#dusk-duskworld-dungeonsofdusk

6 messages · Page 346 of 1

crimson folio
#

Dusk with gyro aiming when?

plush palm
#

Imagine doing flips with it

crimson folio
#

Dance pad support when

plush palm
#

Nah you gotta play DUSK on the power glove

crimson folio
#

not playing dusk with a Wii remote right now

#

Naw man you gotta use the leapfrog

plush palm
#

Nah that's weak, obviously the best way to play is with the Wii Fit Board

#

IRL bunnyhopping

graceful wing
#

The joycons have an ir emitter

crimson folio
#

Imagine playing dusk with ROB and the zapper

#

For NES

plush palm
#

Honestly if I had the money I'd make it happen

fair mirage
#

i've always wondered how an fps would play with a dance pad or similar floor buttons

coarse flint
#

it wouldn't unless you had a separate setup for movement or aiming

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cause you can't do both

fair mirage
#

well i was thinking of something more resembling WASD for the dance pad and having all the other stuff up on m/kb

crimson folio
#

Is the Xbox controller support good?

fair mirage
#

feet for walking, hands for everything else

red gale
#

Still taking questions

crimson folio
#

What is your favorite color?

graceful wing
#

Gaming

crimson folio
#

Games like Dusk™ are bad

#

They make you mad

frigid pond
#

not really. wendigos and scarecrows in dusk cured my sleep. i no longer have any

plush palm
#

That sound they make when they are revealed

jolly gyro
#

WENDIGO PLUSHIES LETS MAKE IT HAPPEN PEOPLE

crimson folio
#

Yes

#

How to upvote post on Discord

#

Wait this isn’t bing?!??

frigid pond
#

@jolly gyro you'll just need to poke them to see them

jolly gyro
#

That’d be cute

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I mean

#

It’s impossible

#

But man that’d be so damn cute

frigid pond
#

and then you need a speaker which plays that violin sound straight from the depths of hell

jolly gyro
#

Even if they wanna claw my eyes out and eat my liver

crimson folio
#

When you think about it N🅱️ could have already made wendigo plushies we just can’t see them

#

🤔

fair mirage
#

that requires money

jolly gyro
#

Woh BIGJOHN

misty iron
#

i would 10000% purchase a wendigo plush

jolly gyro
#

The wendigos in this game have very quickly become one of my favorite enemies in any videogame ever tbh

final estuary
#

i would prefer a wendigo figure for my desk

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big john however

jolly gyro
#

^^^^^^^^

final estuary
#

is plush material

jolly gyro
#

A wendigo figure would be better

#

A posable one too!

misty iron
#

you could probably 3d print a wendigo

jolly gyro
#

I’ve always hated the wendigo as represented in Until Dawn.

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The way dusk represents them is much more accurate to the actual mythos creatures description

supple glade
#

we all remember our first wendigo

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down in that dark ruins

plush palm
#

"hey what the -"

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Yeah, I didn't expect that at all

jolly gyro
#

I was wondering what the preaching sound was

#

By the time I found out it was too late....

jolly gyro
#

^these motherfuckers though......

plush palm
#

Oh, does your flashlight flicker when there's a wendigo near?

supple glade
#

they do

jolly gyro
#

Yea

supple glade
#

when i saw these things

plush palm
#

Oh yeah those things creep me the fuck out

supple glade
#

first thought: wow they are creepy

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second thought: surprised pikachu meme

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heres a template

jolly gyro
#

This gonna sound ridiculous as hell though but the wendigos in dusk remind me so much of the hunters from half life 2 episode 2

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I don’t know why

supple glade
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they're fast

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make strange noises

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but wendigos don't shoot darts tho

jolly gyro
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And they don’t really have the pack hunting behavior either

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I like how the hunting rifle is just a straight up railgun

plush palm
#

If your favourite weapon isn't the super shotgun, you're wrong

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If only it did kickback so you could shotgun jump

misty iron
#

is there somewhere i can find the E3 level select screen without the UI on it? would make a dope background.

vague tree
#

You know what? I've put E1M10 music for the countdown

strange mango
#

Joking aside, dancepad + joycon sounds like a fun novelty setup for a shooter, lol

#

Bind dancepad to WASD, aiming and shooting to gyros

#

I should try that someday hmm

red gale
#

exclusive Dusk VR treadmill

strange mango
#

I miss guitar hero controllers :(

graceful wing
#

Those are still pretty cheap and easily available

red gale
#

yeah, just check the nearest desert landfill

strange mango
#

Yap, but people don't make games for those anymore, and setting those up for gimmick runs on anything higher than windows 7 is a pain in the butt

red gale
#

though maybe the Drumkit would be more appropriate

strange mango
#

Drumkit is cool

graceful wing
#

The Xbox ones are plug and play on pc

#

And clone hero is a thing

strange mango
#

You can actually use it with DAWs to a decent extent

graceful wing
#

Guitar controllers are still alive and well

red gale
#

stand in a trashcan to get the full Hushult experience

strange mango
#

Is clone hero still supported

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I remember frets of fire being a thing

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Then it kinda died

graceful wing
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Afaik the main project is on halt

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But charts are still being made all the time

#

@fair mirage

fair mirage
#

h

hollow ivyBOT
#

H

fair mirage
graceful wing
#

Cause you’re a nerd

fair mirage
#

i'd consider clone hero feature complete anyways

#

er i guess there's vocals missing but i don't think anyone wants to write their own pitch recognization software

crimson folio
#

Gott nytt år mofuggas

opaque spindle
#

!lang

hollow ivyBOT
#

Please keep all discussions english only! Repeatedly speaking in foreign languages can get you muted.

crimson folio
#

😎

jolly mirage
#

horrors

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more like

brittle lark
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they just want a hug!

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and your soul

slate edge
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New bones probly too

final estuary
#

the horrors got all their fingerbones stolen

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they want them back

red gale
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*citation needed

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pretty sure it was more like 46-47

sacred bay
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An enemy that's just a big walking flashlight that blinds the player and can only be defeated by falling on it.

iron trellis
#

I forget, what stage does departure to destruction play on?

novel patio
#

like nothing but the freaking box LuL

queen coral
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happy new year means happy bothering devs, either I have something wrong or the framerate is uncapped during the DosLoadingScreen

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because my computer went absolutely nuclear with the loading screen

coarse flint
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@queen coral that is the case

queen coral
#

oof

eternal carbon
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Yeah I get around 8000 fps on the load up screen

mild ginkgo
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if you get under 4000 fps you arent a real gamer

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FACT

eternal carbon
#

That means I'm twice the gamer 8o)

mild ginkgo
#

hell yeah

echo epoch
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Dusk on a super computer

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Can finally climb stairs correctly

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: )

fair mirage
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fuck i only get like 1500

queen coral
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losing duskmare runs to the ladders never gets old

echo epoch
#

Yeah I think that happens when you dip below 60 or something

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oh ladders

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ye

queen coral
#

you setup to do that crazy fast paced route

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you do everything perfectly

#

but misalign the ladder climb

echo epoch
#

and get magnetized to a ladder ala Half Life

queen coral
#

yeeeeeeeeeeeep

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👌

echo epoch
#

I can't think of a single game that I felt that the ladders did good with

queen coral
#

css ladders were beautiful too, sr50`ing into them would turn you into a cannonball

jolly gyro
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The half life 1 remake , black mesa is the only game with good ladders

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Fact

jade root
#

botw has some solid ladders

jolly gyro
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Oh yea

mild ginkgo
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fps ladders for the most part are shit yeah

jolly gyro
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But hey

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Who uses ladders in botw anyway

echo epoch
#

I guess I more meant FPS ladders. Being locked in an animation sucks just as bad as getting flinged off

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imo

jolly gyro
#

Just do it the cool kids way

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Throw down some flint and wood , spark it to make a fire and get an updraft going , the use the paraglide to get as high as you can , then start climbing NEXT TO the ladder

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Screw ladders

#

F.e.a.r. Has ladders that just feel so slow but luckily there’s not too much which is neat

echo epoch
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F.e.a.r. lol looks so passive typed that way

jolly gyro
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F.E.A.R.

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Oh yea that’s a lot better

fading crane
#

f.e.a.r. 😐

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"meh" - a ghost

jolly gyro
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Lol

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I now imagine alma making point-man hallucinate him doing some boring shit

haughty ivy
#

Have to admit, I didn't immediately draw the connection when I entered the Escher Labs.

bright egret
#

What is the connection?

haughty ivy
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M.C. Escher and Escher Labs. Wasn't even thinking that was a possible connection. Then they go there.

#

Also, suggestion, let me use the scroll wheel in the save/load menu. It's annoying dragging the scroll bar.

hollow ivyBOT
#

🔄 DUSK IS OUT!!!

https://store.steampowered.com/app/519860/DUSK/

TELL YOUR FRIENDS! TELL YOUR MOM! GIVE US YOUR MONEY!

BUT WE’RE NOT DONE. STAY TUNED FOR NEW FEATURES AND CONTENT SUCH AS:

SDK - MAKE YOUR NUTS WAD DREAMS COME TRUE!
CO-OP - BLOW STUFF UP WITH FRIENDS!
DUSKWORLD CONTENT - BLOW UP YOUR FRIENDS!

MAYBE MORE STUFF???

Don't forget to leave a review. Let us know if you liked or hated it!

DUSK reintroduces you to a world where butchery and bloodshed must be mastered... if you're to survive 'til dawn. Inspired by Doom, Quake, Blood, Heretic, Hexen, Half-Life, Redneck Rampage and all your '90s favorites, while featuring a soundtrack by metal music mastermind And...

Price

$16.66

Recommendations

2405

Metacritic

89

▶ Play video
pale hare
#

Is Cero Miedo harder in the final release than it was before Episode 3?

#

I played the game til episode 3 on that mode and it seems quite a bit harder now

mild ginkgo
#

there may have been slight alterations, but not many

pale hare
#

Ah, must just be rusty then. thanks

valid path
#

yo u guys might wanna extend the intro loading audio

#

i can hear the beginning of the windows 7 startup theme

crimson folio
#

I wish Dusk had more city maps

atomic egret
#

oh boy

#

I'm gonna say it

#

are u ready

#

wait for it

#

this is a good one

#

mod!

#

it!!

#

in!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

viral gate
atomic egret
#

so yeah fewish months and you can have more city maps

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sure someone will add downtown from doom 2 smug

viral gate
#

Di...dibs?

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Should do that call dibs on maps people gonna attempt to remake for Dusk so we don't end up with endless dupes

#

I'll start with the first episode of Amid Evil, piece of cake.

queen coral
#

just make them faster than zomb can release the SDK and youre golden

queen coral
#

Also lowers the barrier of entry for anyone who wants to do mods for Dusk, so go nuts

#

it's a New Years gift for ya'll tinkerers out there

#

it's a WIP, and very little testing other than "It Works For ME" has been done, so backup your saves

#

@spare cobalt sorry for the impromptu ping, but I recall you wanted more challenge but didn't want none of that CheatEngine shit

prisma halo
#

Just keep in mind that any mod tool going down this route will instantly break upon the SDK's release

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By nature of it being a rewrite

queen coral
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yeah, I don't even make any attempt to hide that really

prisma halo
#

Also I've already written a tool that does this sort of stuff 😏

#

Patching Assembly-CSharp is bad

queen coral
#

it was just a tinkering project

prisma halo
#

Or rather, when it can be avoided

#

Here, check this out:

#

It's still super WIP, but feel free to take ideas/code from it:

#

Check out the other repository in there for information on how to support compiling C# code at runtime as well

queen coral
#

I read about Harmony god knows where and it peaked my interest

#

that lead me to find about Mono.Cecil etc

prisma halo
#

Harmony is super cool

queen coral
#

and the fact I didn't know much about C# or IL

#

it all leads to another

#

and yeah, I loved the concept behind Harmony, very elegant

prisma halo
#

I'm just glad that a project like it exists, and that it's actively maintained

#

It's practically the only project filling its niche

#

btw, small tip

#

you can replace that MultiCombine function with something like this:

#

multiCombine(duskdir, new string[] { "Dusk_Data", "Managed", "Assembly-CSharp.dll" });

becomes

new[] { "Dusk_Data", "Managed", "Assembly-CSharp.dll" }.Aggregate(Path.Combine);

queen coral
#

nifty

#

CSharp is quite fun to work with, I'm really enjoying it

prisma halo
#

I really, really like modern C#

queen coral
#

wish C++ had attributes and whatever 🤷

prisma halo
#

I appreciate the direction the language is moving in

queen coral
#

reflection is also p. great

prisma halo
#

Well, C++ does have attributes, just not custom ones

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It'd be nice though

queen coral
#

and done

prisma halo
#

another minor thing:

#
// Your patcher expects curdur to be the "Patcher" folder
// that it resides in. However, depending on how the patcher
// is launched, this is not what you will get from
// Directory.GetCurrentDirectory or Environment.CurrentDirectory
// Instead, you should do this:
string curdir  = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
string duskdir = Path.GetParent(curdir).Path;```
#

since Directory.GetCurrentDirectory/Environment.CurrentDirectory give you the working directory instead of the location of the executable

fair mirage
#

curdur

queen coral
#
-            string duskdir          = Path.GetFullPath(Path.Combine(curdir, ".."));
+            string curdir           = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
+            string duskdir          = Directory.GetParent(curdir).FullName;
#

since Path.GetParent doesn't seem to exist

prisma halo
#

oh, Directory.GetParent

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my bad

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was writing from memory

queen coral
#

figured

#

thanks for taking the time to give me feedback

prisma halo
#

If you wanted, you could probably change it to GetEntryAssembly if you wanted

#

but for the most part it'll do the same thing for this program

#

also, it's kinda funny that you chose to hook DosLoadingScreen

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since that type was only added in the most recent update

queen coral
#

I'd usually credit you for the feedback, but 500 asked (and its in good practice anyways) to make sure that the project is through and through about being unnofficial

prisma halo
#

Yeah, don't worry about it

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I don't require credit for mere feedback lmao

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especially when it boils down to like 3 line changes

queen coral
#

also I chose DosLoadingScreen because I wanted to give a way for people to easily verify if mods were loaded, which ones were loaded, and see any errors if they arise

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also because it looks neat-ish

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There's still some work to be done tho, like using Reflection for mod names, making the codebase more neat, etc

prisma halo
#

So in other words you wanted the earliest entry point possible?

queen coral
#

also one with readily available UI elements

prisma halo
#

I see

queen coral
#

so, both things

prisma halo
#

I will admit it's pretty clever to do it that way

#

I like it

queen coral
#

thanks

prisma halo
#

I have some other minor suggestions but they're mainly to do with setting up the project

queen coral
#

absolutely anything you can tell me will be useful. this is the first time I setup anything in C#

prisma halo
#

I'd suggest migrating the csproj files to the new .NET Core format, and then redirect the framework folder to the game's Managed folder

#

which will ensure you don't use any types/features not available in the libraries shipped with Dusk

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for example:

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the FrameworkPathOverride line

queen coral
#

will check it out, that would probably have saved me a lot of headaches with missing methods

prisma halo
#

you could change that to <FrameworkPathOverride>$(SteamApps)common\Dusk\Dusk_Data\Managed</FrameworkPathOverride>

#

and then you have two options when building:

  1. Set an environment variable called SteamApps that points to your steamapps folder
  2. Build with dotnet build -c Release -p:SteamApps=path/to/folder
#

Although perhaps calling it SteamApps would be wrong since there can be multiple

#

so maybe <FrameworkPathOverride>$(DuskDir)Dusk_Data\Managed\</FrameworkPathOverride>

#

Here I'll fork the project and make a few changes, then submit a pull request

queen coral
#

Alright, thanks

#

that probably would've removed the necessity for the Patcher\ folder

prisma halo
#

Nah, this is more a compile-time thing

queen coral
#

I setup it like that because of the Included Mono.Cecil version clashing

prisma halo
#

...is there a Mono.Cecil.dll in the game folder on Steam?

#

if so that's a mistake, we use an old dll patcher of mine in Duskworld for the console

queen coral
#

yep, it's also 0.9.6.0

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which is old

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and crusty

spare cobalt
#

@queen coral gonna look into this when I got a minute. Sounds alot better than a shady cheat engine downloaded off of a site which's WOT rating screams BLOODY SCAM

prisma halo
#

cheat engine isn't shady, but it's definitely been used to make shady stuff in the past

fair mirage
#

fucked it

prisma halo
#

cheat engine is just a (really good) memory editing tool

queen coral
#

it's an amazing RE tool

prisma halo
#

It's more useful than people give it credit for

atomic egret
#

which explains why I could never figure out how to use it

queen coral
#

the barrier of entry for CE is much smaller than IDA's ,even if it's not as feature complete

fair mirage
#

it's crazy complex

prisma halo
#

I like to think of it as a companion tool to IDA/x64dbg/etc

atomic egret
#

me small brain

prisma halo
#

gives you a much more convenient way to locate addresses

spare cobalt
#

so this was the one that disabled enemy infighting?

queen coral
#

I started using Radare2 with CE, but I found out that for most small tasks just CE and the included disasm and struct analysis tools are good enough

#

@spare cobalt included examples are No Infighting and Sticky Mortars

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you can choose which ones you install

spare cobalt
#

neat!

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gonna give this a try after I get back home with some food

queen coral
#

backup your savefolder

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can't stress this enough

spare cobalt
#

yea you cant xD

queen coral
#

somewhere along the lines I had some issue with uhh

#

some exception during loading or something

spare cobalt
#

I probably would had forgotten about that tbh

queen coral
#

and when I loaded my savegame it corrupted it

spare cobalt
#

even tho it's a rule 1

queen coral
#

but the current version shouldn't do that

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but you can never be safe enough

spare cobalt
#

true

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well it's not like my achievement progress is going to go down the toilet so I dont really care about saves at this point.

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but what's the trouble lol

#

2sec

#

and you got it backuped

queen coral
#

oh and on CE, the AutoAssembly tool is SO GOOD, it makes developing patches and whatever so easy

spare cobalt
#

think you should tweak around a bit and make a mod that removes quicksaves completely because hey, someone said quicksaves ruin the game BIGJOHN

prisma halo
#

Alright, that's DuskMod.csproj done

#
<Project Sdk="Microsoft.NET.Sdk">
    <PropertyGroup>
        <TargetFramework>net40</TargetFramework>
        <FrameworkPathOverride>$(DuskDir)\Dusk_Data\Managed</FrameworkPathOverride>
        <AssemblyTitle>DuskMod</AssemblyTitle>
        <Copyright>Copyright © 2019</Copyright>
        <Product>DuskMod</Product>
    </PropertyGroup>

    <ItemGroup>
        <Reference Include="UnityEngine" />
        <Reference Include="UnityEngine.UI" />
    </ItemGroup>

    <ItemGroup>
      <PackageReference Include="Lib.Harmony" Version="1.2.0.1" />
    </ItemGroup>
</Project>
#

now to do the others

valid path
#

dusk battle royale coming soon

atomic egret
valid path
#

additional $19.99 for 1 new map

verbal stirrup
#

ricardo playermodel when

valid path
#

when we get the sdk thats one of the first things im gonna make

#

followed by a serious sam model

atomic egret
#

I still hold the copyright for ROUS mod

#

so nobody fucking steal it or I will be mad

verbal stirrup
#

battle royale is a moons™ idea

atomic egret
#

yer outgunned bucko

verbal stirrup
queen coral
#

@spare cobalt forgot to reply to "think you should tweak around a bit and make a mod that removes quicksaves completely because hey, someone said quicksaves ruin the game"

#

I was thinking more in line with max death/load counts per save

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so you'd have limited deaths for a Duskmare run

spare cobalt
#

Yea I dont think completely removing quicksaves fixes anything

#

It was more of a joke. Someone here was surprisingly adamant that quick save should be removed because of savescumming

#

Also ricardo fucking when

prisma halo
spare cobalt
#

At least someones gonna do it

prisma halo
#

Feel free to ask about any of the changes

queen coral
#

Thanks a lot, I'm reviewing the changes

#

text.text += $"Loading mod {Path.GetFileNameWithoutExtension(filePath)}...\n";

#

I really need to get a C# starter guide

prisma halo
#

hahahaha

queen coral
#

ughh I hate this windows single language license so much, it makes finding stuff on the IDE so much harder than it has any rights to be

queen coral
#

build seems to work, but the console is spammed with 1>C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\MSBuild\15.0\Bin\Microsoft.Common.CurrentVersion.targets(2110,5): warning MSB3245: Não foi possível resolver esta diferença. Não foi possível localizar o assembly "System.Data". Verifique se ele está no disco. Se ela for exigida pelo seu código, poderão ocorrer erros de compilação. warnings

prisma halo
#

Not much you can do about that, it's just because those are assemblies that are referenced by default (part of "stdlib" you could say), but aren't included with Dusk

#

If you wanted you could add <NoStdLib>True</NoStdLib> under <PropertyGroup> in the .csproj files

#

which would do it

#

Since the standard dlls get referenced by the wildcard <Reference>

queen coral
#

yeah, I don't see the point of keeping the stdlibs if they're not going to be resolved anyways

prisma halo
#

Main reason I excluded NoStdLib is because iirc it causes problems with JetBrains Rider (another C# IDE)

#

not sure if that issue still exists though

queen coral
#

Seems that the option “Do not reference mscorlib.dll” was available in Visual Studio 2010, but is not present in modern version.

#

oof

prisma halo
#

Strange, it at least works with "dotnet build"

#

oh well, they're only minor warnings anyway

#

you can remove FrameworkPathOverride if it really matters though

queen coral
#

it's a small price to pay

#

It's still annoying that this is the case, damn u microsoft

plush palm
#

If I had to make a mod it'd be to add self-knockback to most/every weapon in the game to be able to shotgun jump

queen coral
#

like in TF2?

plush palm
#

Yeah, think the Force-A-Nature, or even Devil Daggers

jade root
#

d💩vil d💩gg💩rs

plush palm
#

ree

slate edge
#

oof d💩vil d💩gg💩rs

crimson folio
vale oar
#

POOP

crimson folio
#

biggest ppoop

#

Big Poop

vale oar
#

BIG POOP UGHAHAHA

#

DATS ME

#

CMAHN

plush palm
#

what have i unleashed

vale oar
#

the rage of gods

queen coral
#

@prisma halo little oopsie

+++ b/DuskModPatcher/Main.cs
@@ -50,7 +50,7 @@ namespace DuskMod
                 using (var inj = ModuleDefinition.ReadModule(injPath))
                 {
                     var hook   = inj.GetType("DuskMod").Methods.First(m => m.Name == "Init");
-                    var type   = inj.Types.First(t => t.Name == "DosLoadingScreen");
+                    var type   = asm.Types.First(t => t.Name == "DosLoadingScreen");
                     var field  = type.Fields.First(f => f.Name == "textField");
                     var method = type.Methods.First(m => m.Name == "Start");
                     var il     = method.Body.GetILProcessor();```
#

going to propose and merge, hold up

#

also any reasons to avoid try-catch on the patcher?

prisma halo
#

What's the oopsie?

#

Also the main reason for that is that it's mostly pointless

#

If you get an IOException you might as well just let it fail because you're not going to be able to continue the rest of the work anyway

queen coral
#

It's trying to find DosLoadingScreen on DuskMod.dll instead of CSharp.dll

prisma halo
#

ah

#

yeah my bad with that

#

pushed fix

#

but yeah, should only really catch an exception when you expect it to happen and know how to handle it

queen coral
#

I usually try to at least let it gracefully finish with a log of what happened

prisma halo
#

It does that by itself

queen coral
#

but the exceptions here are cryptic and useless so yeah

prisma halo
#

Since exceptions get printed when they're thrown and aren't caught

queen coral
#

I prob. need to redirect a pipe or two somewhere then

prisma halo
#

They won't go to your log, sure, but you have a few options there:

  1. Try/catch in Main() and output to the log there
  2. Hook up stdout/stderr to your log
#

catch it, print it and then re-throw it since you're not handling it

queen coral
#

changes merged, thanks a lot again

prisma halo
#

np

#

oh yeah btw, in case you weren't aware

#

I'll use that MultiCombine function as an example for this

#

So you had something along the lines of this:

#
static string MultiCombine(string first, string[] rest)
{
    var result = first;

    foreach (var next in rest)
        result = Path.Combine(result, next);

    return result;
}
#

you can actually put params before the second argument like so:

#
static string MultiCombine(string first, params string[] rest)
{
    var result = first;

    foreach (var next in rest)
        result = Path.Combine(result, next);

    return result;
}
#

and then you can just call it like:

MultiCombine("First", "Second", "Third", "Fourth");

queen coral
#

and it doesn't even need nested recursive template parameters

prisma halo
#

hahahahaha

eternal carbon
#

idk why but i will never be used to reading code with bracket on new line

queen coral
#

I don't like it either, Visual Studio struggled with me until I gave up and accepted defeat

prisma halo
#

I hate the K&R style (braces on the same line as the beginning of the associated statement)

#

It feels too clumped together

eternal carbon
#

you can change the formatting option for that in vs

prisma halo
#

but yes, there's a VS option for it

queen coral
#

yeah, but I feel like if this is the default, it's what people are prob. going to use in such a project

prisma halo
#

It's generally what is used for C# projects yeah

queen coral
#

it doesn't really matter as long as it's readable and goes with the flow

prisma halo
#

There are exceptions though, for example the Mono coding guidelines suggest K&R braces

queen coral
#

and this is what goes with the flow

prisma halo
#

But by far the most common is allman braces

#

and it's what Microsoft recommends

eternal carbon
#

yeah i tried that way for a while and it just never stops feeling weird lol

prisma halo
#

everyone has different style preferences

#

on that note can I just say screw Go

queen coral
#

I'm using to coding with an ultrawide a few ways away from me

prisma halo
#

because it forces you to use K&R braces

#

so you can't pick your own style

queen coral
#

so same-line makes it easier for me to read due to 125% zoom on windows settings

eternal carbon
prisma halo
#

Yeah the style options are pretty extensive

#

If you prefer K&R braces by all means go ahead, I don't think anyone is realistically going to care

queen coral
#

I'm probably never doing anything non-c# in vs, but thanks nevertheless

#

I mostly work with C++ or scripts, and vscode/cmake has me covered there

eternal carbon
#

i hear good things about vscode but apparently its c# support isnt that great compared to all its other language support

prisma halo
#

my coding style is weird anyway

#

I do stuff like:

#
     if(cond_a) statement;
else if(cond_b) statement;
else if(cond_c) statement;
else            statement;```
eternal carbon
#

i go back and forth on ifs and switch statements

#

it really just depends on the day

queen coral
#

vs keeps trying to remove my assignment identation and it drives me insane

prisma halo
#

hahahaha

#

if you hit ctrl+z right after it'll undo VS' removal

queen coral
#

every convo that is a single train of thought or has a specific intent needs to have alignments for me, and vs wants none of that shit

prisma halo
#

since VS "cleaning up" your code counts as an undo step

#

speaking of switches, C# is getting an expression-based switch soon

#

shitty example:

#
var value  = 600;
var result = value switch
{
    25  => "Twenty five",
    600 => "Six hundred",
    _   => "Some other value"
};```
queen coral
#

so like a one-time use dictionary?

prisma halo
#

It's basically a match expression

#

Which is something functional languages normally have

eternal carbon
#

hm, thats interesting

prisma halo
#

ranges and stuff are coming to C# 8 too

#

array[25..60]

eternal carbon
#

will unity support it is the real question

queen coral
#

ranges/cutting in Python is such a good feature

prisma halo
#

well Unity already supports the latest .NET Standard and .NET 4.7.1

#

they've really stepped up their game in that regard

#

it's been confirmed that .NET Standard 2.1 will be supported when it comes out, too

strange mango
#

happy new year, hackermans and devfolks

crimson folio
#

You too

red gale
#

im a errant signal fan, so seeing Dusk get the treatment is awesome

ivory adder
#

Ye same

#

I love alot of these types of creators

final estuary
#

our influence grows

#

soon everyone will buy dusk

ivory adder
#

I'll buy it again on switch

final estuary
#

honestly same

#

though it probably won't control as well

ivory adder
#

Yea

#

I'm fully expecting that

red gale
#

That point about the use of abstracted and representational level design within Dusk is actually really fascinating

idle wagon
#

the way he moves is painful tho

strange mango
#

I wish I could actually play it on my Linux machine though, lol

mild ginkgo
#

soon!

strange mango
#

me waito ❤

hollow ivyBOT
#

🔄 DUSK IS OUT!!!

https://store.steampowered.com/app/519860/DUSK/

TELL YOUR FRIENDS! TELL YOUR MOM! GIVE US YOUR MONEY!

BUT WE’RE NOT DONE. STAY TUNED FOR NEW FEATURES AND CONTENT SUCH AS:

SDK - MAKE YOUR NUTS WAD DREAMS COME TRUE!
CO-OP - BLOW STUFF UP WITH FRIENDS!
DUSKWORLD CONTENT - BLOW UP YOUR FRIENDS!

MAYBE MORE STUFF???

Don't forget to leave a review. Let us know if you liked or hated it!

DUSK reintroduces you to a world where butchery and bloodshed must be mastered... if you're to survive 'til dawn. Inspired by Doom, Quake, Blood, Heretic, Hexen, Half-Life, Redneck Rampage and all your '90s favorites, while featuring a soundtrack by metal music mastermind And...

Price

$16.66

Recommendations

2415

Metacritic

89

▶ Play video
red gale
#

keeping this open for a while. probably close it tomorrow

vale oar
thorn trout
#

Can't watch the vid on my phone but if that's the tunnel not being underwater in e3m3 no that's not intentional and I'll be fixing it soon.

vale oar
#

Yeah it is

#

Thx

eternal carbon
#

i do like how the end tunnel is covered in water regardless if you raise the water or not

#

that strat for speedrunning is a+

gleaming berry
#

errant signal made a DUSK video!

formal turret
#

i heard somewhere that

#

john romero was gonna stream Dusk?

#

did he ever do that or has he still not

vale oar
#

There is no Dusk on his Twitch so I guess he "is gonna stream Dusk" one day

gleaming berry
#

ONE DAY JOHN

vale oar
#

ONE DAY JOHN mod for BIG JOHN when?

crimson folio
#

hey fellas, i just finished duscc, and i am satisfyed

vale oar
#

dusc suc

queen coral
#

Big John's Big Bus Adventures

#

24h of you constantly fighting big john on a bus

eternal carbon
#

this was the revenant bus remake i was looking for

queen coral
#

rev bus 2 electric bigaloo

foggy wadi
#

cowgirl bus

#

all you have is a sword and every 12 seconds a cowgirl spawns in place away from you and you have to reflect the rockets back

brittle lark
#

cowgirl is thicc

vale oar
#

SHE ATTAC

foggy wadi
#

shes a twig

molten bane
#

I would've thought she would be called Rosie who fires rivets (Rosie the Riveter), but I guess Bioshock already beat Dusk to that nod

crimson folio
#

jesus just beat nameless city

#

first time fighting penultimate boss
beat him without taking damage
forget to save

#

die to ultimate boss

#

reload, takes 60 odd attempts to beat the first boss and finish on 10hp

mild ginkgo
#

rip

jade root
coarse flint
#

God I remember the bit from Super Best Friends Play where they got that

crisp lion
#

fuck me over for being DUSK Wiki Brainlet...but what the heck does "He drove them out, and invited us in?" even mean?

#

I guess it implies or refers to the cult and possessions taking over the ruins or some shit idk

dusty surge
#

Is there a wiki or something with all of the 'blood graffiti' in dusk somewhere?

#

Id like to read all of the stuff written on the walls, theres some nice writing/prose in there

crisp lion
#

yes there is @dusty surge sadly however there is no Grafitti page at the moment.

final estuary
#

say no more

dim plank
#

fly, the true god of the dusk wiki

#

*guardian

final estuary
#

i am dusk wiki master #5

#

i can never be #1 cause synteks is #1

dim plank
#

the guardians of DuskWiki

final estuary
#

also where have you been slip

#

you've been like

#

dead

dim plank
#

pleurisy is fun

#

it's where you get a cold and then said cold makes your fucking lungs go "FUCK SHIT GODDAMN" and the lining is all inflamed

final estuary
#

ah shit

dim plank
#

now it's extra fun to breathe

final estuary
#

sorry to hear

dim plank
#

i'm doing okay and now i'm actually treating it now that i figured it out

#

probably gonna go see tf2 medic to get heal

final estuary
#

doc-dic

#

ok so i can't make a graffiti page

#

but i can make a page for the soap

graceful wing
#

sorry, the medic is dead. tf2 is dead

final estuary
#

*deadn't

graceful wing
#

noice'nt

viral gate
#

FF medic still kicking

final estuary
dim plank
#

dude fucking

#

FF was amazing

crisp lion
#

Y'know what else is amazing?

#

Fingerbones

#

🙃

hallow parrot
#

^no

graceful wing
#

fingernos

hollow ivyBOT
#

🔄 DUSK IS OUT!!!

https://store.steampowered.com/app/519860/DUSK/

TELL YOUR FRIENDS! TELL YOUR MOM! GIVE US YOUR MONEY!

BUT WE’RE NOT DONE. STAY TUNED FOR NEW FEATURES AND CONTENT SUCH AS:

SDK - MAKE YOUR NUTS WAD DREAMS COME TRUE!
CO-OP - BLOW STUFF UP WITH FRIENDS!
DUSKWORLD CONTENT - BLOW UP YOUR FRIENDS!

MAYBE MORE STUFF???

Don't forget to leave a review. Let us know if you liked or hated it!

DUSK reintroduces you to a world where butchery and bloodshed must be mastered... if you're to survive 'til dawn. Inspired by Doom, Quake, Blood, Heretic, Hexen, Half-Life, Redneck Rampage and all your '90s favorites, while featuring a soundtrack by metal music mastermind And...

Price

$16.66

Recommendations

2430

Metacritic

89

▶ Play video
crimson folio
#

??

winged otter
#

Dusk sdk? 🤔

opaque spindle
#

Like we’ve said that isn’t for awhile

#

It’s very obviously fingerbones 3

final estuary
#

*dusk 3

lapis wigeon
#

Its Dusk 2, Episode 1

opaque spindle
#

Dusk and Fingerbones are the same thing dummy

prisma ivy
#

The Syzmanskiverse™

valid path
#

who talked to me at auspax?

serene needle
#

Ooooh

#

I wonder

valid path
#

u fucking told me dave was havin a massage

#

DAVE

#

i woulda given him all of my money on the spot

crimson folio
#

A special surprise? I bet it's all enemies replaced by Big John.

winged otter
#

" New Game + is coming" 🤔

gleaming berry
strong delta
#

That co-op, yeeees.~

sacred flume
#

THE SOAP

#

THE SOAP

#

THANK YOU

winged otter
#

liquid soap?

sacred flume
#

BARS of soap.

queen coral
#

" Mac/Linux and DRM Free versions are coming"

#

wide epoch
#

old dusk is so cute

agile jolt
#

april 1st update

#

cigar replaced with da soap

#

clean yourself up to restore hp

sacred flume
#

much healthier

agile jolt
#

yeah

#

altfire throws a soap bomb

#

which can one-shot big john

sacred flume
#

which can one-shot EVERYTHING

agile jolt
#

but does nothing against anything else

winged otter
#

"we hate money"
good thing that i received Amid Evil key for free BigThink

crimson folio
#

"New Game + is coming"

#

What will that be?

#

Cero Miedo ++

sacred flume
#

we definitely need an inbetween of cero miedo and duskmare

#

just without the 1-shot bullcrap

agile jolt
#

you definitely need to gitgud

sacred flume
#

lol

#

i did beat the game on cero miedo

#

but I might not be the best at dodging

agile jolt
#

gitgud

sacred flume
#

ok

agile jolt
#

I beat the game once

sacred flume
#

it must be done

#

starting now

agile jolt
#

on the medium difficulty

#

top that

sacred flume
#

is DUSK even possible to beat on DUSKMARE or is it truly just an impossible meme difficult

#

difficulty*

agile jolt
#

nothing is impossible

#

believe in yourself

sacred flume
#

hm.

#

welp

#

my pain and suffering begins now.

spice knot
#

You just gotta quick save every couple seconds

sacred flume
#

indeed

queen coral
#

@sacred flume I did most of Duskmare, Syntek did E3M9

sacred flume
#

lol

queen coral
#

it is very doable

sacred flume
#

oh nice

queen coral
#

madman syntak actually wanted a mod to make Duskmare harder

sacred flume
#

jesus christ lol

#

how could you possibly do that without making everything a bullet spong---

#

half the maximum ammo

queen coral
#

I already released it, it's "no infighting"

sacred flume
#

oh.

queen coral
#

removing infighting from the game makes it that much harder

agile jolt
#

yeah

sacred flume
#

i see.

queen coral
#

I'm still thinking on how to, but I also had the idea of making a max lives system

#

where loading would count as a death

#

that would also make Duskmare somewhat harder

sacred flume
#

oh god that's diabolical

queen coral
#

Duskmare saving only on map changes is very doable tho

#

just requires you to be precise with movement

sacred flume
#

i see

#

there is a good amount of people who hate E3M9, right? (correct me if I'm wrong but that is indeed dweller in darkness correct?)

#

personally I actually love the level

agile jolt
#

which one is e3m9

#

the wave survival one?

queen coral
#

the arena

sacred flume
#

yeah

agile jolt
#

oof yeah

queen coral
#

I loved it, but I can see why people would hate it

sacred flume
#

true

agile jolt
#

idk how I feel about it

queen coral
#

it's maddeningly tough, it's a level without much flair in terms of map design

#

etc

agile jolt
#

came kinda out of nowhere

queen coral
#

while ep2 to 3 were these really creative, absolutely amazing maps

#

with so many really great encounters

sacred flume
#

the final boss is great but way, WAY too easy

queen coral
#

do it on Duskmare

sacred flume
#

i do wonder how that'd go

agile jolt
#

fuck the gatekeepers tho

queen coral
#

easiness goes away really quickly

agile jolt
#

fuck the hell horse and the mortar trex in general

sacred flume
#

i always called him shotgun explosion man

queen coral
#

fuck rats man

sacred flume
#

but yeah

queen coral
#

these fucking assholes

#

jesus christ the rats

sacred flume
#

"RATS, RATS, WE'RE THE RATS"

agile jolt
#

yeah the rats are annoying

queen coral
#

these rats dont deserve jerma

#

they're not pure enough

sacred flume
#

lol

agile jolt
#

the expansion pack should have a flamethrower to deal with the rats

#

set the ground on fire and watch them run into it

sacred flume
#

the rat lord as the true final boss

#

"ONE AS MANY" doesn't count

#

alright I'm gonna try E3M10 on DUSKMARE now

#

i wonder what kind of hell I'm in for for saying he's too easy

#

lot more worried about Jakob though

jolly mirage
#

I played that super early test of Dusk

#

it was cool

sacred flume
#

it was

jolly mirage
#

are there any other Beta/Legacy versions of Dusk we don't have?

sacred flume
#

we must have them ALL.

jolly mirage
#

I really enjoy playing older builds of games to see how they develop

shadow geyser
#

I am back!

sacred flume
#

seeing the scrapped content is interesting too

#

ah, hello there god of DUSKMARE difficulty

jolly mirage
#

I was always fascinated but how much the game changes as development goes

shadow geyser
#

had to clean my discord stuff but i have returned. so whats the dusk news since ive been gone?

sacred flume
#

oh wait

#

crap sorry wrong person

jolly mirage
#

Dave gave us a new Beta Build to play

shadow geyser
#

i wouldnt mind being duskmare god for a day ;P

sacred flume
#

ok then

jolly mirage
#

Its like the earliest build of Dusk

shadow geyser
#

new beta? fuck yeah!

#

oh yeah i saw that! i tried it, it was pretty fun

#

i feel weird saying this but i prefer the pump shotgun model that got scrapped for the 1886

crimson folio
#

I actually love the double pump shotgun there. I could see it as a mod.

shadow geyser
#

i found the lever shotguns got in my way a bit. the flashy spin while its cool, distracted me from where im shooting because ive got freaking goldfish eyes.

sacred bay
#

"The Big Box Physical Collector's Edition is coming." yes pls

shadow geyser
#

im not complaining though, i love the 1886, it just distracts me personally lol. does the collectors edition box come with a shotgun too?

sacred flume
#

defeated JAKOB in E3M10 so far on the DUSKMARE difficulty

#

utter insanity

#

lol

shadow geyser
#

he was hard as hell on normal and easy, i cant imagine how much worse he is on duskmare lol

sacred bay
#

Dusk: Wife Of Intoxigator Edition

#

Includes 7 laminated posters of wife of Intoxigator. 11 foil cards of wife of Intoxigator. A small magical stone that can be used to thank Caleb through ritual spell.

jolly mirage
#

yes

#

Dusk Big John Edition

#

includes 14 desktop wallpapers of Big John

#

includes 5 posters and some cards

#

and if you get the $100.00 bonus part of it Dave Oshry personally comes to your house and plays Duskworld with you over lan

sacred bay
#

These are some very special editions. Will preorder for sure.

shadow geyser
#

ill take the big john plus bonus

sacred flume
#

unlocked the Not Even Remotely Fair achievement for beating E3M10 on DUSKMARE

#

glorious

#

i kinda wanted the Father of Intoxigator to be a thing

jaunty meteor
#

"New Game + is coming"

#

Ooh

#

@gleaming berry Is there any chance that this old build can be included in the goodies folder?

gleaming berry
#

Maybe

#

We have a Lot Of old builds

sacred bay
#

Will the 2001 build of Half Life 2 be included in the goodies folder?

paper oyster
#

New Game+? What could we expect in that? GWtogaPagChomp

#

E3MS2? 👀

agile jolt
#

big john is the father of intoxigator

#

dusk lore

hollow ivyBOT
#

🔄 DUSK IS OUT!!!

https://store.steampowered.com/app/519860/DUSK/

TELL YOUR FRIENDS! TELL YOUR MOM! GIVE US YOUR MONEY!

BUT WE’RE NOT DONE. STAY TUNED FOR NEW FEATURES AND CONTENT SUCH AS:

SDK - MAKE YOUR NUTS WAD DREAMS COME TRUE!
CO-OP - BLOW STUFF UP WITH FRIENDS!
DUSKWORLD CONTENT - BLOW UP YOUR FRIENDS!

MAYBE MORE STUFF???

Don't forget to leave a review. Let us know if you liked or hated it!

DUSK reintroduces you to a world where butchery and bloodshed must be mastered... if you're to survive 'til dawn. Inspired by Doom, Quake, Blood, Heretic, Hexen, Half-Life, Redneck Rampage and all your '90s favorites, while featuring a soundtrack by metal music mastermind And...

Price

$16.66

Recommendations

2436

Metacritic

89

▶ Play video
agile jolt
#

we know bot

#

we know

zinc venture
#

i found a secret lol by accident

agile jolt
#

that's always how secrets are discovered at first

zinc venture
#

it says that you arent supposed to be here

agile jolt
#

then you better piss off

#

before someone gets mad

zinc venture
#

why would someone get mad because i accidentally jumped over a gate

agile jolt
#

because you're not supposed to be there

jade root
#

/sarcasm

solar totem
#

Been checkin out that old 'First look at Dusk' vid

#

Gotta admit - I dig the old Riveter design

#

thing has some c h u nk to it

coarse flint
#

New Game + is coming

#

👀

agile jolt
#

how does that even work tho

#

you start e1m1 with the status you had at the end of the game?

#

so like 1hp and no riveter ammo

solar totem
#

Can't you just LEVEL SELECT with any weapon/ammo you want though?

#

🤔

agile jolt
#

all enemies are replaced by big john

#

I'm calling it now

solar totem
#

Finally. A Quality project.

grand zodiac
#

what about big john himself?

#

does he become bigger jonathan?

agile jolt
#

actual big john gets replaced by a single rat

grand zodiac
#

dam

mild chasm
#

3 years ago, Dave cancelled Dusk before it even got off the ground and dashed David's hopes, dreams, and loss of virginity against the rocks

#

Also, do we have any confirmation as to whether or not the real life Dusk soap will instantly kill anyone you throw it at in a gory explosion

agile jolt
#

top ten most powerful anime characters

mild chasm
#

Or is it merely a replica

agile jolt
#

number one: mister dusk

#

or should I say

#

mister dunk

#

cuz this motherfucker can dunk barrels at people so hard they burst

spare cobalt
#

same mf is also able to go as high as the level lets him with a barrel

agile jolt
#

is propsurfing a thing in dusk?

crimson folio
#

prophumping

agile jolt
#

ok this is epic

coarse flint
#

@agile jolt yes but it requires either a macro that spams the use button or binding use to the scrollwheel

spare cobalt
#

still easy to use if you need to get somewhere high

#

but rarely there is a need for it

burnt salmon
#

What is that "New Game +" mode means?.. Which is in planned feature list in the last DUSK post at Steam.

final estuary
#

i'm more excited about the duskworld updates and merch than anything else

burnt salmon
#

I don't understand. There is no XP, Level Ups, perk and other that kind of stuff which you can carry on to NG+

coarse flint
#

maybe you start with all the weapons.

burnt salmon
#

I am more excited about co-op, heh

#

Hmm, i don't think so

final estuary
#

i speculate ng+ is going to be a much more brutal version of the game

#

new enemy tactics etc

burnt salmon
#

You can give all weapons at level select screen

crimson folio
#

maybe more enemies

#

more damage

final estuary
#

possibly

crimson folio
#

faster enemies

final estuary
#

less health and ammo pickups

graceful wing
#

ng what now?

final estuary
#

speculation on new game +

#

cause i am a fucking nerd

graceful wing
#

¯_(ツ)_/¯

crimson folio
#

hunger meter

graceful wing
#

mod it in

crimson folio
#

XD

#

stamina

final estuary
#

DUSK: Prepare To Die Edition

burnt salmon
#

DUSK RPG

#

Like Borderlands, lol

crimson folio
#

wayyy spoopier

#

in the woods at night

#

big oof

coarse flint
#

Duskdude Must Die

final estuary
#

inb4 dave pulls a hotline miami 2 and inverts every single level's design

coarse flint
#

Dusk but everyone dies in one shot, but you do as well

final estuary
#

so superhot

#

but in dusk

coarse flint
#

basically

final estuary
#

you can already do that

coarse flint
#

but without the slowmo

final estuary
#

just use the hunting rifle with the powerup lmao

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or any strong gun

crimson folio
#

Actually theres a cheat that kinda does that reflects the whole map or smth like that

coarse flint
#

hot take here i was never really a fan of how the superhot powerup works in dusk

final estuary
#

it's not viable compared to the fast fire totem or other useful powerups

coarse flint
#

it's more of an annoyance cause it makes the physics a bit weird.

final estuary
#

climbing thing best

burnt salmon
#

Maybe there will be unlockable skill, so you can fly on hunting rifle like helicopter by pressing "R"

mild ginkgo
#

oh are they theorizing about ng+ now?

final estuary
#

i want to be able to drill enemies to death with the super shotgun

burnt salmon
#

Yes

coarse flint
#

kinda

crimson folio
#

nbreflect

mild ginkgo
#

ng+ is actually just AE

final estuary
#

it just automatically buys ae for you and installs it

burnt salmon
#

If you out of ammo for SSG, you can use it like a chainsaw

coarse flint
#

??????

final estuary
#

why didn't duskdude pick up the leatherneck's chainsaw and use it against them again

verbal stirrup
#

now we have to theorize about AE superthink

burnt salmon
#

What is AE anyway? AMID EVIL?

coarse flint
#

@final estuary man likes his sickles. also guns are more effective than a chainsaw anyway

final estuary
#

but

#

chainsaw

coarse flint
#

guns are more effective

final estuary
#

frightening madness of a chainsaw

#

nobody wants to get close to you when you're wielding this c h a i n s a w

verbal stirrup
#

lmao i remember that

coarse flint
#

i always thought that said "roaming frothing madness of a chainsaw"

final estuary
#

if nicholas cage can swordfight with a chainsaw then why can't duskdude

coarse flint
#

i don't know why.

final estuary
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or anyone else for that matter

crimson folio
#

Chainsaw mod where you can refuel from fuel cans and (explosive) barrels and leathernecks drop 1% fuel for it

final estuary
#

"mod it in"

strange mango
#

you can chainsaw a bullet in half, but can you destroy a chainsaw with a shot?

final estuary
#

yes

strange mango
#

no you can't

strange mango
#

Good night folks!

final estuary
brittle lark
#

mafia dusk

graceful wing
#

dusk

mystic robin
#

I'm quite curious about that old unused HUD that you can see in the recent announcement's GIF post .w.

#

This one mainly

#

I like how old, classic, and digital that only hud looks

crimson folio
#

GZDUSK 0.0.0.0.0.1

sacred bay
#

The old hud reminds me a ton of Civvie 11's videos.

#

Not that i'm complaining. They're my favorite videos on youtube.

prisma halo
#

🤔

#

In what way does it prevent you? Like is the episode just greyed out or?

#

You can't play levels through level select that you haven't beaten normally

#

You need to start the episode normally

#

Campaign -> The Nameless City

#

lmao

spare cobalt
#

haha

prisma halo
#

you're not the only one to somehow miss it

crisp lion
#

I wonder how different New Dusk+ is gonna be.

It'll probably just DUSK campaign with more enemies, doubt new enemies, or new weapons will be added. I suppose a different ending as well.

prisma halo
#

hahahahaha

spare cobalt
#

it literally says dusk dev on david's name in discord hahaha

#

then again there's also this huge confusion between dave and david

#

not sure if I got confused between them too at first. my memory isn't really that sharp lol

sacred bay
#

I reckon they're the same person. I've never seen them both post at the same time.

foggy wadi
#

is ng+ an actual thing that was announced or is it dummies taking it too far

#

like e3ms2

jade root
#

Read the post fully

obtuse harness
foggy wadi
#

awesome

slate edge
#

E3MS2 does exist though

obtuse harness
#

I need a mod where the only weapon is a feather duster and the title changed to DUST

opaque spindle
#

Enewgamems+

foggy wadi
#

can't wait for ng+ ciero miedo

jolly gyro
#

^

#

Wonder what ng+ would be like in a game like this

jade root
#

Wait for details

crisp lion
#

ujhhhhhhh

#

eventually™

jade root
#

We got some cool ideas but nothing set in stone

#

Yeah very much eventually™

opaque spindle
#

E3ms2 for ng+

crisp lion
#

would like to see new areas, new enemy types, and a weapon or two. But I uhhhh doubt that tbh

opaque spindle
#

You’ll get borgar and you’ll like it

crisp lion
#

DUSK

#

is a burger

foggy wadi
#

tjey finally programmed that roomba to start coding

crisp lion
#

needs some fries and a drink

foggy wadi
#

look forward to infinite dusk episodes coming up

final estuary
#

boigah

crisp lion
#

DUSK: Eternal

jade root
#

You get to fight two jakobs

#

While dual weilding SSGs

#

With tripled ammo capacity

balmy sluice
crimson folio
#

Still speculating about the new game +?

#

Console Ports are coming
why would anyone do this to himself

vague egret
#

because reasons

spiral peak
#

SO
according to that one article NB retweeted, Dusk is getting NG+
but you already have the option to replay any level with all your weapons, so... what does that even mean

spare cobalt
#

you get to play as soap

crimson folio
#

maybe enemies will spawn in different locations like in Dark Souls 2

spiral peak
#

three wendigos in the beginning instead of three leathernecks

solar totem
#

POV mod for Dusk where you're actually a Wendigo, a la that old HL1 mod

foggy wadi
#

cats life

foggy wadi
#

i hope in ng+ the firing squad at the beginning of E2M1 is even bigger

foggy wadi
mild ginkgo
#

nice

#

very moody

thorn trout
#

👌

crimson folio
#

Amazing. Is this a custom level or something?

eternal carbon
#

so can we ever expect a short list of the guaranteed ways to get the medals ingame, im still skeptical that using crossbow and sword only will give you low tech because after 20 or so tries on e3m10 it has not given it to me once

#

is it bugged or am i just missing something really obvious

thorn trout
#

low tech is melee + physics props only

eternal carbon
#

how do you open the light shafts with melee only

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also scott has been saying crossbow counts im pretty sure, this is why it might be nice to explain it ingame some where

thorn trout
#

you're allowed to shoot weapons, just not damage enemies with them. I... umm, come to think of it am unsure whether it's possible on e3m10. Lemme check with the guys.

eternal carbon
#

well if you cant damage enemies then it should be possible, as long as you sword down jakob and use sword pokes to kill nyar, and shoot open the holes without hitting him

#

but boy is that good to finally know for sure

#

i was going a bit nuts attempting this a few times each day for the last few days rofl

#

yeap i just got it first try now that i know what im doing, its easily possible

#

even if you shoot nyar while hes invincible on accident you wont lose out of the low tech, just as long as you dont do any damage with a gun to him or jakob

#

now i've finally got the red sickles for every level in the game :)

mild ginkgo
#

yeah i was gonna say a bunch of people have posted screens of having it on every level

#

was sure it was possible

eternal carbon
#

glad it wasnt as much of a pain or mystery for other people as it was for me

mild ginkgo
#

it mustve been using the crossbow eh?

#

someone said the crossbow worked at some point

eternal carbon
#

yep

foggy wadi
#

nah pootis its just me zooming in with the cigar from out of bounds on grainery (e2m1)

mild ginkgo
#

idk who came up with it, but we all believed them lol

foggy wadi
#

with hud and crosshair off

eternal carbon
#

had used xbow to kill jakob in all my attempts because hes a bugger to sword down

opal plover
#

Speaking of

#

I'm kinda surprised he becomes invincible after taking a certain amount of damage

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Instead of it being on a timer

mild ginkgo
#

well then if you were too slow and ran out of light shafts what would you do?

eternal carbon
#

fun fact: if you shoot all the light shafts open prematurely with crossbow he never becomes invincible again

foggy wadi
#

i like that you weren't able to kill him at the end

mild ginkgo
#

yep

#

the speed strat

foggy wadi
#

in ng+ jakob will be replaced with duskdude and beating him will unlock the dusk beard dude model for duskworld

past dawn
#

YES DO IT

foggy wadi
#

the sound the tools make when being thrown are the same as the sounds for clicking stuff in the menus

#

like the hammer and pliers

final estuary
#

YES

crisp lion
#

Nobody gives ep3 credit for making dubiously balanced weapons like the crossbow and mortar useful.

#

Hell the Mortar shined brighter than the sun when I used it against Jakob.

balmy sluice
#

The mortar made E3m9 ez pz for me

#

So useful

eternal carbon
#

Gotta admit that I never use the mortar outside of 100% speed runs lol

crisp lion
#

Yeah but E3M9 is just a shit level in general lmao

eternal carbon
#

Even in casual playthroughs I just never feel tempted to switch to it

final estuary
#

mortar is aight

#

but the riveter is better than it just cause of direct damage

queen coral
#

just because of that?

#

not because of the projectile speed?

#

the massive firing speed and damage?

daring solstice
#

mortar is almost the worst gun in the whole game, it's only useful against rats and slightly useful in e3m9 due to cheap aoe and loads of ammo

queen coral
#

500pts, if you're reading can you hmu? (its not really important so im not going to ping you for it)

daring solstice
#

at least it has some use unlike pistols

queen coral
#

wait what

#

no

#

the mortar is p. good on ammo reserves alone

#

you get 50 of that high damage goodness

daring solstice
#

high damage?

queen coral
#

it's a very safe strat to kill mamas

daring solstice
#

it's utter shit when it comes to dmg

queen coral
#

it aint no ssg blast to the chest

#

but its good enough

jade root
#

I used the mortar a lot

#

Made revealing wendigos ezpz

queen coral
#

I used the pistols for that

sacred bay
#

Mortar spam is life. I like unpredictable and surprising weaponry.

#

Also I found it was excellent for clearing hallways of bads. Especially if you've got a good angle to funnel explosives into it. I use it a bit like the hornet gun from Half Life 1.

dim plank
#

pistols are good for wizards and soldiers

#

as well as the goddamn goats

#

fuck those goats

crisp lion
#

I mean, if Pistols get used more than Mortars, then someone fugd up

fading crane
#

yeah i hate the goats

#

those fuckers always ruin my untouchable runs

#

that and the shotgun scarecrows

#

those two are public enemy number one for me

queen coral
#

goats arent even the worst offenders

#

the horrors are some nasty motherfuckers on duskmare

fading crane
#

they rarely seem to do their barf attack when i run into them

#

they end up eating two SSG bursts and turn into a pile of red goop

thin sphinx
#

pretty sure the mortar projectiles can travel faster than rivets

#

if you got max bhop and shoot it forwards

#

since mortar carries the players momentum

#

much like HL1's grenades

coarse flint
#

The solders are an absolute pain in the ass on Duskmare.

foggy wadi
#

mortalrs not really good

#

but i thought the crossbow was always good