
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  1. If they don't die repeat point 1
slow harness
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what's the damage on guns?

drowsy oriole
slow harness
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soldier has a tiny bit more health than rat

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feelsbadman

drowsy oriole
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But yeah the weapon damage guides have extra info, but I don't know what extra info I would need/want to add to a guide on the enemy health.

jade root
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pretty sure the wiki already has all the health values

mild ginkgo
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actually wow i dont think they do

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i thought the same jab

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Dusk Wiki
Rat

Rats are enemies in DUSK. They make their first major appearance in E1M2: Down On The Farm, though they appear throughout the game.

jade root
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huh

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they dont

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thought wiki master was on top of it

mild ginkgo
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yeah so maybe add em there loop

sly path
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Didn't the DUSK Wiki master lose his Twitch password or somethin?

drowsy oriole
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The wiki edits are done.

opaque spindle
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like wtf even is dusk bro thats like the name of a season

frail oriole
#

Please add a "Continue" feature, I always have to start from my last save

mild ginkgo
#

what would you have the continue feature do?

royal herald
#

isn't continue the same as your last save

crimson folio
#

literally just save lol

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no difference

jagged ferry
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Please add a "Continue" feature
your last save: that's...why i'm here

frail oriole
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@royal herald no, some times I save and then finish a couple of levels and when I exit and I don't save it, Ihave to do everything again

mild ginkgo
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if you click "Level Select" you can continue at the last level

royal herald
#

why would the progress save if you didn't save it

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you want an autosave?

frail oriole
#

@royal herald why not? At the start of the level like Doom does since 1993

royal herald
#

that literally doesn't happen in doom even

frail oriole
#

Every time you lose you begin at the start of the current level

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Play some Doom kid

spare robin
#

lol

frail oriole
#

Amid Evil have a "Continue" option

spare robin
#

Hear that Vythern

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play some doom, kid

royal herald
#

That isn't what you described

frail oriole
#

Technically speaking no, but you understand me

royal herald
#

I literally openned up the OG dos version to test whether the game autosaves your progress and can certainly say that no, if you leave / exit the game and re-launch, no, you do not have a "continue" or anything.

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what you are referring to is a level restart, and I am fairly sure that exists for dusk already

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checking once dusk finishes updating

spare robin
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it does

frail oriole
#

A Continue option don't hurt anybody, start from the beginning with the weapons and ammunition you had

spare robin
#

what

frail oriole
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I hope so

spare robin
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that's literally what happens in dusk

royal herald
#

you want an autosave feature then...

spare robin
#

just use quicksaves

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F6 + F9

torpid locust
#

tbh I do the same thing

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Auto save in the start of each level would be nice

spare robin
#

use level select

#

or just make a save

#

like normal

crimson folio
#

literally just press a button

torpid locust
royal herald
#

yeah, downloaded dusk to test it

#

press e after you die and it'll send you right back to what you had when you loaded the level initially

spare robin
#

I think this guy is confused that he has to make a save

royal herald
#

if you want that to happen after you leave and re-launch dusk that's an autosave

#

that feature could be nice but like, use quicksaves

crystal vessel
#

I see nothin wrong with an autosave being added

spare robin
#

mod it in

crystal vessel
#

Even if someone could just use quicksaves it's convenient anyway

frail oriole
#

Yes, that's it @royal herald

#

It would be great and don't hurt anybody

mild ginkgo
#

yeah i think autosave is what youre looking for

#

which, fair

#

thats what AE does

#

it autosaves at the start of a level, every time you pick up a key, and some special situations

abstract skiff
#

Mmmm, I died...

simple pilot
#

At the start of the level like Doom does since 1993

#

zoomer detected

jagged ferry
#

i'm 99% sure that's a sourceport thing

simple pilot
#

im 100.1% sure thats sourceport only thing

crystal vessel
#

ye death in OG Doom spawns you with the pistol at the beginning of the level

jagged ferry
#

no the autosaving thing

#

not pistol start

crystal vessel
#

I'm saying what it does have

#

I know it doesn't have autosave

jagged ferry
#

ok

crude bough
#

How does one gain permission to post images?

spare cobalt
#

check #ranks for a rundown on how the ranks work

#

"Rat or higher is required to upload files and post in "Off-Topic" channels."

#

that means stay active for a day and you'll get your rat

#

but afaik you can post links to images

abstract skiff
#

Soooo how do I change the in-game language?

#

😮

#

All I can see is English and Chinese, thought the dev wants me to try other language.

#

Maybe it's not ready yet?

simple pilot
#

thats private beta

abstract skiff
#

Ah, I'm such a fool then.

#

😵

simple pilot
#

"duskernational" is the password for the beta

crude bough
#

Hmmm

#

Alright then

#

Here is a bone monk I did

torpid locust
#

thats nice man

abstract skiff
#

@simple pilot !

simple pilot
#

what

abstract skiff
#

You made my day.

simple pilot
#

no need to @ me

abstract skiff
#

Ohhhh, such a good boi, patpat.

graceful wing
#

Dumbs

abstract skiff
#

😦

#

Yeah I didn't even know the access code...until now.

#

I wonder how to contact devs regarding Japanese language...have some suggestions as they seem to have translated directly.

atomic egret
#

we outsourced all the translations to localisation companies

#

if you have any problems I would suggest emailing dave or david

abstract skiff
#

Nah it's not a game breaking problem so no worry.

simple pilot
#

patpat is so disgusting ewww

abstract skiff
#

sry

dense kelp
#

susk

atomic egret
#

skud

crimson folio
#

Can’t you access dusks beta within the files

jade root
#

Yeah check the goodies folder in your dusk directory

crimson folio
#

I’ll check it out

mild ginkgo
#

@abstract skiff if you go to the games forum on steam, we have set up a language subforum for suggestions regarding the translations, if you would be so kind as to post your feedback there, we would be very happy and we could make your changes!

grave barn
#

So e3mS is a jerma reference, right

thorn trout
#

no but yes

#

We made it before I was aware of Rat Movie and the joke was just "it's a secret level filled with the enemy everyone hates"

#

but after I saw Rat Movie I decided it is retroactively a Rat Movie reference

fair mirage
#

now you need to make an update where the boss rat has a sweet hat

simple pilot
#

i didnt know jerma had such rich lore behind him

olive cloud
#

I have a question. Im a bit paranoid about this but are you guys just going to drop dusk as soon as sdk comes out?

spare robin
#

no?

#

what?

thorn trout
#

in what sense?

vague egret
#

SDK is actually the foundation for the eventual co-op mode.

thorn trout
#

^^^

olive cloud
#

oh ok

#

no i thought you guys might go full ''just mod it in'' when people ask for stuff like ng+ and co-op and stuff like ctf and tdm for dw. Btw pls fix dw bugs

olive cloud
#

ugh... hey guys... dusk isn't out remember haha... ha

graceful wing
#

it is out

#

unfortunately...

olive cloud
#

dis is how i look when i ask for sdk

fair mirage
simple pilot
#

i expect SDK to let you modify every aspect of the game

#

so we can make Quake 2 on Unity engine

olive cloud
#

lol

graceful wing
#

nah that's just average footage of someone playing popn

fair mirage
#

avain at the arcade

graceful wing
crimson folio
crimson folio
#

have you seen the Rune

#

its basically nyarlathotep's version of hastur's yellow sign

queen coral
#

airdorf is a fucking madlad

oak grove
#

you guys do endless high score runs?

balmy sluice
#

I used to.

oak grove
#

what has been your best?

#

got 53 kills in The Farm under I Can Take It

balmy sluice
#

my max is like 148 kills on duskmare for farm.

oak grove
#

fuck

#

that's insane

final estuary
#

i forgot mine

balmy sluice
#

I have no idea who has the current record

final estuary
#

probably somewhere in the 300s for cathedral

grave barn
#

Should it go by actual score rather than kills since that accounts for difficulty?

#

because I could just go accessible and get like all of the kills lmao

balmy sluice
#

yeah, but it would be disregarded because of accessible

fleet lance
#

So has anyone tried to get DUSK running on something older than Windows 7 before?

viral gate
#

I'm pretty sure you can't

fair mirage
#

idk but there is a 32bit version for the few weirdoes still on it

fleet lance
#

I was curious, because I have this old Windows XP laptop that I wanted to experiment DUSK with. Not as something I wanted to play with on a regular basis, but just because I could.

graceful wing
#

as long as you don't have stone age components in there the game will probably run under low spec mode

fleet lance
#

I mean it has a Core 2 Duo, 4GB of RAM, and a SSD, so it's not completely awful.

jagged ferry
#

i'd just like to say

#

||"Who you were before...is insignificant. Who you are NOW, is inconceivable!" is a really inspiring quote without context||

#

also ||the "watchers of the gate" should've been called "Il Triello", change my mind||

crimson folio
#

🅱usk

crimson folio
#

I have 'Completionist' on every level, but the 'True 100%' achievement won't trigger. Anyone else had this problem?

mild ginkgo
#

Are you playing on the gog version

floral iron
#

HUP and OOH until it is done

short basalt
#

@crimson folio have you seen the bloody tongue?

cloud gazelle
#

the nyarlathotep equivalent of the yellow sign is more n itself

#

at least in the post-hoc post-chaosium understanding of things

next path
#

lan support...definatly gonna tell my mom

crimson folio
#

DUSKs 2016 demo was interesting

crimson folio
#

Agreed.

untold elm
#

Someone posted steps for a leatherneck hat a while ago. Can anyone repost it, I cant find it.

pine kettle
#

Is there any date to activate gog connect option?

atomic egret
#

it's still being worked on. You'll hear about it when we do

obsidian coral
#

Sup lads

drowsy oriole
#

I see that True 100% and Don't Drop It on the gog version have finally been collected by someone, but how can I activate them if I already filled their criteria? @mild ginkgo

jade root
mild ginkgo
#

@drowsy oriole they are not fixed yet, you will know when they are

slow harness
#

god this game sucks

#

no ironsights?

#

no sprinting?

#

habe you seen AI? bro it's bad

boreal pawn
#

I need my aim down sights dude! It's like calloduuty and conterstrk

slow harness
#

yeah man

#

and don't get me started on multiplayeer

#

there's none!

simple pilot
#

and conterstrk

slow harness
#

i started searching for "dusk battle pass price" but all I got is some hateful trolls and their hateful sarcasm

boreal pawn
#

Where are the weapon skins?

#

I can't play a game without lootbox weapon skins guys

#

Please I have a gambling addiction my wife left 5 years ago help me

spare robin
#

where's the cheating

spare robin
#

found the quake_txt follower

thorn trout
#

What a chungus

jade root
#

Haha why did u post my review xD???

crimson folio
#

"0.1 hours on record"

muted jolt
#

0.1 Hours xdxd

crimson folio
#

yeezus

muted jolt
#

maybe he just a old blood

#

not a new blood

#

i'll go to the door by myself

pearl thunder
#

Andrew just put this out:

muted jolt
#

for Doom 2 25 b-day i pressume

pearl thunder
#

Probably, sounds great

Interestingly enough I can hear a little dusk in it

#

Also who the fuck buys a game, plays it for ten minutes and then review bombs it

#

What a sad life

muted jolt
#

sometimes it's just hate-wagon because some one don't liked the game and tell others to say gaem suks

#

but yeah, that's also sad

pearl thunder
#

I can understand if the game has flaws but ten minutes is not enough time to make a review off of unless the game is actually copy paste garbage

dim star
#

0.1 hours is not 10 minutes though, it's 6 minutes

pearl thunder
#

Ah thanks

#

So even less time

dim star
#

i like that he has things to say about replayability after 6 minutes of playtime

olive cloud
#

grrr these stupid reviews make me ANGRE

#

"the entire game feels half-assed" and yet he played 0.1 hours

crimson folio
#

I don’t think that reviewer has ever played a retro game besides quake

jade root
#

thats just kinda the way the market works

#

these people want quake

#

and dusk isnt quake

#

so they get angry

#

not much you can do about them

viral gate
#

😠

jade root
#

they are delusional

viral gate
#

A N G R Y

crimson folio
#

“Poor ai pathing” DUSKs ai pathing is better than Quakes I’m pretty sure.

jade root
#

you would have a better chance of landing on the sun than convincing them otherwise

viral gate
#

I wanna land on the sun yeet

jade root
#

same

#

but not in our lifetimes

viral gate
#

Had a clip for this but can't find it 😔

#

But yea mentioning DUSK in Quake channels in offtopic channels gets you boomer stinkeye

#

(For the most part I should say)

crimson folio
#

I'm not sure if Dusk's ai pathing is better than Quake's

#

they seem to be pretty much the same to me

#

in neither games do enemies just follow the player in a straight line and proceed to hump walls like in Doom that's for sure

#

but it's not like they try to do anything impressive with the AI pathing either

#

Quake at most had the enemies walk around the level while unalarmed and also triggers to allow them to jump to lower heights

#

(manually placed trigger brushes, not part of the AI itself)

#

what's REALLY impressive is Quake 3's AI, though

thorn trout
#

Dusk's AI pathing is absolutely better than Quake

#

Quake's enemies do not know how to find their way around corners or anything like that

#

that's why they tend to hang out in one room. They can only get out of areas by luck basically

#

Dusk AI is stupider than a lot of modern games but can navigate much better than Doom or Quake

crimson folio
#

Just outta curiosity, David, do the enemies have any other behaviours than firing and charging?

thorn trout
#

some enemies directly track the player and some try to get near them (usually projectile enemies just try to get near the player, not directly to them). Otherwise naw

#

they're fairly basic enemies

crimson folio
#

Still, if it aint broken dont fix it, which is why I loved DUSK, thanks!

thorn trout
#

👍

crimson folio
#

Quake's levels were designed in a way to comfort the AI, obviously

#

so it's not like the pathing limitations would be clear, they did a pretty good job at it

#

but yeah, obviously a polished 2018 game is going to have better AI than a 1996 game, my point is that it's not noticeable

crimson folio
#

E3M4 is probably my favorite level so far

#

what's the name of the dudes with the long face?

jade root
#

Oh the mouth bois?

crimson folio
#

yeah

#

the ones that shoot vomit at you

jade root
#

Horrors, I think

crimson folio
#

they're very satisfying to kill with the SSG

grave barn
#

they're so thin tho

crimson folio
#

I found that shotgun ammo has been harder to find than in the previous episodes though

balmy sluice
#

honkvain
Shotty
Me shooting the real horror with the ssg

grave barn
#

The ammo pickups really encourage diversity with your weapon usage

jade root
#

Every ep kinda has its main weapon

crimson folio
#

crossbow is the one for this one huh

jade root
#

Ssg for ep1, HR for ep2, crossbow/sword for ep3

crimson folio
#

it's cute how it expects me to kill lone cultists with it

#

I just use pistol most of the time

chilly holly
#

just go up to them with your weapon of choice

#

and spam r

grave barn
#

better yet, bind flip to mwheeldown

toxic elbow
#

@pearl thunder the only real problem with dusk is just the balancing.. you know sometimes enemies will be so weak, beating their asses is like a night walk and sometimes they would just downgrade your health super quick cause higher difficulties makes it that one hit does shit loads of damage... its just due to their slow projectiles and they are almost never in place of advantage

simple pilot
#

what

chilly holly
#

what

#

i tried reading that multiple times but i cannot understand what you are trying to say

jade root
#

english r hard

toxic elbow
#

Im sorry my home language is really different from English... so sometimes I add to much adjectives and it fizzle my writing

slow harness
#

We can see why

dim plank
#

basically what he's saying is that he feels like the balance in dusk is annoying

#

some enemies ezpz to kill, but then others are kinda bullshit especially on higher levels

#

and the spike of difficulty in a single area can be Not Fun ™

slow harness
#

Rivet? Sniper?

simple pilot
#

thank you for that unnecessary explanation

slow harness
#

And now I remembered that rivet sucks

dim plank
#

you're welcome

royal herald
#

"rivet sucks"

slow harness
#

Balance wise

#

Lots of ammo

#

A lotta damage

dim plank
#

tbh not really especially on higher difficulties

simple pilot
#

it broke ep 1 for me

dim plank
#

ep1 def

slow harness
#

I always had full rivet ammo on duskmare

royal herald
#

in ep1 rivet was worst I thought, not a lot of areas to use it effectively, also it's a super secret that doesn't even count towards level progress cuz it's so secret, I don't think that rivet spot counts

dim plank
#

later episodes require better conservation I'd say

#

ep1 is a cakewalk and I feel like it kinda turns people off

royal herald
#

all of dusk is a cakewalk, with the exception of a few levels in ep2 actually. that's just how it be when people have been playing retro fps games since DOOM

dim plank
#

ep2 and ep3 are the real challenging episodes

royal herald
#

ep3 was way easier than 2

dim plank
#

I don't disagree that the whole game is pretty ez even on higher difficulties

#

but ep1 is just way too easy honestly

slow harness
#

Duskmare is much easier than I thought

dim plank
#

i need to actually play through on DM, i normally play on CM since i feel like it's the perfect difficulty

#

on episode 1 though

final estuary
#

duskmare is gimmicky tho

#

it's just a one-shot death and nothing's really changed except enemy move/attack speed

#

furthest i got was dim slough on duskmare without dying

dim plank
#

i honestly feel like episode 1 compared to episode 3 really shows how far David came in designing levels

final estuary
#

yeah

dim plank
#

and i honestly hope he's proud because episode 3 was a blast

final estuary
#

tbh i wish there were more levels centered around the swamp like dim slough

#

the theming is great

dim plank
#

dim slough is only good sewer level

final estuary
#

sewer count: 48

obsidian coral
#

Hillo

#

Important question: in which folder I can find soundtrack?

final estuary
#

the balls DLC

#

it's in there along with the comic

slow harness
#

have you bought the DLC @obsidian coral

obsidian coral
#

@slow harness yep

#

@final estuary thx 😗

#

Damn, "Erebus Reaction" is great track but it gives me PTSD

#

Cuz of that level

ruby swift
#

the gogatorium will be gog.com exclusive?

final estuary
#

yes

#

you get your free gog copy with gog connect which i don't think has been announced yet

#

GOGCONNEEEEEEEEEEEEEECT

ruby swift
crimson folio
#

I thought most of what I've played of Dusk on Cero Miedo was a walk in the park

simple pilot
#

it dosent match the ogres on nightmare

crimson folio
#

Dusk is just generally accessible

#

I guess david basically wanted to prioritize fun over difficulty

#

i agree with that philosophy

#

"If its not fun why bother?" - Reggie

pearl thunder
#

Constant fucking grenades? Check.

#

John carmack is still a fucking wizard

#

Wait

jagged ferry
#

waiting

crimson folio
#

making projectile/hitscan enemies stationary turrets kind of neutered them

simple pilot
#

the point?

crimson folio
#

so Nightmare is in a weird spot where it's an extreme difficulty for the average player but easier than the 'Hard' difficulty for experienced players

#

because once you learn how to exploit the AI changes from Nightmare, it becomes a cakewalk

simple pilot
crimson folio
#

Shamblers and Ogres especially are easier to kill

simple pilot
jagged ferry
simple pilot
crimson folio
crystal vessel
#

riveting gameplay

simple pilot
#

a truly masterpiss of a game

crimson folio
#

if it were Hard difficulty the Shambler would've constantly pushed me back, possibly cornering me

#

my point? Civvie should remake his Pro Quake video obviously, it's not pro enough

slate edge
#

Nightmare difficulty is great, but the shambler lightning attack speed can fuck right off

prisma ivy
#

I think hard is the best balance

#

Nightmare can feel like a bit of a slog imo

crimson folio
#

@slate edge watch the vid I posted

slate edge
#

Im aware, I played Quake on nightmare along with the expansion 2-3 times, fighting shamblers is just, shoot, duck into cover, shoot, its as engaging as playing a military shooter

vast tangle
#

I have no problem with shamblers

#

Spawns can fuck off, though

opaque spindle
#

Shamblers are just archviles but yeti

prisma ivy
#

Pretty much

vast tangle
#

Nah, Archies are way more annoying

#

If only because I have this quirk, you know, of wanting whatever I kill to stay dead

crimson folio
#

E3M7 to E3M9 have all been boring

#

the previous levels were cool though

pseudo estuary
#

those are pretty special levels you know

#

homecoming breaks every rule of every previous map in the game

#

then you get a second coming to a previous level and then an arena clusterfuck full of enemies ammo and jumping platforms or whatever they're called

crimson folio
#

yeah they were gimmicky levels and honestly quite boring

pseudo estuary
#

I think it's a perfect evolution that tells you hey, these are the last ones you're about to beat the game

crimson folio
#

the arena level is just an empty space that keeps teleporting enemies in

pseudo estuary
#

but they're coming in perfect combos

crimson folio
#

homecoming had more puzzles than shooting

#

this episode has the best visuals but the worst gameplay

#

and the flying enemies kept getting stuck in the geometry

pseudo estuary
#

I mean I don't remember specifically the order but I remember playing and saying oooooh these two together are perfect for this strategy wtf

#

for a second coming I prefer any other level

#

I give you that

#

but playing the full campaign I enjoyed these a lot

crimson folio
#

It was pretty easy on Cero Miedo (except for the arena level), but I'm not sure if it's the easiest episode

#

the levels are very short, and it has the highest amount of high tier enemies -- however it more often than the previous episodes gives you ammo for your best guns

pseudo estuary
#

kinda makes sense

crimson folio
#

the arena level was the only one that managed to kill me more than once

pseudo estuary
#

well I'm not that experienced

#

I too made it on cero miedo and I had to try and try and try for some levels

#

maybe you need more challenge

crimson folio
#

I should try Duskmare but I fear that's going to be a high difficulty spike

pseudo estuary
#

I tried it once and it was enough

#

maybe some day

crimson folio
#

oh, they kill you in 1 hit regardless of health and armor lol

#

yeah that's not supposed to be a game-friendly difficulty

pseudo estuary
#

lmao

crimson folio
#

Happens on all levels afaik

dim star
#

looks like they have a cooldown between attacks but because of the high difficulty they close the gap before the cooldown has ended so they just kind of stand there until they can attack again

mild ginkgo
#

all enemies do that yeah

crimson folio
#

I wonder why this is on Cero Miedo if it's supposed to be the 2nd highest difficulty

#

I just got the 'Go Away' achievement although I didn't get out of bounds

sharp zinc
#

just catching up with this channel and yeah, we actually had a lot of internal discussion about how the difficulties are balanced and believe me i'm right with you on believing that CM is quite easy, but i also had to come to terms with the fact that i'm quite a bit above the average player and on record as one of the best fps players at the proverbial office, so with our emphasis on making sure the game was accessible rather than restrictively difficult, we erred on the side of caution to ensure that CM was going to be troublesome but not impossible for the average player rather than a big challenge for those of us who are used to higher level play

crimson folio
#

I don't think that's the right path to go

#

there are other difficulties in the game, if you can't take it

#

a difficulty designed for expert players isn't supposed to be accessible to average players... the difficulty designed for average players is

#

it incentives behavior often seen in the Doom community, from players that never choose any difficulty other than Ultra-Violence, and then complain that Sigil is 'too difficult'

opaque spindle
#

mod in difficulty leon

crimson folio
#

the whole point of multiple difficulty settings is that each of them is going to be challenging/accessible for different players of different skill levels, right?

sharp zinc
#

well that's what i mean; despite the appearance of sharing the 4 standard + 1 gimmicky difficulty selection with games like doom, CM isn't a direct analogue to UV and wasn't designed to be, and you could almost say that each of dusk's non-gimmicky difficulties could sit kinda comfortably between doom's difficulties, with the easiest being the most accessible to all people, no matter who you are. we have discussed different ways to accommodate higher level players in the future and may even implement such things into dusk down the line, but any concrete plans for that have yet to be made, and as much as "mod it in" has become a bit of a meme, reb is correct in that once the sdk is out, i totally anticipate people making their own versions of the dusk campaign to fit any kind of difficulty you might desire, from baby easy to slaughterwad territory

#

which is not to say that when the sdk is out, we're washing our hands of any further development, but i do eagerly anticipate to see what kinds of creations people make with it

#

believe me i want the game to be more of a challenge too 😭

jagged ferry
#

we erred on the side of caution to ensure that CM was going to be troublesome but not impossible for the average player rather than a big challenge for those of us who are used to higher level play
i mean to be fair isn't this what the medium difficulty (in this case, say, I Can Take It) is meant for

#

unless your definition of "troublesome" is more extreme then mine

sharp zinc
#

a bit lol, i'd say the medium/normal difficulty is supposed to feel kinda "just right" for the average player

crimson folio
#

I haven't played in any lower than CM

#

do the enemies die even faster than in CM, on lower difficulties?

#

Im kinda thinking why DUSKs frames dropped for me suddenly was because of the dlc I installed.

jagged ferry
#

what

#

you mean the dlc that's all outside the game

crimson folio
#

I honestly think they die way too fast

#

Well ever since I got the dlc the frames dropped.

jagged ferry
#

Wack

#

also i'd be surprised if enemy health was lower on lower difficulties

#

afaik the only differences are enemy movement/projectile speeds and enemy projectile damage

crimson folio
#

It's very anti-climatic for me when a big spiky ball that shoots a billion bleeding skulls in all directions dies in 3 seconds to three regular super shotgun shots

opaque spindle
#

hmm I wonder if some sort of difficulty customization thing with like sliders and shit could be easily implemented

jagged ferry
#

Made to Order? 🤔

sharp zinc
#

i'm pretty sure that's exactly what it is @jagged ferry, i think one of the things we absolutely didn't want to adjust is health per difficulty because enemies becoming bullet sponges on higher difficulties is not fun in the slightest

jagged ferry
#

boom

#

i'm a Fuckin yeenyous

crimson folio
#

I wouldn't say I want them to be bullet sponges, but you get ammo for high tier guns like the rifle and riveter as often as there's water in the ocean

#

(for episode 3 especially)

sharp zinc
#

yup exactly

jagged ferry
#

tbh i do think current cero miedo could've been icti and so on with something harder between cm and duskmare

#

like without much difficulty

#

in

#

implementation

crimson folio
jagged ferry
#

tbh yeah

#

although idk how that'd mesh with projectile enemies and advancing

crimson folio
#

lol yeah

jagged ferry
#

maybe for projectile enemies they could move forward slowly while attacking (assuming a cooldown removal would fuck with movement in a way as to make that necessary)?

sharp zinc
#

another good thing to keep in mind is that, a lot of our difficulty "feel" was based around a certain someone who plays doom on HMP and is not very good at it and ICTI is where this someone did most of their playing so that's part of why CM might feel a bit... UV-lite

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lol uv lite uv light

jagged ferry
#

...why would you get a guy like that to be your difficulty basis

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ok wow that

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that came out a lot more dickish then i meant it to

sharp zinc
#

its the guy that pays me so

jagged ferry
#

don't tempt me

sharp zinc
opaque spindle
#

Dusk is fusk

thorn trout
#

some people complain enemies are too spongey, some people complain they die too fast apparently

#

can't please everyone!

crimson folio
#

I wonder what those that claim they're "spongy" would think of Quake, or even Doom

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they're not spongy at all

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to think that I imagine you'd have to only use the pistol lul

jade root
#

quakes most basic enemy is a bullet sponge

viral gate
#

Cuz they swole

crimson folio
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yeah, did you know most Quake enemies die faster or as fast than most Doom 2 enemies? using the SSG for both

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and no, Quake's basic enemies die in 2 shotgun shots

opaque spindle
#

Uh no???

viral gate
#

Grunts yea

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but something like a orge, deathknight, fiend ah that's more than two SSG blasts

crimson folio
#

4 SSG shots in Quake take less time than 2 SSG shots in Doom 2

opaque spindle
#

No?

crimson folio
#

yes

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test it yourself

opaque spindle
#

And what if I don’t want to

crimson folio
#

I'll test it for u c:

opaque spindle
#

Because quake and doom is not dusk

crimson folio
smoky sigil
#

Enemy health values felt nice enough for me
Only real complaint I have is the Cartdogs being a bit too sponge-y for how lethal they are

drowsy oriole
#

Hey have you heard the health of the enemies was not documented on the wiki so I found them out myself using a guide for weapon damage?
Wanna see the list?

crimson folio
#

yeah @drowsy oriole

drowsy oriole
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Cowgirl 2000
Cart Dog 1200
Bone Ball 1000
Fork Maiden 1000
Wendigo 1000
Horror 700
Priestess 700
Grand Wizard/Duke Mage 700
Possessed Scarecrow 700
Welder 400
Leatherneck 370
Turret 300
Bone Monk 275
Chomper's Son 200
Mage 180
Scientist 175
Black Phillip 80
Possessed Soldier 55
Rat 50

jagged ferry
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all i gathered from this is that the hunting rifle does 400 damage minimum and 699 maximum

drowsy oriole
jagged ferry
#

super shotgun does 100 more damage then the riveter

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NICE ONE

fair mirage
#

but you can fire the riveter nearly 6 times before you can fire a second SSG shot

drowsy oriole
#

5

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But your point still holds.

fair mirage
#

math is hard

crimson folio
#

the gimmicky maps are horrible

simple pilot
crimson folio
#

This isn’t okay

viral gate
#

I think he mentioned it made him motion sick at one point

#

which is completely valid in my books

crimson folio
#

It is. But having 120 hours, it just looks silly.

#

Because I’m used to seeing the weapon bobbing, I really like it if I’ll be honest.

viral gate
#

I would personally like to see a new setting where weapon sway is disabled but move bobbing still persists

crimson folio
#

Or possibly different weapon bobbing.

crimson folio
#

it makes me motion sick to not see the weapon bobbing/swaying, heh

grave barn
#

I prefer without sway or bobbing, but having the option for just bobbing would be cool

#

kinda like doom

simple pilot
#

what

viral gate
#

What do you mean what?

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An option for viewmodel move bobbing without weapon sway caused by looking around

simple pilot
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ah without look swaying

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dumb me as always

viral gate
#

All good

royal herald
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weapon bobbing/etcetera is nauseating and doesn't do a whole lot of good for people who aim with viewmodels

crimson folio
#

that's completely subjective

royal herald
#

Rad-Guana: "Why is he playing with no weapon swaying/bobbing."

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I gave an answer

crimson folio
#

do some people play with no crosshair?

atomic egret
#

yeah

viral gate
#

I do

graceful wing
#

ye weird people do

atomic egret
#

like scott

crimson folio
#

due to how dusk and hit feedback is designed

#

playing without a crosshair is completely viable

idle wagon
#

i used to be able to play without a crosshair

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idk why i need one now tho

royal herald
#

I use the crosshair in addition to viewmodels

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for certain weapons it is far easier

#

when I use stuff like ssg though, I NEED crosshairs, especially in duskworld. With stuff like the mortar and crossbow though, viewmodels are a fair amount easier for me to aim with

tiny glade
#

I had a weird fever dream where we got some dusk expansions where you play as Jacob and Big John

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I woke up and was sad

obsidian coral
#

Hewwow

#

Is this game still getting updates?

crimson folio
#

Its getting SDK soon

jade root
#

yeah sdk soon

#

NG+ at some point too

olive cloud
#

mmmh yes thats what i like to hear

obsidian coral
#

So that means community will be able to make mods

#

Oh boy

#

What is those green crystals of madness used for?

simple pilot
#

just throw at enemies

obsidian coral
#

aaaand
what then?

tiny glade
#

It makes enemies infight

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Big ol AOE of infighting. Useful for big groups or pacifist runs

obsidian coral
#

Got it

crimson folio
#

That launcher menu design for dawn SDK really reminds me of windows xp for some reason

#

like the startup launcher to alot of windows xp games

#

its almost nostalgic but kind of uncanny

#

gonna wait for an ADS mod once SDK releases

#

why don't you make one?

#

will the documentation be released with the sdk

graceful wing
#

yyye

crimson folio
#

ye thanks

#

thats good to know

neon dove
#

Hey can we amass proof that DUSK is real and based of true events that actually happened?

jade root
#

dusk is just a day in the life of david on his way to a piano tuning

idle wagon
#

dusk is what david did after buying some new fingerbones at home depot

slow harness
opaque spindle
#

its episode 5

final estuary
#

they finally implemented a cooldown for the broken jumping

graceful wing
#

removed big john

spare cobalt
#

more like added an extra one somewhere

frosty berry
#

All we need to do is wait until DUSK has its 10 year anniversary and then ask the devs for Episode 4.

#

It'll work guys trust me.

olive cloud
#

Is there going to be a way for us to string levels together in level packs/custom campanges?

#

campaigns*

jade root
#

Yeah probs

#

If you behave

jagged ferry
#

@final estuary fuck you i almost choked from laughing so hard

crimson folio
#

If there's a Dusk update today, where are the patch notes?

#

@crimson folio In the balls.

#

man that was some serious whipping and nae nae'ing

grave barn
#

Out of curiosity, is there an eta for the sdk or next update in general, or is it a "soon™"

graceful wing
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it'd be a soon™

#

end of 2019 is still what we're aiming for, but no promises

thorn trout
#

There was a small update for the localization branch. Small because nobody's posting any feedback despite having told us the translations are awful 😐

gleaming berry
#

yeet

final estuary
#

@jagged ferry oh come on it wasn't that funny

jagged ferry
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caught me off guard

final estuary
#

Also that egm article is 👌

pseudo estuary
#

they removed the stupid bone monks

opal plover
#

Did they? Where?

jade root
#

What

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What’s wrong with the bone monks

#

They are a good lad

viral gate
#

Huh?!

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Bone monks are cool