#dusk-duskworld-dungeonsofdusk
6 messages · Page 350 of 1
Yeah Dusk is backed up with git
git 'er dun
yeah i've always wondered about the dev flow for unity projects. can you integrate them with something like Jenkins/bamboo/etc. to do tests,builds, n shit for you?
everyone is using GIT because every other CI tool is compatible with it
jenkins, appveyor, etc
there's a huge reason Microsoft invested so much into straight up buying Github
yeah, i mean, version control isn't the issue here. jenkins (especially with plugins) supports pretty much any VCS. git, svn, mercurial, cvs, you name it. the build system might be. like, if you make games with gamemaker, i don't think there's any way to have a CI/CD system, because, apart from the editor, there's no "build toolchain". so, was just wondering, how's the situation with unity projects.
idk man, I've used other vcs solutions and none of them really did it for me
svn in specific holy shit what a PITA
I've seen people do CI in Unity Projects with....
travis I guess
and well, git's also there
well, i guess you can run unittests and static analysis on your c# code, but i'm curious if you can create builds of your games as well.
oh cool. thanks!
gl man
I'd like to learn how to develop using Unity.
I've dabbed with DOOM and GoldSrc mapping
yeah, with the sdk (and ctf) coming out i might fulfill my dream of playing facing worlds in dusk ctf
90% of the time spent on the match will be people being sniped by brawndo from 90 miles away
oof
It'd be fun to play with the coming SDK
I assume you can make both deathmatch and single player maps with it
It'd be neat to see people make fan campaigns like Hotline Miami 2
that one's a given
(Maybe with custom assets mayhaps?)
Zombie posted some screens of him with custom weapons and whatever
so I'm betting on easy task there
I wanna get into level design soon.
So I can't wait for the Dusk SDK.
And I am optimistic about editting the insides as well.
Yeah, using Trenchbroom.
I've already used a bit of DEdit for Shogo, so I am familiar with how map editors usually work.
yeep
And I am already experienced with reading through and making changes (despite not knowing how to program) by doing it with Shogo as well.
I was even able to improve the AI a tiny bit and I hope to go further with it.
don't undersell that, it's how I and many others learned to code
means you've got necessary talent/patience and now only need to spent time on it
Although the change I made was so small actually, and it could've been something the devs could've easily done once they found out it was an actual problem.
The issue is that NPC mechs in the game are unable to approach their target if the NPC have any sort of projectile or cannon weapon.
Thus, unable to move most of the time.
lotsa people are unable to grasp these "small logics"
good job fixing it
its a necessary quality to code
Made them ineffective. So I gone ahead and scrapped the code that made them stand, and instead replaced it with approaching their target + a safe distance where if they trip over it they move backwards (sadly in spaghetti code).
I might even be able to do more if the code is flexible enough.
The code was flexible enough to make my "fix" really easy though.
@fading crane It isn't a bug. It was an intentional design decision. For some reason. Shogo is fucking raw.
thats what makes modding an amazing starting point for the people interested tho
you can learn new things and iterate on ideas and see if they work or fail much faster
and if you mod good codebases you learn a thing or two in the process
Fast is right, because compiling is super fast now that I installed VC6 on my main desktop.
"intentional design decision" is used all the time to cover up "whoops we totally didnt think of that" so take that with a grain of salt
or "we didnt have time to properly fix it"
or "we dont care lmfao"
^
but yeah modding owns
ive been modding Unreal Tournament for almost as long as it's existed
@fading crane I am sure it was a massive mistake on their part, but the comment says that it is meant for that they won't be caught in a blast. It was an intentional "fix" that turned out to be a massive mistake.
@fading crane Oh fuck yeah. UT99 is my jam.
i never moved on to newer engines partly because they did away with UScript and replaced it with fucking kismet
i hate visual code spaghetti clusterfucks
and how slow it is to edit
and that you cant edit with any old text editor, IIRC
After spending time with modifying Shogo, I would definitely prefer actual code.
It is probably much more intuitive than visual code.
Moving this to the gaming channel.
yeah once you get the logic down, actual text code is fantastic and super flexible
what mean by visual code spaghetti ? not sure i understand. coding noob? or just not understanding metaphors?
this
and this is a neat example
when it's messy it's virtually incomprehensible
Yeah, that can look like quite a nightmare.
wait are there ide's that let your work like that? or is that just a diagram to help you in your text editor
no, theres no text editing for Kismet in Unreal Engine 3+
they switched from UnrealScript to Kismet, this stuff
for some people it's a blessing, others a curse
why use kismet over unreal script
if you wanna code anything in newer UEngines you gotta use C++ which is much more hardcore programming than simple scripting
c++ is my bread and butter
C++11 and newer are easy if you know where to find a good book
they're really hard to learn by yourself because of the insane amounts of different ways to do the same thing
and the surprisingly wide variety of ways to shoot yourself in the foot
that sums up about any programming / scripting language i think haha
once you learn the basics just keep fucking up and youll learn
i mean the "wide variety of ways to do things / fuck up"
but yeah
some are easier to fuck up than others
C# has a few ways to do so too, but its usually performance issues
C++ is outright bizarre
I fucking love it tho, the "pay only for what you use" paradigm is pretty good when you're experienced
construction function whats your destruction . taking in code and spitting out leaks
sorry i was singing
RIIA really helps with that
there's loads of ways around that but without a hand or two it's really fucking hard to get around it
even worse for C++98 and friends
but uh yeah, i guess the whole point of this was to say: agreed, dont sell yourself short if you make significant changes to a game while modding, even if you didnt make a whole game from scratch
because most people dont do that, and those that do tend to make a shitty game or take forever to do it, because theres so many different disciplines involved
yeah, modding is a crazy boosting factor
My dream is to do level design and some coding, first working on an expansion pack and then working my way up to being part of a full project.
it drives me mad that so many modern games are virtually impossible to tinker with in any capacity
like, i love doom 2016, but is it moddable? i doubt it
and snapmaps are horribly limited
from a level design standpoint
and thats still more than most modern games give you
what would you do with such complicated engine anyway
There were some devs in the 90s that began first with expansions. Ritual, Gearbox, etc. I think it would be a good starting point if devs allow it and have a seperate team do it.
doom 2016 requires some high end models too
there is a fuckton of great names on AAA that started modding
yeah not saying i WOULD mod it, but being ABLE to is what is nice
also, modding isnt always about art assets
true
changing game balance is the biggest thing i do in tons of games
which is all text editing
on some level
both are in pretty good places rn
For me, my first big project (and one I am still working on) is Aegis for Shogo. A rebalance mod that, well, rebalances the game and tries to make it more challenging without relying on cheap stuff like critical hits like in vanilla.
unity imo, but im biased
but I'd say you run into less chances to fuck your game's performance with Unreal
unreal just seems to have more TUTS and knowledge bases
it amuses me to see some of the same quirks and minor issues from UE1 have persisted all the way to UE4
this is true
or am i looking in the wrong placves
I shelved it but I am working on a new build. It'll add slightly improved AI, widescreen and lethal headshots.
And that might not be all.
i noticed a bunch of that while playing Amid Evil
unity makes it very easy to make your game run like shit
^^^
but just take the time to be mindful of it, and its not bad
dude what if yanderedev was john carmack playing a prank on us all
cease
how so . just give me an exxample
cease and desist adren
there are a lot of weird gotchas that don't make a lot of sense, but yeah once you learn them it's fine
for slow unity games
never say such a cursed set of words again in your life
yanderedev is a great example
🐰
John "first client-side prediction, then anime girls" Carmack
zombie and i actually threw together a yandev optimization patch once
Top 10 Biggest Wastes of Time
zombie is banned from the subreddit now
but we tripled the framerate
so there was that
I actually kinda disliked Yandere Sim before the drama. I disliked the idea of an anime girl killing game after it seemed the game was trying to be more and more gruesome and edgy.
decent idea, horrible game in every way
yandev is unable to accept constructive criticism or any outside help
After the kidnapping\sexual slavery update, I got sick of it.
in fairness, that game ran at like 30fps on a good day
so tripling the framerate isnt that big of a deal
you havent heard of a lot of shit then
i mean im not that surprised someone made another edgelord game but
he's a major asshole
kidnapping and sexual slavery in a game? whats the difference between that and KILLING
@fading crane Kidnapping girls and turning them into slaves is supposed to be a feature.
yeah someone with a broken brain decided that would be a good idea
yeah lets just make a game about fucked up sexual content its the same as call of duty deathmatch
When Manhunt has more tact, its time to stop.
You can say that YandereDev is Fuelled By Hate.
😛
its an awful game
he's fueled by blind praise from edgy 4chan kiddos
sounds more like fueled by a life of social isolation and anxiety and resentment of women
dishonored had to do some unjustice
he's fueled by getting 4k a month on patreon for doing nothing
Anime Hitman would be pretty cool, but killing and torturing anime girls? That's bullshit.
like come on
lol
eh lets not go too far into that
Got it.
thankfully we have wholesome games like dusk
theres no torture when you make someone explode into a fine red mist with a bar of soap
yep killing monsters and soldiers and mentally challenged jon
thats about as painless as it gets
this reminds me of the mod for wolfenstein 3d that got cancelled for holocaust imagery. oh well. controversy hurts and sells at the same time
hes not mentally challenged
he's got a speech impediment and he's really passionate about shooting people
lol
ahhaha
and being shot at too
the second time i fought big john i killed him instantly with the soap, just about died laughing
i expected some damage but not thatr
I guess you can say that australian accent is a speech impediment right
im not australian. but if i were id send an army of kangaroos......
muahahahahhahaha
whoops. i shitposted now. mb.
lol i have never heard someone or read someone use that word
thats hip
new age shit
tahts dah real vocab right dere
i learned it from my aussie coworkers
🔄 DUSK IS OUT!!!
https://store.steampowered.com/app/519860/DUSK/
TELL YOUR FRIENDS! TELL YOUR MOM! GIVE US YOUR MONEY!
BUT WE’RE NOT DONE. STAY TUNED FOR NEW FEATURES AND CONTENT SUCH AS:
SDK - MAKE YOUR NUTS WAD DREAMS COME TRUE!
CO-OP - BLOW STUFF UP WITH FRIENDS!
DUSKWORLD CONTENT - BLOW UP YOUR FRIENDS!
MAYBE MORE STUFF???
Don't forget to leave a review. Let us know if you liked or hated it!
DUSK reintroduces you to a world where butchery and bloodshed must be mastered... if you're to survive 'til dawn. Inspired by Doom, Quake, Blood, Heretic, Hexen, Half-Life, Redneck Rampage and all your '90s favorites, while featuring a soundtrack by metal music mastermind And...
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damn i always miss the yandere sim and brutal minecraft talk
@gleaming berry Reading the steam community page informed me there is a Physical box/Copy of the game coming, Is this true?
Yup!
You guys claim you hate money, But I don't think anyone aside from NB has done such a good job of whispering sweet nothings to my wallet.
The box better take up 30% of my shelve space
If the physical copy doesn’t come with a wendigo figure holding a shotgun ima be slightly dissapointed
Like fr
Why would you N O T wanna have this in your desk
Because I hang macaroni art on the fridge not my desk
Because the table is already made of macaroni
That’s sick
welp, im have my critics of this game
the walls are friking ugly and full of blood!
im cleaning up this mess
it's like childs playing with blood
i dunno. its not dusk though
Ah
Nice pfp/nam combo
name*
i saw a brutal Minecraft on moddb
made by some Russian guy or something i can't remember
but it had voxels and stuff
literally a fork of bd
KEEP IT ON TOPIC NERDS
brutal dusk
quake’s aesthetics would definitely lend themselves nicely to a recreation in dusk.

hello fellow dusk gamerz!!!
big JOhn am i right?? xD


Big John does big farts.
How big is the dusk project folder? The compiled games, what, a couple of gigs? But the source must be enorm
realistically the assets are about 4gb
however including the git history, etc, its about 14gb
really not all that bad
and keep in mind, the dusk install you have is INCREDIBLY space inefficient
especially due to the dusk/dw split
^
the size of the assets is practically doubled due to dw
its like 80% increased size for no real good reason
other than unity being less than perfect
this will be resolved with the sdk though
the current live build definitely is an irresponsible use of your hdd space
but we live in a time where space is a non issue
I blame Unity more than anything for that
its asset system is wholly incompatible with our setup
I wish I didn't have to
but Unity's is just so fucking bad
need entire builds for each platform
THAT part is the most baffling of them all to me
can't share assets with two builds without using the godawful asset bundle system
asset bundles are also platform AND architecture dependent
Unity commits every asset system sin imaginable
they really should provide an in-house , raw asset feature
how thats not an option is beyond me
Yeah I don't get it either
They also don't provide any form of specification on the asset format
Their reasoning for that (afaik) is "well we might change it at some point which would invalidate those specs"
and well, if you expect your asset system to change that drastically, I think it says more about the quality of its design if anything
lmao
it's also not an excuse regardless imo
also like, its not hard to update your specs
especially when they offer LTS versions of the engine
i had completely forgotten about that
which are geared specifically for people who don't want engine changes
I just don't get it
many things Unity does are just beyond me
i think part of it might just be a cold war style attitude
where they are just trying to compete in some arms race with unreal
without any thought towards future viability
to be the engine with the worst asset system in existence?
lmao
Unreal's is 10000x worse than Unity's in baked form
theyre both a mess
Yeah, it's really quite saddening
thats what happens when you try to white box everything
it's the age of uncompressed assets and SKUs containing EVERY SINGLE LANGUAGE
you just assume that all users need and want the same feature set
Kill the intruder.
🔄 DUSK IS OUT!!!
https://store.steampowered.com/app/519860/DUSK/
TELL YOUR FRIENDS! TELL YOUR MOM! GIVE US YOUR MONEY!
BUT WE’RE NOT DONE. STAY TUNED FOR NEW FEATURES AND CONTENT SUCH AS:
SDK - MAKE YOUR NUTS WAD DREAMS COME TRUE!
CO-OP - BLOW STUFF UP WITH FRIENDS!
DUSKWORLD CONTENT - BLOW UP YOUR FRIENDS!
MAYBE MORE STUFF???
Don't forget to leave a review. Let us know if you liked or hated it!
DUSK reintroduces you to a world where butchery and bloodshed must be mastered... if you're to survive 'til dawn. Inspired by Doom, Quake, Blood, Heretic, Hexen, Half-Life, Redneck Rampage and all your '90s favorites, while featuring a soundtrack by metal music mastermind And...
$20.00
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Hey I'm sure many know about this cos we're all Dusk nerds here (mostly?) But
The goodies folder? With David's first proper game, pre pre pre alpha and E3 2016 builds of Dusk? As well as icons n'crud
Just found that today, pretty keeewl
yeah?
Yeah check it out if any of you people missed it
When the SDK comes out what are the chances stuff from that 2016 build could be pulled out and put into custom maps n'such? An unofficial expansion introducing the pump shotgun maybe
Or a Russia-themed map using those early possessed soldiers
The plan is to include that stuff with the SDK in the first place
Or at least, as much as possible
Oh! So that was the Dusk SDK!
I did remember hearing something about "Pre release content being put into the SDK" but I forgot it was Dusk, oops
I'm a sucker for alpha/beta stuff
We all are
I wanna know about that scrapped E2M2
and e3ms2
And E3MS22
hi
Translation:
Dusk is beautiful
(I dont think russian is allowed here but I'll say it in russian anyway)

What are you supposed to do in E3M6 to complete it with "pacifist" ? There is no video about it and it's annoying to finish it with 36 kills without even touching anything
!lang
Please keep all discussions english only! Repeatedly speaking in foreign languages can get you muted.
lang'ed again huh?
you can finish a level with kills and still get pacifist
the only thing that drops the award is if BARRELS get kills
so as long as no explosive barrels kill an enemy, you can complete it
@mild ginkgo but there is this one room full of welder and soldiers setting the barrels on fire killing themselves p.p got everything in each level but this is nuts xD ... mmhyeah still thank you
I've managed to do it. It's a pain, but it's possible. Just run in and move those barrels.
There is really only 2 that are a problem in that room.
I'm gonna try my best to complete the game without any kinda cheats missing the "UNWORTHY" achievement... but than there was all that soap u had to pick up... xD my frist playthroug was on duskmare so i could get untouchable and complitionist all in 1 ... 😄
now it's easy to rush all of these levels but just as i said... Brimstone Ghetto is nuts 😛
That's one of the hardest duskmare levels for sure
Yep, even on accsessible.. these barrels got them everytime 😦
You really have to rush in and grab the one in the middle of the room first. Then let them all walk towards the vent where you come in. Then you move the barrel closest to that vent
That's what I did at least
I even played duskmare on the stage with Jakob and the very last boss and managed it to do a low tech win 😂
Yeah, thank you for that @balmy sluice ^-^
Wow... that was easier than i thought... 1st try 😄
Thank you noided duskdev’s for all the goodies
@prisma halo out of curiosity, what makes unity's asset system suck would much?
(for context, not a unity guy, just always had the impression that it's a pain to make moddable games in it, and this is a big piece of that one way or another)
Is there some way to turn of the HUD?
the fuck kinda keyboard you got
US qwerty, = is 2 keys next to 0
mod idea: Ad a combo system to the dusk campaign wich is simmilar to the one in endless mode but it only activates after 3 kills that happened in a small amount of time. The music starts to get more agressive (In a way that doesn't make ambient tracks just a bit more intense without just instantly skipping to the metal parts of the soundtrack) after you reach a certain number.
reward/payof is morale
like a combo of 4 gives you 20 morale (5 per ,,combo point''). If you want to go a bit more extreme you can make one combo point give you 10 morale and strip all morale giving items/beds from the game.
#Subnautica

Question: Is there any enemy that doesn't kill in a single hit on DUSKMARE?
Cowgirl kinda, the explosion does not kill you instantly
but damages you
but if she hits you directly, she will kill you instantly
It's like rocketjumps from another explosion your enemy caused
Alright, thanks for the answer. Playing through it casually right now on that difficulty.
duskmare & chill :D
Splash damage works like CM, but direct hit from projectiles = death
Another Question.. how to get one of these ranks like Rat/Leatherneck 😮 ?
Or did i missed somehting in the rules?
Contribute to discord
🔄 DUSK IS OUT!!!
https://store.steampowered.com/app/519860/DUSK/
TELL YOUR FRIENDS! TELL YOUR MOM! GIVE US YOUR MONEY!
BUT WE’RE NOT DONE. STAY TUNED FOR NEW FEATURES AND CONTENT SUCH AS:
SDK - MAKE YOUR NUTS WAD DREAMS COME TRUE!
CO-OP - BLOW STUFF UP WITH FRIENDS!
DUSKWORLD CONTENT - BLOW UP YOUR FRIENDS!
MAYBE MORE STUFF???
Don't forget to leave a review. Let us know if you liked or hated it!
DUSK reintroduces you to a world where butchery and bloodshed must be mastered... if you're to survive 'til dawn. Inspired by Doom, Quake, Blood, Heretic, Hexen, Half-Life, Redneck Rampage and all your '90s favorites, while featuring a soundtrack by metal music mastermind And...
$20.00
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89
ffs shill, take up my whole screen why don't you.
@slate edge Sooo what am i exactly supposed to do? ^-^
Just chat and stuff, be sure to follow the rules and be nice, ranks are based on activity.
Good to know, thank you 😄
I just read the graphic novel recently, though I liked it and the style was cool I found the art difficult to distinguish in some of the panels 😵
(I actually found the goodies folder while looking for the graphic novel :P)
"mod idea: Ad a combo system to the dusk campaign wich is simmilar to the one in endless mode but it only activates after 3 kills that happened in a small amount of time. The music starts to get more agressive (In a way that doesn't make ambient tracks just a bit more intense without just instantly skipping to the metal parts of the soundtrack) after you reach a certain number."
I like the idea of making Morale tied to a sort of combo/style system
that would be really fucking cool if it boosted with things like kills during cool moves etc
DMC w/ shotguns
Mod idea: a viewmodel tweaker... I love center viewmodels but I love how the shotty, pistol and machine gun are slightly to the right but still fairly centered. That for every weapon would be n e a t
So, I just got the completionist award in every level but didn't get the true 100% achievement
is it bugged?
Do you have the low tech.etc on every level too?
Do you need those too?
no just completionist
did you play dusk before release?
I had to redo maps I had completionst in from before the launch even tho level select shows they are done
because of they were done during EA saves
2018 was 30 years ago
feel old yet?
sure do
@spare cobalt Thanks, too bad I don't remember the ones I already had
wild guess: you only done E3
Nah, I got the award for some of the earlier levels, not all tho
Some time in the future I'll try and do it again
to me it was just a couple of levels
thankfully
also glad finding the soap I missed didnt take all the levels lol
I have successfully put DUSK's store page on the display PCs at my work
Soon people will buy the game
...and where did you work again 
At a shit retail store
Yea I kinda guessed that you hate your job lol xD
dont know if that would fly in any of the retails I've worked at
i ordered the wendigo desk pad yesterday 
Also @spare cobalt if I get in trouble for it it's not like I care
gotta get me one of those some time too if they are still up
yea that's kinda what I meant :D
job's not worth it etc
it says extremely limited, but who knows :V
I think those are the leftover pads from quakecon or something

but generally speaking: I need a new big mat
im trying to go for a full wireless setup
but then again I'd really want a lot larger mat
i dont even use mouse pads in the first place
hehe
but its dusk mouse pad
I'd like to cover most of my desk space with it
1 more thing to add to my steam profile when i get it
@thorn trout - Question. I was playing the E3 2016 Demo in my 'Goodies' folder and kind of digged the music on that demo level. Was that made by Andrew as well? I don't recall hearing it in the final game.
That was mine
Well there you go then. Cool tune. 😃
Oh nice! Thanks.
Don't get me wrong, I love Andrew's work, but out of curiosity why didn't you score Dusk yourself?
Huh, damn, definitely more along the lines of NIN's Quake soundtrack than Andrew's work
from what i can glean it's because of two things:
- David needed the time that would be spent making tracks for the OST to actually make the game itself
- Dave brought Andrew on, and his works proved a good fit
Yeah I suspect the same.
(a glorious fit, even.)
Still, neat alternative.
I'll have to give 'Pit' a solid go over the weekend and see if I can complete it. 😉
"good fit" is underselling it
i got more Wolf 3D vibes from it than doom
yeah
@obtuse temple well, Dave suggested Andrew early on, and initially I was like "umm excuse me, I'm a composer... why would I not do music for my own game." But after talking with Andrew and seeing some demos we sort of agreed on a direction and I realized the sort of stuff I do probably wouldn't be what players really wanted from a retro throwback. And that also would leave me more time to spend on the actual game content.
As it turned out that was a very good decision. Not just because Andrew's soundtrack is fantastic (and MASSIVE) but because Dusk ended up being an even bigger task than I'd anticipated and I can't imagine how I would have finished it if I'd been doing music in addition to everything else
how about them nearly finished guns?
Haha. I appreciate the answer.
I also felt from that early build that the game was initially more enclosed, darker and possibly even designed to be played at a slower pace. In which case your soundtrack was probably more applicable.
@dim plank lol yeah
yeah, it seemed a lot more quake-y in the original demo
Playing the final game with bigger, more open areas and a heck of a lot of action, I can see how Andrews soundtrack applies better.
i think that the low-poly models you used were a lot better than those in the really old demo, even if they looked nice
@obtuse temple yeah I think it's accurate to say the soundtrack influenced the direction of the game over the course of development. Dusk was originally gonna be darker and more horror themed, and while there was never a specific moment where that changed I think working gradually through everything along with Andrew's tracks informed the direction it ended up going
it's like the half life HD pack
it just felt out of place
low-poly environments don't mix well with higher poly enemy models
Yeah definitely a different paced game initially I feel. Either way though I enjoyed your soundtrack. Cheers for the answer(s). 😃
I look forward to whatever project you might tackle next (after a well deserved break no doubt).
I see you've done a lot of psychological horror in the past, keen to see you apply what you learnt making Dusk to that genre. 😉
i'm actually really intrigued with the new condemed style thing you're doing
it looks neat so far, even if it's very little at the moment
while I can't deny that I'd love more ep3, it probably wouldn't have the same effect if there wasn't a build up for it
Also, quickie, is there any chances these tunnels where you're dropping at miles per hour (cant find any screenshots of it) are inspired by MDK? It really hit me as something from that game
Just played through the really old demo for E3 and i'm seeing more of the design choices. Pretty interesting to see what changed. Especially the soldiers and the wizards.
Wizards look a lot better than some zombie that shoots magic.
http://www.longplays.org Played by: Deskawa This is a console style shooter that was launched for PC in 1997. It's an heterodox that not too many people know...
found a vid of it
The chainsaw dudes kinda felt out of place, though, but I see the really really big influence from og doom's pinky demons
game made even the padding for loading areas be memorable sequences, Shiny really had it in them
hehe no wonder why this wasn't in the official dusk soundtrack, because it wasn't made by Hulshult.
should be in the goodies folder imo
Yeah, it'd be nice if it could be included
The Darkness is Spreading.
The Waves of Destruction
The Dimming Cooling Sun
Also I don't think the Cultists wear hoods because of a certain group, but more or less because the Nyarlathotep short story states: "I saw hooded forms amidst ruins"
Cultists being those hooded forms
Also waves of destruction being in E3M2/Fire and Ice, is that supposed to be a Robert Frost reference?
Also being that you can reach the snowy surface in E3M2....David, is that a indirect Jules Verne reference??
Speaking of the waves of destruction and such
I feel like there was a bit of a missed opportunity to call "slippery slope to sanity" "dimming cooling sun" and "frozen void" "the waves of destruction"
And also using those two lines be it intentional or not is pretty fitting of the level
Two sides of the same coin
🔄 DUSK IS OUT!!!
https://store.steampowered.com/app/519860/DUSK/
TELL YOUR FRIENDS! TELL YOUR MOM! GIVE US YOUR MONEY!
BUT WE’RE NOT DONE. STAY TUNED FOR NEW FEATURES AND CONTENT SUCH AS:
SDK - MAKE YOUR NUTS WAD DREAMS COME TRUE!
CO-OP - BLOW STUFF UP WITH FRIENDS!
DUSKWORLD CONTENT - BLOW UP YOUR FRIENDS!
MAYBE MORE STUFF???
Don't forget to leave a review. Let us know if you liked or hated it!
DUSK reintroduces you to a world where butchery and bloodshed must be mastered... if you're to survive 'til dawn. Inspired by Doom, Quake, Blood, Heretic, Hexen, Half-Life, Redneck Rampage and all your '90s favorites, while featuring a soundtrack by metal music mastermind And...
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can someone say to me that E3M8: "As above, so below" is actually reference to "memento mori" by the best band of all time - Architects?
is it actually a reference to the movie
ye
somebody wants to duel?
any idea why i dont get completionist for the "dweller in darkness" even though it shows i have found the secret and killd all enemies?
On the test level that’s linked in thr it’s been three years post, what’s the red enemy named
meatlass
no it's not a reference to the movie lol
From the 2002 album "Enlightening the World"
unicode
Serious Sam intensifies
Speaking of which, I watched parts of GGGMan's BFE review again. Mostly good pointers. The part where calls Scrapjacks "blatant Mancubi ripoffs," well, those and the Khnums are there because Croteam once worked a bit on an early Doom 4 with id Software, but scrapped it and transferred those enemies into BFE.
Dusk
Dusk
dawn
Soosk
brutal
as above so below is like an old religious phrase
nothing to do with bands or movies originally thats for sure
@queen coral MDK is an awesome game. One of my favorites.
@crimson folio good taste
I like MDK2 but it didn't "grab" me as much as the first one did.
Less atmosphere, ya know?
it was a fun action shooter thats for sure
but MDK 1 was just surreal as hell
MDK 2 feels like a comic book alien invasion
what I want to know is, tho, is there any hope for a good ol' multibind solution on Dusk?
having only one bind per action is a PITA
sdk does that
it's key -> action rather than action -> key like in the current version
technical question here:
I am running with an i3-4000M, it's integrated GPU and 16 GB of RAM
any idea why the game won't raise over 30 FPS, while MSI Afterburner says that neither the GPU nor the CPU ever get used to 100%?
and yes - I finished the game on 30 FPS at best
likely VRAM (or lack of)
for you, i would run the game in low spec mode and at 720p or below
doing that
do not turn on pixelization
and that the result
I am not sure if this laptop allows me to give the GPU more VRAM in reality
you might be able to allocate more in BIOS but generally you dont add VRAM ever
BIOS allows me to choose from 64 to 512 MB, but then the OS says something else
unless you get a new GPU
Windows say that the GPU is using 128 MB and 2 GB shared
sounds about right
while the BIOS is set to use 512 MB
either way, you would be dipping into cached memory to run the game. intel HD, while it can run the game, lacks the resources to run it well
🔄 DUSK IS OUT!!!
https://store.steampowered.com/app/519860/DUSK/
TELL YOUR FRIENDS! TELL YOUR MOM! GIVE US YOUR MONEY!
BUT WE’RE NOT DONE. STAY TUNED FOR NEW FEATURES AND CONTENT SUCH AS:
SDK - MAKE YOUR NUTS WAD DREAMS COME TRUE!
CO-OP - BLOW STUFF UP WITH FRIENDS!
DUSKWORLD CONTENT - BLOW UP YOUR FRIENDS!
MAYBE MORE STUFF???
Don't forget to leave a review. Let us know if you liked or hated it!
DUSK reintroduces you to a world where butchery and bloodshed must be mastered... if you're to survive 'til dawn. Inspired by Doom, Quake, Blood, Heretic, Hexen, Half-Life, Redneck Rampage and all your '90s favorites, while featuring a soundtrack by metal music mastermind And...
$20.00
2597
89
now that i think of it... would Co Op run on Dusk or Duskworld?
they will become the same thing
yeah why not
cleanse the unworthy
might as well try to kill the final boss with soap
any advices on how to get Pacifist in the mines level?
you gotta play around a bit
room is an issue
kite the enemies to the area where you can actually run around them etc
a crystal of madness would have been useful in that level
I just usually hup past everything and tank and avoid when needed
E1MS has one point where a leatherneck might ruin the level for you :D
cant get around him nor over him
you can get over him
you sure? If he gets all the way to the back where you enter the area at the end of the level?
definitely sure because i speedran it for duskmare lol
GPU: GeForce GTX 1060 3GB CPU: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz Memory: 16 GB RAM (15.95 GB RAM usable) Current resolution: 1920 x 1080, 144Hz Operat...
thats nowhere near to what I meant. if you are fast the leatherneck wont get all the way back to the ladder
did you try getting over him if he is in the tunnel right after the ladder?
someone has ran it on accessible and was able to slip past him before he even hit the stairs
normally he won't be fast enough to get into the tunnel where you drop
yes.... but if that happens
dont think you can get over him 'cause you cant really kite him elsewhere unless you somehow manage to open the way into the tunnel that is part of the secret area
my first pacifist run ended up like that and I had to reload. ofc normally it doesnt happen but I took too long
was first pacifist I done and forgot about the leatherneck
thankfully I'm a chronic quick saver
escher labs is kicking my ass, can't seem to get the right timing
which part?
its either going back after hitting the button in the slowmo room or the last room where the exit is
ahh
didnt watch the video but I expect you are using crossbow?
to shoot buttons I mean
learn the spots and you can skip alot
single segment runs can't use the outload
its just the super shotgun isn't the best for shooting buttons
to not be able to shoot it with crossbow
'cause I generally think that's boring af
even tho it's cool but it's boring to train
yea
I'd rather try getting my routing straight or whatever you want to call it
im just trying to have all missions 1st place on duskmare then ill start doing episode runs
actively do something
i still fumble around like an idiot on ep2 and 3. need to learn them maps
thats what playing is 
haha yeah
i have a small doubt (im sorry for asking so much today, been playing dusk all day and got a lot of questions)
Completionist is finding all secrets and killing all enemies? or just secrets? apologies if the question is a bit dumb, i still dunno how the game works 100%
both
both
and it has to be in the same run
you cant get one, complete the level, then get the other
okies thanks 👍
im on my way on getting my two final achievements: the completionist one and the soap one, so i wanted to know clearly how completionist worked
as for soap you just need to lift it, no need to finish the level afterwards
yea, in every level im picking it up, play a little with it and then i just throw it at a random enemy or object
i read somewhere that even i can farm the achievement by picking the soap when finding it and then using level select
yep, you can get the soap one done fast if you know exactly where to look, you just just zoom over, pick it up, and level select the next level
if i were you, i would keep track of which soaps youve picked up, because theres no way to tell which levels you have or havent found the soap in
yeah, so far im writing down on a paper. so far i have all ep1 for sure. doing map by map just in case
👍
after this, im gonna make a survival kit just filled with soaps lol
not gonna lie im missing that cheeve by one level and cant be bothered to go get it
i have no idea which one it is
lol
i've completed each level on completionist multiple times and thrown soap on every single level
but i have neither achievement for some reason
secret levels done?
yeah
There's something i don't remember: is there any achievement for completing an "intruder mode" run?
qq erebus recation, favorite level and music but kinda iffy to speedrun
now that i think about it, i don't really have a favorite level cause pretty much all of them were great
in my book all the levels just go from mediocre to really fuckin good
^
the only levels i didn't really care for were the eighth missions of episode 1 and 2
other than that most levels are memorable
in some aspect
yeah
you have to find out how to transition to your end sequence
through the gate was very generic but it did have something memorable about it
it's the first time you see the soldiers
and they're fighting the cult
blood and bone was also very generic but its memorable part was that it built on the story of the game
that level is something lol
prior to episode 3 that level had one of the most dialogue lines from jakob than any other
the routing for it was changed like 5 times
i remember that one for being the only level taking place in an actual proper swamp
shame it has no music and it's just ambience
then again e2m4 has almost entirely ambience for its main soundtrack and it sounds great
E1M8 has some of the best secrets for me
They make you go all around the map
Feels like the secrets have their own route that's separate from the main one
My computer said me "first you have to 64 bit"
I see system requirements and in system requirements dusk I see 64 bit not 32
I'm shocked there are still people running 32 bit anything
I can almost guarantee your hardware is 64 bit capable
I made the switch a decade ago and I was "late" by my friends' standards
I wonder how to outrun red cultist's homing fire balls...I'm stuck at E3M8...
Try blocking them with the sword
Or strafe jumping
Ahhh I see, thanks.
Well, I learnt to fall off the edge of the map and respawn on the ground.😛
Any retro players here? Well, it's a 2018 game, but in oldschool retro style inspired by Quake, Doom, Half Life, STALKER, Blood, Thief, Rise of the Triads ki...
Nah not E3m8, I'm currently stuck at E3M9, the 3rd wave (scientists+wizards) is hell.😰
Gimme 64 bit system
Does strafe jump increase my movement speed?
Fire balls still catch me...
Huh I somehow managed to reach small mamas+swordmen, I don't know exact names of enemies.
Cowgirl?
and Priestess.
Oh I see, thanks.
I managed to beat Jacob, I can't believe this.
Dusk gave me power, maybe, I can't thank you guys enough.
what are you having trouble with?
You just have to launch duskworld from steam and click join then choose a server
unless there's some other problem you're having
We don't allow non standard unicode in usernames on this server. I've removed all non standard characters from your name
they're offline, might be an idea to @ them
That's fine. Not really something worth pinging over
They'll notice the next time they start talking
32 is obsolete. Barely any new software supports it
because who would limit themselves to just 4GB of ram
Among other limitations
I reached the ending, finally!
This game is definitely my best purchase in 2018.
👍

🔄 DUSK IS OUT!!!
https://store.steampowered.com/app/519860/DUSK/
TELL YOUR FRIENDS! TELL YOUR MOM! GIVE US YOUR MONEY!
BUT WE’RE NOT DONE. STAY TUNED FOR NEW FEATURES AND CONTENT SUCH AS:
SDK - MAKE YOUR NUTS WAD DREAMS COME TRUE!
CO-OP - BLOW STUFF UP WITH FRIENDS!
DUSKWORLD CONTENT - BLOW UP YOUR FRIENDS!
MAYBE MORE STUFF???
Don't forget to leave a review. Let us know if you liked or hated it!
DUSK reintroduces you to a world where butchery and bloodshed must be mastered... if you're to survive 'til dawn. Inspired by Doom, Quake, Blood, Heretic, Hexen, Half-Life, Redneck Rampage and all your '90s favorites, while featuring a soundtrack by metal music mastermind And...
$20.00
2608
88
Hey! When the Dusk and other New Blood Games will be available on GOG? It's a much preferred digital store for me.
Later this year. No date so far
The game is available on the humble store however if that's more your thing rather than steam (you'll get a steam key)
I should've bought Intruder Edition, soundtrack is awesome.
The upgrade is available as dlc. Check the store page!
Oh yay, I can see it with my eyes!
2018 was the year I sold my soul to NewBlood by purchasing Amid Evil/Dusk/Super Galaxy Squadron.
Thanks @graceful wing personally it's three reasons: 1) No DRM 2) local patriotism (GOG is a store of Polish origin) 3) I just love my library there. I think Dusk and Amid Evil will look great on the virtual shelve with Doom / Blood / Quake and Devil Daggers 😃
Fair enough
Youll just have to sit tight for a few months or so then. Gog is coming asap
Ok, thanks!
the what now
The wizards that throw homing fireballs
oh, like that
I think its refering to those
I mean I guess that makes sense
Because Duke Wizards are really a hecking pain in the butt
Though yeah, normally it's just wizards
Tho i hate Rats even more
More like a warn for filter evasion
sorry i meant it as a meme
Figured as much. Hence I didn't formally warn this time around
Just be more careful going forward 👍
oh shit I can break the rules with no consequence if I do it ironically?
lmao
You're welcome to try. See what happens 
I wonder if anyone had tried to post loss with MLP characters... in ASCII
ill fucking mute you
Fairly sure that's happened
Oh boy. I do apologize, but the username cracked me up right away. DUSK is friggin' awesome, especially the levels with sharp, spinning parts. And a neat Arnie impression, too. Hah.

I'm really glad this exists. Now I have to finish this and Amid Evil and await the release of Ion Maiden ;A;
Is there a way to see if you have collected soap in a level?
no
check your cleanliness
collect soap? I thought it existed only for you to drop it (albeit, forcefully)
I would've laughed if enemies (and players alike) would actually slip (and flip?) upon walking over it, though.
soap is a weapon
...but is it Lethal?
Sweet. 👌
Man, I just reminded myself of National Lampoon's Loaded Weapon
Ah right, this isn't general talk. Still, the grocery store scene (and also the gratuitous beaver shot) were rather memorable.
I just played a ton of dusk last night and I really hope it gets the modding communuty it deserves
I'm on episode 3 rn. I'd beat it today but I'm going over to my bf's
Do we know when workshop functionality is due?
I play this game whenever i wanna kill everyone :D
gud.
Oof just noticed the time difference between messages. I might have looked like a random idiot lol
hehe
Are the models made in blender?
happens to me all the time
My friend wanted to know
probably
let's wait for a dev response
Merchandising idea: Wendigo nightstand lamp
You dont see it in the dark until you turn it on
Merchandising idea: Big John Experience
You get Dave Oshry to follow you around everywhere doing his bad sylvester stallone impression
Merchandising idea: Soft plush Horror
I imagined the horrors to be more Slimy and squishy than Soft and squshy
aLike if u hugged them they'd ooze something
So how's the linux port coming along? That's what I'm excited for currently Dusk-wise
still coming 
OK, whenever it's ready
I look forward to not having to boot into Windows to get my Dusk fix
linux is very close
could be a week
we'll see
linux requires quite a bit more testing and verification because of how many moving pieces there are
when the mac port arrives, im gonna shove Dusk into my friend's throat. She's a main mac player
yeah my dad only has a mac so he doesn't play video games anymore
Basically, the more games I can just run in linux, the better
Maybe someday I'll figure out how to run a VM of Windows under a linux host for games that are windows only, but until I have the time and means to figure that out, I just dual boot
VM is mostly just setting a GPU pass through
Recently read an article that despite being less than 1% of the player base on most games Linux users report >20% crashes and bug reports in most cases, seems hard to accommodate at times
If only all the different distros could come to standardize how their graphics drivers work
thats why when you say "we support linux" you really should only mention the distro the game was tested on
linux is a UI engine
saying you support linux is like saying you're a pro at unreal engine 4
Yeah that seems the most fair way to advertise Linux support "supports Debian/other distro here"
i'm a pro at not playing videogames and being productive with my time
There exists pros in ue4 :)
like we know the game works on ubuntu. its impossible for us to say it will work on your hipster distro
Being a professional in anything generally only requires that you make money doing it
Well that is entirely different terminology
not as in "I make video games using ue4 and get paid for it"
There's also the culture to think of
Linux culture is heavy on reporting bugs, because thats how most linux stuff is developed
The article I read was mostly about auto submitted crash reports but you are right that Linux users are more likely to report bugs
Is there a known fix for the True 100% achievement?
Played through EP3 after 1.0, just finished replaying E1 and E2, all 3 secret levels as well. All show the completionist award, but didn't tick the achievement.
Are you sure you replayed every level and 100% it properly? You might've ended a level while missing a kill or secret on accident and think a previous completionist award was something you had done after release
As certain as possible without a recording
It's fucking cool!!
I uh, may have had a notepad file open noting soap finds / completionist ticks for each level
🔄 DUSK IS OUT!!!
https://store.steampowered.com/app/519860/DUSK/
TELL YOUR FRIENDS! TELL YOUR MOM! GIVE US YOUR MONEY!
BUT WE’RE NOT DONE. STAY TUNED FOR NEW FEATURES AND CONTENT SUCH AS:
SDK - MAKE YOUR NUTS WAD DREAMS COME TRUE!
CO-OP - BLOW STUFF UP WITH FRIENDS!
DUSKWORLD CONTENT - BLOW UP YOUR FRIENDS!
MAYBE MORE STUFF???
Don't forget to leave a review. Let us know if you liked or hated it!
DUSK reintroduces you to a world where butchery and bloodshed must be mastered... if you're to survive 'til dawn. Inspired by Doom, Quake, Blood, Heretic, Hexen, Half-Life, Redneck Rampage and all your '90s favorites, while featuring a soundtrack by metal music mastermind And...
$20.00
2615
88
DUSK
DUSK
KSUD
KUSD
SUK D
same bro
dsuk
dsuker berg
just beat dusk for the first time! awesome game you made there! now to beat every level again using soap only
26.3 mb update for Dusk!?
could it be that prototype level being put into goodies?
Prototype level? What's this?
in the latest news update
Thanks
David gave the world its first look at DUSK https://youtu.be/8X2sPPEKbqs It wasn't much... but all the pieces were there. And he thought things were almost final back then... OH WHAT A FOOL HE WAS. Not long after that video was made - David sent me a test build of DUSK . He w...
there
patch notes are available on the forums
Ooh, obscenity filter
Can't check ATM but can it be toggled?
Just in case I want to hear people say "the f word"
so, we may allow that in the future, we're discussing it internally currently
however, fuck is fair game
it uses the same filter we use here
its mostly to eliminate racial slurs
Can't be exactly the same, or at least it's not parsed the same if you can't say "night" in duskworld
yeah we added some things that made it a little wonk
but filters are client sided, so we may just outright allow custom filters
so if you want none, or some, you can be control
smh at people saying racial slurs in duskworld
that's like yelling slurs at your neighbor over the picket fence this community's too small for that
lol i've never had that in my games
we werent happy about it either
but that's gotta be one random occurence
i wanna beliieve that the dusk community is chill
for the most part yeah!
its just that you have the 1% that ruins it for everyone
i think having the option to turn it off will ultimately be a thing so that you dont have to worry about it
but it will likely remain around by default, because it only takes one time to seriously upset someone
and we arent here to make people upset
yeah understandable
people in duskworld can get pretty roudy sometimes
hey, it's a stressful game, alright :(
yeah but be polite about it
like, i don't feel my wrist anymore after a 12player game in vestibule :D
its that 1 percent of players that are actually bad
the rest 99 percent is chill and cool and good
it's weird. today's the first day i've heard about asshole players.
may be that's a sign of the game getting more popular
which might be good i guess
but in my own games so far i've met only awesome, friendly people
this game is looking great hope to see more update's in the future
well, if you're reading the updates - dusk is far from done :D
a you tuber by the name of Civvie 11 recommended this along with two others games and this is a really good game the soundtrack rocks and the graphic novel was and awesome read
I hope Civvie makes pro dusk at one point
multiplayer is a bit rough around the edges but I'm sure you guys will get some things fixed
Yeah I was bummed about the filter until I saw it was exclusively for slurs
Also I just beat the game today!
I love the boss and the character it has!
The final one, I mean
Is it based off a religious or mythological figure?
Sure as hell is better than Shub in Quake
Both are deities from the works of H.P Lovecraft
'Nyarlathotep' by H. P. Lovecraft
Read this if you're somwhat interested in the lore of Dusk
the lore of the dusk univers revolves around Nyarlathotep
the comic is in the game files
In the DLC folder
fantastic read
dont forget while your reading the comic play the soundtrack while reading its great
you are both correct
I read it while listening to the soundtrack and also took my time with it
the monsters and the atmosphere its both badass and scary especially with headphones
in the folders i just noticed another game called pit
was it daves first game?
I think his first Fps, also we reserve the name Dave for Dave Oshry around here, since it can confusing with a David and a Dave
Dave being the CEO of New Blood, the publisher of Dusk
Meme dave, and dusk dave
I'm just happy that I got a couple 1v1s with a friend and a few Frag Nights
cuz' it's one of the few arena shooters that dont frustrate me to hell and back
as of 2019, does the switch version have a definitive release date? or is it still just "first half of the year"?
pretty much same , hopeffully first half of 2019
🆗
Anyone have any suggestions for how to avoid feeling motion sickness while playing?
Cause I kind of got that feeling after about over an hour of playing this game. Which is a bummer, cause I was enjoying myself right up until I felt the urge to make my insides my outsides.
Any way to help with that?
Have you tried messing with your FOV setting?
Some people get motion sickness when it's set too high or too low
@hot hatch For when you get back ^
I is here.
@jaunty meteor I will try that the next time that I play the game. Thank you. 😃
Also camera animation options
Imagine Dusk getting a boss-rush mode, sort of like Endless but every round is a new boss (to make it challenging you are completely stocked with certain weapons but you don't get much in terms of healthkits or ammo)
(Or just having a tick box somewhere in the Endless many that enables the occasional boss... unlesd you do get bosses eventually I've only survived up to around round 24 or 5
I haven't seen any DUSK memes yet and I am disappointed
Wat
Vinny talks about his favorite games of 2018 live on Vinesauce! Subscribe for more Full Sauce Streams ► http://bit.ly/fullsauce Twitch Livestream of 2018 Fav...
The little preview clip when you hover over the vid is dusk
Dunno why I wanted to point it out here
Also the stuff he actually talks about it in the vid (aka the thing that actually matters)
🔄 DUSK IS OUT!!!
https://store.steampowered.com/app/519860/DUSK/
TELL YOUR FRIENDS! TELL YOUR MOM! GIVE US YOUR MONEY!
BUT WE’RE NOT DONE. STAY TUNED FOR NEW FEATURES AND CONTENT SUCH AS:
SDK - MAKE YOUR NUTS WAD DREAMS COME TRUE!
CO-OP - BLOW STUFF UP WITH FRIENDS!
DUSKWORLD CONTENT - BLOW UP YOUR FRIENDS!
MAYBE MORE STUFF???
Don't forget to leave a review. Let us know if you liked or hated it!
DUSK reintroduces you to a world where butchery and bloodshed must be mastered... if you're to survive 'til dawn. Inspired by Doom, Quake, Blood, Heretic, Hexen, Half-Life, Redneck Rampage and all your '90s favorites, while featuring a soundtrack by metal music mastermind And...
$20.00
2623
88
was strafe tilt toned down between DuskTest and final Dusk?
is it like half life GOTY edition?
No re
hi! any infos on the dusk patch that came out today?
!duskpatch
The latest DUSK patch notes can be found here:
https://steamcommunity.com/app/519860/discussions/0/1474222499229643131/
thanks a lot!
when are we getting the much-needed mortar nerf
it's just too strong atm
it should do like 2 damage
and shoot once every 2 minutes
never cause the mortar is perfect
just like dusk
in fact next bug report we get is getting banned
because we know you're lying
cause dusk is that perfect
not true
mortar is too strong
I once shot like my entire mortar load in a room
and I did like 60 damage to one player
guess you're getting banned
who then proceeded to instagib me with the super shotty
just unfair for the guy with the shotty if you ask me
Mortar is the BFG of DUSK
